2#include "input/controller/Controller.hpp"
Represents a joystick or any additional controller.
Definition: Controller.hpp:9
Represents a controller with a predefined mapping provided by GLFW/SDL.
Definition: GamepadController.hpp:8
bool activate(int id) override
Definition: GamepadController.cpp:5
void deactivate() override
Definition: GamepadController.cpp:19
void update() override
Definition: GamepadController.cpp:23