MILKDROP_PRESET_VERSION=201 PSVERSION=2 PSVERSION_WARP=2 PSVERSION_COMP=2 [preset00] fRating=5.000000 fGammaAdj=1.000 fDecay=0.925 fVideoEchoZoom=1.007 fVideoEchoAlpha=0.000 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=1 bDarken=1 bSolarize=1 bInvert=0 fWaveAlpha=0.001 fWaveScale=0.010 fWaveSmoothing=0.000 fWaveParam=0.000 fModWaveAlphaStart=1.000 fModWaveAlphaEnd=1.000 fWarpAnimSpeed=1.459 fWarpScale=2.007 fZoomExponent=1.00000 fShader=1.000 zoom=0.99990 rot=0.00000 cx=0.500 cy=0.500 dx=0.00000 dy=0.00000 warp=0.01000 sx=0.99990 sy=1.00000 wave_r=0.000 wave_g=0.000 wave_b=0.000 wave_x=0.500 wave_y=0.500 ob_size=0.015 ob_r=0.000 ob_g=0.000 ob_b=1.000 ob_a=0.000 ib_size=0.260 ib_r=0.250 ib_g=0.250 ib_b=0.250 ib_a=0.000 nMotionVectorsX=64.000 nMotionVectorsY=48.000 mv_dx=0.000 mv_dy=0.000 mv_l=5.000 mv_r=1.000 mv_g=1.000 mv_b=1.000 mv_a=0.000 b1n=0.000 b2n=0.000 b3n=0.000 b1x=1.000 b2x=1.000 b3x=1.000 b1ed=0.250 wavecode_0_enabled=1 wavecode_0_samples=495 wavecode_0_sep=4 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=100.00000 wavecode_0_smoothing=1.00000 wavecode_0_r=0.000 wavecode_0_g=0.040 wavecode_0_b=0.000 wavecode_0_a=0.990 wave_0_init1=t2 = 0; wave_0_init2=t3 = 0; wave_0_init3=t4 = 0; wave_0_init4=ab = 1; wave_0_per_frame1=t1 = q1; wave_0_per_frame2=t2 = q2; wave_0_per_frame3=t3 = q3; wave_0_per_frame4=t4 = q4; wave_0_per_frame5=t5 = q5; wave_0_per_frame6=t6 = q6; wave_0_per_frame7=t8 = .07; wave_0_per_frame8=t7 = 1; wave_0_per_point1=t7 = -t7; wave_0_per_point2=pi = asin(1); wave_0_per_point3=n = 180; wave_0_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02; wave_0_per_point5=my_x = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4+(t7+1)*t8); wave_0_per_point6=my_y = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4+(t7+1)*t8); wave_0_per_point7=my_z = sin(sample*pi*n)*rd; wave_0_per_point8= wave_0_per_point9= wave_0_per_point10= wave_0_per_point11=d = 1.4; // makes the perspective impact wave_0_per_point12=zoom = 0.65; wave_0_per_point13= wave_0_per_point14=w1 = q2; wave_0_per_point15=w2 = q3; wave_0_per_point16=w3 = q4; wave_0_per_point17= wave_0_per_point18=x1 = cos(w1)*my_x + sin(w1)*my_y; wave_0_per_point19=y1 = -sin(w1)*my_x + cos(w1)*my_y; wave_0_per_point20=z1 = my_z; wave_0_per_point21= wave_0_per_point22=x2 = cos(w2)*x1 + sin(w2)*z1; wave_0_per_point23=z2 = -sin(w2)*x1 + cos(w2)*z1; wave_0_per_point24=y2 = y1; wave_0_per_point25= wave_0_per_point26=y3 = cos(w3)*y2 + sin(w3)*z2; wave_0_per_point27=z3 = -sin(w3)*y2 + cos(w3)*z2; wave_0_per_point28=x3 = x2; wave_0_per_point29= wave_0_per_point30=// perspective calculation wave_0_per_point31= wave_0_per_point32=l = sqrt(x3*x3 + y3*y3); wave_0_per_point33=w = atan2(x3,y3); wave_0_per_point34=p = tan(asin(1) + atan2(d+z3,l)); wave_0_per_point35=d = sqrt(x3*x3 + y3*y3 + (z3+d)*(z3+d)); wave_0_per_point36= wave_0_per_point37=my_x = zoom*sin(w)*p; wave_0_per_point38=my_y = zoom*cos(w)*p; wave_0_per_point39= wave_0_per_point40=x = 0.5 + my_x; wave_0_per_point41=y = 0.5 + my_y; wave_0_per_point42= wave_0_per_point43=b = -z3 + 0.5; wave_0_per_point44=b = min(1,max(0,b))*0.5; wave_0_per_point45=r = 