# include # include # include # include # include # include # include using namespace std; int main ( int argc, char *argv[] ); void alpha_measure ( int n, double z[], int triangle_order, int triangle_num, int triangle_node[], double *alpha_min, double *alpha_ave, double *alpha_area ); double arc_cosine ( double c ); void area_measure ( int n, double z[], int triangle_order, int triangle_num, int triangle_node[], double &area_min, double &area_max, double &area_ratio, double &area_ave, double &area_std, int &area_negative, int &area_zero ); void bandwidth_mesh ( int element_order, int element_num, int element_node[], int *ml, int *mu, int *m ); char ch_cap ( char c ); bool ch_eqi ( char c1, char c2 ); int ch_to_digit ( char c ); int file_column_count ( string filename ); int file_row_count ( string filename ); int i4_max ( int i1, int i2 ); int i4_min ( int i1, int i2 ); int *i4mat_data_read ( string input_filename, int m, int n ); void i4mat_header_read ( string input_filename, int *m, int *n ); void i4mat_transpose_print ( int m, int n, int a[], string title ); void i4mat_transpose_print_some ( int m, int n, int a[], int ilo, int jlo, int ihi, int jhi, string title ); void mesh_base_zero ( int node_num, int element_order, int element_num, int element_node[] ); void q_measure ( int n, double z[], int triangle_order, int triangle_num, int triangle_node[], double *q_min, double *q_max, double *q_ave, double *q_area ); double r8_abs ( double x ); double r8_huge ( ); double r8_max ( double x, double y ); double r8_min ( double x, double y ); double *r8mat_data_read ( string input_filename, int m, int n ); void r8mat_header_read ( string input_filename, int *m, int *n ); void r8mat_transpose_print ( int m, int n, double a[], string title ); void r8mat_transpose_print_some ( int m, int n, double a[], int ilo, int jlo, int ihi, int jhi, string title ); int s_len_trim ( string s ); int s_to_i4 ( string s, int *last, bool *error ); bool s_to_i4vec ( string s, int n, int ivec[] ); double s_to_r8 ( string s, int *lchar, bool *error ); bool s_to_r8vec ( string s, int n, double rvec[] ); int s_word_count ( string s ); void timestamp ( ); //****************************************************************************80 int main ( int argc, char *argv[] ) //****************************************************************************80 // // Purpose: // // MAIN is the main program for TRIANGULATION_QUALITY. // // Discussion: // // TRIANGULATION_QUALITY determines quality measures for a triangulation. // // The code has been modified to 'allow' 6-node triangulations. // However, no effort is made to actually process the midside nodes. // Only information from the vertices is used. // // The three quality measures are: // // ALPHA_MEASURE // AREA_MEASURE // Q_MEASURE // // In each case, the ideal value of the quality measure is 1, and // the worst possible value is 0. // // The program also prints out the geometric bandwidth, which is the // bandwidth of the adjacency matrix of the nodes. // // Usage: // // triangulation_quality prefix // // where 'prefix' is the common filename prefix: // // * prefix_nodes.txt contains the node coordinates, // * prefix_elements.txt contains the element definitions. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 23 November 2011 // // Author: // // John Burkardt // // Local parameters: // // Local, int ELEMENT_NODE[ELEMENT_ORDER*ELEMENT_NUM], // lists the nodes that make up each element. // // Local, int ELEMENT_NUM, the number of elements. // // Local, int ELEMENT_ORDER, the order of the elements, either 3 or 6. // // Local, int NODE_DIM, the spatial dimension. // // Local, int NODE_NUM, the number of nodes. // // Local, double NODE_XY[NODE_DIM*NODE_NUM], the point set. // { double alpha_area; double alpha_ave; double alpha_min; double area_ave; double area_max; double area_min; int area_negative; double area_ratio; double area_std; int area_zero; string element_filename; int *element_node; int element_num; int element_order; int iarg; int iargc; int m; int ml; int mu; int node_dim; string node_filename; int node_num; double *node_xy; string prefix; double q_area; double q_ave; double q_max; double q_min; double value; cout << "\n"; timestamp ( ); cout << "\n"; cout << "TRIANGULATION_QUALITY:\n"; cout << " C++ version:\n"; cout << " Compute triangulation quality measures.\n"; cout << "\n"; cout << " Compiled on " << __DATE__ << " at " << __TIME__ << ".\n"; // // The first commandline argument is the filename prefix. // if ( argc <= 1 ) { cout << "\n"; cout << "TRIANGULATION_QUALITY:\n"; cout << " Please enter the filename prefix.\n"; cin >> prefix; } else { prefix = argv[1]; } // // Create the filenames. // node_filename = prefix + "_nodes.txt"; element_filename = prefix + "_elements.txt"; // // Read the node data. // r8mat_header_read ( node_filename, &node_dim, &node_num ); cout << "\n"; cout << " Read the header of \"" << node_filename << "\".\n"; cout << "\n"; cout << " Spatial dimension NODE_DIM = " << node_dim << "\n"; cout << " Number of nodes NODE_NUM = " << node_num << "\n"; node_xy = r8mat_data_read ( node_filename, node_dim, node_num ); cout << "\n"; cout << " Read the data in \"" << node_filename << "\".\n"; r8mat_transpose_print_some ( node_dim, node_num, node_xy, 1, 1, node_dim, 5, " First 5 nodes:" ); // // Read the triangulation data. // i4mat_header_read ( element_filename, &element_order, &element_num ); cout << "\n"; cout << " Read the header of \"" << element_filename << "\".\n"; cout << "\n"; cout << " Element order = " << element_order << "\n"; cout << " Number of elements = " << element_num << "\n"; element_node = i4mat_data_read ( element_filename, element_order, element_num ); cout << "\n"; cout << " Read the data in \"" << element_filename << "\".\n"; i4mat_transpose_print_some ( element_order, element_num, element_node, 1, 1, element_order, 10, " First 10 elements:" ); // // Detect and correct 1-based node indexing. // mesh_base_zero ( node_num, element_order, element_num, element_node ); // // Compute the quality measures. // alpha_measure ( node_num, node_xy, element_order, element_num, element_node, &alpha_min, &alpha_ave, &alpha_area ); cout << "\n"; cout << " ALPHA compares the smallest angle against 60 degrees.\n"; cout << " Values of ALPHA range from 0 (extremely poor) to 1 (excellent).\n"; cout << " (The second figure is the same number in degrees.)\n"; cout << "\n"; cout << " ALPHA_MIN : minimum over all triangles = " << alpha_min << " " << 60.0 * alpha_min << "\n"; cout << " ALPHA_AVE : average over all triangles = " << alpha_ave << " " << 60.0 * alpha_ave << "\n"; cout << " ALPHA_AREA : average weighted by area = " << alpha_area << " " << 60.0 * alpha_area << "\n"; area_measure ( node_num, node_xy, element_order, element_num, element_node, area_min, area_max, area_ratio, area_ave, area_std, area_negative, area_zero ); cout << "\n"; cout << " AREA compares the areas of the triangles.