# XDS - X(cross) Development System Agent XDS-agent is a client that should run on your local / user development machine when you use XDS. This agent takes care, among others, of starting [Syncthing](https://syncthing.net/) tool to synchronize your project files from your local host to XDS build server machine or container (where `xds-server` is running). > **SEE ALSO**: [xds-server](https://github.com/iotbzh/xds-server), a web server used to remotely cross build applications. ## Configuration xds-agent configuration is driven by a JSON config file. The tarball mentioned in previous section includes this file with default settings. Here is the logic to determine which conf file will be used: 1. from command line option: `--config myConfig.json` 1. `$HOME/.xds/agent/agent-config.json` file 1. `/etc/xds/agent/agent-config.json` file Supported fields in configuration file are (all fields are optional and example below corresponds to the default values): - **httpPort** : http port of agent REST interface - **webAppDir** : location of client webapp / dashboard (default: webapp/dist) - **logsDir** : directory to store logs (eg. syncthing output) - **xdsServers** : an array of xds-server object - **xdsServers.url**: url of xds-server to connect to - **syncthing**: a object defining syncthing settings - **syncthing.binDir** : syncthing binaries directory (default: executable directory) - **syncthing.home"** : syncthing home directory (usually .../syncthing-config) - **syncthing.gui-address** : syncthing gui url (default ) - **syncthing.gui-apikey** : syncthing api-key to use (default auto-generated) ```json { "httpPort": "8800", "webAppDir": "./www", "logsDir": "${HOME}/.xds/agent/logs", "xdsServers": [ { "url": "http://localhost:8000" } ], "syncthing": { "home": "${HOME}/.xds/agent/syncthing-config", "gui-address": "http://localhost:8386", "gui-apikey": "1234abcezam" } } ``` >**Note:** environment variables are supported by using `${MY_VAR}` syntax. ## Start-up Simply to start `xds-agent` executable ```bash ./xds-agent & ``` >**Note:** if need be, you can increase log level by setting option `--log `, supported *level* are: panic, fatal, error, warn, info, debug. You can now use XDS dashboard and check that connection with `xds-agent` is up. (see also [xds-server README](https://github.com/iotbzh/xds-server/blob/master/README.md#xds-dashboard)) ## Build xds-agent from scratch ### Dependencies Install and setup [Go](https://golang.org/doc/install) version 1.8.1 or higher to compile this tool. >**Note:** for Ubuntu, you can use a PPA, see [https://github.com/golang/go/wiki/Ubuntu](https://github.com/golang/go/wiki/Ubuntu) Install [npm](https://www.npmjs.com/), [nodejs](https://nodejs.org/en/) and some other tools Ubuntu: ```bash sudo apt-get install golang npm curl git zip unzip sudo npm install --global @angular/cli # Angular Command Line Interface # Install LTS version of nodejs sudo n lts ``` openSUSE: ```bash sudo zypper install go npm git curl zip unzip sudo npm install --global @angular/cli # Angular Command Line Interface # Install LTS version of nodejs sudo n lts ``` Don't forget to open new user session after installing the packages. ### Building Clone this repo into your `$GOPATH/src/github.com/iotbzh` and use delivered Makefile: ```bash mkdir -p $GOPATH/src/github.com/iotbzh cd $GOPATH/src/github.com/iotbzh git clone https://github.com/iotbzh/xds-agent.git cd xds-agent make all ``` And to install xds-agent (by default in `/usr/local/bin`): ```bash make install ``` >**Note:** Used `DESTDIR` to specify another install directory >```bash >make install DESTDIR=$HOME/opt/xds-agent >``` #### Cross build For example on a Linux machine to cross-build for Windows, just follow these steps. The first time you need to install all the windows-amd64 standard packages on your system with ```bash # List all supported OS / ARCH go tool dist list # Install all standard packages for another OS/ARCH (eg. windows amd64) GOOS=windows GOARCH=amd64 go install -v -a std ``` Then compile and package xds-agent using provided makefile ```bash export GOOS=windows export GOARCH=amd64 make all make package ``` ## Debugging ### XDS agent architecture The agent part is written in *Go* and the webapp / dashboard is in *typescript + Angular4*. ```bash | +-- bin/ where xds-server binary file will be built | +-- conf.d Linux configuration and startup files (systemd user service) | +-- glide.yaml Go package dependency file | +-- lib/ sources of server part (Go) | +-- main.go main entry point of of Web server (Go) | +-- Makefile makefile including | +-- README.md this readme | +-- scripts/ hold various scripts used for installation or startup | +-- tools/ temporary directory to hold development tools (like glide) | +-- vendor/ temporary directory to hold Go dependencies packages | +-- webapp/ source client basic webapp / dashboard ``` ### Debug Visual Studio Code launcher settings can be found into `.vscode/launch.json`. >**Tricks:** To debug both `xds-agent` and `xds-server` or common code `xds-common`, it may be useful use the same local sources. So you should replace `xds-server` + `xds-common` in `vendor` directory by a symlink. So clone first `xds-server` + `xds-common` sources next to `xds-agent` directory. You should have the following tree: ```bash > tree -L 3 src src |-- github.com |-- iotbzh |-- xds-agent |-- xds-common |-- xds-server ``` Then invoke `vendor/debug` Makefile rule to create a symlink inside vendor directory : ```bash cd src/github.com/iotbzh/xds-agent make vendor/debug ```