/* Copyright (C) 2001 Paul Davis Copyright (C) 2004 Jack O'Quin This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __jack_h__ #define __jack_h__ #ifdef __cplusplus extern "C" { #endif #include #include #include /** * Note: More documentation can be found in jack/types.h. */ /************************************************************* * NOTE: JACK_WEAK_EXPORT ***MUST*** be used on every function * added to the JACK API after the 0.116.2 release. * * Functions that predate this release are marked with * JACK_WEAK_OPTIONAL_EXPORT which can be defined at compile * time in a variety of ways. The default definition is empty, * so that these symbols get normal linkage. If you wish to * use all JACK symbols with weak linkage, include * before jack.h. *************************************************************/ #include /** * @defgroup ClientFunctions Creating & manipulating clients * @{ */ /** * Open an external client session with a JACK server. This interface * is more complex but more powerful than jack_client_new(). With it, * clients may choose which of several servers to connect, and control * whether and how to start the server automatically, if it was not * already running. There is also an option for JACK to generate a * unique client name, when necessary. * * @param client_name of at most jack_client_name_size() characters. * The name scope is local to each server. Unless forbidden by the * @ref JackUseExactName option, the server will modify this name to * create a unique variant, if needed. * * @param options formed by OR-ing together @ref JackOptions bits. * Only the @ref JackOpenOptions bits are allowed. * * @param status (if non-NULL) an address for JACK to return * information from the open operation. This status word is formed by * OR-ing together the relevant @ref JackStatus bits. * * * Optional parameters: depending on corresponding [@a options * bits] additional parameters may follow @a status (in this order). * * @arg [@ref JackServerName] (char *) server_name selects * from among several possible concurrent server instances. Server * names are unique to each user. If unspecified, use "default" * unless \$JACK_DEFAULT_SERVER is defined in the process environment. * * @return Opaque client handle if successful. If this is NULL, the * open operation failed, @a *status includes @ref JackFailure and the * caller is not a JACK client. */ jack_client_t *jack_client_open (const char *client_name, jack_options_t options, jack_status_t *status, ...) JACK_OPTIONAL_WEAK_EXPORT; /** * THIS FUNCTION IS DEPRECATED AND SHOULD NOT BE USED IN * NEW JACK CLIENTS * */ jack_client_t *jack_client_new (const char *client_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Disconnects an external client from a JACK server. * * @return 0 on success, otherwise a non-zero error code */ int jack_client_close (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the maximum number of characters in a JACK client name * including the final NULL character. This value is a constant. */ int jack_client_name_size (void) JACK_OPTIONAL_WEAK_EXPORT; /** * @return pointer to actual client name. This is useful when @ref * JackUseExactName is not specified on open and @ref * JackNameNotUnique status was returned. In that case, the actual * name will differ from the @a client_name requested. */ char *jack_get_client_name (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; /** * @return pointer to a string representation of the UUID for * a client named @param name . If no such client exists, return NULL * * @param client the client making the request * @param name the name of the client whose UUID is desired * * Return NULL if no such client with the given name exists * */ char *jack_get_uuid_for_client_name (jack_client_t *client, const char *name) JACK_WEAK_EXPORT; /** * @return a pointer to the name of the client with the UUID * specified by uuid. * * @param client making the request * @param uuid the uuid of the client whose name is desired * * Return NULL if no such client with the given UUID exists */ char *jack_get_client_name_by_uuid (jack_client_t *client, const char *uuid ) JACK_WEAK_EXPORT; /** * Load an internal client into the Jack server. * * Internal clients run inside the JACK server process. They can use * most of the same functions as external clients. Each internal * client must declare jack_initialize() and jack_finish() entry * points, called at load and unload times. See inprocess.c for an * example of how to write an internal client. * * @deprecated Please use jack_internal_client_load(). * * @param client_name of at most jack_client_name_size() characters. * * @param load_name of a shared object file containing the code for * the new client. * * @param load_init an arbitary string passed to the jack_initialize() * routine of the new client (may be NULL). * * @return 0 if successful. */ int jack_internal_client_new (const char *client_name, const char *load_name, const char *load_init) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Remove an internal client from a JACK server. * * @deprecated Please use jack_internal_client_load(). */ void jack_internal_client_close (const char *client_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Tell the Jack server that the program is ready to start processing * audio. * * @return 0 on success, otherwise a non-zero error code */ int jack_activate (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the Jack server to remove this @a client from the process * graph. Also, disconnect all ports belonging to it, since inactive * clients have no port connections. * * @return 0 on success, otherwise a non-zero error code */ int jack_deactivate (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the pthread ID of the thread running the JACK client side * code. */ jack_native_thread_t jack_client_thread_id (jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; /*@}*/ /** * @param client pointer to JACK client structure. * * Check if the JACK subsystem is running with -R (--realtime). * * @return 1 if JACK is running realtime, 0 otherwise */ int jack_is_realtime (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; /** * @defgroup NonCallbackAPI The non-callback API * @{ */ /** * THIS FUNCTION IS DEPRECATED AND SHOULD NOT BE USED IN * NEW JACK CLIENTS * * It should be replace by use of @ jack_cycle_wait and @ jack_cycle_signal functions. * */ jack_nframes_t jack_thread_wait (jack_client_t*, int status) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Wait until this JACK client should process data. * * @param client - pointer to a JACK client structure * * @return the number of frames of data to process */ jack_nframes_t jack_cycle_wait (jack_client_t* client) JACK_OPTIONAL_WEAK_EXPORT; /** * Signal next clients in the graph. * * @param client - pointer to a JACK client structure * @param status - if non-zero, calling thread should exit */ void jack_cycle_signal (jack_client_t* client, int status) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the Jack server to call @a thread_callback in the RT thread. * Typical use are in conjunction with @a jack_cycle_wait and @ jack_cycle_signal functions. * The code in the supplied function must be suitable for real-time * execution. That means that it cannot call functions that might * block for a long time. This includes all I/O functions (disk, TTY, network), * malloc, free, printf, pthread_mutex_lock, sleep, wait, poll, select, pthread_join, * pthread_cond_wait, etc, etc. * * @return 0 on success, otherwise a non-zero error code. */ int jack_set_process_thread(jack_client_t* client, JackThreadCallback fun, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /*@}*/ /** * @defgroup ClientCallbacks Setting Client Callbacks * @{ */ /** * Tell JACK to call @a thread_init_callback once just after * the creation of the thread in which all other callbacks * will be handled. * * The code in the supplied function does not need to be * suitable for real-time execution. * * @return 0 on success, otherwise a non-zero error code, causing JACK * to remove that client from the process() graph. */ int jack_set_thread_init_callback (jack_client_t *client, JackThreadInitCallback thread_init_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * @param client pointer to JACK client structure. * @param function The jack_shutdown function pointer. * @param arg The arguments for the jack_shutdown function. * * Register a function (and argument) to be called if and when the * JACK server shuts down the client thread. The function must * be written as if it were an asynchonrous POSIX signal * handler --- use only async-safe functions, and remember that it * is executed from another thread. A typical function might * set a flag or write to a pipe so that the rest of the * application knows that the JACK client thread has shut * down. * * NOTE: clients do not need to call this. It exists only * to help more complex clients understand what is going * on. It should be called before jack_client_activate(). * * NOTE: if a client calls this AND jack_on_info_shutdown(), then * the event of a client thread shutdown, the callback * passed to this function will not be called, and the one passed to * jack_on_info_shutdown() will. */ void jack_on_shutdown (jack_client_t *client, JackShutdownCallback function, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * @param client pointer to JACK client structure. * @param function The jack_shutdown function pointer. * @param arg The arguments for the jack_shutdown function. * * Register a function (and argument) to be called if and when the * JACK server shuts down the client thread. The function must * be written as if it were an asynchonrous POSIX signal * handler --- use only async-safe functions, and remember that it * is executed from another thread. A typical function might * set a flag or write to a pipe so that the rest of the * application knows that the JACK client thread has shut * down. * * NOTE: clients do not need to call this. It exists only * to help more complex clients understand what is going * on. It should be called before jack_client_activate(). * * NOTE: if a client calls this AND jack_on_shutdown(), then in the * event of a client thread shutdown, the callback passed to * this function will be called, and the one passed to * jack_on_shutdown() will not. */ void jack_on_info_shutdown (jack_client_t *client, JackInfoShutdownCallback function, void *arg) JACK_WEAK_EXPORT; /** * Tell the Jack server to call @a process_callback whenever there is * work be done, passing @a arg as the second argument. * * The code in the supplied function must be suitable for real-time * execution. That means that it cannot call functions that might * block for a long time. This includes all I/O functions (disk, TTY, network), * malloc, free, printf, pthread_mutex_lock, sleep, wait, poll, select, pthread_join, * pthread_cond_wait, etc, etc. * * @return 0 on success, otherwise a non-zero error code, causing JACK * to remove that client from the process() graph. */ int jack_set_process_callback (jack_client_t *client, JackProcessCallback process_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the Jack server to call @a freewheel_callback * whenever we enter or leave "freewheel" mode, passing @a * arg as the second argument. The first argument to the * callback will be non-zero if JACK is entering freewheel * mode, and zero otherwise. * * @return 0 on success, otherwise a non-zero error code. */ int jack_set_freewheel_callback (jack_client_t *client, JackFreewheelCallback freewheel_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell JACK to call @a bufsize_callback whenever the size of the the * buffer that will be passed to the @a process_callback is about to * change. Clients that depend on knowing the buffer size must supply * a @a bufsize_callback before activating themselves. * * @param client pointer to JACK client structure. * @param bufsize_callback function to call when the buffer size changes. * @param arg argument for @a bufsize_callback. