--- name: generate-creative-ideas description: Creative problem-solving and ideation using SCAMPER, First Principles, Random Word, and AI-optimized techniques. Use when generating ideas, breaking creative blocks, brainstorming alternatives, or innovating. --- # Creativity Skill ## Workflow ``` 1. Ask → "What problem/challenge?" 2. Context → Understand current state BEFORE suggesting 3. Diagnose → Match situation to technique(s) 4. Generate → Walk through technique step-by-step 5. Evaluate → Score and filter ideas 6. Develop → Shape top ideas into actionable concepts 7. Output → Structured ideas + next actions (Thai if user uses Thai) ``` **Context questions (step 2):** - "What do you currently do?" - "What have you tried?" - "What's working? What's not?" > Anti-pattern: Jumping to solutions without understanding context = generic noise --- ## Situation -> Technique Matrix | Situation | Techniques | Combination Recipe | |-----------|------------|-------------------| | Stuck / No ideas | Random Word, Forced Connections, Oblique Strategies | Random Word -> Forced Connections -> Dot Vote | | Need breakthrough | First Principles, Challenging Assumptions, Combinatorial Engine | HMW -> Worst Idea -> SCAMPER -> Brainwriting | | Improve existing | SCAMPER, Reverse Brainstorming, TRIZ-AI | SCAMPER -> Reverse Brainstorm -> Impact/Effort | | Explore systematically | Morphological Box, Six Thinking Hats, Constraint Injection | Morphological Box -> Constraint Injection -> Clustering | | Reframe problem | How Might We (HMW), Jobs to be Done | HMW -> JTBD -> First Principles | | Team ideation | 6-3-5 Brainwriting, Multi-Persona Parallel | Mind Map -> Brainwriting -> Affinity -> Multi-Vote | | Too many ideas | Impact/Effort Matrix, Idea Clustering, NAF Scoring | Clustering -> NAF Quick Score -> Impact/Effort | | AI ideas too similar | Divergence Guard, Constraint Injection, Incubation Cycling | Divergence Guard -> Domain Shift -> Incubation | | Technical/engineering | TRIZ-AI, First Principles | TRIZ -> First Principles -> Assumption Mapping | | Cross-domain innovation | Combinatorial Engine, Analogical Thinking | Combinatorial Engine -> Analogical -> Constraint | | **Content ideas** (blog/video/course) | Content Pillars, Audience Pain Points, Gap Analysis | Pillars -> Pain Points -> SCAMPER -> Validate | | **Business/product ideas** | JTBD, Opportunity Canvas, Lean Validation | JTBD -> HMW -> Morphological -> ICE Score | --- ## Technique Quick Reference ### Divergent (Generate) | Technique | One-liner | |-----------|-----------| | **SCAMPER** | 7 lenses: Substitute, Combine, Adapt, Modify, Put to other use, Eliminate, Reverse | | **Random Word** | Random noun -> list attributes -> force connections to problem | | **Reverse Brainstorm** | "How to make it worse?" -> Invert each idea | | **First Principles** | Strip to fundamentals -> Rebuild from scratch | | **Six Hats** | 6 perspectives: Facts, Feelings, Risks, Benefits, Ideas, Process | | **HMW** | Reframe as "How Might We [verb] for [user] so that [outcome]?" | | **Morphological Box** | Parameters x Variations matrix -> Combine systematically | | **Analogies** | "How does [other domain] solve this?" | | **Assumptions** | List assumptions -> Challenge/invert each | | **Forced Connections** | Combine 2 unrelated concepts | | **Jobs to be Done** | "When [situation], I want [motivation], so I can [outcome]" | | **Oblique Strategies** | Random creative prompts to break deadlocks | ### AI-Optimized (Generate + Diversify) | Technique | One-liner | |-----------|-----------| | **Incubation Cycling** | Generate -> Pause -> Fresh restart (no prior context) -> Compare | | **Combinatorial Engine** | Abstract -> Retrieve 3 domains -> Generalize -> Combine -> Instantiate | | **Multi-Persona