# ---------------------------------------------------------------------------- # - Open3D: www.open3d.org - # ---------------------------------------------------------------------------- # Copyright (c) 2018-2024 www.open3d.org # SPDX-License-Identifier: MIT # ---------------------------------------------------------------------------- import open3d as o3d import open3d.visualization.rendering as rendering def main(): render = rendering.OffscreenRenderer(640, 480) yellow = rendering.MaterialRecord() yellow.base_color = [1.0, 0.75, 0.0, 1.0] yellow.shader = "defaultLit" green = rendering.MaterialRecord() green.base_color = [0.0, 0.5, 0.0, 1.0] green.shader = "defaultLit" grey = rendering.MaterialRecord() grey.base_color = [0.7, 0.7, 0.7, 1.0] grey.shader = "defaultLit" white = rendering.MaterialRecord() white.base_color = [1.0, 1.0, 1.0, 1.0] white.shader = "defaultLit" cyl = o3d.geometry.TriangleMesh.create_cylinder(.05, 3) cyl.compute_vertex_normals() cyl.translate([-2, 0, 1.5]) sphere = o3d.geometry.TriangleMesh.create_sphere(.2) sphere.compute_vertex_normals() sphere.translate([-2, 0, 3]) box = o3d.geometry.TriangleMesh.create_box(2, 2, 1) box.compute_vertex_normals() box.translate([-1, -1, 0]) solid = o3d.geometry.TriangleMesh.create_icosahedron(0.5) solid.compute_triangle_normals() solid.compute_vertex_normals() solid.translate([0, 0, 1.75]) render.scene.add_geometry("cyl", cyl, green) render.scene.add_geometry("sphere", sphere, yellow) render.scene.add_geometry("box", box, grey) render.scene.add_geometry("solid", solid, white) render.setup_camera(60.0, [0, 0, 0], [0, 10, 0], [0, 0, 1]) render.scene.scene.set_sun_light([0.707, 0.0, -.707], [1.0, 1.0, 1.0], 75000) render.scene.scene.enable_sun_light(True) render.scene.show_axes(True) img = render.render_to_image() print("Saving image at test.png") o3d.io.write_image("test.png", img, 9) render.setup_camera(60.0, [0, 0, 0], [-10, 0, 0], [0, 0, 1]) img = render.render_to_image() print("Saving image at test2.png") o3d.io.write_image("test2.png", img, 9) if __name__ == "__main__": main()