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_buffer_size_callback (jack_client_t *client, JackBufferSizeCallback bufsize_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the Jack server to call @a srate_callback whenever the system * sample rate changes. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_sample_rate_callback (jack_client_t *client, JackSampleRateCallback srate_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the JACK server to call @a registration_callback whenever a * port is registered or unregistered, passing @a arg as a parameter. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_client_registration_callback (jack_client_t *, JackClientRegistrationCallback registration_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the JACK server to call @a registration_callback whenever a * port is registered or unregistered, passing @a arg as a parameter. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_port_registration_callback (jack_client_t *, JackPortRegistrationCallback registration_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the JACK server to call @a rename_callback whenever a * port is renamed, passing @a arg as a parameter. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_port_rename_callback (jack_client_t *, JackPortRenameCallback rename_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the JACK server to call @a connect_callback whenever a * port is connected or disconnected, passing @a arg as a parameter. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_port_connect_callback (jack_client_t *, JackPortConnectCallback connect_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the JACK server to call @a graph_callback whenever the * processing graph is reordered, passing @a arg as a parameter. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_graph_order_callback (jack_client_t *, JackGraphOrderCallback graph_callback, void *) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the JACK server to call @a xrun_callback whenever there is a * xrun, passing @a arg as a parameter. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_xrun_callback (jack_client_t *, JackXRunCallback xrun_callback, void *arg) JACK_OPTIONAL_WEAK_EXPORT; /** * Tell the Jack server to call @a latency_callback whenever it * is necessary to recompute the latencies for some or all * Jack ports. * * @a latency_callback will be called twice each time it is * needed, once being passed JackCaptureLatency and once * JackPlaybackLatency. See @ref LatencyFunctions for * the definition of each type of latency and related functions. * * IMPORTANT: Most JACK clients do NOT need to register a latency * callback. * * Clients that meet any of the following conditions do NOT * need to register a latency callback: * * - have only input ports * - have only output ports * - their output is totally unrelated to their input * - their output is not delayed relative to their input * (i.e. data that arrives in a given process() * callback is processed and output again in the * same callback) * * Clients NOT registering a latency callback MUST also * satisfy this condition: * * - have no multiple distinct internal signal pathways * * This means that if your client has more than 1 input and * output port, and considers them always "correlated" * (e.g. as a stereo pair), then there is only 1 (e.g. stereo) * signal pathway through the client. This would be true, * for example, of a stereo FX rack client that has a * left/right input pair and a left/right output pair. * * However, this is somewhat a matter of perspective. The * same FX rack client could be connected so that its * two input ports were connected to entirely separate * sources. Under these conditions, the fact that the client * does not register a latency callback MAY result * in port latency values being incorrect. * * Clients that do not meet any of those conditions SHOULD * register a latency callback. * * Another case is when a client wants to use * @ref jack_port_get_latency_range(), which only returns meaninful * values when ports get connected and latency values change. * * See the documentation for @ref jack_port_set_latency_range() * on how the callback should operate. Remember that the @a mode * argument given to the latency callback will need to be * passed into @ref jack_port_set_latency_range() * * @return 0 on success, otherwise a non-zero error code */ int jack_set_latency_callback (jack_client_t *, JackLatencyCallback latency_callback, void *) JACK_WEAK_EXPORT; /*@}*/ /** * @defgroup ServerControl Controlling & querying JACK server operation * @{ */ /** * Start/Stop JACK's "freewheel" mode. * * When in "freewheel" mode, JACK no longer waits for * any external event to begin the start of the next process * cycle. * * As a result, freewheel mode causes "faster than realtime" * execution of a JACK graph. If possessed, real-time * scheduling is dropped when entering freewheel mode, and * if appropriate it is reacquired when stopping. * * IMPORTANT: on systems using capabilities to provide real-time * scheduling (i.e. Linux kernel 2.4), if onoff is zero, this function * must be called from the thread that originally called jack_activate(). * This restriction does not apply to other systems (e.g. Linux kernel 2.6 * or OS X). * * @param client pointer to JACK client