# include # include # include # include using namespace std; # include "obj_io.hpp" int main ( int argc, char *argv[] ); void test01 ( string filename ); void test02 ( string filename ); void test03 ( string filename ); void test04 ( string filename ); //****************************************************************************80 int main ( int argc, char *argv[] ) //****************************************************************************80 // // Purpose: // // MAIN is the main program for OBJ_IO_PRB. // // Discussion: // // OBJ_IO_PRB tests the OBJ_IO library. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 25 January 2011 // // Author: // // John Burkardt // { string filename; timestamp ( ); cout << "\n"; cout << "OBJ_IO_PRB:\n"; cout << " C++ version\n"; cout << " Test the OBJ_IO library.\n"; filename = "cube.obj"; test01 ( filename ); filename = "cube.obj"; //test02 ( filename ); filename = "cube_normals.obj"; test03 ( filename ); filename = "cube_no_normals.obj"; //test04 ( filename ); // // Terminate. // cout << "\n"; cout << "OBJ_IO_PRB:\n"; cout << " Normal end of execution.\n"; cout << "\n"; timestamp ( ); return 0; } //****************************************************************************80 void test01 ( string filename ) //****************************************************************************80 // // Purpose: // // TEST01 tests OBJ_SIZE. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 31 March 2011 // // Author: // // John Burkardt // { int face_num; int node_num; int normal_num; int order_max; cout << "\n"; cout << "TEST01\n"; cout << " OBJ_SIZE determines the size of various objects\n"; cout << " in an OBJ file.\n"; obj_size ( filename, &node_num, &face_num, &normal_num, &order_max ); obj_size_print ( filename, node_num, face_num, normal_num, order_max ); return; } //****************************************************************************80 void test02 ( string input_file_name ) //****************************************************************************80 // // Purpose: // // TEST02 tests OBJ_READ. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 31 March 2011 // // Author: // // John Burkardt // { int *face_node; int face_num; int *face_order; int node_num; double *node_xyz; double *normal_vector; int normal_num; int order_max; int *vertex_normal; cout << "\n"; cout << "TEST02\n"; cout << " OBJ_READ reads an object in an OBJ file.\n"; obj_size ( input_file_name, &node_num, &face_num, &normal_num, &order_max ); face_node = new int[order_max*face_num]; face_order = new int[face_num]; node_xyz = new double[3*node_num]; normal_vector = new double[3*normal_num]; vertex_normal = new int[order_max*face_num]; //obj_read ( input_file_name, node_num, face_num, normal_num, // order_max, node_xyz, face_order, face_node, normal_vector, vertex_normal ); obj_face_node_print ( face_num, order_max, face_order, face_node ); obj_normal_vector_print ( normal_num, normal_vector ); obj_node_xyz_print ( node_num, node_xyz ); delete [] face_node; delete [] face_order; delete [] node_xyz; delete [] normal_vector; delete [] vertex_normal; return; } //****************************************************************************80 void test03 ( string output_filename ) //****************************************************************************80 // // Purpose: // // TEST03 tests OBJ_WRITE. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 26 January 2011 // // Author: // // John Burkardt // { # define FACE_NUM 12 # define NODE_NUM 8 # define NORMAL_NUM 6 # define ORDER_MAX 3 int face_node[ORDER_MAX*FACE_NUM] = { 1, 3, 2, 2, 3, 4, 1, 6, 5, 1, 2, 6, 3, 7, 4, 4, 7, 8, 5, 6, 8, 5, 8, 7, 1, 5, 7, 1, 7, 3, 2, 4, 6, 6, 4, 8 }; int face_num = FACE_NUM; int face_order[FACE_NUM] = { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }; int node_num = NODE_NUM; double node_xyz[3*NODE_NUM] = { 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 1.0, 1.0, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0, 1.0 }; int normal_num = NORMAL_NUM; double normal_vector[3*NORMAL_NUM] = { 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, 0.0 }; int order_max = ORDER_MAX; int vertex_normal[ORDER_MAX*FACE_NUM] = { 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5 }; cout << "\n"; cout << "TEST03\n"; cout << " OBJ_WRITE writes an ASCII OBJ file.\n"; obj_write ( output_filename, node_num, face_num, normal_num, order_max, node_xyz, face_order, face_node, normal_vector, vertex_normal ); cout << "\n"; cout << " Graphics data was written to the OBJ file \"" << output_filename << "\".\n"; return; # undef FACE_NUM # undef NODE_NUM # undef NORMAL_NUM # undef ORDER_MAX }