\n"; cout << " Values of AREA_RATIO range from 0 (extremely poor) to 1 (excellent).\n"; cout << "\n"; cout << " AREA_MIN : minimum area = " << area_min << "\n"; cout << " AREA_MAX : maximum area = " << area_max << "\n"; cout << " AREA_RATIO : minimum/maximum area = " << area_ratio << "\n"; cout << " AREA_AVE : average area = " << area_ave << "\n"; cout << " AREA_STD : standard deviation = " << area_std << "\n"; cout << " AREA_NEG : area < 0 = " << area_negative << "\n"; cout << " AREA_ZERO : area = 0 = " << area_zero << "\n"; q_measure ( node_num, node_xy, element_order, element_num, element_node, &q_min, &q_max, &q_ave, &q_area ); cout << "\n"; cout << " Q is the ratio of 2 * inradius to outradius.\n"; cout << " Values of Q range from 0 (extremely poor) to 1 (excellent).\n"; cout << "\n"; cout << " Q_MIN : minimum Q = " << q_min << "\n"; cout << " Q_MAX : maximum Q = " << q_max << "\n"; cout << " Q_AVE : average Q = " << q_ave << "\n"; cout << " Q_AREA : average Q weighted by area = " << q_area << "\n"; bandwidth_mesh ( element_order, element_num, element_node, &ml, &mu, &m ); cout << "\n"; cout << " The geometric bandwidth M = " << m << "\n"; // // Free memory. // delete [] node_xy; delete [] element_node; // // Terminate. // cout << "\n"; cout << "TRIANGULATION_QUALITY:\n"; cout << " Normal end of execution.\n"; cout << "\n"; timestamp ( ); return 0; } //****************************************************************************80 void alpha_measure ( int n, double z[], int triangle_order, int triangle_num, int triangle_node[], double *alpha_min, double *alpha_ave, double *alpha_area ) //****************************************************************************80 // // Purpose: // // ALPHA_MEASURE determines the triangulated pointset quality measure ALPHA. // // Discusion: // // The ALPHA measure evaluates the uniformity of the shapes of the triangles // defined by a triangulated pointset. // // We compute the minimum angle among all the triangles in the triangulated // dataset and divide by the maximum possible value (which, in degrees, // is 60). The best possible value is 1, and the worst 0. A good // triangulation should have an ALPHA score close to 1. // // The code has been modified to 'allow' 6-node triangulations. // However, no effort is made to actually process the midside nodes. // Only information from the vertices is used. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 21 June 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of points. // // Input, real ( kind = 8 ) Z(2,N), the points. // // Input, int TRIANGLE_ORDER, the order of the triangles. // // Input, int TRIANGLE_NUM, the number of triangles. // // Input, int TRIANGLE_NODE(TRIANGLE_ORDER,TRIANGLE_NUM), // the triangulation. // // Output, double *ALPHA_MIN, the minimum value of ALPHA over all // triangles. // // Output, double *ALPHA_AVE, the value of ALPHA averaged over // all triangles. // // Output, double *ALPHA_AREA, the value of ALPHA averaged over // all triangles and weighted by area. // { double a_angle; int a_index; double a_x; double a_y; double ab_len; double alpha; double area; double area_total; double b_angle; int b_index; double b_x; double b_y; double bc_len; double c_angle; int c_index; double c_x; double c_y; double ca_len; double pi = 3.141592653589793; int triangle; double value; *alpha_min = r8_huge ( ); *alpha_ave = 0.0; *alpha_area = 0.0; area_total = 0.0; for ( triangle = 0; triangle < triangle_num; triangle++ ) { a_index = triangle_node[0+triangle*triangle_order]; b_index = triangle_node[1+triangle*triangle_order]; c_index = triangle_node[2+triangle*triangle_order]; a_x = z[0+(a_index-1)*2]; a_y = z[1+(a_index-1)*2]; b_x = z[0+(b_index-1)*2]; b_y = z[1+(b_index-1)*2]; c_x = z[0+(c_index-1)*2]; c_y = z[1+(c_index-1)*2]; area = 0.5 * r8_abs ( a_x * ( b_y - c_y ) + b_x * ( c_y - a_y ) + c_x * ( a_y - b_y ) ); ab_len = sqrt ( pow ( a_x - b_x, 2 ) + pow ( a_y - b_y, 2 ) ); bc_len = sqrt ( pow ( b_x - c_x, 2 ) + pow ( b_y - c_y, 2 ) ); ca_len = sqrt ( pow ( c_x - a_x, 2 ) + pow ( c_y - a_y, 2 ) ); // // Take care of a ridiculous special case. // if ( ab_len == 0.0 && bc_len == 0.0 && ca_len == 0.0 ) { a_angle = 2.0 * pi / 3.0; b_angle = 2.0 * pi / 3.0; c_angle = 2.0 * pi / 3.0; } else { if ( ca_len == 0.0 || ab_len == 0.0 ) { a_angle = pi; } else { a_angle = arc_cosine ( ( ca_len * ca_len + ab_len * ab_len - bc_len * bc_len ) / ( 2.0 * ca_len * ab_len ) ); } if ( ab_len == 0.0 || bc_len == 0.0 ) { b_angle = pi; } else { b_angle = arc_cosine ( ( ab_len * ab_len + bc_len * bc_len - ca_len * ca_len ) / ( 2.0 * ab_len * bc_len ) ); } if ( bc_len == 0.0 || ca_len == 0.0 ) { c_angle = pi; } else { c_angle = arc_cosine ( ( bc_len * bc_len + ca_len * ca_len - ab_len * ab_len ) / ( 2.0 * bc_len * ca_len ) ); } } *alpha_min = r8_min ( *alpha_min, a_angle ); *alpha_min = r8_min ( *alpha_min, b_angle ); *alpha_min = r8_min ( *alpha_min, c_angle ); *alpha_ave = *alpha_ave + *alpha_min; *alpha_area = *alpha_area + area * *alpha_min; area_total = area_total + area; } *alpha_ave = *alpha_ave / ( double ) ( triangle_num ); *alpha_area = *alpha_area / area_total; // // Normalize angles from [0,pi/3] radians into qualities in [0,1]. // *alpha_min = *alpha_min * 3.0 / pi; *alpha_ave = *alpha_ave * 3.0 / pi; *alpha_area = *alpha_area * 3.0 / pi; return; } //****************************************************************************80 double arc_cosine ( double c ) //****************************************************************************80 // // Purpose: // // ARC_COSINE computes the arc cosine function, with argument truncation. // // Discussion: // // If you call your system ACOS routine with an input argument that is // outside the range [-1.0, 1.0 ], you may get an unpleasant surprise. // This routine truncates arguments outside the range. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 June 2002 // // Author: // // John Burkardt // // Parameters: // // Input, double C, the argument, the cosine of an angle. // // Output, double ARC_COSINE, an angle whose cosine is C. // { # define PI 3.141592653589793 if ( c <= -1.0 ) { return PI; } else if ( 1.0 <= c ) { return 0.0; } else { return acos ( c ); } # undef PI } //****************************************************************************80 void area_measure ( int n, double z[], int triangle_order, int triangle_num, int triangle_node[], double &area_min, double &area_max, double &area_ratio, double &area_ave, double &area_std, int &area_negative, int &area_zero ) //****************************************************************************80 // // Purpose: // // AREA_MEASURE determines the area ratio quality measure. // // Discusion: // // This measure computes the area of every triangle, and returns // the ratio of the minimum to the maximum triangle. A value of // 1 is "perfect", indicating that all triangles have the same area. // A value of 0 is the worst possible result. // // The code has been modified to 'allow' 6-node triangulations. // However, no effort is made to actually process the midside nodes. // Only information from the vertices is used. