# include # include # include # include # include # include // // This is the include statement I need for Mac OS X. // # include //# include //# include using namespace std; int main ( int argc, char *argv[] ); bool ch_eqi ( char ch1, char ch2 ); int ch_to_digit ( char ch ); void display ( ); void mouse ( int btn, int state, int x, int y ); void myinit ( ); void myReshape ( int w, int h ); double r8_max ( double x, double y ); double r8_min ( double x, double y ); double *r83vec_max ( int n, double a[] ); double *r83vec_min ( int n, double a[] ); int s_len_trim ( string s ); double s_to_r8 ( string s, int *lchar, bool *error ); bool s_to_r8vec ( string s, int n, double rvec[] ); void spin_image ( ); void timestamp ( ); void xyz_data_print ( int point_num, double xyz[] ); void xyz_data_read ( string input_filename, int point_num, double xyz[] ); void xyz_header_print ( int point_num ); void xyz_header_read ( string input_filename, int *point_num ); // // Global data. // static GLint axis = 2; int click_num = 0; int dim_num = 3; int pixel_height; int pixel_width; int point_num = 0; bool spinning = true; static GLfloat theta[3] = { 0.0, 0.0, 0.0 }; double theta_speed = 0.020; double *xyz = NULL; double xyz_center[3]; double *xyz_max = NULL; double *xyz_min = NULL; double xyz_range[3]; double xyz_scale; //****************************************************************************80 int main ( int argc, char *argv[] ) //****************************************************************************80 // // Purpose: // // MAIN is the main program for SPHERE_XYZ_DISPLAY_OPENGL. // // Discussion: // // This program reads a text file of 3D point coordinates and displays an // OpenGL image of the points. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 04 January 2009 // // Author: // // John Burkardt // // Reference: // // Edward Angel, // Interactive Computer Graphics: // A Top-Down Approach with OpenGL, // Second Edition, // Addison Wesley, 2000. // { int dim; string xyz_filename; int point; cout << "\n"; timestamp ( ); cout << "\n"; cout << "SPHERE_XYZ_DISPLAY_OPENGL:\n"; cout << " C++ version\n"; cout << "\n"; cout << " Compiled on " << __DATE__ << " at " << __TIME__ << ".\n"; cout << "\n"; cout << " This is a program which uses OpenGL\n"; cout << " to display a set of 3D points.\n"; // // If the input file was not specified, get it now. // if ( argc <= 1 ) { cout << "\n"; cout << "SPHERE_XYZ_DISPLAY_OPENGL:\n"; cout << " Please enter the name of a file of 3D point coordinates.\n"; cin >> xyz_filename; } else { xyz_filename = argv[1]; } xyz_header_read ( xyz_filename, &point_num ); cout << "\n"; cout << " The number of points POINT_NUM = " << point_num << "\n"; xyz = new double[3*point_num]; xyz_data_read ( xyz_filename, point_num, xyz ); if ( false ) { xyz_data_print ( point_num, xyz ); } xyz_min = r83vec_min ( point_num, xyz ); xyz_max = r83vec_max ( point_num, xyz ); xyz_range[0] = xyz_max[0] - xyz_min[0]; xyz_range[1] = xyz_max[1] - xyz_min[1]; xyz_range[2] = xyz_max[2] - xyz_min[2]; cout << "\n"; cout << " Minimum: " << xyz_min[0] << " " << xyz_min[1] << " " << xyz_min[2] << "\n"; cout << " Maximum: " << xyz_max[0] << " " << xyz_max[1] << " " << xyz_max[2] << "\n"; cout << " Range: " << xyz_range[0] << " " << xyz_range[1] << " " << xyz_range[2] << "\n"; if ( xyz_range[0] == 0.0 ) { cout << "\n"; cout << "SPHERE_XYZL_DISPLAY_OPENGL - Fatal error!\n"; cout << " The X data range is 0.\n"; exit ( 1 ); } if ( xyz_range[1] == 0.0 ) { cout << "\n"; cout << "SPHERE_XYZL_DISPLAY_OPENGL - Fatal error!\n"; cout << " The Y data range is 0.\n"; exit ( 1 ); } if ( xyz_range[2] == 0.0 ) { cout << "\n"; cout << "SPHERE_XYZL_DISPLAY_OPENGL - Fatal error!\n"; cout << " The Z data range is 0.