Glue ==== .. image:: https://badge.fury.io/py/glue.png :target: http://badge.fury.io/py/glue .. image:: https://travis-ci.org/jorgebastida/glue.png?branch=master :target: https://travis-ci.org/jorgebastida/glue .. image:: https://coveralls.io/repos/jorgebastida/glue/badge.png?branch=master :target: https://coveralls.io/r/jorgebastida/glue?branch=master .. image:: https://pypip.in/d/glue/badge.png :target: https://crate.io/packages/glue/ Glue is a simple command line tool to generate sprites:: $ glue source output * The latest documentation is available at: http://glue.readthedocs.org * Installation instructions: http://glue.readthedocs.org/en/latest/installation.html * Glue-users mailing list: https://groups.google.com/forum/#!forum/glue-users Features -------- * Automatic Sprite (Image + Metadata) creation including: - css (less, scss) - cocos2d - json (array, hash) - CAAT * Automatic multi-dpi `retina `_ sprite creation. * Support for multi-sprite projects. * Create sprites from multiple folders (recursively). * Multiple `algorithms `_ available. * Automatic `crop of unnecessary transparent borders `_ around source images. * Configurable `paddings and margin per image, sprite or project `_. * Watch option to keep glue running watching for file changes. * Project-, Sprite- and Image-level configuration via static config files. * Customizable `output `_ using jinja templates. * CSS: Optional .less/.scss output format. * CSS: Configurable `cache busting for sprite images `_. * CSS: Customizable `class names `_. * Python ``2.6``, ``2.7`` and ``3.3+`` supported. * Really `well tested `_. Example ------- Using the gorgeous `famfamfam icons `_ (4.2Mb) you will get the following ``icons.png`` (401Kb). .. image:: https://github.com/jorgebastida/glue/raw/master/docs/img/famfamfam1.png And also an ``icons.css`` with all the necessary CSS classes for this sprite:: .sprite-icons-zoom_out{ background:url('icons.png'); top:0; left:0; no-repeat;} .sprite-icons-zoom_in{ background:url('icons.png'); top:0; left:-16; no-repeat;} .sprite-icons-zoom{ background:url('icons.png'); top:-16; left:0; no-repeat;} .sprite-icons-xhtml_valid{ background:url('icons.png'); top:-16; left:-16; no-repeat;} ... Do you want to know more? Visit the quickstart guide: http://glue.readthedocs.org/en/latest/quickstart.html Contribute ----------- * Fork the repository on GitHub to start making your changes to the master branch (or branch off of it). * Write a test which shows that the bug was fixed or that the feature works as expected. - Use ``python setup.py test`` * Send a pull request and bug the maintainer until it gets merged and published. :) Make sure to add yourself to AUTHORS. Is your company using glue? --------------------------- We are creating a list of companies using glue in production. If your company use ``glue``, please send `me `_ an email or send me a message to `@jorgebastida `_ . I would really appreciate it. We need your help ------------------ There are several features that ``glue`` users would love to have... but they require a substancial amount of work and dedication, so we are looking for feature-sponsors! If you want to lead the development/testing of any of the following features, please contact `Jorge Bastida `_. Here you have some examples: * Windows support (I'm not a Windows user, ``glue`` needs somebody who care about how ``glue`` works on Windows and write down some installation instructions). * Cocos2d Format (Already exists, but we need somebody to give it some love). * New Formats (After 0.9, ``glue`` is ready to accept new output formats - If you want to create a new format, contact me). * Binary packaging for OSX and Windows (For some users it would be really cool if they were able to download an already packaged binary version).