[ { "name": "ATK Boost", "type": "Skill", "desc": "(Support) Grants [{+}ATK II] to all allies within the target location and grants immunity to [Attack Attribute Debuffs], lasting for 2 turns.", "rangeTags": [ "Ground" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "0", "2" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-r-0-2-hr-8-8-eh-2-2" }, { "name": "Absolute Domain", "type": "Skill", "desc": "(Support) Performs [Alert] on a 1-tile radius around the character, dealing 70% DMG and interrupting actions once an enemy enters this area. Can be activated up to 2 times per round.", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 5, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-eh-2-2" }, { "name": "Aim", "type": "Skill", "desc": "(Support) [Instant] Gains [{+}Crit II] and [Ignore Dodge] for 1 turn.", "rangeTags": [ "Unit" ], "cooldown": 2, "rangeImage": "unit" }, { "name": "Air Raid", "type": "Trait", "desc": "Gains [Jump] and [Climb]. Before attacking, if the starting [tile] and target [tile] have a height difference of more than 2, Crit increases by an additional 30%." }, { "name": "Air of Royalty", "type": "Reaction", "desc": "(Reaction) DMG taken from Melee attacks decreases by 30%." }, { "name": "Alacrity", "type": "Skill", "desc": "(Leader's Aura) For all \"Alacrity” allies in battle, increases ATK by 10%, DEF by 20%, and Crit by 15%." }, { "name": "Alert Shot", "type": "Skill", "desc": "(Physical DMG) Performs [Alert] on a 3x3 area in the target direction, and deals 100% DMG once the enemy enters this area. Can be activated up to 2 times per round.", "rangeTags": [ "Ground" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "5", "5" ], "Effect Height": [ "5", "5" ] }, "rangeImage": "ground-r-1-3-hr-5-5-eh-5-5" }, { "name": "Ambush", "type": "Skill", "desc": "(Passive) When performing an active attack, if the target is [Unharmed], deals 20% Physical DMG. When performing a [back attack] on [unharmed] targets, additionally inflicts [{x}Passive Skills] for 1 turn." }, { "name": "Anesthetic", "type": "Skill", "desc": "(Passive) After attacking, inflicts 1 stack of [Infection] on the target. When actively using [class skill] to hit targets with 5 or more stacks of [Infection], inflicts [Sleep] after attacking. The effect lasts for 1 turn." }, { "name": "Anger of Icefield", "type": "Skill", "desc": "(Physical DMG) Alexei selects 1 enemy within a cross-shaped range to charge at, deals 50% DMG, and inflicts [Stunned] for 1 turn. Additionally, he deals 50% [Ice] [AoE DMG] to all enemies within 2 tiles around the target. After attacking, he gains [Warrior of Frost] for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "cooldown": 4, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "1", "1" ] }, "rangeImage": "melee-unit-r-1-3-hr-1-1-aoe" }, { "name": "Another Pint!", "type": "Skill", "desc": "(Healing) [Instant]. Rawiyah recovers 60% of lost HP and gains [Tipsy] for 2 turns.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeImage": "unit" }, { "name": "Arm Bracers", "type": "Skill", "desc": "(Passive) When attacked from the [Side], increases DEF by 30%." }, { "name": "Armor Eroder", "type": "Skill", "desc": "(Piercing DMG) Single-target attack. Deals (Piercing DMG] equal to 30% of the target's HP and then inflicts [{-}P.DEF II] and [{-}M.DEF II] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-1-3-hr-8-6" }, { "name": "Armor-Piercing Strike (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and inflicts [{-}P.DEF I] and [{-}M.DEF I] on the target, lasting for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Armor-piercing Shot", "type": "Skill", "desc": "(Physical DMG) Deals 150% DMG to 1 enemy within a cross-shaped range around the character. Before attacking, gains [Shield Break II].", "rangeTags": [ "Ranged", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-4-hr-5-3" }, { "name": "Arrow of Aeolus", "type": "Skill", "desc": "(Physical DMG) Single-target attack. LilyWill deals 60% DMG with [Curved Shot]. She deals Magical DMG equal to 40% of her P.ATK to all enemies within 1 tile around the target, inflicting 3 stacks of [Infection] if DMG is dealt", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-2-3-hr-8-6" }, { "name": "Arrow of Aeolus - Gale Break", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Lilywill deals 150% DMG, inflicts 2 stacks of [Infection], which immediately triggers the [Infection] effect. Before attacking, she gains [Highland] advantage.", "rangeTags": [ "Ranged", "Unit" ], "cost": 3, "cooldown": 4, "rangeInfo": { "Range": [ "2", "4" ], "Height Range": [ "8", "8" ] }, "rangeImage": "ranged-unit-r-2-4-hr-8-8" }, { "name": "Arrow of Ambush", "type": "Trait", "desc": "Increases ATK by 25% when attacking an enemy from the [side or behind]." }, { "name": "Arrow of Guardian Convallaria", "type": "Skill", "desc": "(Physical DMG) Performs [Alert] within a 3x4 area in the target direction. Deals 120% DMG and interrupts actions once an enemy enter this area.", "rangeTags": [ "Ground" ], "cost": 1, "cooldown": 4, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "5", "5" ], "Effect Height": [ "5", "5" ] }, "rangeImage": "ground-r-1-4-hr-5-5-eh-5-5" }, { "name": "Assault", "type": "Skill", "desc": "(Support) [Instant] Gains [{+}Crit I], [{+}Crit DMG I], and [ 2A Move II] for 1 turn.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeImage": "unit" }, { "name": "Axe of Boldness", "type": "Trait", "desc": "Increases [AoE DMG] by 35%." }, { "name": "BOOOOOM!", "type": "Skill", "desc": "(Magical DMG) Beryl cannot move before performing this skill. She attacks any enemies within 2 tiles 5 times, with hits randomly divided amongst those within range. Every hit deals 30% [Fire] [AoE DMG] to all enemies within 1 tile of the target, with a 50% chance of inflicting [Scorch].", "rangeTags": [ "AoE", "Unit" ], "cost": 5, "rangeInfo": { "Range": [ "3", "5" ], "Height Range": [ "5", "3" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-r-3-5-hr-5-3-eh-2-2" }, { "name": "Backstab", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, if the character performs a [back attack], inflicts [{x}Reaction Skills] onthe target for 1 turn.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Bandage", "type": "Skill", "desc": "(Healing) [Instant]. Single-target healing. Heals 30% HP.", "rangeTags": [ "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "0", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-0-1-hr-2-2" }, { "name": "Bang! (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. Beryl deals physical DMG equal to 80% of her M.ATK. There is a 30% chance to inflict [Stunned] for 1 turn.