_.o0 Raging Gardens 0o._ ========================== ![alt text](https://raw.github.com/petarov/game-off-2012/master/art/logo-clr.png "Raging Gardens") HTML5/Javascript web browser game. Entry and an [Honorable Mention](https://github.com/blog/1337-github-game-off-winners) to GitHub [game-off-2012](https://github.com/github/game-off-2012) challenge. It's a lovely day at farmers field. A great time for a hungry (ninja) rabbit to sneak in and **pull** some carrots to eat. Too bad you weren't the only one with that idea. A horde of hungry opponents approaches fast! Pull as many carrots as you can in **3 minutes**. To fight your opponents, you must use ancient *rabbitjutsu* tactics. These are slightly unorthodox. Simply uhm ... fart to **push** your opponents away or use a **Carrot-on-a-Fork** totem decoy to deceive them. ![alt text](http://i.imgur.com/i5rq4.png "Gameplay screenshot") # Controls Collect as many carrots as possible in **3 minutes**. Use the controls to move and repel opponents. * **Arrow keys** - Move your ninja rabbit on the map. * **Z (or Y)** - Hold down to pull a carrot from the ground. You need to be close to a carrot. * **Q** - Eat **1 carrot** to fart to push nearby opponents away from you. * **W** - Eat **2 carrots** to spawn a "Carrot-on-a-Fork" totem that attracts opponents and gives you time to pull more carrots elsewhere on the map. The totem is spawned on your current position. # Supported Browsers
Browser Supported Tested Versions
Google Chrome Yes 23.0; 24.0
Firefox Yes 17.0; 18.02
Safari Yes* 5.1.7
IE Yes* 10.0
_*Game sound is currently (and sadly) not working under IE & Safari browsers!_ # Open Source Libraries Raging Gardens uses the following javascript libraries: * [Crafty](http://craftyjs.com/) - An amazing Javascript/HTML5 Game engine. * [jQuery](http://jquery.com/) - The Write Less, Do More, JavaScript Library * [Backbone.js](http://backbonejs.org/) - Provides model abstractions. * [Require.js](http://requirejs.org/) - RequireJS is a JavaScript file and module loader. * [Modernizr](http://modernizr.com/) - Modernizr is a JavaScript library that detects HTML5 and CSS3 features in the user’s browser. * [javascript-astar](https://github.com/bgrins/javascript-astar) - An implementation of the A* Search Algorithm in JavaScript. * [Cloud9](https://c9.io) - Entire game was developed using this IDE. ...and I love it :) # License The game **without game art** is under [MIT License](http://opensource.org/licenses/MIT). Read the [LICNESE](https://github.com/petarov/game-off-2012/blob/master/LICENSE) file for more info. # Credits ## Game Art Game art and graphics are exclusively created for _Raging Gardens_ by [Stremena Tuzsuzova](http://www.stremena.com). ## Sound and Music Music score: * [trouble-in-the-garden](http://opengameart.org/content/trouble-in-the-garden) by HaelDB Using sounds authored by: * http://freesound.org/people/skinhat/sounds/20324/ * http://freesound.org/people/Walter_Odington/sounds/26793/ * http://freesound.org/people/thanvannispen/sounds/9430/ * http://freesound.org/people/HerbertBoland/sounds/33369/ * http://freesound.org/people/Erdie/sounds/44261/ * http://freesound.org/people/annannienann/sounds/8067/ * http://freesound.org/people/Syna-Max/sounds/39417/ * http://freesound.org/people/HardPCM/sounds/32744/ * http://freesound.org/people/djgriffin/sounds/21209/ In order to suit the in-game atmosphere, I have edited almost all of the samples with [Audacity](http://audacity.sourceforge.net/).