cmake_minimum_required(VERSION 2.8) project(Selene) set(LUA_PC_CFG "lua;lua5.3;lua5.2;lua5.1" CACHE STRING "pkg-config Lua configuration file (or files, separated by ;)") find_package(PkgConfig) if(PKG_CONFIG_EXECUTABLE) pkg_search_module(LUA REQUIRED ${LUA_PC_CFG}) else() if(NOT LUA_INCLUDE_DIR) message(SEND_ERROR "LUA_INCLUDE_DIR is required if no PkgConfig is available!") endif() if(NOT LUA_LIBRARIES) message(SEND_ERROR "LUA_LIBRARIES is required if no PkgConfig is available!") endif() endif() if(${LUA_INCLUDE_DIR}) if(NOT EXISTS ${LUA_INCLUDE_DIR}/lua.h) message(SEND_ERROR "Can't find lua.h in ${LUA_INCLUDE_DIR}") endif() endif() include_directories(${LUA_INCLUDE_DIR}) if(APPLE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -std=c++11 -stdlib=libc++") elseif(UNIX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -std=c++11") elseif(WIN32) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -std=c++11") endif(APPLE) include_directories(include) file(GLOB headers RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} include/*.h include/selene/*.h) add_executable(test_runner ${CMAKE_CURRENT_SOURCE_DIR}/test/Test.cpp) target_link_libraries(test_runner ${LUA_LIBRARIES})