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Barricade Fight", "type": "Skill", "desc": "(Passive) If there is any [Item] within 1 tile of the character, increases ATK by 15% and allows the character to move again by 2 tiles after initiating an Active Attack." }, { "name": "Battle Fever", "type": "Skill", "desc": "(Passive) After initiating an Active Attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn." }, { "name": "Battle Flag of Convallaria", "type": "Skill", "desc": "(Leader's Aura) For all \"Sword of Convallaria\" allies in battle, increases ATK by 10% and DEF by 20%." }, { "name": "Battle Flag of Iria", "type": "Skill", "desc": "(Leader's Aura) For all \"Iria\" allies in battle, increases ATK by 10% and DEF by 20%." }, { "name": "Battle Flag of Papal States", "type": "Skill", "desc": "(Leader's Aura) For all \"Papal States\" allies in battle, increases ATK by 10% and DEF by 20%." }, { "name": "Battle Flag of Vlder", "type": "Skill", "desc": "(Leader's Aura) For all \"Vlder\" allies in battle, increases ATK by 10% and DEF by 20%." }, { "name": "Battle Flag of the Union", "type": "Skill", "desc": "(Leader's Aura) For all \"The Union\" allies in battle, increases ATK by 10% and DEF by 20%." }, { "name": "Battlefield Healing", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, heals the ally with the lowest HP percentage within a 2-tile radius of the character by 100% of M.DEF." }, { "name": "Blade of Ambush", "type": "Trait", "desc": "Gains [Climb]. Increases Crit by 25% when attacking an enemy from the [side or behind]." }, { "name": "Blazing", "type": "Skill", "desc": "(Passive) At the end of the turn, inflicts [Scorch] on 1 random [Injured] enemy within a 3-tile radius of the character, lasting for 2 turns." }, { "name": "Blessed Shield", "type": "Trait", "desc": "Gains [Block]. When the character has 3 or more [buffs], physical DMG taken is decreased by 15% and [block] chance is increased to 100%." }, { "name": "Blessed Spear", "type": "Trait", "desc": "Increases P.ATK by 15%. Increases the range of the character's [basic attack] by 1 tile when having 3 or more [buffs]." }, { "name": "Blessing", "type": "Skill", "desc": "(Healing) Heals all allies within a 2-tile radius of the target. Recovers 30% of HP and converts 2 random [debuffs] into [Level 1 Buffs], lasting for 2 turns.", "rangeTags": [ "Unit" ], "cost": 3, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-eh-2-2" }, { "name": "Block Counter", "type": "Reaction", "desc": "(Reaction) When receiving a melee attack from [front or side], there is a 100% chance to trigger [Block]. This leads to a [Strike Back] with [basic attack], dealing 70% physical DMG to the attacker. This effect can be activated 1 time per round." }, { "name": "Bottoms Up", "type": "Trait", "desc": "Increases Rawiyah's DMG by 16%. At the start of the turn or during a strike back, there is a 70% chance to recover 40% of her lost HP and gain [Tipsy]. This effect can be triggered up to 1 time per round." }, { "name": "Brutebear Blood", "type": "Trait", "desc": "Alexei becomes immune to [{x}Resolve]. His ATK is increased by 10% and he ignores the effects of [Frosty] tiles. Alexei possesses [Unlimited Resolve] until the start of the next turn, his [Trait] attribute bonuses double. This effect has a CD of 7 turns and cannot be dispelled or immunized." }, { "name": "Brutebear Counter", "type": "Reaction", "desc": "(Reaction) Performs a [Strike Back] when hit by an active attack from the [front or side], dealing 70% physical DMG to the attacker. The effect can be activated up to 2 times per round." }, { "name": "Burning Bridges", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, gains [Offensive Stance] for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "cooldown": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Burning Grenade", "type": "Skill", "desc": "(Piercing DMG) Deals [Piercing DMG] equal to 10% of the target's HP to all enemies within 1 tile around the target tile and changes the tiles into [burning] for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "6" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-8-6-eh-2-2" }, { "name": "Burnout", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 140% DMG. If the enemy has [Scorch], the DMG dealt increases to 160%.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "8", "8" ] }, "rangeImage": "ranged-unit-r-1-2-hr-8-8" }, { "name": "Casual Search", "type": "Skill", "desc": "(Support) [Instant] skill. Beryl gains 1 random [Luxite Skill]. The skill remains available for 2 turns.", "rangeTags": [ "Unit" ], "cooldown": 3, "rangeImage": "unit" }, { "name": "Catching Fire", "type": "Trait", "desc": "Edda performs [Assisting Attack] against all enemies within 4 tiles of herself, dealing 30% physical DMG. The skill can be used up to 1 time per round." }, { "name": "Charge Pursuit", "type": "Skill", "desc": "(Physical DMG) [Instant]. Charges at 1 enemy within a cross-shaped range around the character, dealing 30% DMG. Gains immunity to [Preempt].", "rangeTags": [ "Melee", "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "1", "1" ] }, "rangeImage": "melee-unit-r-1-3-hr-1-1" }, { "name": "Charged Attack (Curved)", "type": "Basic Attack", "desc": "(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and increases the DMG of the next skill by 15%.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-2-3-hr-8-6" }, { "name": "Charged Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Charged Bayonet", "type": "Skill", "desc": "(Passive) At the start of the turn, if the character is not within the enemy's [threat range], gains [Bayonet Charge]. When [Bayonet Charge] is active and the character lands a single-target attack on enemies with [The Hanged Men's Mark], increases DMG by 30% and gains 30% [Life Steal]." }, { "name": "Charging Spear", "type": "Trait", "desc": "Increases HP and P.DEF by 15%. Increases ATK by an additional 15% if the character moves before attacking." }, { "name": "Chuu Chuu Chuu!", "type": "Skill", "desc": "(Magical DMG) Beryl gains [Armor Piercing] before attacking, then deals 50% DMG to the target 3 times.", "rangeTags": [ "Ranged", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Close Quarter Release", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Nergal deals 110% DMG and knocks the target back by 4 tiles. Then, he deals 50% [AoE DMG] to all enemies within a 3x3 area in the target direction, and inflicts [{-}SPD I] for 1 turn.