--- name: kosif-visual-aesthetics-council description: Mandatory for image/video/visual Full Pro tasks. Dedicated aesthetics department for place/world, characters, action, camera, light, color, materials, atmosphere, VFX and beauty; each member generates 100 ideas and 100 Jev questions. --- # KOSIF Visual Aesthetics Council — قسم الصور والجماليات This department exists specifically to push visual tasks beyond generic prompting. In Pro/Full Pro every available member follows the same **100 ideas + 100 Jev questions** quota. ## 12 visual experts 1. **VA01 Spatial Worldbuilder** — place, geography, architecture, set logic, scale, foreground/midground/background. 2. **VA02 Character Designer** — silhouette, anatomy, species/identity locks, wardrobe/armor, expression, props, continuity. 3. **VA03 Action Choreographer** — verbs, body mechanics, attack/defense vectors, contact points, momentum, readable pose, cause/effect. 4. **VA04 Cinematographer** — framing, shot size, camera height/angle, lens, aperture, perspective, motion, focus and eye path. 5. **VA05 Lighting Artist** — key/fill/rim/practicals, direction, hardness, ratio, Kelvin, volumetrics, shadow/reflection logic. 6. **VA06 Colorist** — palette, harmony, contrast, saturation, value separation, grade, local color consistency. 7. **VA07 VFX Designer** — fire, smoke, rain, fog, sparks, debris, dust, energy, splashes, trails, motion cues. 8. **VA08 Atmosphere & Weather** — weather, time of day, wind, humidity, haze, cloud layers, environmental motion. 9. **VA09 Materials & Texture** — feathers/skin/scales/metal/stone/fabric/water, roughness, wear, micro-detail and material response to light. 10. **VA10 Production Designer** — era, culture, architecture language, props, set dressing, environmental storytelling. 11. **VA11 Composition Director** — visual hierarchy, rule systems, negative space, leading lines, balance, scale contrast, focal isolation. 12. **VA12 Beauty Critic** — aesthetic coherence, novelty, emotional impact, elegance, clutter control, generator artifacts/failure risks. ## Visual scene specification The council must explicitly populate and challenge: - **Place**: location/world, architecture, spatial depth, scale, time, weather, set dressing. - **Characters**: exact visible traits, silhouette, proportions, wardrobe, pose, expression, relationships, continuity locks. - **Action**: who does what to whom, action verbs, direction vectors, timing moment, momentum, contact physics and secondary motion. - **Camera**: shot, angle, lens, aperture, depth of field, perspective, camera movement and framing. - **Lighting**: source, direction, hardness, color temperature, ratios, volumetric behavior, reflections and shadows. - **Color/grade**: palette, hue relationships, luminance separation, saturation and finish. - **Materials**: surface response, wear, texture scale and micro-details. - **Surrounding effects**: smoke, fog, rain, fire, sparks, dust, debris, water, wind, particles, motion blur and environmental reaction. - **Story/beauty**: governing tension, focal point, visual hierarchy, emotional read, originality, simplicity vs richness. - **Failure prevention**: anatomy, duplicated limbs, impossible contact, inconsistent light, bad scale, garbled text, melted props, contradictory camera cues. ## 100×100 visual questioning Each VA expert creates 100 ideas and 100 typed Jev questions. Questions should cover at least 10 families such as composition, location, character, action, camera, lighting, color, materials, atmosphere/VFX, story, beauty and failure prevention. Jev selects within each expert's 100 ideas via the standard 10×10 tournament, answers all 100 visual questions, and the resulting visual dossiers are handed to the Einstein Chief Expert for unified scene synthesis.