# AGPL-3.0 for the core from v1.2.0 GameKeepr turned out to carry real product value — the curated game registry, the Steam compose path, the whole portal — and MIT lets anyone, including a hosting company, take all of it commercial without giving anything back. From v1.2.0 the core is licensed **AGPL-3.0-or-later**: still genuinely open source and free to self-host, but anyone offering it as a network service must publish their modifications, which in practice keeps commercial freeriders out entirely. The open-core structure of ADR-0001 is unchanged: paid "plus" features still live outside this repository. Ken Goossens is the sole copyright holder at the time of the switch, which is what made it a one-line decision; outside contributions from here on are accepted under the project licence, and anything that would constrain a future licensing decision needs a CLA first. ## Consequences - v1.0.0 and v1.1.0 were published under MIT and remain MIT irrevocably; the switch protects future work only. - A licence does not protect facts (port numbers, launch commands); what it deters is wholesale commercial reuse of the codebase. - README, package.json and the CA profile say AGPL; the LICENSE file carries the full text.