meta: id: psx_tim application: Sony PlayStation (PSX) typical image format file-extension: tim xref: justsolve: TIM_(PlayStation_graphics) wikidata: Q28207389 license: CC0-1.0 ks-version: 0.9 endian: le doc-ref: - http://fileformats.archiveteam.org/wiki/TIM_(PlayStation_graphics) - https://mrclick.zophar.net/TilEd/download/timgfx.txt - https://www.romhacking.net/documents/31/ seq: - id: magic contents: [0x10, 0, 0, 0] - id: flags type: u4 doc: Encodes bits-per-pixel and whether CLUT is present in a file or not - id: clut type: bitmap if: has_clut doc: CLUT (Color LookUp Table), one or several palettes for indexed color image, represented as a - id: img type: bitmap types: bitmap: seq: - id: len type: u4 - id: origin_x type: u2 - id: origin_y type: u2 - id: width type: u2 - id: height type: u2 - id: body size: len - 12 # 4 + 4 * 2 instances: has_clut: value: flags & 0b1000 != 0 bpp: value: flags & 0b0011 enums: bpp_type: 0: bpp_4 1: bpp_8 2: bpp_16 3: bpp_24