#*************************************************************************** # @file CMakeLists.txt # @author itas109 (itas109@qq.com) \n\n # Blog : https://blog.csdn.net/itas109 \n # Github : https://github.com/itas109 \n # Gitee : https://gitee.com/itas109 \n # QQ Group : 129518033 # @brief Lightweight cross-platform serial port library based on C++ # @copyright The CSerialPort is Copyright (C) 2014 itas109 . # You may use, copy, modify, and distribute the CSerialPort, under the terms # of the LICENSE file. ############################################################################ cmake_minimum_required(VERSION 3.10.0) project(CSerialPortDemoNoGui) add_definitions(-DCSERIALPORT_DEBUG) # CSerialPort Debug Mode # add_definitions(-DCSERIALPORT_USE_UTF8) # CSerialPort UTF8 Character Encoding find_package(CSerialPort QUIET) if (CSerialPort_FOUND) add_executable( ${PROJECT_NAME} CSerialPortDemoNoGui.cpp) include_directories(${CSerialPort_INCLUDE_DIR}) target_link_libraries (${PROJECT_NAME} ${CSerialPort_LIBRARY}) else() # compile with source code message(STATUS "Not found system CSerialPort, compile example with source code") set(CSerialPortRootPath "${CMAKE_CURRENT_SOURCE_DIR}/../..") include_directories(${CSerialPortRootPath}/include) list(APPEND CSerialPortHeaderFiles ${CSerialPortRootPath}/include/CSerialPort/SerialPort_global.h ${CSerialPortRootPath}/include/CSerialPort/SerialPort_version.h ${CSerialPortRootPath}/include/CSerialPort/SerialPort.h ${CSerialPortRootPath}/include/CSerialPort/SerialPortInfo.h ${CSerialPortRootPath}/include/CSerialPort/SerialPortBase.h ${CSerialPortRootPath}/include/CSerialPort/SerialPortInfoBase.h ${CSerialPortRootPath}/include/CSerialPort/SerialPortListener.h ${CSerialPortRootPath}/include/CSerialPort/ibuffer.hpp ${CSerialPortRootPath}/include/CSerialPort/ilog.hpp ${CSerialPortRootPath}/include/CSerialPort/ithread.hpp ${CSerialPortRootPath}/include/CSerialPort/itimer.hpp ${CSerialPortRootPath}/include/CSerialPort/iutils.hpp ) list(APPEND CSerialPortSourceFiles ${CSerialPortRootPath}/src/SerialPort.cpp ${CSerialPortRootPath}/src/SerialPortBase.cpp ${CSerialPortRootPath}/src/SerialPortInfo.cpp ${CSerialPortRootPath}/src/SerialPortInfoBase.cpp) if (WIN32) list(APPEND CSerialPortHeaderFiles ${CSerialPortRootPath}/include/CSerialPort/SerialPortWinBase.h ${CSerialPortRootPath}/include/CSerialPort/SerialPortInfoWinBase.h) list(APPEND CSerialPortSourceFiles ${CSerialPortRootPath}/src/SerialPortInfoWinBase.cpp ${CSerialPortRootPath}/src/SerialPortWinBase.cpp) elseif (UNIX) list(APPEND CSerialPortHeaderFiles ${CSerialPortRootPath}/include/CSerialPort/SerialPortUnixBase.h ${CSerialPortRootPath}/include/CSerialPort/SerialPortInfoUnixBase.h) list(APPEND CSerialPortSourceFiles ${CSerialPortRootPath}/src/SerialPortInfoUnixBase.cpp ${CSerialPortRootPath}/src/SerialPortUnixBase.cpp) endif () add_executable( ${PROJECT_NAME} CSerialPortDemoNoGui.cpp ${CSerialPortHeaderFiles} ${CSerialPortSourceFiles}) if (WIN32) # for function availableFriendlyPorts target_link_libraries( ${PROJECT_NAME} user32 advapi32 setupapi) elseif(APPLE) find_library(IOKIT_LIBRARY IOKit) find_library(FOUNDATION_LIBRARY Foundation) target_link_libraries( ${PROJECT_NAME} ${FOUNDATION_LIBRARY} ${IOKIT_LIBRARY}) elseif(UNIX) target_link_libraries( ${PROJECT_NAME} pthread) endif () endif ()