1-b*2 wave_0_per_point46=//b = (1 - r)*0.1; wave_0_per_point47=//a = 7/(d*16) - 0.1; wavecode_1_enabled=0 wavecode_1_samples=445 wavecode_1_sep=4 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=1 wavecode_1_scaling=100.00000 wavecode_1_smoothing=1.00000 wavecode_1_r=1.000 wavecode_1_g=1.000 wavecode_1_b=1.000 wavecode_1_a=0.990 wave_1_init1=t2 = 0; wave_1_init2=t3 = 0; wave_1_init3=t4 = 0; wave_1_init4=ab = 1; wave_1_per_frame1=t1 = q1; wave_1_per_frame2=t2 = q2; wave_1_per_frame3=t3 = q3; wave_1_per_frame4=t4 = q4; wave_1_per_frame5=t5 = q5; wave_1_per_frame6=t6 = q6; wave_1_per_frame7=t8 = .09; wave_1_per_frame8=t7 = 1; wave_1_per_point1=t7 = -t7; wave_1_per_point2=pi = asin(1); wave_1_per_point3=n = 160; wave_1_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02; wave_1_per_point5=xx = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4); wave_1_per_point6=yy = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4); wave_1_per_point7=zz = sin(sample*pi*n)*rd; wave_1_per_point8= wave_1_per_point9=d = sqrt( xx*xx + yy*yy + zz*zz); wave_1_per_point10=d1 = 1; wave_1_per_point11=xx = xx*d1; wave_1_per_point12=yy = yy*d1; wave_1_per_point13=zz = zz*d1; wave_1_per_point14= wave_1_per_point15=w = -d*t5; wave_1_per_point16=s1 = sin(t2*1+w); wave_1_per_point17=s2 = sin(t3*1+w); wave_1_per_point18=s3 = sin(t4*1+w); wave_1_per_point19=c1 = cos(t2*1+w); wave_1_per_point20=c2 = cos(t3*1+w); wave_1_per_point21=c3 = cos(t4*1+w); wave_1_per_point22= wave_1_per_point23=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; wave_1_per_point24=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); wave_1_per_point25=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); wave_1_per_point26= wave_1_per_point27=a = 0.75; wave_1_per_point28=zoom = 0.5*atan2(a,a+z);//0.5*(1/(z+a)); wave_1_per_point29=x = 0.5 + zoom*x1; wave_1_per_point30=y = 0.5 + zoom*y1; wave_1_per_point31= wave_1_per_point32=pi3 = 3.1415*2*0.3333; wave_1_per_point33=t = sample*pi*4-2*time; wave_1_per_point34=c=1.6; wave_1_per_point35=r = sin(t)*c; wave_1_per_point36= wave_1_per_point37=g = sin(t+pi3)*c; wave_1_per_point38= wave_1_per_point39=b = sin(t-pi3)*c; wave_1_per_point40= wave_1_per_point41=j = 0.71; wave_1_per_point42=//r = 0.5+xx*j; wave_1_per_point43=//g = 0.5+yy*j; wave_1_per_point44=//b = 0.5+zz*j; wave_1_per_point45= wave_1_per_point46=r = if(above(r,1),1,r); wave_1_per_point47=r = if(below(r,0),0,r); wave_1_per_point48=g = if(above(g,1),1,g); wave_1_per_point49=g = if(below(g,0),0,g); wave_1_per_point50=b = if(above(b,1),1,b); wave_1_per_point51=b = if(below(b,0),0,b); wave_1_per_point52=a = 1-(z + a)/2; wave_1_per_point53= wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=4 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=0.09348 wavecode_2_smoothing=1.00000 wavecode_2_r=1.000 wavecode_2_g=1.000 wavecode_2_b=1.000 wavecode_2_a=1.000 wave_2_init1=t2 = 0; wave_2_init2=t3 = 0; wave_2_init3=t4 = 0; wave_2_init4=ab = 1; wave_2_per_frame1=t1 = q1; wave_2_per_frame2=t2 = q2; wave_2_per_frame3=t3 = q3; wave_2_per_frame4=t4 = q4; wave_2_per_frame5=t5 = q5; wave_2_per_frame6=t6 = q6; wave_2_per_point1=s8 = sample*383; wave_2_per_point2= wave_2_per_point3=s = 100;//0.3; wave_2_per_point4=xx = sin(sample*s);//((sample*343)%7 - 3.5)*s; wave_2_per_point5=zz = cos(sample*s);//((sample*49)%7 - 3.5)*s; wave_2_per_point6=yy = (sample-0.5);//((sample*7)%7 - 3.5)*s; wave_2_per_point7= wave_2_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz); wave_2_per_point9=d1 = 1/d; wave_2_per_point10=xx = xx*d1; wave_2_per_point11=yy = yy*d1; wave_2_per_point12=zz = zz*d1; wave_2_per_point13= wave_2_per_point14=w = 1+0*(d)*(t6);//(sample*sin(time*0.3)*0.02-1); wave_2_per_point15=s1 = sin(t2*w); wave_2_per_point16=s2 = sin(t3*w); wave_2_per_point17=s3 = sin(t4*w); wave_2_per_point18=c1 = cos(t2*w); wave_2_per_point19=c2 = cos(t3*w); wave_2_per_point20=c3 = cos(t4*w); wave_2_per_point21= wave_2_per_point22=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; wave_2_per_point23=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); wave_2_per_point24=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); wave_2_per_point25= wave_2_per_point26=a = 2; wave_2_per_point27=zoom = 0.3*atan2(a-z,a);//0.5*(1/(z+a)); wave_2_per_point28=x = 0.5 + zoom*x1; wave_2_per_point29=y = 0.5 + zoom*y1; wave_2_per_point30= wave_2_per_point31=pi3 = 3.1415*2*0.3333; wave_2_per_point32=t = -z*13+t5*20; wave_2_per_point33=c = 10; wave_2_per_point34=r = sin(t)*c; wave_2_per_point35= wave_2_per_point36=g = sin(t+pi3)*c; wave_2_per_point37= wave_2_per_point38=b = sin(t-pi3)*c; wave_2_per_point39= wave_2_per_point40=j = 0.71; wave_2_per_point41=//r = 0.5+xx*j; wave_2_per_point42=//g = 0.5+yy*j; wave_2_per_point43=//b = 0.5+zz*j; wave_2_per_point44= wave_2_per_point45=r = if(above(r,1),1,r); wave_2_per_point46=r = if(below(r,0),0,r); wave_2_per_point47=g = if(above(g,1),1,g); wave_2_per_point48=g = if(below(g,0),0,g); wave_2_per_point49=b = if(above(b,1),1,b); wave_2_per_point50=b = if(below(b,0),0,b); wave_2_per_point51= wave_2_per_point52= wave_2_per_point53=a = sigmoid(-z,10)*1.0+0.0; wavecode_3_enabled=0 wavecode_3_samples=484 wavecode_3_sep=4 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=1 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=9.94125 wavecode_3_smoothing=1.00000 wavecode_3_r=1.000 wavecode_3_g=1.000 wavecode_3_b=1.000 wavecode_3_a=1.000 wave_3_init1=t2 = 0; wave_3_init2=t3 = 0; wave_3_init3=t4 = 0; wave_3_init4=ab = 1; wave_3_per_frame1=t1 = q1; wave_3_per_frame2=t2 = q2; wave_3_per_frame3=t3 = q3; wave_3_per_frame4=t4 = q4; wave_3_per_frame5=t5 = q5; wave_3_per_frame6=t6 = q6; wave_3_per_point1=s8 = sample*383; wave_3_per_point2= wave_3_per_point3=s = 0.25; wave_3_per_point4=xx = ((sample*(465))%15 - 8)*s*2; wave_3_per_point5=yy = ((sample*31)%31 - 16)*s; wave_3_per_point6=zz = 0; wave_3_per_point7= wave_3_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz); wave_3_per_point9=w = 1; wave_3_per_point10= wave_3_per_point11=s1 = sin(t2*1); wave_3_per_point12=s2 = sin(t3*0); wave_3_per_point13=s3 = sin(t4*1); wave_3_per_point14=c1 = cos(t2*1); wave_3_per_point15=c2 = cos(t3*0); wave_3_per_point16=c3 = cos(t4*1); wave_3_per_point17= wave_3_per_point18= wave_3_per_point19=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; wave_3_per_point20=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); wave_3_per_point21=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); wave_3_per_point22= wave_3_per_point23=a = 500; wave_3_per_point24=zoom = 0.05*atan2(a-z,a);//0.5*(1/(z+a)); wave_3_per_point25=x = 0.5 + zoom*x1; wave_3_per_point26=y = 0.5 + zoom*y1; wave_3_per_point27= wave_3_per_point28=pi3 = 3.1415*2*0.3333; wave_3_per_point29=t = -z*5+t5; wave_3_per_point30=c = 10; wave_3_per_point31=r = sin(t)*c; wave_3_per_point32= wave_3_per_point33=g = sin(t+pi3)*c; wave_3_per_point34= wave_3_per_point35=b = sin(t-pi3)*c; wave_3_per_point36= wave_3_per_point37=j = 0.71; wave_3_per_point38=//r = 0.5+xx*j; wave_3_per_point39=//g = 0.5+yy*j; wave_3_per_point40=//b = 0.5+zz*j; wave_3_per_point41= wave_3_per_point42=r = if(above(r,1),1,r); wave_3_per_point43=r = if(below(r,0),0,r); wave_3_per_point44=g = if(above(g,1),1,g); wave_3_per_point45=g = if(below(g,0),0,g); wave_3_per_point46=b = if(above(b,1),1,b); wave_3_per_point47=b = if(below(b,0),0,b); wave_3_per_point48= wave_3_per_point49= wave_3_per_point50=a = sigmoid(z,5); shapecode_0_enabled=1 shapecode_0_sides=100 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_num_inst=1 shapecode_0_x=0.500 shapecode_0_y=0.500 shapecode_0_rad=0.78900 shapecode_0_ang=0.62830 shapecode_0_tex_ang=0.00000 shapecode_0_tex_zoom=1.17257 shapecode_0_r=0.000 shapecode_0_g=1.000 shapecode_0_b=0.000 shapecode_0_a=1.000 shapecode_0_r2=0.000 shapecode_0_g2=1.000 shapecode_0_b2=0.000 shapecode_0_a2=0.000 shapecode_0_border_r=1.000 shapecode_0_border_g=1.000 shapecode_0_border_b=1.000 shapecode_0_border_a=0.000 shape_0_init1=vx = 0; shape_0_init2=vy = 0; shape_0_per_frame1=rad = 0.65 + bass*0.1; shape_0_per_frame2= shape_0_per_frame3=an = an*0.99 + (bass-treb)*0.1; shape_0_per_frame4=ang = an*0.1 + 0.6; shapecode_1_enabled=0 shapecode_1_sides=100 shapecode_1_additive=0 shapecode_1_thickOutline=1 shapecode_1_textured=1 shapecode_1_num_inst=1 shapecode_1_x=0.500 shapecode_1_y=0.500 shapecode_1_rad=0.40271 shapecode_1_ang=0.00000 shapecode_1_tex_ang=0.00000 shapecode_1_tex_zoom=2.23888 shapecode_1_r=1.000 shapecode_1_g=1.000 shapecode_1_b=1.000 shapecode_1_a=1.000 shapecode_1_r2=0.080 shapecode_1_g2=0.000 shapecode_1_b2=0.000 shapecode_1_a2=1.000 shapecode_1_border_r=1.000 shapecode_1_border_g=1.000 shapecode_1_border_b=1.000 shapecode_1_border_a=0.000 shapecode_2_enabled=0 shapecode_2_sides=100 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_num_inst=1 shapecode_2_x=0.500 shapecode_2_y=0.500 shapecode_2_rad=1.21525 shapecode_2_ang=0.00000 shapecode_2_tex_ang=2.57611 shapecode_2_tex_zoom=0.55595 shapecode_2_r=1.000 shapecode_2_g=1.000 shapecode_2_b=1.000 shapecode_2_a=1.000 shapecode_2_r2=0.000 shapecode_2_g2=0.000 shapecode_2_b2=0.000 shapecode_2_a2=0.000 shapecode_2_border_r=1.000 shapecode_2_border_g=1.000 shapecode_2_border_b=1.000 shapecode_2_border_a=0.000 shapecode_3_enabled=0 shapecode_3_sides=34 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_num_inst=1 shapecode_3_x=0.990 shapecode_3_y=0.990 shapecode_3_rad=0.02558 shapecode_3_ang=0.00000 