structure * @param onoff if non-zero, freewheel mode starts. Otherwise * freewheel mode ends. * * @return 0 on success, otherwise a non-zero error code. */ int jack_set_freewheel(jack_client_t* client, int onoff) JACK_OPTIONAL_WEAK_EXPORT; /** * Change the buffer size passed to the @a process_callback. * * This operation stops the JACK engine process cycle, then calls all * registered @a bufsize_callback functions before restarting the * process cycle. This will cause a gap in the audio flow, so it * should only be done at appropriate stopping points. * * @see jack_set_buffer_size_callback() * * @param client pointer to JACK client structure. * @param nframes new buffer size. Must be a power of two. * * @return 0 on success, otherwise a non-zero error code */ int jack_set_buffer_size (jack_client_t *client, jack_nframes_t nframes) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the sample rate of the jack system, as set by the user when * jackd was started. */ jack_nframes_t jack_get_sample_rate (jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the current maximum size that will ever be passed to the @a * process_callback. It should only be used *before* the client has * been activated. This size may change, clients that depend on it * must register a @a bufsize_callback so they will be notified if it * does. * * @see jack_set_buffer_size_callback() */ jack_nframes_t jack_get_buffer_size (jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; /** * Old-style interface to become the timebase for the entire JACK * subsystem. * * @deprecated This function still exists for compatibility with the * earlier transport interface, but it does nothing. Instead, see * transport.h and use jack_set_timebase_callback(). * * @return ENOSYS, function not implemented. */ int jack_engine_takeover_timebase (jack_client_t *) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * @return the current CPU load estimated by JACK. This is a running * average of the time it takes to execute a full process cycle for * all clients as a percentage of the real time available per cycle * determined by the buffer size and sample rate. */ float jack_cpu_load (jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; /*@}*/ /** * @defgroup PortFunctions Creating & manipulating ports * @{ */ /** * Create a new port for the client. This is an object used for moving * data of any type in or out of the client. Ports may be connected * in various ways. * * Each port has a short name. The port's full name contains the name * of the client concatenated with a colon (:) followed by its short * name. The jack_port_name_size() is the maximum length of this full * name. Exceeding that will cause the port registration to fail and * return NULL. * * The @a port_name must be unique among all ports owned by this client. * If the name is not unique, the registration will fail. * * All ports have a type, which may be any non-NULL and non-zero * length string, passed as an argument. Some port types are built * into the JACK API, like JACK_DEFAULT_AUDIO_TYPE or JACK_DEFAULT_MIDI_TYPE * * @param client pointer to JACK client structure. * @param port_name non-empty short name for the new port (not * including the leading @a "client_name:"). Must be unique. * @param port_type port type name. If longer than * jack_port_type_size(), only that many characters are significant. * @param flags @ref JackPortFlags bit mask. * @param buffer_size must be non-zero if this is not a built-in @a * port_type. Otherwise, it is ignored. * * @return jack_port_t pointer on success, otherwise NULL. */ jack_port_t *jack_port_register (jack_client_t *client, const char *port_name, const char *port_type, unsigned long flags, unsigned long buffer_size) JACK_OPTIONAL_WEAK_EXPORT; /** * Remove the port from the client, disconnecting any existing * connections. * * @return 0 on success, otherwise a non-zero error code */ int jack_port_unregister (jack_client_t *, jack_port_t *) JACK_OPTIONAL_WEAK_EXPORT; /** * This returns a pointer to the memory area associated with the * specified port. For an output port, it will be a memory area * that can be written to; for an input port, it will be an area * containing the data from the port's connection(s), or * zero-filled. if there are multiple inbound connections, the data * will be mixed appropriately. * * Do not cache the returned address across process() callbacks. * Port buffers have to be retrieved in each callback for proper functionning. */ void *jack_port_get_buffer (jack_port_t *, jack_nframes_t) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the full name of the jack_port_t (including the @a * "client_name:" prefix). * * @see jack_port_name_size(). */ const char *jack_port_name (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the UUID of the jack_port_t * * @see jack_uuid_to_string() to convert into a string representation */ jack_uuid_t jack_port_uuid (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the short name of the jack_port_t (not including the @a * "client_name:" prefix). * * @see jack_port_name_size(). */ const char *jack_port_short_name (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the @ref JackPortFlags of the jack_port_t. */ int jack_port_flags (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the @a port type, at most jack_port_type_size() characters * including a final NULL. */ const char *jack_port_type (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return TRUE if the jack_port_t belongs to the jack_client_t. */ int jack_port_is_mine (const jack_client_t *, const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return number of connections to or from @a port. * * @pre The calling client must own @a port. */ int jack_port_connected (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return