#!/usr/bin/env python """Example integrating an IPython kernel into a GUI App. This trivial GUI application internally starts an IPython kernel, to which Qt consoles can be connected either by the user at the command line or started from the GUI itself, via a button. The GUI can also manipulate one variable in the kernel's namespace, and print the namespace to the console. Play with it by running the script and then opening one or more consoles, and pushing the 'Counter++' and 'Namespace' buttons. Upon exit, it should automatically close all consoles opened from the GUI. Consoles attached separately from a terminal will not be terminated, though they will notice that their kernel died. Ref: Modified from wxPython source code wxPython/samples/simple/simple.py """ #----------------------------------------------------------------------------- # Imports #----------------------------------------------------------------------------- import sys import wx from internal_ipkernel import InternalIPKernel #----------------------------------------------------------------------------- # Functions and classes #----------------------------------------------------------------------------- class MyFrame(wx.Frame, InternalIPKernel): """ This is MyFrame. It just shows a few controls on a wxPanel, and has a simple menu. """ def __init__(self, parent, title): wx.Frame.__init__(self, parent, -1, title, pos=(150, 150), size=(350, 285)) # Create the menubar menuBar = wx.MenuBar() # and a menu menu = wx.Menu() # add an item to the menu, using \tKeyName automatically # creates an accelerator, the third param is some help text # that will show up in the statusbar menu.Append(wx.ID_EXIT, "E&xit\tAlt-X", "Exit this simple sample") # bind the menu event to an event handler self.Bind(wx.EVT_MENU, self.OnTimeToClose, id=wx.ID_EXIT) # and put the menu on the menubar menuBar.Append(menu, "&File") self.SetMenuBar(menuBar) self.CreateStatusBar() # Now create the Panel to put the other controls on. panel = wx.Panel(self) # and a few controls text = wx.StaticText(panel, -1, "Hello World!") text.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.BOLD)) text.SetSize(text.GetBestSize()) qtconsole_btn = wx.Button(panel, -1, "Qt Console") ns_btn = wx.Button(panel, -1, "Namespace") count_btn = wx.Button(panel, -1, "Count++") close_btn = wx.Button(panel, -1, "Quit") # bind the button events to handlers self.Bind(wx.EVT_BUTTON, self.new_qt_console, qtconsole_btn) self.Bind(wx.EVT_BUTTON, self.print_namespace, ns_btn) self.Bind(wx.EVT_BUTTON, self.count, count_btn) self.Bind(wx.EVT_BUTTON, self.OnTimeToClose, close_btn) # Use a sizer to layout the controls, stacked vertically and with # a 10 pixel border around each sizer = wx.BoxSizer(wx.VERTICAL) for ctrl in [text, qtconsole_btn, ns_btn, count_btn, close_btn]: sizer.Add(ctrl, 0, wx.ALL, 10) panel.SetSizer(sizer) panel.Layout() # Start the IPython kernel with gui support self.init_ipkernel('wx') def OnTimeToClose(self, evt): """Event handler for the button click.""" print("See ya later!") sys.stdout.flush() self.cleanup_consoles(evt) self.Close() # Not sure why, but our IPython kernel seems to prevent normal WX # shutdown, so an explicit exit() call is needed. sys.exit() class MyApp(wx.App): def OnInit(self): frame = MyFrame(None, "Simple wxPython App") self.SetTopWindow(frame) frame.Show(True) self.ipkernel = frame.ipkernel return True #----------------------------------------------------------------------------- # Main script #----------------------------------------------------------------------------- if __name__ == '__main__': app = MyApp(redirect=False, clearSigInt=False) # Very important, IPython-specific step: this gets GUI event loop # integration going, and it replaces calling app.MainLoop() app.ipkernel.start()