//Thanks to Morilli (Moritz Bender) for this BML fix! game label: Mega Man X3 - Zero Project region: NTSC board: HITACHI-LOROM-RAM memory type: ROM size: 0x400000 content: Program memory type: RAM size: 0x2000 content: Save memory type: ROM size: 0xc00 content: Data manufacturer: Hitachi architecture: HG51BS169 identifier: Cx4 memory type: RAM size: 0xc00 content: Data manufacturer: Hitachi architecture: HG51BS169 identifier: Cx4 volatile oscillator frequency: 20000000 board: HITACHI-LOROM-RAM processor architecture=HG51BS169 map address=00-3f,80-bf:6c00-6fff,7c00-7fff memory type=ROM content=Program map address=00-7d,80-ff:8000-ffff mask=0x8000 memory type=RAM content=Save map address=70-7d,f0-ff:0000-7fff mask=0x8000 memory type=ROM content=Data architecture=HG51BS169 memory type=RAM content=Data architecture=HG51BS169 map address=00-3f,80-bf:6000-6bff,7000-7bff mask=0xf000 oscillator