TRUE if the locally-owned @a port is @b directly connected * to the @a port_name. * * @see jack_port_name_size() */ int jack_port_connected_to (const jack_port_t *port, const char *port_name) JACK_OPTIONAL_WEAK_EXPORT; /** * @return a null-terminated array of full port names to which the @a * port is connected. If none, returns NULL. * * The caller is responsible for calling jack_free(3) on any non-NULL * returned value. * * @param port locally owned jack_port_t pointer. * * @see jack_port_name_size(), jack_port_get_all_connections() */ const char **jack_port_get_connections (const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * @return a null-terminated array of full port names to which the @a * port is connected. If none, returns NULL. * * The caller is responsible for calling jack_free(3) on any non-NULL * returned value. * * This differs from jack_port_get_connections() in two important * respects: * * 1) You may not call this function from code that is * executed in response to a JACK event. For example, * you cannot use it in a GraphReordered handler. * * 2) You need not be the owner of the port to get information * about its connections. * * @see jack_port_name_size() */ const char **jack_port_get_all_connections (const jack_client_t *client, const jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * * @deprecated This function will be removed from a future version * of JACK. Do not use it. There is no replacement. It has * turned out to serve essentially no purpose in real-life * JACK clients. */ int jack_port_tie (jack_port_t *src, jack_port_t *dst) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * * @deprecated This function will be removed from a future version * of JACK. Do not use it. There is no replacement. It has * turned out to serve essentially no purpose in real-life * JACK clients. */ int jack_port_untie (jack_port_t *port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Modify a port's short name. May be called at any time. If the * resulting full name (including the @a "client_name:" prefix) is * longer than jack_port_name_size(), it will be truncated. * * @return 0 on success, otherwise a non-zero error code. */ int jack_port_set_name (jack_port_t *port, const char *port_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Modify a port's short name. May NOT be called from a callback handling a server event. * If the resulting full name (including the @a "client_name:" prefix) is * longer than jack_port_name_size(), it will be truncated. * * @return 0 on success, otherwise a non-zero error code. * * This differs from jack_port_set_name() by triggering PortRename notifications to * clients that have registered a port rename handler. */ int jack_port_rename (jack_client_t* client, jack_port_t *port, const char *port_name) JACK_OPTIONAL_WEAK_EXPORT; /** * Set @a alias as an alias for @a port. May be called at any time. * If the alias is longer than jack_port_name_size(), it will be truncated. * * After a successful call, and until JACK exits or * jack_port_unset_alias() is called, may be * used as a alternate name for the port. * * Ports can have up to two aliases - if both are already * set, this function will return an error. * * @return 0 on success, otherwise a non-zero error code. */ int jack_port_set_alias (jack_port_t *port, const char *alias) JACK_OPTIONAL_WEAK_EXPORT; /** * Remove @a alias as an alias for @a port. May be called at any time. * * After a successful call, @a alias can no longer be * used as a alternate name for the port. * * @return 0 on success, otherwise a non-zero error code. */ int jack_port_unset_alias (jack_port_t *port, const char *alias) JACK_OPTIONAL_WEAK_EXPORT; /* * Get any aliases known for @port. * * @return the number of aliases discovered for the port */ int jack_port_get_aliases (const jack_port_t *port, char* const aliases[2]) JACK_OPTIONAL_WEAK_EXPORT; /** * If @ref JackPortCanMonitor is set for this @a port, turn input * monitoring on or off. Otherwise, do nothing. */ int jack_port_request_monitor (jack_port_t *port, int onoff) JACK_OPTIONAL_WEAK_EXPORT; /** * If @ref JackPortCanMonitor is set for this @a port_name, turn input * monitoring on or off. Otherwise, do nothing. * * @return 0 on success, otherwise a non-zero error code. * * @see jack_port_name_size() */ int jack_port_request_monitor_by_name (jack_client_t *client, const char *port_name, int onoff) JACK_OPTIONAL_WEAK_EXPORT; /** * If @ref JackPortCanMonitor is set for a port, this function turns * on input monitoring if it was off, and turns it off if only one * request has been made to turn it on. Otherwise it does nothing. * * @return 0 on success, otherwise a non-zero error code */ int jack_port_ensure_monitor (jack_port_t *port, int onoff) JACK_OPTIONAL_WEAK_EXPORT; /** * @return TRUE if input monitoring has been requested for @a port. */ int jack_port_monitoring_input (jack_port_t *port) JACK_OPTIONAL_WEAK_EXPORT; /** * Establish a connection between two ports. * * When a connection exists, data written to the source port will * be available to be read at the destination port. * * @pre The port types must be identical. * * @pre The @ref JackPortFlags of the @a source_port must include @ref * JackPortIsOutput. * * @pre The @ref JackPortFlags of the @a destination_port must include * @ref JackPortIsInput. * * @return 0 on success, EEXIST if the connection is already made, * otherwise a non-zero error code */ int jack_connect (jack_client_t *, const char *source_port, const char *destination_port) JACK_OPTIONAL_WEAK_EXPORT; /** * Remove a connection between two ports. * * @pre The port types must be identical. * * @pre The @ref JackPortFlags of the @a source_port must include @ref * JackPortIsOutput. * * @pre The @ref JackPortFlags of the @a destination_port