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 22 November 2011 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of points. // // Input, double Z[2*N], the points. // // Input, int TRIANGLE_ORDER, the order of the triangles. // // Input, int TRIANGLE_NUM, the number of triangles. // // Input, int TRIANGLE_NODE[TRIANGLE_ORDER*TRIANGLE_NUM], // the triangulation. // // Output, double &AREA_MIN, &AREA_MAX, the minimum and maximum // areas. // // Output, double &AREA_RATIO, the ratio of the minimum to the // maximum area. // // Output, double &AREA_AVE, the average area. // // Output, double &AREA_STD, the standard deviation of the areas. // // Output, int &AREA_NEGATIVE, the number of triangles with negative area. // // Output, int &AREA_ZERO, the number of triangles with zero area. { double area; int triangle; double value; double x1; double x2; double x3; double y1; double y2; double y3; area_max = 0.0; area_min = r8_huge ( ); area_ave = 0.0; area_negative = 0; area_zero = 0; for ( triangle = 0; triangle < triangle_num; triangle++ ) { x1 = z[0+(triangle_node[0+triangle*triangle_order]-1)*2]; y1 = z[1+(triangle_node[0+triangle*triangle_order]-1)*2]; x2 = z[0+(triangle_node[1+triangle*triangle_order]-1)*2]; y2 = z[1+(triangle_node[1+triangle*triangle_order]-1)*2]; x3 = z[0+(triangle_node[2+triangle*triangle_order]-1)*2]; y3 = z[1+(triangle_node[2+triangle*triangle_order]-1)*2]; area = 0.5 * r8_abs ( x1 * ( y2 - y3 ) + x2 * ( y3 - y1 ) + x3 * ( y1 - y2 ) ); area_min = r8_min ( area_min, r8_abs ( area ) ); area_max = r8_max ( area_max, r8_abs ( area ) ); area_ave = area_ave + r8_abs (area ); if ( area < 0.0 ) { area_negative = area_negative + 1; } if ( area == 0.0 ) { area_zero = area_zero + 1; } } area_ave = area_ave / ( double ) ( triangle_num ); area_std = 0.0; for ( triangle = 0; triangle < triangle_num; triangle++ ) { x1 = z[0+(triangle_node[0+triangle*triangle_order]-1)*2]; y1 = z[1+(triangle_node[0+triangle*triangle_order]-1)*2]; x2 = z[0+(triangle_node[1+triangle*triangle_order]-1)*2]; y2 = z[1+(triangle_node[1+triangle*triangle_order]-1)*2]; x3 = z[0+(triangle_node[2+triangle*triangle_order]-1)*2]; y3 = z[1+(triangle_node[2+triangle*triangle_order]-1)*2]; area = 0.5 * r8_abs ( x1 * ( y2 - y3 ) + x2 * ( y3 - y1 ) + x3 * ( y1 - y2 ) ); area_std = area_std + pow ( area - area_ave, 2 ); } area_std = sqrt ( area_std / ( double ) ( triangle_num ) ); if ( 0.0 < area_max ) { area_ratio = area_min / area_max; } else { area_ratio = 0.0; } return; } //****************************************************************************80 void bandwidth_mesh ( int element_order, int element_num, int element_node[], int *ml, int *mu, int *m ) //****************************************************************************80 // // Purpose: // // BANDWIDTH_MESH determines the bandwidth of the coefficient matrix. // // Discussion: // // The quantity computed here is the "geometric" bandwidth determined // by the finite element mesh alone. // // If a single finite element variable is associated with each node // of the mesh, and if the nodes and variables are numbered in the // same way, then the geometric bandwidth is the same as the bandwidth // of a typical finite element matrix. // // The bandwidth M is defined in terms of the lower and upper bandwidths: // // M = ML + 1 + MU // // where // // ML = maximum distance from any diagonal entry to a nonzero // entry in the same row, but earlier column, // // MU = maximum distance from any diagonal entry to a nonzero // entry in the same row, but later column. // // Because the finite element node adjacency relationship is symmetric, // we are guaranteed that ML = MU. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 06 January 2006 // // Author: // // John Burkardt // // Parameters: // // Input, int ELEMENT_ORDER, the order of the elements. // // Input, int ELEMENT_NUM, the number of elements. // // Input, ELEMENT_NODE[ELEMENT_ORDER*ELEMENT_NUM]; // ELEMENT_NODE(I,J) is the global index of local node I in element J. // // Output, int *ML, *MU, the lower and upper bandwidths of the matrix. // // Output, int *M, the bandwidth of the matrix. // { int element; int global_i; int global_j; int local_i; int local_j; *ml = 0; *mu = 0; for ( element = 0; element < element_num; element++ ) { for ( local_i = 0; local_i < element_order; local_i++ ) { global_i = element_node[local_i+element*element_order]; for ( local_j = 0; local_j < element_order; local_j++ ) { global_j = element_node[local_j+element*element_order]; *mu = i4_max ( *mu, global_j - global_i ); *ml = i4_max ( *ml, global_i - global_j ); } } } *m = *ml + 1 + *mu; return; } //****************************************************************************80 char ch_cap ( char c ) //****************************************************************************80 // // Purpose: // // CH_CAP capitalizes a single character. // // Discussion: // // This routine should be equivalent to the library "toupper" function. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 19 July 1998 // // Author: // // John Burkardt // // Parameters: // // Input, char C, the character to capitalize. // // Output, char CH_CAP, the capitalized character. // { if ( 97 <= c && c <= 122 ) { c = c - 32; } return c; } //****************************************************************************80 bool ch_eqi ( char c1, char c2 ) //****************************************************************************80 // // Purpose: // // CH_EQI is true if two characters are equal, disregarding case. