# godot-tools-dsh-plugin Standard **bundle** package for [DeepSeek Harness](https://github.com/deepseek-ai/deepseek-harness): native agent tools that drive a local **Godot 4.x** executable (headless CLI + editor launcher). No MCP server, no network, no runtime npm installs. > 旧的手动安装版(out-of-tree DIY 形态)在 [jxb01/godot-tools-dsh](https://github.com/jxb01/godot-tools-dsh)。本仓库是标准 `dsh.bundle` 形态,可一键安装/卸载。 ## Tools | Tool | What it does | |---|---| | `godot_check` | Validate a Godot project headless (import + first frame) | | `godot_import` | Re-import all assets headless | | `godot_run_scene` | Run a scene headless for N frames | | `godot_run_script` | Run a GDScript headless (SceneTree/MainLoop); captures print() and exit code | | `godot_list_assets` | Recursively list `.tscn` / `.gd` / `.tres` | | `godot_open_editor` | Launch the Godot editor GUI (detached) | | `godot_toggle` | Live enable/disable of the `godot_*` tools in-session, no restart | ## Install (one command) From a git host (no build script needed — pure JS, ships sources that load directly): ```sh dsh plugin --profile web add github:jxb01/godot-tools-dsh-plugin ``` Or from a local checkout: ```sh dsh plugin --profile web add /path/to/godot-tools-dsh-plugin ``` Then restart `dsh web`. The 7 tools appear in the agent chat. > ⚠️ 如果你用的是源码 checkout,命令前缀为 `pnpm dsh plugin ...`。 ## Configure Override in your profile's `cordis.patch.yml` (target the row by id): ```yaml - id: godot-tools config: godotExe: 'D:/path/to/Godot_v4.7.1-stable_win64_console.exe' # optional ``` ## Toggle / disable - In-session: call `godot_toggle(enabled: false | true)`. Resets to enabled on restart. - At boot: add `disabled: !!js process.env.GODOT_TOOLS === '0'` to the row in your profile's patch, then start `dsh web` with `GODOT_TOOLS=0`. ## Uninstall (one command) ```sh dsh plugin --profile web remove godot-tools-dsh-plugin ``` --- ## 中文说明 [DeepSeek Harness](https://github.com/deepseek-ai/deepseek-harness) 的标准 **bundle 包**:原生驱动本地 **Godot 4.x** 可执行文件的 Agent 工具(headless CLI + 编辑器启动)。无需 MCP、无网络依赖、运行时零 npm 安装。 ### 工具 `godot_check` 无头校验 / `godot_import` 重导入 / `godot_run_scene` 跑场景 / `godot_run_script` 跑 GDScript / `godot_list_assets` 列资源 / `godot_open_editor` 打开编辑器 / `godot_toggle` 会话内开关。 ### 一键安装 ```sh dsh plugin --profile web add github:jxb01/godot-tools-dsh-plugin ``` 或本地目录 `dsh plugin --profile web add /path/to/godot-tools-dsh-plugin`,然后重启 `dsh web` 即可。 ### 配置 / 开关 / 卸载 - 配置:在 profile 的 `cordis.patch.yml` 按 id `godot-tools` 覆盖 `config.godotExe` - 会话内开关:`godot_toggle(enabled: bool)` - 卸载:`dsh plugin --profile web remove godot-tools-dsh-plugin` ## License MIT — see `LICENSE`. 第三方依赖许可证见 [`THIRD_PARTY_NOTICES.md`](THIRD_PARTY_NOTICES.md)。 Third-party license notices: [`THIRD_PARTY_NOTICES.md`](THIRD_PARTY_NOTICES.md).