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "cooldown": 5, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Cloud-Piercing Arrow", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 140% DMG with [Curved Shot].", "rangeTags": [ "Ranged", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-1-4-hr-8-6" }, { "name": "Co-Attack", "type": "Skill", "desc": "(Passive) For each ally within a 2-tile radius of the character, ATK increases by 5%, up to 15%." }, { "name": "Co-Defense", "type": "Skill", "desc": "(Passive) For each ally within a 2-tile radius of the character, DEF increases by 10%, up to 40%." }, { "name": "Come On, Everybody!", "type": "Skill", "desc": "(Support) Maitha restores 20% HP and grants [{+}ATK I]and [{+}P.DEF I] to all allies within a 3-tile radius. She takes [physical attacks] from the enemy for allies within a 2-tile radius for 2 turns.", "rangeTags": [ "Ground" ], "cost": 3, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-eh-2-2" }, { "name": "Corruption", "type": "Skill", "desc": "(Passive) At the end of the turn, inflicts 2 random [Level 1 Attribute Debuffs] on 1 random enemy within a 3-tile radius of the character, lasting for 2 turns." }, { "name": "Counterattack", "type": "Reaction", "desc": "(Reaction) When hit by an active attack from the [front or side], performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round." }, { "name": "Counterattack Mode", "type": "Skill", "desc": "(Support) Adds 20% of P.ATK to P.DEF and M.DEF, increases Strike Back DMG by 50%, gains [Preempt], and increases Strike Back Range by 2 tiles, lasting for 2 turns.", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeImage": "unit" }, { "name": "Counterattack Storm", "type": "Skill", "desc": "(Support) The character's Strike Back Range is increased by 2 tiles. When performing a Strike Back, physical DMG is increased by 85%, and the character gains 1 Strike Back Count and [Connterattack] This effect lasts for 2 turns.", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 5, "rangeImage": "unit" }, { "name": "Covering Shot", "type": "Skill", "desc": "(Support) Performs [Assisting Attack] against all enemies within 4 tiles of the character, dealing 80% DMG. The skill can be used up to 2 times per round.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Effect Height": [ "5", "3" ] }, "rangeImage": "unit-eh-5-3" }, { "name": "Crescendo Combo", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 30% DMG and dispels 2 [buffs] on the target, then performs [Pursuit], dealing 130% DMG.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Crippling Bash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 115% DMG and inflicts [{-}ATK II] and [{-}Move II] for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Crippling Blow", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 130% DMG and inflicts [{-}SPD II] for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Crit Command", "type": "Skill", "desc": "(Aura) Increases Crit by 20% for other allies within 2 tiles around the character." }, { "name": "Critical Enhancement", "type": "Skill", "desc": "(Support) Grants [{+}Crit II] to allies and grants immunity to [Disruption], lasting for 2 turns.", "rangeTags": [ "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "0", "3" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-0-3-hr-2-2" }, { "name": "Critical Moment", "type": "Reaction", "desc": "(Reaction) When the character is [Dying], [Dodges] all single-target attacks for 1 turn. At the start of the turn, recovers 50% HP. CD: 7 turns.", "cooldown": 7 }, { "name": "Critical Strike (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 50% physical DMG 2 times and increases Crit by 15% before attacking.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Crumbled Order", "type": "Skill", "desc": "(Leader's Aura) For all \"Drifter\" allies in battle, increases ATK by 10% and DEF by 20%." }, { "name": "Crumbling Smash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, the character gains [Shield Break II].", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Crushing Bash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 120% DMG and inflicts [Vulnerable II] for 3 turns.", "rangeTags": [ "Melee", "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Cure Blow", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 100% DMG and heals all allies within a 3-tile radius around the character by 40% of P.ATK.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Curse", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, inflicts [Vulnerable II] on the attacker for 2 turns." }, { "name": "Curved Shot (Curved)", "type": "Basic Attack", "desc": "(Basic Attack) Fires a [Curved Shot] which deals 85% Physical DMG.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-2-3-hr-8-6" }, { "name": "Cutie", "type": "Reaction", "desc": "(Reaction) Decreases [Ranged DMG] taken by Beryl by 25% and [AoE DMG] taken by 40%." }, { "name": "Damage Enhancement", "type": "Skill", "desc": "(Support) Grants an ally character [{+}ATK II] and immunity to [Attack Attribute Debuffs]), lasting for 2 turns.", "rangeTags": [ "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "0", "3" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-0-3-hr-2-2" }, { "name": "Dance of Encouragement", "type": "Skill", "desc": "(Support) Gains [Dance of Encouragement). Effect: Increases DMG by 15% for other allies within 5 tiles around the character and grants 30% [Life Steal], lasting for 3 turns.", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 4, "rangeInfo": { "Effect Height": [ "8", "8" ] }, "rangeImage": "unit-eh-8-8" }, { "name": "Dance of the Butterfly", "type": "Trait", "desc": "Increases ATK by 12%. At the end of the turn, dispels 1 [debuff] from 3 random allies within 3 tiles around the character and grants them 1 [Level 1 Buff], lasting for 2 turns." }, { "name": "Dark Ripple", "type": "Skill", "desc": "(Magical DMG) Deals 70% [AoEDMG] to all enemies within a 2-tile radius of the target and inflicts [{x}Passive Skills] and [{x}Reaction Skills], lasting for 2 turns.", "rangeTags": [ "AoE", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-r-1-3-hr-8-8-eh-2-2" }, { "name": "Dark Withering", "type": "Skill", "desc": "(Magical DMG) Inflicts [Life Loss] equal to 50% of M.ATK to all enemies within a 2-tile radius of the target and inflicts [{-}Healing Received], lasting for 2 turns.", "rangeTags": [ "AoE", "Unit" ], "cost": 1, "cooldown": 5, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-r-1-3-hr-8-8-eh-2-2" }, { "name": "Dash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 110% DMG. Before attacking, DMG is increased by 8% for every 1 tile traversed, up to 40%.", "rangeTags": [ "Melee", "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Dawnlight", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Dantalion deals Magical DMG equal to 130% of his P.ATK. Before attacking, 2 random [Buffs] on the target become [Level 1 Attribute Debuffs] for 1 turn.", "rangeTags": [ "Ranged", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-3-hr-5-3" }, { "name": "Daybreak", "type": "Skill", "desc": "(Mixed DMG) Dantalion deals 40% physical DMG to all enemies in the target direction within a range of 3x2 tiles and inflicts [{x}Healing Received] for 2 turns. Another attack is then initiated which deals Magical DMG equal to 40% of his P.ATK and dispels 2 [Buffs].", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "cooldown": 2, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-2-hr-2-2-eh-2-2" }, { "name": "Dazzling Light", "type": "Trait", "desc": "Gains [Block]. The character can also block [magical attacks]. P.ATK is increased by 9%." }, { "name": "Deadly Aim", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Nungal prepares for 1 turn and then deals 160% DMG to the enemy, which ignores [Block]. When attacking enemies with [The Hanged Men's Mark], increases Crit by 60%. [The Hanged Men's Mark] is cleared after landing a Crit Hit.", "rangeTags": [ "Unit" ], "cost": 4, "cooldown": 2, "rangeInfo": { "Range": [ "3", "5" ], "Height Range": [ "7", "3" ] }, "rangeImage": "unit-r-3-5-hr-7-3" }, { "name": "Dedication", "type": "Skill", "desc": "(Passive) After initiating an Active Attack, the character recovers 15% HP for all other allies within a 2-tile radius." }, { "name": "Defender", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 10%." }, { "name": "Defense (AoE)", "type": "Reaction", "desc": "(Reaction) When hit by an active AoE Attack, the DMG taken is decreased by 30%." }, { "name": "Defense (Back Attack)", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When hit by a [back attack], DMG taken is additionally decreased by 30%." }, { "name": "Defense (Magical)", "type": "Reaction", "desc": "(Reaction) When hit by an active Magical Attack, the DMG taken is decreased by 15%." }, { "name": "Defense (Physical)", "type": "Reaction", "desc": "(Reaction) When hit by an active Physical Attack, the DMG taken is decreased by 15%." }, { "name": "Defense (Ranged)", "type": "Reaction", "desc": "(Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%." }, { "name": "Defense Boost", "type": "Skill", "desc": "(Support) Grants [ /A P.DEF II] to all allies within the target location and grants immunity to [Defense Attribute Debuffs], lasting for 2 turns.", "rangeTags": [ "Ground" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "0", "2" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-r-0-2-hr-8-8-eh-2-2" }, { "name": "Defense Enhancement", "type": "Skill", "desc": "(Support) Grants [ /\\ P.DEF II] to allies and grants immunity to [Defense Attribute Debuffs]), lasting for 2 turns.", "rangeTags": [ "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "0", "3" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-0-3-hr-2-2" }, { "name": "Defensive Stance", "type": "Skill", "desc": "(Support) [Instant] Gains a [Physical Shield] with value equal to 25% of HP and [Block Enhancement] for 2 turns.", "rangeTags": [ "Unit" ], "cost": 2, "rangeImage": "unit" }, { "name": "Demonshear", "type": "Skill", "desc": "(Magical DMG) Deals magical DMG equal to 80% P.ATK to all enemies within a 3x3 area in the target direction and inflicts [{-}ATK II] for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-2-2-eh-2-2" }, { "name": "Depression", "type": "Trait", "desc": "Increases MLATK by 9%. At the end of the turn, locks onto 2 random enemies within a 4-tile radius of the character to inflict 1 random [Level 2 Attribute Debuff] for 2 turns." }, { "name": "Destructive Storm", "type": "Skill", "desc": "(Physical DMG) Deals 50% [AoE DMG] to all enemies within a 4-tile radius around the character and inflicts 2 random [Level 2 Attribute Debuffs] for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 3, "cooldown": 2, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-eh-2-2" }, { "name": "Devout Guard", "type": "Skill", "desc": "(Healing) The character dispels 3 [debuffs], recovers 40% HP, and gains [{+}P.DEF II] and [ /A M.DEF II]. The character takes attacks for all other allies within 2 tiles around the character and increases the [Trait] effect to 200%", "rangeTags": [ "Unit" ], "cost": 3, "rangeImage": "unit" }, { "name": "Dharana", "type": "Skill", "desc": "(Passive) At the start of the turn, if there are no enemies within a 2-tile radius of the character, gains [{+}Crit II] for 1 turn." }, { "name": "Disdain", "type": "Trait", "desc": "Increases P.ATK by 9% and P.DEF by 9%. At the end of the turn, if the character is [Healthy] and within the foe's threat range, gains [Disdain]. Effect: Decreases DMG taken by 20% for 1 turn. Effect CD: 3 turns." }, { "name": "Dispelling Strike (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and dispels 2 [buffs] on the target.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Dispelling Strike (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and dispels 2 [buffs] on the target.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Divine Storm Axe", "type": "Trait", "desc": "Increases [AoE DMG) by 20%. When defeating any target, casts an attack, dealing 40% physical DMG to all enemies within 1 tile around the character." }, { "name": "Dominate", "type": "Skill", "desc": "(Passive) When attacking, if the character's HP Percentage is higher than the target's, the character's ATK is increased by 12%." }, { "name": "Draconic Flash Step", "type": "Skill", "desc": "(Physical DMG) Selects 1 spot within a cross-shaped range around the character, charges to the location, and deals 80% DMG to all enemies along the line, ignoring any blocks. After the", "rangeTags": [ "AoE", "Ground" ], "cost": 1, "cooldown": 4, "rangeInfo": { "Range": [ "3", "4" ], "Height Range": [ "1", "1" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-3-4-hr-1-1-eh-2-2" }, { "name": "Dual Blade Strike (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 50% physical DMG 2 times.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Eagle Eye", "type": "Skill", "desc": "(Support) [Instant] [basic attack] Range increases by 1 tile. P.ATK increases by 10%. Before attacking, gains the [Highland] advantage for 3 turns.