must include * @ref JackPortIsInput. * * @return 0 on success, otherwise a non-zero error code */ int jack_disconnect (jack_client_t *, const char *source_port, const char *destination_port) JACK_OPTIONAL_WEAK_EXPORT; /** * Perform the same function as jack_disconnect() using port handles * rather than names. This avoids the name lookup inherent in the * name-based version. * * Clients connecting their own ports are likely to use this function, * while generic connection clients (e.g. patchbays) would use * jack_disconnect(). */ int jack_port_disconnect (jack_client_t *, jack_port_t *) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the maximum number of characters in a full JACK port name * including the final NULL character. This value is a constant. * * A port's full name contains the owning client name concatenated * with a colon (:) followed by its short name and a NULL * character. */ int jack_port_name_size(void) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the maximum number of characters in a JACK port type name * including the final NULL character. This value is a constant. */ int jack_port_type_size(void) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the buffersize of a port of type @arg port_type. * * this function may only be called in a buffer_size callback. */ size_t jack_port_type_get_buffer_size (jack_client_t *client, const char *port_type) JACK_WEAK_EXPORT; /*@}*/ /** * @defgroup LatencyFunctions Managing and determining latency * * The purpose of JACK's latency API is to allow clients to * easily answer two questions: * * - How long has it been since the data read from a port arrived * at the edge of the JACK graph (either via a physical port * or being synthesized from scratch)? * * - How long will it be before the data written to a port arrives * at the edge of a JACK graph? * To help answering these two questions, all JACK ports have two * latency values associated with them, both measured in frames: * * capture latency: how long since the data read from * the buffer of a port arrived at at * a port marked with JackPortIsTerminal. * The data will have come from the "outside * world" if the terminal port is also * marked with JackPortIsPhysical, or * will have been synthesized by the client * that owns the terminal port. * * playback latency: how long until the data * written to the buffer of port will reach a port * marked with JackPortIsTerminal. * * Both latencies might potentially have more than one value * because there may be multiple pathways to/from a given port * and a terminal port. Latency is therefore generally * expressed a min/max pair. * * In most common setups, the minimum and maximum latency * are the same, but this design accomodates more complex * routing, and allows applications (and thus users) to * detect cases where routing is creating an anomalous * situation that may either need fixing or more * sophisticated handling by clients that care about * latency. * * See also @ref jack_set_latency_callback for details on how * clients that add latency to the signal path should interact * with JACK to ensure that the correct latency figures are * used. * @{ */ /** * The port latency is zero by default. Clients that control * physical hardware with non-zero latency should call this * to set the latency to its correct value. Note that the value * should include any systemic latency present "outside" the * physical hardware controlled by the client. For example, * for a client controlling a digital audio interface connected * to an external digital converter, the latency setting should * include both buffering by the audio interface *and* the converter. * * @deprecated This method will be removed in the next major * release of JACK. It should not be used in new code, and should * be replaced by a latency callback that calls @ref * jack_port_set_latency_range(). */ void jack_port_set_latency (jack_port_t *, jack_nframes_t) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * return the latency range defined by @a mode for * @a port, in frames. * * See @ref LatencyFunctions for the definition of each latency value. * * This function is best used from callbacks, specifically the latency callback. * Before a port is connected, this returns the default latency: zero. * Therefore it only makes sense to call jack_port_get_latency_range() when * the port is connected, and that gets signalled by the latency callback. * See @ref jack_set_latency_callback() for details. */ void jack_port_get_latency_range (jack_port_t *port, jack_latency_callback_mode_t mode, jack_latency_range_t *range) JACK_WEAK_EXPORT; /** * set the minimum and maximum latencies defined by * @a mode for @a port, in frames. * * See @ref LatencyFunctions for the definition of each latency value. * * This function should ONLY be used inside a latency * callback. The client should determine the current * value of the latency using @ref jack_port_get_latency_range() * (called using the same mode as @a mode) * and then add some number of frames to that reflects * latency added by the client. * * How much latency a client adds will vary * dramatically. For most clients, the answer is zero * and there is no reason for them to register a latency * callback and thus they should never call this * function. * * More complex clients that take an input signal, * transform it in some way and output the result but * not during the same process() callback will * generally know a single constant value to add * to the value returned by @ref jack_port_get_latency_range(). * * Such clients would register a latency callback (see * @ref jack_set_latency_callback) and must know what input * ports feed which output ports as part of their * internal state. Their latency callback will update * the ports' latency values