state("IncPc") { byte loading : "IncPc.exe", 0x35ACF0; //0 if loading, 1 if not byte level : "IncPc.exe", 0x304AE4; //# = Level number, 0 for title screen and battle mode byte fmv : "binkw32.dll", 0x6521C; //1 if FMV playing, 0 if not } start { if (current.level == 1 & old.level == 0 & current.fmv == 0) {return true;} if (current.level == 1 & current.fmv == 0 & old.fmv == 1) {return true;} } split { return (current.loading < old.loading); } isLoading { return (current.loading == 0); }