\n"; exit ( 1 ); } if ( false ) { xyz_scale = 0.0; for ( dim = 0; dim < dim_num; dim++ ) { xyz_center[dim] = ( xyz_min[dim] + xyz_max[dim] ) / 2.0; xyz_scale = r8_max ( xyz_scale, ( xyz_max[dim] - xyz_min[dim] ) / 2.0 ); } xyz_scale = sqrt ( 3.0 ) * xyz_scale; // // Translate the data so it is centered. // Scale the data so it fits in the unit cube. // for ( point = 0; point < point_num; point++ ) { for ( dim = 0; dim < dim_num; dim++ ) { xyz[dim+point*dim_num] = ( xyz[dim+point*dim_num] - xyz_center[dim] ) / xyz_scale; } } } glutInit ( &argc, argv ); glutInitDisplayMode ( GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH ); glutInitWindowSize ( 500, 500 ); glutInitWindowPosition ( 0, 0 ); glutCreateWindow ( xyz_filename.c_str() ); glutReshapeFunc ( myReshape ); glutDisplayFunc ( display ); glutIdleFunc ( spin_image ); glutMouseFunc ( mouse ); // // Enable hidden surface removal. // glEnable ( GL_DEPTH_TEST ); myinit ( ); glutMainLoop ( ); // // Free memory. // delete [] xyz; // // Terminate. // cout << "\n"; cout << "SPHERE_XYZ_DISPLAY_OPENGL:\n"; cout << " Normal end of execution.\n"; cout << "\n"; timestamp ( ); return 0; } //****************************************************************************80 bool ch_eqi ( char ch1, char ch2 ) //****************************************************************************80 // // Purpose: // // CH_EQI is true if two characters are equal, disregarding case. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 June 2003 // // Author: // // John Burkardt // // Parameters: // // Input, char CH1, CH2, the characters to compare. // // Output, bool CH_EQI, is true if the two characters are equal, // disregarding case. // { if ( 97 <= ch1 && ch1 <= 122 ) { ch1 = ch1 - 32; } if ( 97 <= ch2 && ch2 <= 122 ) { ch2 = ch2 - 32; } return ( ch1 == ch2 ); } //****************************************************************************80 int ch_to_digit ( char ch ) //****************************************************************************80 // // Purpose: // // CH_TO_DIGIT returns the integer value of a base 10 digit. // // Example: // // CH DIGIT // --- ----- // '0' 0 // '1' 1 // ... ... // '9' 9 // ' ' 0 // 'X' -1 // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 June 2003 // // Author: // // John Burkardt // // Parameters: // // Input, char CH, the decimal digit, '0' through '9' or blank are legal. // // Output, int CH_TO_DIGIT, the corresponding integer value. If the character was // 'illegal', then DIGIT is -1. // { int digit; if ( '0' <= ch && ch <= '9' ) { digit = ch - '0'; } else if ( ch == ' ' ) { digit = 0; } else { digit = -1; } return digit; } //****************************************************************************80 void display ( void ) //****************************************************************************80 // // Purpose: // // DISPLAY generates the graphics output. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 30 December 2008 // // Author: // // John Burkardt // // Reference: // // Edward Angel, // Interactive Computer Graphics: // A Top-Down Approach with OpenGL, // Second Edition, // Addison Wesley, 2000. // { float p[3]; int point; // // Clear the window. // glClear ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glLoadIdentity ( ); glRotatef ( theta[0], 1.0, 0.0, 0.0 ); glRotatef ( theta[1], 0.0, 1.0, 0.0 ); glRotatef ( theta[2], 0.0, 0.0, 1.0 ); glColor3f ( 0.6, 0.6, 0.8 ); glutSolidSphere ( 0.97, 20, 16 ); // // Draw the points in RED. // Note that OpenGL is using FLOAT's for real numbers, while we prefer DOUBLE's. // glColor3f ( 1.0, 0.0, 0.0 ); for ( point = 0; point < point_num; point++ ) { glBegin ( GL_POINTS ); p[0] = ( float ) xyz[0+point*dim_num]; p[1] = ( float ) xyz[1+point*dim_num]; p[2] = ( float ) xyz[2+point*dim_num]; glVertex3fv ( p ); glEnd ( ); } // // Clear all the buffers. // glFlush ( ); // // Switch between the two buffers for fast animation. // glutSwapBuffers ( ); return; } //****************************************************************************80 void mouse ( int btn, int state, int x, int y ) //****************************************************************************80 // // Purpose: // // MOUSE determines the response to mouse input. // // Discussion: // // The original routine assumed the user had a three button mouse, and // dedicated one axis to each. // // Since