import Node from './node'; import Camera from './camera'; import Renderer from './renderer'; export default class Scene extends Node { constructor(canvas) { super(); this.camera = null; this.renderer = new Renderer(canvas); } useCamera(camera) { this.camera = camera; } render() { this.renderer.render(this, this.camera); } setSize(width, height) { this.renderer.setSize(width, height); } }