WEDGE_FELIPPA_RULE is a C++ library which generates quadrature rules to estimate integrals over the interior of the unit wedge in 3D.
The interior of the unit wedge in 3D is defined by the constraints:
0 <= X 0 <= Y X + Y <= 1 -1 <= Z <= +1
The computer code and data files described and made available on this web page are distributed under the GNU LGPL license.
WEDGE_FELIPPA_RULE is available in a C version and a C++ version and a FORTRAN90 version and a FORTRAN77 version and a MATLAB version.
CUBE_FELIPPA_RULE, a C++ library which returns the points and weights of a Felippa quadrature rule over the interior of a cube in 3D.
DISK_RULE, a C++ library which computes quadrature rules over the interior of the unit disk in 2D.
PYRAMID_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a pyramid in 3D.
PYRAMID_RULE, a C++ program which computes a quadrature rule over the interior of the unit pyramid in 3D.
SIMPLEX_GM_RULE, a C++ library which defines Grundmann-Moeller quadrature rules over the interior of the simplex in M dimensions.
SQUARE_FELIPPA_RULE, a C++ library which returns the points and weights of a Felippa quadrature rule over the interior of a square in 2D.
STROUD, a C++ library which defines quadrature rules for a variety of unusual areas, surfaces and volumes in 2D, 3D and N-dimensions.
TETRAHEDRON_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a tetrahedron in 3D.
TETRAHEDRON_KEAST_RULE, a C++ library which defines ten quadrature rules, with exactness degrees 0 through 8, over the interior of a tetrahedron in 3D.
TETRAHEDRON_NCC_RULE, a C++ library which defines Newton-Cotes closed quadrature rules over the interior of a tetrahedron in 3D.
TETRAHEDRON_NCO_RULE, a C++ library which defines Newton-Cotes open quadrature rules over the interior of a tetrahedron in 3D.
TRIANGLE_DUNAVANT_RULE, a C++ library which defines Dunavant rules for quadrature over the interior of a triangle in 2D.
TRIANGLE_FEKETE_RULE, a C++ library which defines Fekete rules for interpolation or quadrature over the interior of a triangle in 2D.
TRIANGLE_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a triangle in 2D.
TRIANGLE_LYNESS_RULE, a C++ library which returns Lyness-Jespersen quadrature rules over the interior of a triangle in 2D.
TRIANGLE_NCC_RULE, a C++ library which defines Newton-Cotes Closed (NCC) quadrature rules over the interior of a triangle in 2D.
TRIANGLE_NCO_RULE, a C++ library which defines Newton-Cotes Open (NCO) quadrature rules over the interior of a triangle in 2D.
TRIANGLE_WANDZURA_RULE, a C++ library which defines Wandzura rules for quadrature over the interior of a triangle in 2D.
WEDGE_EXACTNESS, a C++ program which investigates the monomial exactness of a quadrature rule over the interior of the unit wedge in 3D.
WEDGE_GRID, a C++ library which computes a grid of points over the interior of the unit wedge in 3D.
WEDGE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit wedge in 3D.
WEDGE_MONTE_CARLO, a C++ library which uses the Monte Carlo method to estimate the value of an integral over the interior of a wedge in 3D.
You can go up one level to the C++ source codes.