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 June 2003 // // Author: // // John Burkardt // // Parameters: // // Input, char C1, C2, the characters to compare. // // Output, bool CH_EQI, is true if the two characters are equal, // disregarding case. // { if ( 97 <= c1 && c1 <= 122 ) { c1 = c1 - 32; } if ( 97 <= c2 && c2 <= 122 ) { c2 = c2 - 32; } return ( c1 == c2 ); } //****************************************************************************80 int ch_to_digit ( char c ) //****************************************************************************80 // // Purpose: // // CH_TO_DIGIT returns the integer value of a base 10 digit. // // Example: // // C DIGIT // --- ----- // '0' 0 // '1' 1 // ... ... // '9' 9 // ' ' 0 // 'X' -1 // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 June 2003 // // Author: // // John Burkardt // // Parameters: // // Input, char C, the decimal digit, '0' through '9' or blank are legal. // // Output, int CH_TO_DIGIT, the corresponding integer value. If C was // 'illegal', then DIGIT is -1. // { int digit; if ( '0' <= c && c <= '9' ) { digit = c - '0'; } else if ( c == ' ' ) { digit = 0; } else { digit = -1; } return digit; } //****************************************************************************80 int file_column_count ( string filename ) //****************************************************************************80 // // Purpose: // // FILE_COLUMN_COUNT counts the columns in the first line of a file. // // Discussion: // // The file is assumed to be a simple text file. // // Most lines of the file are presumed to consist of COLUMN_NUM words, separated // by spaces. There may also be some blank lines, and some comment lines, // which have a "#" in column 1. // // The routine tries to find the first non-comment non-blank line and // counts the number of words in that line. // // If all lines are blanks or comments, it goes back and tries to analyze // a comment line. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 30 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string FILENAME, the name of the file. // // Output, int FILE_COLUMN_COUNT, the number of columns assumed // to be in the file. // { int column_num; ifstream input; bool got_one; char text[255]; // // Open the file. // input.open ( filename.c_str ( ) ); if ( !input ) { column_num = -1; cerr << "\n"; cerr << "FILE_COLUMN_COUNT - Fatal error!\n"; cerr << " Could not open the file:\n"; cerr << " \"" << filename << "\"\n"; return column_num; } // // Read one line, but skip blank lines and comment lines. // got_one = false; for ( ; ; ) { input.getline ( text, sizeof ( text ) ); if ( input.eof ( ) ) { break; } if ( s_len_trim ( text ) == 0 ) { continue; } if ( text[0] == '#' ) { continue; } got_one = true; break; } if ( !got_one ) { input.close ( ); input.open ( filename.c_str ( ) ); for ( ; ; ) { input.getline ( text, sizeof ( text ) ); if ( input.eof ( ) ) { break; } if ( s_len_trim ( text ) == 0 ) { continue; } got_one = true; break; } } input.close ( ); if ( !got_one ) { cerr << "\n"; cerr << "FILE_COLUMN_COUNT - Warning!\n"; cerr << " The file does not seem to contain any data.\n"; return -1; } column_num = s_word_count ( text ); return column_num; } //****************************************************************************80 int file_row_count ( string filename ) //****************************************************************************80 // // Purpose: // // FILE_ROW_COUNT counts the number of row records in a file. // // Discussion: // // It does not count lines that are blank, or that begin with a // comment symbol '#'. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 30 January 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string FILENAME, the name of the input file. // // Output, int FILE_ROW_COUNT, the number of rows found. // { int bad_num; int comment_num; ifstream input; int i; int record_num; int row_num; char text[255]; row_num = 0; comment_num = 0; record_num = 0; bad_num = 0; input.open ( filename.c_str ( ) ); if ( !input ) { cerr << "\n"; cerr << "FILE_ROW_COUNT - Fatal error!\n"; cerr << " Could not open the file: \"" << filename << "\"\n"; exit ( 1 ); } for ( ; ; ) { input.getline ( text, sizeof ( text ) ); if ( input.eof ( ) ) { break; } record_num = record_num + 1; if ( text[0] == '#' ) { comment_num = comment_num + 1; continue; } if ( s_len_trim ( text ) == 0 ) { comment_num = comment_num + 1; continue; } row_num = row_num + 1; } input.close ( ); return row_num; } //****************************************************************************80 int i4_max ( int i1, int i2 ) //****************************************************************************80 // // Purpose: // // I4_MAX returns the maximum of two I4's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 October 1998 // // Author: // // John Burkardt // // Parameters: // // Input, int I1, I2, are two integers to be compared. // // Output, int I4_MAX, the larger of I1 and I2. // { int value; if ( i2 < i1 ) { value = i1; } else { value = i2; } return value; } //****************************************************************************80 int i4_min ( int i1, int i2 ) //****************************************************************************80 // // Purpose: // // I4_MIN returns the minimum of two I4's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 October 1998 // // Author: // // John Burkardt // // Parameters: // // Input, int I1, I2, two integers to be compared. // // Output, int I4_MIN, the smaller of I1 and I2. // { int value; if ( i1 < i2 ) { value = i1; } else { value = i2; } return value; } //****************************************************************************80 int *i4mat_data_read ( string input_filename, int m, int n ) //****************************************************************************80 // // Purpose: // // I4MAT_DATA_READ reads data from an I4MAT file. // // Discussion: // // The file is assumed to contain one record per line. // // Records beginning with '#' are comments, and are ignored. // Blank lines are also ignored. // // Each line that is not ignored is assumed to contain exactly (or at least) // M real numbers, representing the coordinates of a point. // // There are assumed to be exactly (or at least) N such records. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 23 February 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string INPUT_FILENAME, the name of the input file. // // Input, int M, the number of spatial dimensions. // // Input, int N, the number of points. The program // will stop reading data once N values have been read. // // Output, int I4MAT_DATA_READ[M*N], the table data. // { bool error; ifstream input; int i; int j; string line; int *table; int *x; input.open ( input_filename.c_str ( ) ); if ( !input ) { cerr << "\n"; cerr << "I4MAT_DATA_READ - Fatal error!\n"; cerr << " Could not open the input file: \"" << input_filename << "\"\n"; return NULL; } table = new int[m*n]; x = new int[m]; j = 0; while ( j < n ) { getline ( input, line ); if ( input.eof ( ) ) { break; } if ( line[0] == '#' || s_len_trim ( line ) == 0 ) { continue; } error = s_to_i4vec ( line, m, x ); if ( error ) { continue; } for ( i = 0; i < m; i++ ) { table[i+j*m] = x[i]; } j = j + 1; } input.close ( ); delete [] x; return table; } //****************************************************************************80 void i4mat_header_read ( string input_filename, int *m, int *n ) //****************************************************************************80 // // Purpose: // // I4MAT_HEADER_READ reads the header from an I4MAT file. