# StarPSX StarPSX is a fast, cross-platform PlayStation 1 emulator written entirely in Rust with no external dependencies, making it exceptionally easy to build and highly portable. Available on Linux, Windows, and macOS. I primarily develop on Linux, so other platform support may be rough at times; feel free to open an issue. ## Showcase


See the Compatibility Wiki for the current list of running games.
## Installation Download the latest binaries from the [official releases](https://github.com/kaezrr/starpsx/releases/latest) or if you are using an Arch Linux based system, its available on the AUR as the `starpsx-bin` package (it may be outdated because I maintain the package in my free time.) ## Building StarPSX is designed to be lightweight. On Windows and macOS, no additional dependencies are required. ```sh cargo build --release ``` On Linux, ensure the following development packages are installed: ```sh sudo apt install libudev-dev libasound2-dev ``` ## Running StarPSX requires a PlayStation BIOS image to run. On first launch, go to **Settings > BIOS Settings** and select your BIOS file. The recommended BIOS is **SCPH-1001** (NTSC-U), this is the version all games are tested against. Other BIOS versions may work but are untested. StarPSX defaults to a GUI but also supports CLI-based startup: ``` Usage: starpsx [OPTIONS] [FILE] Arguments: [FILE] File to start the emulator with Options: -s, --show-vram Display full VRAM -a, --auto-run Skip GUI and auto-start the emulator -d, --debugger-view Show debugger_view on startup -f, --full-speed Run emulator at full speed -h, --help Print help -V, --version Print version ``` ## Project Structure