25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "sphere_q4_elements.txt".

  Element order ELEMENT_ORDER =    4
  Number of element ELEMENT_NUM  = 64

  Read the data in "sphere_q4_elements.txt".

  Portion of data read from file:

  Row:      1       2       3       4  
  Col

    1       1       1       3       2  
    2       1       1       4       3  
    3       1       1       5       4  
    4       1       1       6       5  
    5       1       1       7       6  
    6       1       1       8       7  
    7       1       1       9       8  
    8       1       1       2       9  
    9       2       3      11      10  
   10       3       4      12      11  


  Lower bandwidth ML = 15
  Upper bandwidth MU = 15
  Total bandwidth M  = 31

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "sphere_t3_elements.txt".

  Element order ELEMENT_ORDER =    3
  Number of element ELEMENT_NUM  = 112

  Read the data in "sphere_t3_elements.txt".

  Portion of data read from file:

  Row:      1       2       3  
  Col

    1       3       2       1  
    2       4       3       1  
    3       5       4       1  
    4       6       5       1  
    5       7       6       1  
    6       8       7       1  
    7       9       8       1  
    8       2       9       1  
    9       2       3      10  
   10      11      10       3  


  Lower bandwidth ML = 15
  Upper bandwidth MU = 15
  Total bandwidth M  = 31

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "cube_order4_elements.txt".

  Element order ELEMENT_ORDER =    4
  Number of element ELEMENT_NUM  = 6

  Read the data in "cube_order4_elements.txt".

  Portion of data read from file:

  Row:      1       2       3       4  
  Col

    1       4       3       5       1  
    2       4       2       5       1  
    3       4       7       3       5  
    4       4       7       8       5  
    5       4       6       2       5  
    6       4       6       8       5  


  Lower bandwidth ML = 4
  Upper bandwidth MU = 4
  Total bandwidth M  = 9

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "twenty_order4_elements.txt".

  Element order ELEMENT_ORDER =    4
  Number of element ELEMENT_NUM  = 70

  Read the data in "twenty_order4_elements.txt".

  Portion of data read from file:

  Row:      1       2       3       4  
  Col

    1      12       4      14       2  
    2      12      19      14       2  
    3       8      19      14       2  
    4       8      12      19      14  
    5      13      12       4       2  
    6      13      12      19       2  
    7      13      15      12       4  
    8       5       8       9       2  
    9      11       5       1       9  
   10      17       7       4      14  


  Lower bandwidth ML = 19
  Upper bandwidth MU = 19
  Total bandwidth M  = 39

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "cube_order10_elements.txt".

  Element order ELEMENT_ORDER =    10
  Number of element ELEMENT_NUM  = 6

  Read the data in "cube_order10_elements.txt".

  Portion of data read from file:

  Row:      1       2       3       4       5       6       7       8       9      10  
  Col

    1       4       3       5       1      16      19      17      11      10      12  
    2       4       2       5       1      13      19      14      11       9      12  
    3       4       7       3       5      21      16      18      19      24      17  
    4       4       7       8       5      21      22      27      19      24      25  
    5       4       6       2       5      20      13      15      19      23      14  
    6       4       6       8       5      20      22      26      19      23      25  


  Lower bandwidth ML = 23
  Upper bandwidth MU = 23
  Total bandwidth M  = 47

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "oneoneeight_order10_elements.txt".

  Element order ELEMENT_ORDER =    10
  Number of element ELEMENT_NUM  = 70

  Read the data in "oneoneeight_order10_elements.txt".

  Portion of data read from file:

  Row:      1       2       3       4       5       6       7       8       9      10  
  Col

    1      12       4      14       2      49      99      33      51      29      35  
    2      12      19      14       2     103      99      33     110      36      35  
    3       8      19      14       2      80      78      31     110      36      35  
    4       8      12      19      14      77      80      78     103      99     110  
    5      13      12       4       2      98      50      34      49      33      29  
    6      13      12      19       2      98     106      34     103      33      36  
    7      13      15      12       4     104      98      50     100      52      49  
    8       5       8       9       2      54      55      30      76      31      32  
    9      11       5       1       9      56      24      82      22      55      23  
   10      17       7       4      14      75      53     108      48      72      51  


  Lower bandwidth ML = 116
  Upper bandwidth MU = 116
  Total bandwidth M  = 233

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "ell3_elements.txt".