shapecode_3_tex_ang=0.00000 shapecode_3_tex_zoom=1.00000 shapecode_3_r=0.000 shapecode_3_g=1.000 shapecode_3_b=0.000 shapecode_3_a=1.000 shapecode_3_r2=0.000 shapecode_3_g2=1.000 shapecode_3_b2=0.000 shapecode_3_a2=1.000 shapecode_3_border_r=1.000 shapecode_3_border_g=1.000 shapecode_3_border_b=1.000 shapecode_3_border_a=0.000 per_frame_init_1=step = 0; per_frame_1=dec_med = pow (0.7, 30/fps); per_frame_2=dec_slow = pow (0.99, 30/fps); per_frame_3=beat = max (max (bass, mid), treb); per_frame_4=avg = avg*dec_slow + beat*(1-dec_slow); per_frame_5=is_beat = above(beat, -2+avg+peak) * above (time, t0+.1); per_frame_6=t0 = is_beat*time + (1-is_beat)*t0; per_frame_7=peak = is_beat * beat + (1-is_beat)*peak*dec_med; per_frame_8=index = (index + is_beat) %16; per_frame_9=index2 = (index2 + is_beat*bnot(index))%2; per_frame_10= per_frame_11=q20 = avg; per_frame_12=q21 = beat; per_frame_13=q22 = peak; per_frame_14=q23 = index; per_frame_15=q24 = is_beat; per_frame_16=q26 = bass_att + mid_att + treb_att; per_frame_17=q27 = index + 1; per_frame_18=q28 = index2; per_frame_19= per_frame_20=q29 = ((index%2)-.5)*2; per_frame_21= per_frame_22=k1 = is_beat*equal(index%2,0); per_frame_23=p1 = k1*(p1+1) + (1-k1)*p1; per_frame_24=p2 = dec_med * p2+ (1-dec_med)*p1; per_frame_25=rott = p2 * 3.1416/8; per_frame_26= per_frame_27=q1 = cos(rott); per_frame_28=q2 = sin(rott); per_frame_29=q3 = -q2; per_frame_30=q4 = q1; per_frame_31= per_frame_32=//ds = max ((q26-.2),0); per_frame_33=//step = step + ds/10; per_frame_34= per_frame_35=step = step + q24 ; per_frame_36= per_frame_37=p3 = p3*dec_slow + (1-dec_slow) * step; per_frame_38=q30 = step; per_frame_39= per_frame_40=p4 = dec_slow*p4 + (1-dec_slow)*q27; per_frame_41=q31 = p4; per_frame_42= per_frame_43=q12 = time -t0; per_frame_44=monitor = q12; per_frame_45= per_frame_46= per_frame_47= per_frame_48=zoom = 1; per_frame_49=rot = -0 ; per_frame_50=dx = .00; per_frame_51= per_frame_52= per_pixel_1=zoom = 1.3; warp_1=`sampler sampler_worms; warp_2=`float3 color, mus; warp_3=`float dx,dy; warp_4=`shader_body { warp_5=`float2 uv1 = (uv-.5) * aspect.xy; warp_6=` warp_7=` warp_8=`float2 uv6 = uv1; warp_9=`float z = q29*2*length(uv1)+rand_frame * 64; warp_10=`float2 d = normalize(uv1); warp_11=`float clp = 2; warp_12=`float2 rs = clamp(tan(z)*d,-clp,clp); warp_13=`uv += rs/20; warp_14=` warp_15=` warp_16=`uv6 = .4*sin(uv1*22); warp_17=`mus = .1/(length(uv6)); warp_18=`mus *= roam_cos; warp_19=` warp_20=`float3 blur = GetBlur1(frac(uv)); warp_21=` warp_22=`float3 crisp= tex2D(sampler_main,uv); warp_23=` warp_24=`float3 ret1 = crisp - blur*.04 + .15*mus; warp_25=`q25 = q24; warp_26=`ret = q25*(ret1-.02)*.98 + (1-q25)* GetPixel(uv_orig); warp_27=`} comp_1=`sampler sampler_rand00; // this will choose a random texture from disk! comp_2=` comp_3=`shader_body comp_4=`{ comp_5=` ret = tex2D(sampler_main, uv).xyz; comp_6=` //float lum = ret.x; comp_7=` //ret = lum; comp_8=` comp_9=` float2 texc = 0.4 + 0.6*ret.xy; comp_10=` ret = tex2D(sampler_rand00, texc) * ret.z * 3; comp_11=` comp_12=` // add some stripes: comp_13=` //ret += 0.04*cos(lum*29+2.8); comp_14=`} comp_15=` comp_16=`