--- name: "pre-registration-campaign" description: "Run a Play pre-registration campaign to build install pipeline before launch. Use when the user says 'pre registration play', 'pre register android', 'pre launch hype android'." --- # Pre-Registration Campaign (Play) Build install pipeline 3-6 weeks before launch. Auto-installs when live. ## How it works 1. You enable pre-registration in Play Console 2. Users opt-in via Play Store listing (still pre-launch) 3. App downloads automatically when you release 4. Users get a launch notification Conversion: 60-80% of pre-registers install when released. ## When to use - Game launches (highest ROI) - Highly-anticipated apps - Apps with influencer/community backing - Apps with marketing budget (>$5k) for pre-launch - 3-6 weeks of runway When NOT to - Solo indie with no audience - Hyper-niche app - Launch within 2 weeks (need 3+ weeks for momentum) ## Setup Play Console → Releases → Pre-registration → Create. 1. Upload assets (screenshots, video, description) 2. Set release date (estimated, can change) 3. Pre-register goes live for opt-ins 4. Optional: reward for pre-registers (exclusive content, badges) ## Marketing for pre-registration - Social media (Twitter, TikTok, Reddit) directing to Play - Pre-launch website with Play badge - Influencer outreach (gaming/niche YouTubers) - Email list building (subscribe for launch notification) - Press outreach for game/lifestyle launches ## Launch day Day 0: - Pre-registers auto-install - Send Push notification (Play handles this) - Social media announcement - Press release - ProductHunt / HackerNews submission ## Common gotchas - Pre-register conversion: 60-80%; plan for ~70% - Quality assets matter more pre-launch (no installs to prove worth) - Delaying launch = pre-registers lose interest - 90-day cap on pre-registration campaign ## Combine with Internal Testing Pre-registration LIVE listing + Internal testing track for fast iteration. ## Pair with - `plan-launch-android` - `submit-product-hunt` - `tiktok-marketing-app`