Apple prefers the esthetics of a one button mouse, we're forced // to live with that choice. This routine alternately pauses rotation, // or increments the rotation axis by 1, no matter which button is pushed. // // Modified: // // 30 December 2008 // // Author: // // John Burkardt // // Reference: // // Edward Angel, // Interactive Computer Graphics: // A Top-Down Approach with OpenGL, // Second Edition, // Addison Wesley, 2000. // { float dist; float dist_min; int gen; int gen_min; int point; if ( ( btn == GLUT_LEFT_BUTTON && state == GLUT_DOWN ) || ( btn == GLUT_MIDDLE_BUTTON && state == GLUT_DOWN ) || ( btn == GLUT_RIGHT_BUTTON && state == GLUT_DOWN ) ) { if ( spinning ) { spinning = false; theta_speed = 0.0; } else { spinning = true; theta_speed = 0.020; axis = axis + 1; } click_num = click_num + 1; } axis = axis % 3; return; } //****************************************************************************80 void myinit ( void ) //****************************************************************************80 // // Purpose: // // MYINIT initializes OpenGL state variables dealing with viewing and attributes. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 30 December 2008 // // Author: // // John Burkardt // // Reference: // // Edward Angel, // Interactive Computer Graphics: // A Top-Down Approach with OpenGL, // Second Edition, // Addison Wesley, 2000. { // // Set the background to WHITE. // glClearColor ( 1.0, 1.0, 1.0, 1.0 ); // // The default point size is 1.0. // if ( point_num <= 1000 ) { glPointSize ( 5.0 ); } else if ( point_num <= 4000 ) { glPointSize ( 3.0 ); } else { glPointSize ( 1.0 ); } return; } //****************************************************************************80 void myReshape ( int w, int h ) //****************************************************************************80 // // Purpose: // // MYRESHAPE determines the window mapping. // // Modified: // // 30 December 2008 // // Author: // // Edward Angel // // Reference: // // Edward Angel, // Interactive Computer Graphics: // A Top-Down Approach with OpenGL, // Second Edition, // Addison Wesley, 2000. // { glViewport ( 0, 0, w, h ); glMatrixMode ( GL_PROJECTION ); glLoadIdentity ( ); if ( w <= h ) { glOrtho ( -1.05, +1.05, - 1.05 * ( GLfloat ) h / ( GLfloat ) w, + 1.05 * ( GLfloat ) h / ( GLfloat ) w, -10.0, 10.0 ); } else { glOrtho ( - 1.05 * ( GLfloat ) h / ( GLfloat ) w, + 1.05 * ( GLfloat ) h / ( GLfloat ) w, - 1.05, + 1.05, -10.0, 10.0 ); } glMatrixMode ( GL_MODELVIEW ); return; } //****************************************************************************80 double r8_max ( double x, double y ) //****************************************************************************80 // // Purpose: // // R8_MAX returns the maximum of two R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 18 August 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double X, Y, the quantities to compare. // // Output, double R8_MAX, the maximum of X and Y. // { double value; if ( y < x ) { value = x; } else { value = y; } return value; } //****************************************************************************80 double r8_min ( double x, double y ) //****************************************************************************80 // // Purpose: // // R8_MIN returns the minimum of two R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 31 August 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double X, Y, the quantities to compare. // // Output, double R8_MIN, the minimum of X and Y. // { double value; if ( y < x ) { value = y; } else { value = x; } return value; } //****************************************************************************80 double *r83vec_max ( int n, double a[] ) //****************************************************************************80 // // Purpose: // // R83VEC_MAX returns the maximum value in an R83VEC. // // Discussion: // // An R83VEC is an array of triples of double precision real values. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 04 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of entries in the array. // // Input, double A[3*N], the array. // // Output, double R83VEC_MAX[3]; the largest entries in each row. // { # define DIM_NUM 3 double *amax = NULL; int i; int j; if ( n <= 0 ) { return NULL; } amax = new double[DIM_NUM]; for ( i = 0; i < DIM_NUM; i++ ) { amax[i] = a[i+0*DIM_NUM]; for ( j = 1; j < n; j++ ) { if ( amax[i] < a[i+j*DIM_NUM] ) { amax[i] = a[i+j*DIM_NUM]; } } } return amax; # undef DIM_NUM } //****************************************************************************80 double *r83vec_min ( int n, double a[] ) //****************************************************************************80 // // Purpose: // // R83VEC_MIN returns the minimum value in an R83VEC. // // Discussion: // // An R83VEC is an array of triples of double precision real values. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 04 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of entries in the array. // // Input, double A[3*N], the array. // // Output, double R83VEC_MIN[3]; the smallest entries in each row. // { # define DIM_NUM 3 double *amin = NULL; int i; int j; if ( n <= 0 ) { return NULL; } amin = new double[DIM_NUM]; for ( i = 0; i < DIM_NUM; i++ ) { amin[i] = a[i+0*DIM_NUM]; for ( j = 1; j < n; j++ ) { if ( a[i+j*DIM_NUM] < amin[i] ) { amin[i] = a[i+j*DIM_NUM]; } } } return amin; # undef DIM_NUM } //****************************************************************************80 int s_len_trim ( string s ) //****************************************************************************80 // // Purpose: // // S_LEN_TRIM returns the length of a string to the last nonblank. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, a string. // // Output, int S_LEN_TRIM, the length of the string to the last nonblank. // If S_LEN_TRIM is 0, then the string is entirely blank. // { int n; n = s.length ( ); while ( 0 < n ) { if ( s[n-1] != ' ' ) { return n; } n = n - 1; } return n; } //****************************************************************************80 double s_to_r8 ( string s, int *lchar, bool *error ) //****************************************************************************80 // // Purpose: // // S_TO_R8 reads an R8 from a string. // // Discussion: // // This routine will read as many characters as possible until it reaches // the end of the string, or encounters a character which cannot be // part of the real number. // // Legal input is: // // 1 blanks, // 2 '+' or '-' sign, // 2.5 spaces // 3 integer part, // 4 decimal point, // 5 fraction part, // 6 'E' or 'e' or 'D' or 'd', exponent marker, // 7 exponent sign, // 8 exponent integer part, // 9 exponent decimal point, // 10 exponent fraction part, // 11 blanks, // 12 final comma or semicolon. // // with most quantities optional. // // Example: // // S R // // '1' 1.0 // ' 1 ' 1.0 // '1A' 1.0 // '12,34,56' 12.0 // ' 34 7' 34.0 // '-1E2ABCD' -100.0 // '-1X2ABCD' -1.0 // ' 2E-1' 0.2 // '23.45' 23.45 // '-4.2E+2' -420.0 // '17d2' 1700.0 // '-14e-2' -0.14 // 'e2' 100.0 // '-12.73e-9.23' -12.73 * 10.0**(-9.23) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, the string containing the // data to be read. Reading will begin at position 1 and // terminate at the end of the string, or when no more // characters can be read to form a legal real. Blanks, // commas, or other nonnumeric data will, in particular, // cause the conversion to halt. // // Output, int *LCHAR, the number of characters read from // the string to form the number, including any terminating // characters such as a trailing comma or blanks. // // Output, bool *ERROR, is true if an error occurred. // // Output, double S_TO_R8, the real value that was read from the string. // { char c; int ihave; int isgn; int iterm; int jbot; int jsgn; int jtop; int nchar; int ndig; double r; double rbot; double rexp; double rtop; char TAB = 9; nchar = s_len_trim ( s ); *error = false; r = 0.0; *lchar = -1; isgn = 1; rtop = 0.0; rbot = 1.0; jsgn = 1; jtop = 0; jbot = 1; ihave = 1; iterm = 0; for ( ; ; ) { c = s[*lchar+1]; *lchar = *lchar + 1; // // Blank or TAB character. // if ( c == ' ' || c == TAB ) { if ( ihave == 2 ) { } else if ( ihave == 6 || ihave == 7 ) { iterm = 1; } else if ( 1 < ihave ) { ihave = 11; } } // // Comma. // else if ( c == ',' || c == ';' ) { if ( ihave != 1 ) { iterm = 1; ihave = 12; *lchar = *lchar + 1; } } // // Minus sign. // else if ( c == '-' ) { if ( ihave == 1 ) { ihave = 2; isgn = -1; } else if ( ihave == 6 ) { ihave = 7; jsgn = -1; } else { iterm = 1; } } // // Plus sign. // else if ( c == '+' ) { if ( ihave == 1 ) { ihave = 2; } else if ( ihave == 6 ) { ihave = 7; } else { iterm = 1; } } // // Decimal point. // else if ( c == '.' ) { if ( ihave < 4 ) { ihave = 4; } else if ( 6 <= ihave && ihave <= 8 ) { ihave = 9; } else { iterm = 1; } } // // Exponent marker. // else if ( ch_eqi ( c, 'E' ) || ch_eqi ( c, 'D' ) ) { if ( ihave < 6 ) { ihave = 6; } else { iterm = 1; } } // // Digit. // else if ( ihave < 11 && '0' <= c && c <= '9' ) { if ( ihave <= 2 ) { ihave = 3; } else if ( ihave == 4 ) { ihave = 5; } else if ( ihave == 6 || ihave == 7 ) { ihave = 8; } else if ( ihave == 9 ) { ihave = 10; } ndig = ch_to_digit ( c ); if ( ihave == 3 ) { rtop = 10.0 * rtop + ( double ) ndig; } else if ( ihave == 5 ) { rtop = 10.0 * rtop + ( double ) ndig; rbot = 10.0 * rbot; } else if ( ihave == 8 ) { jtop = 10 * jtop + ndig; } else if ( ihave == 10 ) { jtop = 10 * jtop + ndig; jbot = 10 * jbot; } } // // Anything else is regarded as a terminator. // else { iterm = 1; } // // If we haven't seen a terminator, and we haven't examined the // entire string, go get the next character. // if ( iterm == 1 || nchar <= *lchar + 1 ) { break; } } // // If we haven't seen a terminator, and we have examined the // entire string, then we're done, and LCHAR is equal to NCHAR. // if ( iterm != 1 && (*lchar) + 1 == nchar ) { *lchar = nchar; } // // Number seems to have terminated. Have we got a legal number? // Not if we terminated in states 1, 2, 6 or 7! // if ( ihave == 1 || ihave == 2 || ihave == 6 || ihave == 7 ) { *error = true; return r; } // // Number seems OK. Form it. // if ( jtop == 0 ) { rexp = 1.0; } else { if ( jbot == 1 ) { rexp = pow ( 10.0, jsgn * jtop ); } else { rexp = jsgn * jtop; rexp = rexp / jbot; rexp = pow ( 10.0, rexp ); } } r = isgn * rexp * rtop / rbot; return r; } //****************************************************************************80 bool s_to_r8vec ( string s, int n, double rvec[] ) //****************************************************************************80 // // Purpose: // // S_TO_R8VEC reads an R8VEC from a string. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, the string to be read. // // Input, int N, the number of values expected. // // Output, double RVEC[N], the values read from the string. // // Output, bool S_TO_R8VEC, is true if an error occurred. // { int begin; bool error; int i; int lchar; int length; begin = 0; length = s.length ( ); error = 0; for ( i = 0; i < n; i++ ) { rvec[i] = s_to_r8 ( s.substr(begin,length), &lchar, &error ); if ( error ) { return error; } begin = begin + lchar; length = length - lchar; } return error; } //****************************************************************************80 void spin_image ( ) //****************************************************************************80 // // Purpose: // // SPIN_IMAGE adjusts the angle of rotation and redisplays the picture. // // Modified: // // 15 December 2008 // // Author: // // Edward Angel // // Reference: // // Edward Angel, // Interactive Computer Graphics: // A Top-Down Approach with OpenGL, // Second Edition, // Addison Wesley, 2000. // { theta[axis] = theta[axis] + theta_speed; if ( 360.0 < theta[axis] ) { theta[axis] = theta[axis] - 360.0; } glutPostRedisplay ( ); return; } //****************************************************************************80 void timestamp ( void ) //****************************************************************************80 // // Purpose: // // TIMESTAMP prints the current YMDHMS date as a time stamp. // // Example: // // May 31 2001 09:45:54 AM // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 02 October 2003 // // Author: // // John Burkardt // // Parameters: // // None // { # define TIME_SIZE 40 static char time_buffer[TIME_SIZE]; const struct tm *tm; size_t len; time_t now; now = time ( NULL ); tm = localtime ( &now ); len = strftime ( time_buffer, TIME_SIZE, "%d %B %Y %I:%M:%S %p", tm ); cout << time_buffer << "\n"; return; # undef TIME_SIZE } //****************************************************************************80 void xyz_data_print ( int point_num, double xyz[] ) //****************************************************************************80 // // Purpose: // // XYZ_DATA_PRINT prints the data for an XYZ file. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 04 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int POINT_NUM, the number of points. // // Input, double XY[3*POINT_NUM], the arrays of coordinate data. // { int j; cout << "\n"; for ( j = 0; j < point_num; j++ ) { cout << setw(10) << xyz[0+j*3] << " " << setw(10) << xyz[1+j*3] << " " << setw(10) << xyz[2+j*3] << "\n"; } return; } //****************************************************************************80 void xyz_data_read ( string input_filename, int point_num, double xyz[] ) //****************************************************************************80 // // Purpose: // // XYZ_DATA_READ reads the data in an XYZ file. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 01 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string INPUT_FILENAME, the name of the file. // // Input, int POINT_NUM, the number of points. // // Output, double XYZ[3*POINT_NUM], the point coordinates. // { bool error; int i; ifstream input; int j; string text; double temp[3]; input.open ( input_filename.c_str ( ) ); if ( !input ) { cout << "\n"; cout << "XYZ_DATA_READ - Fatal error!\n"; cout << " Cannot open the input file \"" << input_filename << "\".\n"; exit ( 1 ); } j = 0; while ( j < point_num ) { getline ( input, text ); if ( input.eof ( ) ) { break; } if ( text[0] == '#' || s_len_trim ( text ) == 0 ) { continue; } // // Extract two real numbers. // error = s_to_r8vec ( text, 3, temp ); if ( error ) { cout << "\n"; cout << "XYZ_DATA_READ - Fatal error!\n"; cout << " S_TO_R8VEC returned error flag.\n"; exit ( 1 ); } xyz[0+j*3] = temp[0]; xyz[1+j*3] = temp[1]; xyz[2+j*3] = temp[2]; j = j + 1; } input.close ( ); return; } //****************************************************************************80 void xyz_header_print ( int point_num ) //****************************************************************************80 // // Purpose: // // XYZ_HEADER_PRINT prints the header of an XYZ file. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 03 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int POINT_NUM, the number of points. // { cout << "\n"; cout << " Number of points = " << point_num << "\n"; return; } //****************************************************************************80 void xyz_header_read ( string input_filename, int *point_num ) //****************************************************************************80 // // Purpose: // // XYZ_HEADER_READ reads the header of an XYZ file. // // Discussion: // // All we do here is count the number of lines that are not comments // and not blank. Each such line is assumed to represent a single point // coordinate record. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 01 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string INPUT_FILENAME, the name of the file. // // Output, int *POINT_NUM, the number of points. // { ifstream input; string text; *point_num = 0; input.open ( input_filename.c_str ( ) ); if ( !input ) { cout << "\n"; cout << "XYZ_HEADER_READ - Fatal error!\n"; cout << " Cannot open the input file \"" << input_filename << "\".\n"; exit ( 1 ); } while ( 1 ) { getline ( input, text ); if ( input.eof ( ) ) { break; } if ( text[0] == '#' || s_len_trim ( text ) == 0 ) { continue; } *point_num = *point_num + 1; } input.close ( ); return; }