  Element order ELEMENT_ORDER =    3
  Number of element ELEMENT_NUM  = 24

  Read the data in "ell3_elements.txt".

  Portion of data read from file:

  Row:      1       2       3  
  Col

    1       1       2       6  
    2       7       6       2  
    3       2       3       7  
    4       8       7       3  
    5       3       4       8  
    6       9       8       4  
    7       4       5       9  
    8      10       9       5  
    9       6       7      11  
   10      12      11       7  


  Lower bandwidth ML = 5
  Upper bandwidth MU = 5
  Total bandwidth M  = 11

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "hex_holes3_elements.txt".

  Element order ELEMENT_ORDER =    3
  Number of element ELEMENT_NUM  = 236

  Read the data in "hex_holes3_elements.txt".

  Portion of data read from file:

  Row:      1       2       3  
  Col

    1      46      45      81  
    2       1       2     102  
    3     110      62     111  
    4      81      45      82  
    5     120     138      85  
    6     127      33      34  
    7      33     127      72  
    8     129     130      64  
    9      73      62     127  
   10      76      15      16  


  Lower bandwidth ML = 131
  Upper bandwidth MU = 131
  Total bandwidth M  = 263

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "hot_pipe3_elements.txt".

  Element order ELEMENT_ORDER =    3
  Number of element ELEMENT_NUM  = 288

  Read the data in "hot_pipe3_elements.txt".

  Portion of data read from file:

  Row:      1       2       3  
  Col

    1       1       2      15  
    2      15      14       1  
    3       2       3      16  
    4      16      15       2  
    5       3       4      17  
    6      17      16       3  
    7       4       5      18  
    8      18      17       4  
    9       5       6      19  
   10      19      18       5  


  Lower bandwidth ML = 14
  Upper bandwidth MU = 14
  Total bandwidth M  = 29

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "ell6_elements.txt".

  Element order ELEMENT_ORDER =    6
  Number of element ELEMENT_NUM  = 6

  Read the data in "ell6_elements.txt".

  Portion of data read from file:

  Row:      1       2       3       4       5       6  
  Col

    1       1       3      11       2       7       6  
    2      13      11       3      12       7       8  
    3       3       5      13       4       9       8  
    4      15      13       5      14       9      10  
    5      11      13      19      12      17      16  
    6      21      19      13      20      17      18  


  Lower bandwidth ML = 10
  Upper bandwidth MU = 10
  Total bandwidth M  = 21

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM
25 June 2011 03:47:29 PM

MESH_BANDWIDTH
  C++ version
  Read a mesh file which defines
  a "triangulation" of a region in the plane,
  or a "tetrahedronization" of a region in space,
  or any division of a regino in ND space into elements,
  using a mesh of elements of uniform order.

  Determine the geometric mesh bandwidth.

    M = ML + 1 + MU.

  which is the bandwidth of the vertex connectivity
  matrix.

  Note that a matrix associated with variables defined
  at the  nodes could have a greater bandwidth than M,
  since you might have multiple variables at a vertex,
  or the variable might be a vector quantity,
  or physical effects might link two variables that are
  not associated with vertices that are connected.

  Read the header of "hex_holes6_elements.txt".

  Element order ELEMENT_ORDER =    6
  Number of element ELEMENT_NUM  = 232

  Read the data in "hex_holes6_elements.txt".

  Portion of data read from file:

  Row:      1       2       3       4       5       6  
  Col

    1     294     373     354     325     352     323  
    2      60      95      86      73      81      71  
    3     373     374     428     410     412     411  
    4      95      96     136     114     116     115  
    5     239     294     242     268     269     248  
    6      36      60      42      46      47      37  
    7      96      62      91      76      74      82  
    8     374     301     361     332     330     355  
    9      96      91     135      82     100      99  
   10      91      62      66      74      61      75  


  Lower bandwidth ML = 83
  Upper bandwidth MU = 83
  Total bandwidth M  = 167

MESH_BANDWIDTH
  Normal end of execution.

25 June 2011 03:47:29 PM