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 5, "rangeImage": "unit" }, { "name": "Eerie Footwork", "type": "Reaction", "desc": "(Reaction) When [Healthy], after receiving a single-target attack, teleports behind the attacker, initiates a [strike back], which deals 70% DMG. Gains [Dodge] for 1 turn. When [Injured], triggers [Dodge]. CD: 3 turns.", "cooldown": 3 }, { "name": "Emergency Dodge", "type": "Skill", "desc": "(Passive) At the end of the turn, if the characteris [Injured], gains [Dodge] for 2 turns. CD: 3 turns.", "cooldown": 3 }, { "name": "Enchanting Dance", "type": "Skill", "desc": "(Support) [Instant] Swaps positions with any character within 3 tiles and the character gains [ /A Move II] and [Shift] for 1 turn.", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ] }, "rangeImage": "unit-r-1-3-hr-8-8" }, { "name": "Endless Dawn", "type": "Skill", "desc": "(Mixed DMG) Dantalion deals 40% physical DMG 3 times. He deals Magical DMG equal to 50% P.ATK to the first enemy in each column within a 3x3 area in the target direction, knocks them hack bv 2 tiles, and dispels 1 [Buff].", "rangeTags": [ "Melee", "Unit" ], "cost": 4, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Endurance Activation", "type": "Reaction", "desc": "(Reaction) When receiving healing, gains [DMG Reduction II] for 2 turns." }, { "name": "Endure", "type": "Reaction", "desc": "(Reaction) Takes 50% less [DoT]." }, { "name": "Endure Pain", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When [Injured], the DMG taken is decreased by 20%." }, { "name": "Energy Wave (Magic)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 80% Magical DMG.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Erosion", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 85% DMG and inflicts 2 random [Level 2 Attribute Debuffs] onthe target for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 1, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ] }, "rangeImage": "ranged-unit-r-1-3-hr-8-8" }, { "name": "Execute", "type": "Skill", "desc": "(Physical DMG) Deals 120% [AoE DMG] to all enemies in a straight line of 2 tiles in the target direction. If the target is [Injured], inflicts [{x}Resolve] and [{x}Healing Received] before attacking.", "rangeTags": [ "Ground" ], "cost": 3, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-r-1-2-hr-2-2-eh-2-2" }, { "name": "Execution Time", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Garcia deals 120% DMG. She gains 1 stack of [Rotational Acceleration] when defeating the target. If she has 6 stacks of [Rotational Acceleration] before attacking, her DMG is increased by 45%.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Executioner", "type": "Trait", "desc": "At the start of the turn, Garcia gains 1 stack of [Rotational Acceleration], up to 6 stacks. When reaching 3 stacks, increases Crit by 30%. At the start of the battle, she gains 1 stack of [Rotational Acceleration]." }, { "name": "Eye for an Eye", "type": "Reaction", "desc": "(Reaction) When Faycal is being attacked from the [front or side] by enemies who are not on adjacent tiles, he initiates a [Strike Back], dealing 100% DMG." }, { "name": "Fair Duel", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 180% DMG. Before attacking, dispels all [debuffs] on the character and all [buffs] on the target.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Fancy Footwork", "type": "Skill", "desc": "(Support) Takes 50% less [AoE DMG] and gains 2 [Dodge] attempts for 2 turns.", "rangeTags": [ "Unit" ], "cost": 2, "rangeImage": "unit" }, { "name": "Fast Cover", "type": "Skill", "desc": "(Support) [Instant] Nergal swaps positions with a targeted ally, granting both of them [Physical Shield] with value equal to 50% of his P.ATK. Nergal take [physical attacks] for all allies within 1 tile. All effects", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ] }, "rangeImage": "unit-r-1-3-hr-8-8" }, { "name": "Fatal Attack (Curved)", "type": "Basic Attack", "desc": "(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and increases Crit DMG by 15%.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-2-3-hr-8-6" }, { "name": "Fatal Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and increases Crit DMG by 15%.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Fatal Attack (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and increases Crit DMG by 15%.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Fatal Reaping", "type": "Reaction", "desc": "(Reaction) Performs [Assisting Attack] if any enemy within 3 tiles of a cross-shaped range around the character is [Dying] after being attacked by the character's allies. The Assisting Attack deals [Piercing DMG] equal to 50% of the targets' lost HP. The effect can be activated up to 1 time per round." }, { "name": "Faycal's Obsession", "type": "Trait", "desc": "Increases Faycal's ATK and DEF by 10%. Whenever he deals DMG, there is a 70% chance to inflict 1 random [Level 2 Debuff] to the target for 2 turns." }, { "name": "Feverish Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Field", "type": "Skill", "desc": "(Aura) Decreases [AoE DMG] taken by all allies within 3 tiles around the character by 25%." }, { "name": "Fight to the Death", "type": "Skill", "desc": "(Passive) When [Dying], increases ATK and DEF by 20%." }, { "name": "Fire Pillar", "type": "Skill", "desc": "(Magical DMG) Selects a location and deals 70% [fire] [AoE DMG] to all enemies within a 1-tile radius of the target location.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-8-8-eh-2-2" }, { "name": "Fireball", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 125% DMG and inflicts [Scorch] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 1, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Firewalking", "type": "Reaction", "desc": "(Reaction) Become immune to [Scorch] and [burning] tiles. When on a [burning] tile, the DMG taken is decreased by 10%. At the end of the turn, recovers 20% of the character's HP." }, { "name": "First Aid", "type": "Skill", "desc": "(Healing) Single-target healing. Heals 80% HP.", "rangeTags": [ "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "0", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-0-1-hr-2-2" }, { "name": "Flag of Justice", "type": "Trait", "desc": "Increases Gloria's ATK by 10%. When she loses [Flag Waving] aura, she gains [Potential Burst] for 2 turns. At the start of the battle, Gloria will auto-use [Longinus - Flag Waving] which grants [Flag Waving] aura." }, { "name": "Flagellant", "type": "Skill", "desc": "(Passive) Gains 1 stack of [Penance] after taking DMG. Each stack decreases DMG taken by 8%. This effect cannot be dispelled. Additionally recovers 1 NRG if the character has [Penance] stacks at the end of each turn." }, { "name": "Flame Shock", "type": "Skill", "desc": "(Magical DMG) Deals 60% [fire] [AoE DMG] to all enemies in a 3x4 area in the target direction.