Parallel** | Run 4+ personas SIMULTANEOUSLY (not sequentially) | | **Constraint Injection** | Add random constraint -> Force novel solutions | | **Divergence Guard** | Force opposite -> Domain shift -> Absurdity injection | | **TRIZ-AI** | Apply inventive principles (segmentation, nesting, dynamization, etc.) | | **Tree of Thoughts** | Explore multiple reasoning branches simultaneously (74% vs CoT 49%) | ### Convergent (Evaluate + Refine) | Technique | One-liner | |-----------|-----------| | **NAF Quick Score** | Rate Novelty + Attractiveness + Feasibility (1-10 each) | | **Impact/Effort Matrix** | 2x2: Quick Wins, Big Bets, Fill-ins, Avoid | | **ICE Scoring** | Impact x Confidence x Ease (1-10 each) | | **Idea Clustering** | Group similar -> Name clusters -> Pick best from each | | **Dot Voting** | Each person gets 3-5 votes -> Surface favorites | | **Assumption Mapping** | Map assumptions on Importance x Certainty -> Test riskiest first | --- ## Idea Evaluation After generating ideas, ALWAYS offer evaluation. Default to **NAF Quick Score**. ### NAF Quick Score (Default) | Criterion | Question | Scale | |-----------|----------|-------| | **Novelty** | How new/surprising is this? | 1-10 | | **Attractiveness** | How well does it solve the problem? | 1-10 | | **Feasibility** | How realistic to implement? | 1-10 | **Interpretation:** - Total 24-30: Strong candidate -> develop further - Total 18-23: Promising -> refine or combine - Total < 18: Weak -> park or discard - Feasibility 8+: Worth trying (remaining 20% is implementation) - High N+A but low F: Reframe feasibility barriers as new problems to solve ### When to Use Which Evaluation | Situation | Method | |-----------|--------| | Quick screening (5+ ideas) | NAF or Dot Voting | | Growth experiments | ICE Scoring | | Data-driven product decisions | RICE Scoring | | Complex multi-criteria | Weighted Scoring Matrix | | Visual team alignment | Impact/Effort 2x2 | **Rules:** 1. NEVER evaluate during divergent phase -- generate first, judge later 2. Take a break between generating and evaluating (different mindset) 3. Different idea types need different criteria (incremental vs disruptive) Details: [evaluation.md](references/evaluation.md) --- ## Content Creator Mode When ideating for blog posts, videos, courses, or social media: ### Step 1: Define Content Pillars (3-5 themes) ``` Pillar = Core theme that reflects expertise + audience needs Example: Excel -> [Formulas, Data Viz, Automation, Tips & Tricks, Career] ``` ### Step 2: Audience-First Ideation | Source | Questions | |--------|-----------| | Pain Points | What frustrates them most? | | Questions | What do they repeatedly ask? | | Gaps | What's poorly explained by competitors? | | Wishes | What do they wish existed? | | Mistakes | What common errors do they make? | ### Step 3: Generate Ideas (use any technique from matrix) Apply creativity techniques TO the content pillars: - SCAMPER on existing popular content - Reverse brainstorm: "How to make the worst tutorial?" - Analogies: "How would Netflix teach Excel?" ### Step 4: Validate Before Creating ``` [ ] Search demand? (keyword research) [ ] Real audience pain point? (comments, surveys) [ ] Can I add unique value? (gap analysis) [ ] Fits my pillars? (strategy alignment) [ ] Would I click this? (title/thumbnail test) [ ] Can be repurposed? (1 piece -> 5+ formats) ``` ### Repurposing Chain ``` Blog post -> YouTube video -> Shorts/Reels -> Social posts -> Email -> Course module ``` Details: [content-ideation.md](references/content-ideation.md) --- ## Idea Development Pipeline Shape raw ideas into actionable concepts: ``` [Generate] -> [Cluster] -> [Evaluate] -> [Develop] -> [Validate] -> [Execute] ``` ### Quick Concept Card (for top ideas) ``` IDEA: [Name] TAGLINE: [One compelling sentence] PROBLEM: [What pain it solves] SOLUTION: [How it works - 2-3 sentences] TARGET USER: [Who benefits] KEY INSIGHT: [The "aha" behind this] EFFORT: [S / M / L] BIGGEST RISK: [What could go wrong] QUICKEST TEST: [How to validate cheaply] NEXT STEP: [One concrete action] ``` ### Assumption Mapping (for important ideas) 1. List assumptions: "What must be true for this to work?" 2. Categorize: Desirability / Feasibility / Viability 3. Map on 2x2: Importance (high/low) x Certainty (high/low) 4. Test high-importance + low-certainty FIRST Details: [idea-pipeline.md](references/idea-pipeline.md) --- ## Output Formats Use these when presenting ideas to the user: ### Quick List (5+ ideas) ``` 1. **[Idea Name]** -- [One-line description] 2. **[Idea Name]** -- [One-line description] ... ``` ### Scored List (after evaluation) ``` | # | Idea | N | A | F | Total | |---|------|---|---|---|-------| | 1 | ... | 8 | 9 | 7 | 24 | ``` ### Concept Cards (top 3 ideas) Use the Quick Concept Card format above for each top idea. ### Comparison Matrix (deciding between options) ``` | Criteria | Idea A | Idea B | Idea C | |-------------|--------|--------|--------| | Novelty | 4/5 | 3/5 | 5/5 | | Feasibility | 3/5 | 5/5 | 2/5 | | Impact | 5/5 | 3/5 | 4/5 | ``` --- ## AI Creativity Guidelines ### Key Research Insights (2025-2026) | Finding | Implication | |---------|-------------| | Ask AI HOW to think, not WHAT to think | Process prompts > product prompts | | Human-first ideation preserves diversity | User brainstorms first, THEN AI expands | | LLMs match average creativity (52nd percentile) | AI is a partner, not a replacement | | Homogenization effect (g ~ -0.86) | Use Divergence Guard actively | | "Creative Scar" -- creativity drops after AI withdrawal | Don't outsource all creative thinking | | Tree of Thoughts: 74% vs CoT 49% | Use ToT for complex creative tasks | | Multi-LLM collaboration enhances originality | Stack techniques, vary approaches | | Only 0.28% of LLM ideas reach top 10% human creativity | Push past first outputs aggressively | ### AI Role Rules - **Best as:** Exploration partner, constraint enforcer, analogy finder, elaborator - **Avoid:** Sole ideation source, final decision maker - **Timing:** After initial human ideation, not before - **Override rate:** Maintain 15-25% human override for optimal outcomes ### Anti-Patterns | Don't | Do Instead | |-------|-----------| | "Give me ideas for X" | "Give me 10 ideas for X that would surprise an expert" | | Accept first outputs | Push past 2-3 rounds; first ideas are "greatest hits" | | Use AI before thinking | Brainstorm independently first, then expand with AI | | "Be creative" | Use specific technique (SCAMPER, constraints, personas) | Details: [methodology.md](references/methodology.md) | [prompt-templates.md](references/prompt-templates.md) --- ## References - **Step-by-step guides**: [techniques.md](references/techniques.md) - **AI methodology & research**: [methodology.md](references/methodology.md) - **Random word bank**: [random-words.md](references/random-words.md) - **Evaluation frameworks**: [evaluation.md](references/evaluation.md) - **Content creator ideation**: [content-ideation.md](references/content-ideation.md) - **Idea development pipeline**: [idea-pipeline.md](references/idea-pipeline.md) - **AI prompt templates**: [prompt-templates.md](references/prompt-templates.md) --- ## Related Skills - `/triz` — Systematic innovation methodology (complements brainstorming) - `/deep-research` — Research inspiration and cross-industry solutions - `/boost-intel` — Critical evaluation of generated ideas - `/design-business-model` — Apply creative ideas to business models - `/problem-solving` — Structure the problem before ideating