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 23 February 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string INPUT_FILENAME, the name of the input file. // // Output, int *M, the number of spatial dimensions. // // Output, int *N, the number of points // { *m = file_column_count ( input_filename ); if ( *m <= 0 ) { cerr << "\n"; cerr << "I4MAT_HEADER_READ - Fatal error!\n"; cerr << " FILE_COLUMN_COUNT failed.\n"; *n = -1; return; } *n = file_row_count ( input_filename ); if ( *n <= 0 ) { cerr << "\n"; cerr << "I4MAT_HEADER_READ - Fatal error!\n"; cerr << " FILE_ROW_COUNT failed.\n"; return; } return; } //****************************************************************************80 void i4mat_transpose_print ( int m, int n, int a[], string title ) //****************************************************************************80 // // Purpose: // // I4MAT_TRANSPOSE_PRINT prints an I4MAT, transposed. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 31 January 2005 // // Author: // // John Burkardt // // Parameters: // // Input, int M, the number of rows in A. // // Input, int N, the number of columns in A. // // Input, int A[M*N], the M by N matrix. // // Input, string TITLE, a title to be printed. // { int i; int j; int jhi; int jlo; i4mat_transpose_print_some ( m, n, a, 1, 1, m, n, title ); return; } //****************************************************************************80 void i4mat_transpose_print_some ( int m, int n, int a[], int ilo, int jlo, int ihi, int jhi, string title ) //****************************************************************************80 // // Purpose: // // I4MAT_TRANSPOSE_PRINT_SOME prints some of an I4MAT, transposed. // // Discussion: // // An I4MAT is an MxN array of I4's, stored by (I,J) -> [I+J*M]. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 June 2005 // // Author: // // John Burkardt // // Parameters: // // Input, int M, the number of rows of the matrix. // M must be positive. // // Input, int N, the number of columns of the matrix. // N must be positive. // // Input, int A[M*N], the matrix. // // Input, int ILO, JLO, IHI, JHI, designate the first row and // column, and the last row and column to be printed. // // Input, string TITLE, a title for the matrix. // { # define INCX 10 int i; int i2hi; int i2lo; int j; int j2hi; int j2lo; if ( 0 < s_len_trim ( title ) ) { cout << "\n"; cout << title << "\n"; } // // Print the columns of the matrix, in strips of INCX. // for ( i2lo = ilo; i2lo <= ihi; i2lo = i2lo + INCX ) { i2hi = i2lo + INCX - 1; i2hi = i4_min ( i2hi, m ); i2hi = i4_min ( i2hi, ihi ); cout << "\n"; // // For each row I in the current range... // // Write the header. // cout << " Row: "; for ( i = i2lo; i <= i2hi; i++ ) { cout << setw(6) << i << " "; } cout << "\n"; cout << " Col\n"; cout << "\n"; // // Determine the range of the rows in this strip. // j2lo = i4_max ( jlo, 1 ); j2hi = i4_min ( jhi, n ); for ( j = j2lo; j <= j2hi; j++ ) { // // Print out (up to INCX) entries in column J, that lie in the current strip. // cout << setw(5) << j << " "; for ( i = i2lo; i <= i2hi; i++ ) { cout << setw(6) << a[i-1+(j-1)*m] << " "; } cout << "\n"; } } return; # undef INCX } //****************************************************************************80 void mesh_base_zero ( int node_num, int element_order, int element_num, int element_node[] ) //****************************************************************************80 // // Purpose: // // MESH_BASE_ZERO ensures that the element definition is zero-based. // // Discussion: // // The ELEMENT_NODE array contains nodes indices that form elements. // The convention for node indexing might start at 0 or at 1. // Since a C++ program will naturally assume a 0-based indexing, it is // necessary to check a given element definition and, if it is actually // 1-based, to convert it. // // This function attempts to detect 1-based node indexing and correct it. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 02 October 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int NODE_NUM, the number of nodes. // // Input, int ELEMENT_ORDER, the order of the elements. // // Input, int ELEMENT_NUM, the number of elements. // // Input/output, int ELEMENT_NODE[ELEMENT_ORDER*ELEMENT_NUM], the element // definitions. // { int element; int node; int node_max; int node_min; int order; node_min = node_num + 1; node_max = -1; for ( element = 0; element < element_num; element++ ) { for ( order = 0; order < element_order; order++ ) { node = element_node[order+element*element_order]; node_min = i4_min ( node_min, node ); node_max = i4_max ( node_max, node ); } } if ( node_min == 1 && node_max == node_num ) { cout << "\n"; cout << "MESH_BASE_ZERO:\n"; cout << " The element indexing appears to be 1-based!\n"; cout << " This will be converted to 0-based.\n"; for ( element = 0; element < element_num; element++ ) { for ( order = 0; order < element_order; order++ ) { element_node[order+element*element_order] = element_node[order+element*element_order] - 1; } } } else if ( node_min == 0 && node_max == node_num - 1 ) { cout << "\n"; cout << "MESH_BASE_ZERO:\n"; cout << " The element indexing appears to be 0-based!\n"; cout << " No conversion is necessary.\n"; } else { cout << "\n"; cout << "MESH_BASE_ZERO - Warning!\n"; cout << " The element indexing is not of a recognized type.\n"; cout << " NODE_MIN = " << node_min << "\n"; cout << " NODE_MAX = " << node_max << "\n"; cout << " NODE_NUM = " << node_num << "\n"; } return; } //****************************************************************************80 void q_measure ( int n, double z[], int triangle_order, int triangle_num, int triangle_node[], double *q_min, double *q_max, double *q_ave, double *q_area ) //****************************************************************************80 // // Purpose: // // Q_MEASURE determines the triangulated pointset quality measure Q. // // Discussion: // // The Q measure evaluates the uniformity of the shapes of the triangles // defined by a triangulated pointset. // // For a single triangle T, the value of Q(T) is defined as follows: // // TAU_IN = radius of the inscribed circle, // TAU_OUT = radius of the circumscribed circle, // // Q(T) = 2 * TAU_IN / TAU_OUT // = ( B + C - A ) * ( C + A - B ) * ( A + B - C ) / ( A * B * C ) // // where A, B and C are the lengths of the sides of the triangle T. // // The Q measure computes the value of Q(T) for every triangle T in the // triangulation, and then computes the minimum of this // set of values: // // Q_MEASURE = min ( all T in triangulation ) Q(T) // // In an ideally regular mesh, all triangles would have the same // equilateral shape, for which Q = 1. A good mesh would have // 0.5 < Q. // // Given the 2D coordinates of a set of N nodes, stored as Z(1:2,1:N), // a triangulation is a list of TRIANGLE_NUM triples of node indices that form // triangles. Generally, a maximal triangulation is expected, namely, // a triangulation whose image is a planar graph, but for which the // addition of any new triangle would mean the graph was no longer planar. // A Delaunay triangulation is a maximal triangulation which maximizes // the minimum angle that occurs in any triangle. // // The code has been modified to 'allow' 6-node triangulations. // However, no effort is made to actually process the midside nodes. // Only information from the vertices is used. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 21 June 2009 // // Author: // // John Burkardt // // Reference: // // Max Gunzburger and John Burkardt, // Uniformity Measures for Point Samples in Hypercubes. // // Per-Olof Persson and Gilbert Strang, // A Simple Mesh Generator in MATLAB, // SIAM Review, // Volume 46, Number 2, pages 329-345, June 2004. // // Parameters: // // Input, int N, the number of points. // // Input, double Z[2*N], the points. // // Input, int TRIANGLE_ORDER, the order of the triangles. // // Input, int TRIANGLE_NUM, the number of triangles. // // Input, int TRIANGLE_NODE[TRIANGLE_ORDER*TRIANGLE_NUM], // the triangulation. // // Output, double *Q_MIN, *Q_MAX, the minimum and maximum values // of Q over all triangles. // // Output, double *Q_AVE, the average value of Q. // // Output, double *Q_AREA, the average value of Q, weighted by // the area of each triangle. // { int a_index; double ab_length; double area; double area_total; int b_index; double bc_length; int c_index; double ca_length; double q; int triangle; double x1; double x2; double x3; double y1; double y2; double y3; *q_min = r8_huge ( ); *q_max = - r8_huge ( ); *q_ave = 0.0; *q_area = 0.0; area_total = 0.0; for ( triangle = 0; triangle < triangle_num; triangle++ ) { a_index = triangle_node[0+triangle*triangle_order]; b_index = triangle_node[1+triangle*triangle_order]; c_index = triangle_node[2+triangle*triangle_order]; ab_length = sqrt ( pow ( z[0+(a_index-1)*2] - z[0+(b_index-1)*2], 2 ) + pow ( z[1+(a_index-1)*2] - z[1+(b_index-1)*2], 2 ) ); bc_length = sqrt ( pow ( z[0+(b_index-1)*2] - z[0+(c_index-1)*2], 2 ) + pow ( z[1+(b_index-1)*2] - z[1+(c_index-1)*2], 2 ) ); ca_length = sqrt ( pow ( z[0+(c_index-1)*2] - z[0+(a_index-1)*2], 2 ) + pow ( z[1+(c_index-1)*2] - z[1+(a_index-1)*2], 2 ) ); q = ( bc_length + ca_length - ab_length ) * ( ca_length + ab_length - bc_length ) * ( ab_length + bc_length - ca_length ) / ( ab_length * bc_length * ca_length ); x1 = z[0+(triangle_node[0+triangle*triangle_order]-1)*2]; y1 = z[1+(triangle_node[0+triangle*triangle_order]-1)*2]; x2 = z[0+(triangle_node[1+triangle*triangle_order]-1)*2]; y2 = z[1+(triangle_node[1+triangle*triangle_order]-1)*2]; x3 = z[0+(triangle_node[2+triangle*triangle_order]-1)*2]; y3 = z[1+(triangle_node[2+triangle*triangle_order]-1)*2]; area = 0.5 * r8_abs ( x1 * ( y2 - y3 ) + x2 * ( y3 - y1 ) + x3 * ( y1 - y2 ) ); *q_min = min ( *q_min, q ); *q_max = max ( *q_max, q ); *q_ave = *q_ave + q; *q_area = *q_area + q * area; area_total = area_total + area; } *q_ave = *q_ave / ( double ) ( triangle_num ); if ( 0.0 < area_total ) { *q_area = *q_area / area_total; } else { *q_area = 0.0; } return; } //****************************************************************************80 double r8_abs ( double x ) //****************************************************************************80 // // Purpose: // // R8_ABS returns the absolute value of an R8. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 November 2006 // // Author: // // John Burkardt // // Parameters: // // Input, double X, the quantity whose absolute value is desired. // // Output, double R8_ABS, the absolute value of X. // { double value; if ( 0.0 <= x ) { value = x; } else { value = - x; } return value; } //****************************************************************************80 double r8_huge ( ) //****************************************************************************80 // // Purpose: // // R8_HUGE returns a "huge" R8. // // Discussion: // // The value returned by this function is NOT required to be the // maximum representable R8. This value varies from machine to machine, // from compiler to compiler, and may cause problems when being printed. // We simply want a "very large" but non-infinite number. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 06 October 2007 // // Author: // // John Burkardt // // Parameters: // // Output, double R8_HUGE, a "huge" R8 value. // { double value; value = 1.0E+30; return value; } //****************************************************************************80 double r8_max ( double x, double y ) //****************************************************************************80 // // Purpose: // // R8_MAX returns the maximum of two R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 18 August 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double X, Y, the quantities to compare. // // Output, double R8_MAX, the maximum of X and Y. // { double value; if ( y < x ) { value = x; } else { value = y; } return value; } //****************************************************************************80 double r8_min ( double x, double y ) //****************************************************************************80 // // Purpose: // // R8_MIN returns the minimum of two R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 31 August 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double X, Y, the quantities to compare. // // Output, double R8_MIN, the minimum of X and Y. // { double value; if ( y < x ) { value = y; } else { value = x; } return value; } //****************************************************************************80 double *r8mat_data_read ( string input_filename, int m, int n ) //****************************************************************************80 // // Purpose: // // R8MAT_DATA_READ reads the data from an R8MAT file. // // Discussion: // // The file is assumed to contain one record per line. // // Records beginning with '#' are comments, and are ignored. // Blank lines are also ignored. // // Each line that is not ignored is assumed to contain exactly (or at least) // M real numbers, representing the coordinates of a point. // // There are assumed to be exactly (or at least) N such records. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 23 February 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string INPUT_FILENAME, the name of the input file. // // Input, int M, the number of spatial dimensions. // // Input, int N, the number of points. The program // will stop reading data once N values have been read. // // Output, double R8MAT_DATA_READ[M*N], the table data. // { bool error; ifstream input; int i; int j; string line; double *table; double *x; input.open ( input_filename.c_str ( ) ); if ( !input ) { cerr << "\n"; cerr << "R8MAT_DATA_READ - Fatal error!