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-4-hr-2-2-eh-2-2" }, { "name": "Flame of Comrade", "type": "Trait", "desc": "Before attacking, gains [Armor Piercing). Increases M.ATK by 20% when there are 2 or more allies within a 2-tile radius of the character." }, { "name": "Flame of Despair", "type": "Trait", "desc": "M.ATK increases by 15%. When attacked and in the [Injured] state, deals 20% [fire] [AoE DMG] to all enemies within a 2-tile radius of the character. Effect CD: 1 turn." }, { "name": "Flaming Meteor", "type": "Skill", "desc": "(Magical DMG) Prepares for 1 turn. Once casting the skill, deals 140% [fire] [AoE DMG] to all enemies within 3 tiles around the target, and [skips the turn].", "rangeTags": [ "AoE", "Ground" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-2-3-hr-8-8-eh-2-2" }, { "name": "Flash Freezing", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 80% DMG and inflicts [{-}Move III] for 2 turns. If the targets have [{-}Move], additionallyinflicts[Frozen] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-3-hr-5-3" }, { "name": "Fleeing Hare", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [ 2A Move II] for 2 turns." }, { "name": "Flurry of Stabs", "type": "Skill", "desc": "(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Focused Defense", "type": "Trait", "desc": "Gains [Block]. While having a [physical shield], [block] chance is increased to 100%. At the start of the battle, gains a [Physical Shield] with value equal to 30% of the character's HP. This effect cannot be dispelled or immunized." }, { "name": "Focused Shot", "type": "Trait", "desc": "At the start of the turn, if there are no enemies within a 2-tile radius around the character, Crit increases by 35% and P.ATK increases by 12% for 1 turn." }, { "name": "Foot Sniping", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 110% DMG and inflicts [{-}Move II] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-4-hr-5-3" }, { "name": "For Iria!", "type": "Skill", "desc": "(Leader's Aura) For all \"Iria\" allies in battle increases ATK by 10% and DEF by 20%. Allies' attacks deal 20% more DMG to the enemies affected by 3 or more [debuffs]." }, { "name": "Forced March", "type": "Skill", "desc": "(Support) [Instant] Gains [ /A Move II] and [Control Immunity], and decreases the physical DMG taken by 100%. The effects last for 1 turn.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeImage": "unit" }, { "name": "Fortification", "type": "Skill", "desc": "(Support) [Instant] skill. Summons a Box at the target tile.", "rangeTags": [ "Ground" ], "cooldown": 4, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "99", "99" ] }, "rangeImage": "ground-r-1-1-hr-99-99" }, { "name": "Frenzied Slash (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 110% DMG. If the target is defeated, the character recovers 1 NRG.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Front Defense", "type": "Reaction", "desc": "(Reaction) When hit by an active attack from the [front], the DMG taken is decreased by 30%." }, { "name": "Full Draw", "type": "Skill", "desc": "(Support) After using this skill, [basic attack] DMG increases by 30%. At the end of the turn, NRG is not recovered.", "rangeTags": [ "Unit" ], "rangeImage": "unit" }, { "name": "Gale Breach", "type": "Skill", "desc": "(Physical DMG) [Instant] Rawiyah charges at 1 enemy within a cross-shaped range around her, dealing 30% DMG. Afterward, the skill switches to [Tropical Cyclone] for 2 turns. When she has [Tipsy], she inflicts [{x}Reaction Skills] on the target after the attack. This effect lasts for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "1", "1" ] }, "rangeImage": "melee-unit-r-1-3-hr-1-1" }, { "name": "Gale Dance", "type": "Skill", "desc": "(Physical DMG) Deals 75% [AoE DMG] to all enemies within a 2-tile radius around the character. Before attacking, gains [{+}Crit II] for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "cooldown": 5, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-eh-2-2" }, { "name": "Gale Footwork", "type": "Reaction", "desc": "(Reaction) When attacked by a melee attack from [front or side], the character can interrupt the enemy's action, dealing 50% physical DMG and teleporting to the back of the closest ally within 3 tiles. Effect CD: 4 turns.", "cooldown": 4 }, { "name": "Gale Shooting (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. LilyWill deals 120% Physical DMG.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Gale Spin Attack", "type": "Skill", "desc": "(Physical DMG) Rawiyah deals 50% [AoE DMG] to all enemies withina 2-tile radius around her. After dealing DMG, inflicts [{-}P.DEF II] on the target for 2 turns. Subsequent attacks deal an additional 50% [AoE DMG].", "rangeTags": [ "AoE", "Unit" ], "cost": 4, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-eh-2-2" }, { "name": "Gale-Billow Volley", "type": "Skill", "desc": "(Physical DMG) Faycal deals 5 instances of 60% [AoE DMG] to random enemies within 2 tiles. DMG he deals to the same target repeatedly will be decreased by 50%.", "rangeTags": [ "AoE", "Unit" ], "cost": 4, "rangeInfo": { "Range": [ "3", "4" ], "Height Range": [ "8", "6" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-r-3-4-hr-8-6-eh-2-2" }, { "name": "Gash (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. Deals 85% physical DMG and knocks the target back by 2 tiles.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Global Guard", "type": "Skill", "desc": "(Support) Takes [physical attacks] for all other allies within a 2-tile radius of the character. When activated, the character gains [Counterattack] and [Block Enhancement] for 3 turns.", "rangeTags": [ "Unit" ], "cost": 3, "rangeImage": "unit" }, { "name": "Goredrinker", "type": "Skill", "desc": "(Passive) After being attacked, gains [Goredrinker] for 2 turns." }, { "name": "Guard", "type": "Skill", "desc": "(Passive) Takes [physical attacks] for all other allies within a 2-tile radius of the character. When triggered, DEF is increased by 20%. Can be activated up to 1 time per round." }, { "name": "Guardian's Heart", "type": "Reaction", "desc": "(Reaction) Takes [P.ATK] for all other allies within 1 tile of the character and performs a [Strike Back] on the attacker, dealing 70% physical DMG and knocking them back by 1 tile. This effect can be triggered up to 1 time per round." }, { "name": "Guerrilla", "type": "Skill", "desc": "(Passive) ATK increases by 5%. After attacking, move again by 2 tiles. CD: 2 turns.", "cooldown": 2 }, { "name": "Guiding Gleam", "type": "Skill", "desc": "(Support) Grants all allies within 3 tiles of Edda [{+}DMG III], [{+}M.DEF II], and [{+}Move I], for 3 turns. She dispels [Disruption] from the targets.