appropriately. * * A pseudo-code example will help. The @a mode argument to the latency * callback will determine whether playback or capture * latency is being set. The callback will use * @ref jack_port_set_latency_range() as follows: * * \code * jack_latency_range_t range; * if (mode == JackPlaybackLatency) { * foreach input_port in (all self-registered port) { * jack_port_get_latency_range (port_feeding_input_port, JackPlaybackLatency, &range); * range.min += min_delay_added_as_signal_flows_from port_feeding to input_port; * range.max += max_delay_added_as_signal_flows_from port_feeding to input_port; * jack_port_set_latency_range (input_port, JackPlaybackLatency, &range); * } * } else if (mode == JackCaptureLatency) { * foreach output_port in (all self-registered port) { * jack_port_get_latency_range (port_fed_by_output_port, JackCaptureLatency, &range); * range.min += min_delay_added_as_signal_flows_from_output_port_to_fed_by_port; * range.max += max_delay_added_as_signal_flows_from_output_port_to_fed_by_port; * jack_port_set_latency_range (output_port, JackCaptureLatency, &range); * } * } * \endcode * * In this relatively simple pseudo-code example, it is assumed that * each input port or output is connected to only 1 output or input * port respectively. * * If a port is connected to more than 1 other port, then the * range.min and range.max values passed to @ref * jack_port_set_latency_range() should reflect the minimum and * maximum values across all connected ports. * * See the description of @ref jack_set_latency_callback for more * information. */ void jack_port_set_latency_range (jack_port_t *port, jack_latency_callback_mode_t mode, jack_latency_range_t *range) JACK_WEAK_EXPORT; /** * Request a complete recomputation of all port latencies. This * can be called by a client that has just changed the internal * latency of its port using jack_port_set_latency * and wants to ensure that all signal pathways in the graph * are updated with respect to the values that will be returned * by jack_port_get_total_latency. It allows a client * to change multiple port latencies without triggering a * recompute for each change. * * @return zero for successful execution of the request. non-zero * otherwise. */ int jack_recompute_total_latencies (jack_client_t*) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the time (in frames) between data being available or * delivered at/to a port, and the time at which it arrived at or is * delivered to the "other side" of the port. E.g. for a physical * audio output port, this is the time between writing to the port and * when the signal will leave the connector. For a physical audio * input port, this is the time between the sound arriving at the * connector and the corresponding frames being readable from the * port. * * @deprecated This method will be removed in the next major * release of JACK. It should not be used in new code, and should * be replaced by jack_port_get_latency_range() in any existing * use cases. */ jack_nframes_t jack_port_get_latency (jack_port_t *port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * The maximum of the sum of the latencies in every * connection path that can be drawn between the port and other * ports with the @ref JackPortIsTerminal flag set. * * @deprecated This method will be removed in the next major * release of JACK. It should not be used in new code, and should * be replaced by jack_port_get_latency_range() in any existing * use cases. */ jack_nframes_t jack_port_get_total_latency (jack_client_t *, jack_port_t *port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /** * Request a complete recomputation of a port's total latency. This * can be called by a client that has just changed the internal * latency of its port using jack_port_set_latency * and wants to ensure that all signal pathways in the graph * are updated with respect to the values that will be returned * by jack_port_get_total_latency. * * @return zero for successful execution of the request. non-zero * otherwise. * * @deprecated This method will be removed in the next major * release of JACK. It should not be used in new code, and should * be replaced by jack_recompute_total_latencies() in any existing * use cases. */ int jack_recompute_total_latency (jack_client_t*, jack_port_t* port) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT; /*@}*/ /** * @defgroup PortSearching Looking up ports * @{ */ /** * @param port_name_pattern A regular expression used to select * ports by name. If NULL or of zero length, no selection based * on name will be carried out. * @param type_name_pattern A regular expression used to select * ports by type. If NULL or of zero length, no selection based * on type will be carried out. * @param flags A value used to select ports by their flags. * If zero, no selection based on flags will be carried out. * * @return a NULL-terminated array of ports that match the specified * arguments. The caller is responsible for calling jack_free(3) any * non-NULL returned value. * * @see jack_port_name_size(), jack_port_type_size() */ const char **jack_get_ports (jack_client_t *, const char *port_name_pattern, const char *type_name_pattern, unsigned long flags) JACK_OPTIONAL_WEAK_EXPORT; /** * @return address of the jack_port_t named @a port_name. * * @see jack_port_name_size() */ jack_port_t *jack_port_by_name (jack_client_t *, const char *port_name) JACK_OPTIONAL_WEAK_EXPORT; /** * @return address of the jack_port_t of a @a port_id. */ jack_port_t *jack_port_by_id (jack_client_t *client, jack_port_id_t port_id) JACK_OPTIONAL_WEAK_EXPORT; /*@}*/ /** * @defgroup TimeFunctions Handling time * @{ * * JACK time is in units of 'frames', according to the current sample rate. * The absolute value of frame times is meaningless, frame times have meaning * only relative to each other. */ /** * @return the estimated time in frames that has passed since the JACK * server began the current process cycle. */ jack_nframes_t jack_frames_since_cycle_start (const jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the estimated current time in frames. * This function is intended for use in other threads (not the process * callback). The return value can be compared with the value of * jack_last_frame_time to relate time in other threads to JACK time. */ jack_nframes_t jack_frame_time (const jack_client_t *) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the precise time at the start of the current process cycle. * This function may only be used from the process callback, and can * be used to interpret timestamps generated by jack_frame_time() in * other threads with respect to the current process cycle. * * This is the only jack time function that returns exact time: * when used during the process callback it always returns the same * value (until the next process callback, where it will return * that value + nframes, etc). The return value is guaranteed to be * monotonic and linear in this fashion unless an xrun occurs. * If an xrun occurs, clients must check this value again, as time * may have advanced in a non-linear way (e.g. cycles may have been skipped). */ jack_nframes_t jack_last_frame_time (const jack_client_t *client) JACK_OPTIONAL_WEAK_EXPORT; /** * This function may only be used from the process callback. * It provides the internal cycle timing information as used by * most of the other time related functions. This allows the * caller to map between frame counts and microseconds with full * precision (i.e. without rounding frame times to integers), * and also provides e.g. the microseconds time of the start of * the current cycle directly (it has to be computed otherwise). * * If the return value is zero, the following information is * provided in the variables pointed to by the arguments: * * current_frames: the frame time counter at the start of the * current cycle, same as jack_last_frame_time(). * current_usecs: the microseconds time at the start of the * current cycle. * next_usecs: the microseconds time of the start of the next * next cycle as computed by the DLL. * period_usecs: the current best estimate of the period time in * microseconds. * * NOTES: * * Because of the types used, all the returned values except period_usecs * are unsigned. In computations mapping between frames and microseconds * *signed* differences are required. The easiest way is to compute those * separately and assign them to the appropriate signed variables, * int32_t for frames and int64_t for usecs. See the implementation of * jack_frames_to_time() and Jack_time_to_frames() for an example. * * Unless there was an xrun, skipped cycles, or the current cycle is the * first after freewheeling or starting Jack, the value of current_usecs * will always be the value of next_usecs of the previous cycle. * * The value of period_usecs will in general NOT be exactly equal to * the difference of next_usecs and current_usecs. This is because to * ensure stability of the DLL and continuity of the mapping, a fraction * of the loop error must be included in next_usecs. For an accurate * mapping between frames and microseconds, the difference of next_usecs * and current_usecs should be used, and not period_usecs. * * @return zero if OK, non-zero otherwise. */ int jack_get_cycle_times (const jack_client_t *client, jack_nframes_t *current_frames, jack_time_t *current_usecs, jack_time_t *next_usecs, float *period_usecs) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the estimated time in microseconds of the specified frame time */ jack_time_t jack_frames_to_time(const jack_client_t *client, jack_nframes_t) JACK_OPTIONAL_WEAK_EXPORT; /** * @return the estimated time in frames for the specified system time. */ jack_nframes_t jack_time_to_frames(const jack_client_t *client, jack_time_t) JACK_OPTIONAL_WEAK_EXPORT; /** * @return return JACK's current system time in microseconds, * using the JACK clock source. * * The value returned is guaranteed to be monotonic, but not linear. */ jack_time_t jack_get_time(void) JACK_OPTIONAL_WEAK_EXPORT; /*@}*/ /** * @defgroup ErrorOutput Controlling error/information output */ /*@{*/ /** * Display JACK error message. * * Set via jack_set_error_function(), otherwise a JACK-provided * default will print @a msg (plus a newline) to stderr. * * @param msg error message text (no newline at end). */ extern void (*jack_error_callback)(const char *msg) JACK_OPTIONAL_WEAK_EXPORT; /** * Set the @ref jack_error_callback for error message display. * * The JACK library provides two built-in callbacks for this purpose: * default_jack_error_callback() and silent_jack_error_callback(). */ void jack_set_error_function (void (*func)(const char *)) JACK_OPTIONAL_WEAK_EXPORT; /** * Display JACK info message. * * Set via jack_set_info_function(), otherwise a JACK-provided * default will print @a msg (plus a newline) to stdout. * * @param msg info message text (no newline at end). */ extern void (*jack_info_callback)(const char *msg) JACK_OPTIONAL_WEAK_EXPORT; /** * Set the @ref jack_info_callback for info message display. */ void jack_set_info_function (void (*func)(const char *)) JACK_OPTIONAL_WEAK_EXPORT; /*@}*/ /** * The free function to be used on memory returned by jack_port_get_connections, * jack_port_get_all_connections and jack_get_ports functions. * This is MANDATORY on Windows when otherwise all nasty runtime version related crashes can occur. * Developers are strongly encouraged to use this function instead of the standard "free" function in new code. * */ void jack_free(void* ptr) JACK_OPTIONAL_WEAK_EXPORT; #ifdef __cplusplus } #endif #endif /* __jack_h__ */