\n"; cerr << " Could not open the input file: \"" << input_filename << "\"\n"; return NULL; } table = new double[m*n]; x = new double[m]; j = 0; while ( j < n ) { getline ( input, line ); if ( input.eof ( ) ) { break; } if ( line[0] == '#' || s_len_trim ( line ) == 0 ) { continue; } error = s_to_r8vec ( line, m, x ); if ( error ) { continue; } for ( i = 0; i < m; i++ ) { table[i+j*m] = x[i]; } j = j + 1; } input.close ( ); delete [] x; return table; } //****************************************************************************80 void r8mat_header_read ( string input_filename, int *m, int *n ) //****************************************************************************80 // // Purpose: // // R8MAT_HEADER_READ reads the header from an R8MAT file. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 23 February 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string INPUT_FILENAME, the name of the input file. // // Output, int *M, the number of spatial dimensions. // // Output, int *N, the number of points. // { *m = file_column_count ( input_filename ); if ( *m <= 0 ) { cerr << "\n"; cerr << "R8MAT_HEADER_READ - Fatal error!\n"; cerr << " FILE_COLUMN_COUNT failed.\n"; *n = -1; return; } *n = file_row_count ( input_filename ); if ( *n <= 0 ) { cerr << "\n"; cerr << "R8MAT_HEADER_READ - Fatal error!\n"; cerr << " FILE_ROW_COUNT failed.\n"; return; } return; } //****************************************************************************80 void r8mat_transpose_print ( int m, int n, double a[], string title ) //****************************************************************************80 // // Purpose: // // R8MAT_TRANSPOSE_PRINT prints an R8MAT, transposed. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 August 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int M, N, the number of rows and columns. // // Input, double A[M*N], an M by N matrix to be printed. // // Input, string TITLE, an optional title. // { r8mat_transpose_print_some ( m, n, a, 1, 1, m, n, title ); return; } //****************************************************************************80 void r8mat_transpose_print_some ( int m, int n, double a[], int ilo, int jlo, int ihi, int jhi, string title ) //****************************************************************************80 // // Purpose: // // R8MAT_TRANSPOSE_PRINT_SOME prints some of an R8MAT, transposed. // // Discussion: // // An R8MAT is a doubly dimensioned array of R8 values, stored as a vector // in column-major order. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 August 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int M, N, the number of rows and columns. // // Input, double A[M*N], an M by N matrix to be printed. // // Input, int ILO, JLO, the first row and column to print. // // Input, int IHI, JHI, the last row and column to print. // // Input, string TITLE, an optional title. // { # define INCX 5 int i; int i2; int i2hi; int i2lo; int inc; int j; int j2hi; int j2lo; if ( 0 < s_len_trim ( title ) ) { cout << "\n"; cout << title << "\n"; } for ( i2lo = i4_max ( ilo, 1 ); i2lo <= i4_min ( ihi, m ); i2lo = i2lo + INCX ) { i2hi = i2lo + INCX - 1; i2hi = i4_min ( i2hi, m ); i2hi = i4_min ( i2hi, ihi ); inc = i2hi + 1 - i2lo; cout << "\n"; cout << " Row: "; for ( i = i2lo; i <= i2hi; i++ ) { cout << setw(7) << i << " "; } cout << "\n"; cout << " Col\n"; cout << "\n"; j2lo = i4_max ( jlo, 1 ); j2hi = i4_min ( jhi, n ); for ( j = j2lo; j <= j2hi; j++ ) { cout << setw(5) << j << " "; for ( i2 = 1; i2 <= inc; i2++ ) { i = i2lo - 1 + i2; cout << setw(14) << a[(i-1)+(j-1)*m]; } cout << "\n"; } } return; # undef INCX } //****************************************************************************80 int s_len_trim ( string s ) //****************************************************************************80 // // Purpose: // // S_LEN_TRIM returns the length of a string to the last nonblank. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, a string. // // Output, int S_LEN_TRIM, the length of the string to the last nonblank. // If S_LEN_TRIM is 0, then the string is entirely blank. // { int n; n = s.length ( ); while ( 0 < n ) { if ( s[n-1] != ' ' ) { return n; } n = n - 1; } return n; } //****************************************************************************80 int s_to_i4 ( string s, int *last, bool *error ) //****************************************************************************80 // // Purpose: // // S_TO_I4 reads an I4 from a string. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, a string to be examined. // // Output, int *LAST, the last character of S used to make IVAL. // // Output, bool *ERROR is TRUE if an error occurred. // // Output, int *S_TO_I4, the integer value read from the string. // If the string is blank, then IVAL will be returned 0. // { char c; int i; int isgn; int istate; int ival; *error = false; istate = 0; isgn = 1; i = 0; ival = 0; for ( ; ; ) { c = s[i]; i = i + 1; // // Haven't read anything. // if ( istate == 0 ) { if ( c == ' ' ) { } else if ( c == '-' ) { istate = 1; isgn = -1; } else if ( c == '+' ) { istate = 1; isgn = + 1; } else if ( '0' <= c && c <= '9' ) { istate = 2; ival = c - '0'; } else { *error = true; return ival; } } // // Have read the sign, expecting digits. // else if ( istate == 1 ) { if ( c == ' ' ) { } else if ( '0' <= c && c <= '9' ) { istate = 2; ival = c - '0'; } else { *error = true; return ival; } } // // Have read at least one digit, expecting more. // else if ( istate == 2 ) { if ( '0' <= c && c <= '9' ) { ival = 10 * (ival) + c - '0'; } else { ival = isgn * ival; *last = i - 1; return ival; } } } // // If we read all the characters in the string, see if we're OK. // if ( istate == 2 ) { ival = isgn * ival; *last = s_len_trim ( s ); } else { *error = true; *last = 0; } return ival; } //****************************************************************************80 bool s_to_i4vec ( string s, int n, int ivec[] ) //****************************************************************************80 // // Purpose: // // S_TO_I4VEC reads an I4VEC from a string. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, the string to be read. // // Input, int N, the number of values expected. // // Output, int IVEC[N], the values read from the string. // // Output, bool S_TO_I4VEC, is TRUE if an error occurred. // { int begin; bool error; int i; int lchar; int length; begin = 0; length = s.length ( ); error = 0; for ( i = 0; i < n; i++ ) { ivec[i] = s_to_i4 ( s.substr(begin,length), &lchar, &error ); if ( error ) { return error; } begin = begin + lchar; length = length - lchar; } return error; } //****************************************************************************80 double s_to_r8 ( string s, int *lchar, bool *error ) //****************************************************************************80 // // Purpose: // // S_TO_R8 reads an R8 from a string. // // Discussion: // // This routine will read as many characters as possible until it reaches // the end of the string, or encounters a character which cannot be // part of the real number. // // Legal input is: // // 1 blanks, // 2 '+' or '-' sign, // 2.5 spaces // 3 integer part, // 4 decimal point, // 5 fraction part, // 6 'E' or 'e' or 'D' or 'd', exponent marker, // 7 exponent sign, // 8 exponent integer part, // 9 exponent decimal point, // 10 exponent fraction part, // 11 blanks, // 12 final comma or semicolon. // // with most quantities optional. // // Example: // // S R // // '1' 1.0 // ' 1 ' 1.0 // '1A' 1.0 // '12,34,56' 12.0 // ' 34 7' 34.0 // '-1E2ABCD' -100.0 // '-1X2ABCD' -1.0 // ' 2E-1' 0.2 // '23.45' 23.45 // '-4.2E+2' -420.0 // '17d2' 1700.0 // '-14e-2' -0.14 // 'e2' 100.0 // '-12.73e-9.23' -12.73 * 10.0**(-9.23) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, the string containing the // data to be read. Reading will begin at position 1 and // terminate at the end of the string, or when no more // characters can be read to form a legal real. Blanks, // commas, or other nonnumeric data will, in particular, // cause the conversion to halt. // // Output, int *LCHAR, the number of characters read from // the string to form the number, including any terminating // characters such as a trailing comma or blanks. // // Output, bool *ERROR, is true if an error occurred. // // Output, double S_TO_R8, the real value that was read from the string. // { char c; int ihave; int isgn; int iterm; int jbot; int jsgn; int jtop; int nchar; int ndig; double r; double rbot; double rexp; double rtop; char TAB = 9; nchar = s_len_trim ( s ); *error = false; r = 0.0; *lchar = -1; isgn = 1; rtop = 0.0; rbot = 1.0; jsgn = 1; jtop = 0; jbot = 1; ihave = 1; iterm = 0; for ( ; ; ) { c = s[*lchar+1]; *lchar = *lchar + 1; // // Blank or TAB character. // if ( c == ' ' || c == TAB ) { if ( ihave == 2 ) { } else if ( ihave == 6 || ihave == 7 ) { iterm = 1; } else if ( 1 < ihave ) { ihave = 11; } } // // Comma. // else if ( c == ',' || c == ';' ) { if ( ihave != 1 ) { iterm = 1; ihave = 12; *lchar = *lchar + 1; } } // // Minus sign. // else if ( c == '-' ) { if ( ihave == 1 ) { ihave = 2; isgn = -1; } else if ( ihave == 6 ) { ihave = 7; jsgn = -1; } else { iterm = 1; } } // // Plus sign. // else if ( c == '+' ) { if ( ihave == 1 ) { ihave = 2; } else if ( ihave == 6 ) { ihave = 7; } else { iterm = 1; } } // // Decimal point. // else if ( c == '.' ) { if ( ihave < 4 ) { ihave = 4; } else if ( 6 <= ihave && ihave <= 8 ) { ihave = 9; } else { iterm = 1; } } // // Exponent marker. // else if ( ch_eqi ( c, 'E' ) || ch_eqi ( c, 'D' ) ) { if ( ihave < 6 ) { ihave = 6; } else { iterm = 1; } } // // Digit. // else if ( ihave < 11 && '0' <= c && c <= '9' ) { if ( ihave <= 2 ) { ihave = 3; } else if ( ihave == 4 ) { ihave = 5; } else if ( ihave == 6 || ihave == 7 ) { ihave = 8; } else if ( ihave == 9 ) { ihave = 10; } ndig = ch_to_digit ( c ); if ( ihave == 3 ) { rtop = 10.0 * rtop + ( double ) ndig; } else if ( ihave == 5 ) { rtop = 10.0 * rtop + ( double ) ndig; rbot = 10.0 * rbot; } else if ( ihave == 8 ) { jtop = 10 * jtop + ndig; } else if ( ihave == 10 ) { jtop = 10 * jtop + ndig; jbot = 10 * jbot; } } // // Anything else is regarded as a terminator. // else { iterm = 1; } // // If we haven't seen a terminator, and we haven't examined the // entire string, go get the next character. // if ( iterm == 1 || nchar <= *lchar + 1 ) { break; } } // // If we haven't seen a terminator, and we have examined the // entire string, then we're done, and LCHAR is equal to NCHAR. // if ( iterm != 1 && (*lchar) + 1 == nchar ) { *lchar = nchar; } // // Number seems to have terminated. Have we got a legal number? // Not if we terminated in states 1, 2, 6 or 7! // if ( ihave == 1 || ihave == 2 || ihave == 6 || ihave == 7 ) { *error = true; return r; } // // Number seems OK. Form it. // if ( jtop == 0 ) { rexp = 1.0; } else { if ( jbot == 1 ) { rexp = pow ( 10.0, jsgn * jtop ); } else { rexp = jsgn * jtop; rexp = rexp / jbot; rexp = pow ( 10.0, rexp ); } } r = isgn * rexp * rtop / rbot; return r; } //****************************************************************************80 bool s_to_r8vec ( string s, int n, double rvec[] ) //****************************************************************************80 // // Purpose: // // S_TO_R8VEC reads an R8VEC from a string. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, the string to be read. // // Input, int N, the number of values expected. // // Output, double RVEC[N], the values read from the string. // // Output, bool S_TO_R8VEC, is true if an error occurred. // { int begin; bool error; int i; int lchar; int length; begin = 0; length = s.length ( ); error = 0; for ( i = 0; i < n; i++ ) { rvec[i] = s_to_r8 ( s.substr(begin,length), &lchar, &error ); if ( error ) { return error; } begin = begin + lchar; length = length - lchar; } return error; } //****************************************************************************80 int s_word_count ( string s ) //****************************************************************************80 // // Purpose: // // S_WORD_COUNT counts the number of "words" in a string. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 July 2009 // // Author: // // John Burkardt // // Parameters: // // Input, string S, the string to be examined. // // Output, int S_WORD_COUNT, the number of "words" in the string. // Words are presumed to be separated by one or more blanks. // { bool blank; int char_count; int i; int word_count; word_count = 0; blank = true; char_count = s.length ( ); for ( i = 0; i < char_count; i++ ) { if ( isspace ( s[i] ) ) { blank = true; } else if ( blank ) { word_count = word_count + 1; blank = false; } } return word_count; } //****************************************************************************80 void timestamp ( ) //****************************************************************************80 // // Purpose: // // TIMESTAMP prints the current YMDHMS date as a time stamp. // // Example: // // May 31 2001 09:45:54 AM // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 02 October 2003 // // Author: // // John Burkardt // // Parameters: // // None // { # define TIME_SIZE 40 static char time_buffer[TIME_SIZE]; const struct tm *tm; size_t len; time_t now; now = time ( NULL ); tm = localtime ( &now ); len = strftime ( time_buffer, TIME_SIZE, "%d %B %Y %I:%M:%S %p", tm ); cout << time_buffer << "\n"; return; # undef TIME_SIZE }