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 4, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-eh-2-2" }, { "name": "Hardening", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns." }, { "name": "Healer's Bane", "type": "Skill", "desc": "(Passive) Before a single-target attack, gains a 50% chance to inflict [{x}Healing Received] onthe target for 2 turns." }, { "name": "Healing Spell", "type": "Skill", "desc": "(Healing) Heals the target by 100% of M.ATK and dispels 1 [debuff] on the target.", "rangeTags": [ "Unit" ], "cost": 1, "rangeInfo": { "Range": [ "0", "2" ], "Height Range": [ "8", "8" ] }, "rangeImage": "unit-r-0-2-hr-8-8" }, { "name": "Heart of Alert", "type": "Skill", "desc": "(Passive) When it is not the character's turn, Increases Crit by 45% additionally and Crit DMG by 30%." }, { "name": "Heavy Armor", "type": "Skill", "desc": "(Passive) At the start of the battle, gains a [Physical Shield] with value equal to 25% of HP. This effect cannot be dispelled." }, { "name": "Helmet Smash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 150% DMG. When attacking from [Highland], DMG increases by an additional 30%.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Hidden Executioner", "type": "Skill", "desc": "(Passive) If there is no ally within 1 tile of the target before attacking, inflicts [Isolate] and [{x}Dodge] on the target. The effects last for 2 turns and can be activated up to 1 time per round." }, { "name": "Hidden Thorn (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Col deals 100% DMG and she gains [Ignore Assist] if launching a (back attack].", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "High Alert", "type": "Skill", "desc": "(Support) Performs [Alert] towardsa2-tile area in the target direction, dealing 150% [physical AoE DMG] once an enemy enters this area.", "rangeTags": [ "Ground" ], "cost": 2, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-r-1-2-hr-2-2-eh-2-2" }, { "name": "Highland Advantage", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When attacked by an enemy from [Lowland], the DMG taken is additionally decreased by 30%." }, { "name": "Highland Archer", "type": "Trait", "desc": "Gains [Climb]. When attacking from [Highland], Crit increases by an additional 20%. Ignores [Dodge]." }, { "name": "Hookshot", "type": "Skill", "desc": "(Debuff) [Instant]. Selects 1 enemy within a cross-shaped range around the character, drags them to the character, and inflicts [{x}Reaction Skills] for 1 turn.", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-1-4-hr-2-2" }, { "name": "Hoplite Attack", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains [Physical Shield] with value equal to 15% of HP.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Hunting Impulse", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, Crit increases by 15%. If the target is defeated, recovers 3 NRG.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Hypnosis", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 35% DMG and inflicts [Sleep] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "cooldown": 4, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ] }, "rangeImage": "ranged-unit-r-1-3-hr-8-8" }, { "name": "I'm a Genius!", "type": "Trait", "desc": "Increases Beryl's M.ATK by 8%. At the start of the turn, she has a 50% chance to gain 1 random [Level 2 Buff], which lasts for 2 turns, she additionally recovers 1 NRG." }, { "name": "Ice Age", "type": "Skill", "desc": "(Magical DMG) Deals 75% [ice] [AoE DMG] to all enemies in a 3-tile radius around the character and inflicts [SPD I] and [{-}Move I] for 2 turns.", "rangeTags": [ "AoE", "Unit" ], "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-eh-2-2" }, { "name": "Ice Armor", "type": "Skill", "desc": "(Passive) If the character has no [Physical Shield], at the start of the turn, gains a [physical shield] equal to 20% of the character's HP. This effect cannot be dispelled. Effect CD: 2 turns.", "cooldown": 2 }, { "name": "Ice Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and inflicts [{-}Move I] on [Healthy] targets, lasting for 1 turn.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Ice Cone", "type": "Skill", "desc": "(Magical DMG) Selects a location and deals 80% [ice] [AoE DMG] to all enemies within a 1-tile radius of the target location.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-8-8-eh-2-2" }, { "name": "Ice Lance", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 130% DMG and inflicts [{-}SPD I] and [{-}Move I] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 1, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Ice Shock", "type": "Skill", "desc": "(Magical DMG) Deals 75% [ice] [AoE DMG] to all enemies in a straight line of 5 tiles in the target direction and inflicts [SPD I] and [{-}Move I] for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 3, "rangeInfo": { "Range": [ "1", "5" ], "Height Range": [ "8", "8" ], "Effect Height": [ "8", "8" ] }, "rangeImage": "aoe-ground-r-1-5-hr-8-8-eh-8-8" }, { "name": "Ice of Despair", "type": "Trait", "desc": "M.ATK increases by 12%. When attacked and in the [Injured] state, gains a [physical shield] equal to 20% of the character's HP. Effect CD: 1 turn." }, { "name": "Ice of Sanctuary", "type": "Trait", "desc": "Increases MLATK by 15%. At the end of the turn, grants [{+}P.DEF II] to 2 random allies within a 2-tile radius of the character, lasting for 2 turns." }, { "name": "Icy Blast", "type": "Skill", "desc": "(Magical DMG) Deals 75% [AoE DMG] to the first enemy in each line within a 2x3 area, inflicting [{-}SPD I] and [{-}Move I] for 2 turns. Knocks the targets back by 2 tiles.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-2-hr-2-2-eh-2-2" }, { "name": "Icy Shield", "type": "Skill", "desc": "(Support) Grants the target a [physical shield] equal to 130% of the character's M.ATK for 2 turns.", "rangeTags": [ "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "0", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "unit-r-0-3-hr-8-6" }, { "name": "Ignite", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 40% DMG and inflicts [Scorch] and [{x}Healing Received] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cooldown": 4, "rangeInfo": { "Range": [ "1", "5" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-1-5-hr-8-6" }, { "name": "Inertial Chop", "type": "Skill", "desc": "(Passive) After initiating an Active Attack, deals 20% physical DMG to all enemies within a 1-tile radius of the character." }, { "name": "Infected Arrowhead", "type": "Skill", "desc": "(Passive) After a [basic attack], inflicts 2 stacks of [Infection] on the target." }, { "name": "Infectious Attack (Curved)", "type": "Basic Attack", "desc": "(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and inflicts 1 stack of [Infection] on the target.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-2-3-hr-8-6" }, { "name": "Insight", "type": "Skill", "desc": "(Passive) P.ATK increases by 8%. Before attacking, dispels 1 [Defense Attribute Buff] from the target." }, { "name": "Insightful Bash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 120% DMG. Before attacking, dispels 2 [buffs] on the target and inflicts [Vulnerable I] for 1 turn.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Inspiration of Comrades", "type": "Skill", "desc": "(Passive) At the start of the turn, if there are 2 or more allies within 2 tiles around the character, gains [ 2A DMG II] for 1 turn. When hit by an active attack, if there are 2 or more allies within 2 tiles around the character, decreases DMG taken by 20%." }, { "name": "Inspired Healing", "type": "Skill", "desc": "(Passive) After initiating an Active Attack, heals the ally with the lowest HP in battle by 20% of the character's P.ATK." }, { "name": "Intimidate", "type": "Skill", "desc": "(Passive) At the end of the turn, inflicts [{-}ATK II] on the enemy with the highest P.ATK within a 4-tile radius around the character for 2 turns." }, { "name": "Intuition", "type": "Skill", "desc": "(Passive) Takes 20% less [ranged DMG]." }, { "name": "Invigorating Strike (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and additionally recovers 1 NRG.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Invulnerable", "type": "Skill", "desc": "(Support) Gains [DMG Reduction IV], [Mind's Eye], and [Immunity to Disrupt] for 3 turns.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 5, "rangeImage": "unit" }, { "name": "Killer Instinct", "type": "Trait", "desc": "Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 5%. She can [Act Again] after launching an active attack on an enemy from the [side or behind] and defeating them. CD: 3 turns." }, { "name": "Knight's Glory", "type": "Skill", "desc": "(Support) [Instant] Grants the target [{+}ATK II] for 2 turns. When the targets are from \"the Union,\" the character gains an additional [Physical Shield] with value equal to 20% of HP.", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeInfo": { "Range": [ "0", "2" ], "Height Range": [ "8", "6" ] }, "rangeImage": "unit-r-0-2-hr-8-6" }, { "name": "Knightly Spirit", "type": "Skill", "desc": "(Passive) Increases ATK by 20% when attacking enemies from the [front]. Increases DEF by 40% when being attacked from the [front]." }, { "name": "Knock-Back Shot", "type": "Skill", "desc": "(Physical DMG) Deals 135% DMG to 1 enemy within a cross-shaped range around the character and knocks them back by 2 tiles.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-3-hr-5-3" }, { "name": "Knock-Out Blow", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 85% DMG and inflicts [Stunned] for 1 turn.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Knockback Bash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 140% DMG and knocks the target back by 2 tiles.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Knockback Combo", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 30% DMG. Then, performs [Pursuit] and deals DMG equal to 200% of the character's P.DEF, up to 150% of P.ATK. Knocks the target back by 2 tiles.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Knockback Pursuit", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 70% DMG. After attacking, performs [Pursuit], dealing 70% DMG and knocking the target back by 2 tiles.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Lance of Justice", "type": "Basic Attack", "desc": "(Basic Attack) Gloria deals 70% physical DMG to all enemies within 1 tile of the target. If there is no [Flag Waving] aura on Gloria, the skill switches to [Sword of Justice].", "rangeTags": [ "AoE", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-r-1-1-hr-2-2-eh-2-2" }, { "name": "Lance of Longinus", "type": "Skill", "desc": "(Physical DMG) Gloria deals 80% [AoE DMG] to all enemies within 2 tiles around the target [empty tile]. Summons a [Flag] at the cost of her [Flag Waving] aura. If there is no [Flag Waving] aura on Gloria, the skill switches to [Longinus - Flag Waving].", "rangeTags": [ "AoE", "Ground" ], "cost": 1, "cooldown": 4, "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "4", "th" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-2-3-hr-4-th-eh-2-2" }, { "name": "Last Stand", "type": "Skill", "desc": "(Passive) When [Injured], increases DEF by 20%." }, { "name": "Leg Slam", "type": "Skill", "desc": "(Physical DMG) Deals 120% DMG, knocks the target back by 2 tiles, and inflicts [{-}Move I] for 1 turn.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "cooldown": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Legacy of Comrades", "type": "Skill", "desc": "(Passive) When an ally in battle is defeated, recovers 30% HP for the character, and the character gains [{+}ATK II], [{+}P.DEF II], and [{+}M.DEF II] for 3 turns." }, { "name": "Light of Healing", "type": "Skill", "desc": "(Healing) Heals all allies within 2 tiles around the target for 60% of the character's M.ATK and dispels 1 [debuff].", "rangeTags": [ "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "0", "3" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-r-0-3-hr-8-8-eh-2-2" }, { "name": "Light of Purification", "type": "Skill", "desc": "(Support) Dispels 3 [debuffs] on all allies within 3 tiles around the target and gains [Regeneration II] for 2 turns.", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeInfo": { "Range": [ "0", "2" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-r-0-2-hr-8-8-eh-2-2" }, { "name": "Lightning", "type": "Skill", "desc": "(Passive) Increases SPD by 50 points. Increases Crit by 50% if moved more than 3 tiles before attacking." }, { "name": "Lock-On", "type": "Skill", "desc": "(Passive) At the start of the turn, inflicts [{-}P.DEF II] on the enemy with the highest P.ATK within a 6-tile radius around the character for 1 turn." }, { "name": "Lone Ranger", "type": "Skill", "desc": "(Passive) When there are no allies within 2 tiles around the character, ATK and DEF increase by 8%, and Crit increases by 10%." }, { "name": "Longinus - Brilliance", "type": "Skill", "desc": "(Support) Gloria grants all allies within 3 tiles of her [ /A ATK I] and [DMG Reduction II] for 2 turns, and restores 1 NRG. If there is no [Flag Waving] aura on Gloria, the skill switches to [Sword - Full Moon].", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-eh-2-2" }, { "name": "Longinus - Flag Waving", "type": "Skill", "desc": "(Support) [Instant]. Grants [{+}Move I] to all other allies within 3 tiles of the character for 2 turns. Grants the character [Flag Waving] aura, and switches the skill to [Lance of Longinus].", "rangeTags": [ "Ground" ], "cost": 1, "cooldown": 2, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-eh-2-2" }, { "name": "Longinus - Thrust", "type": "Skill", "desc": "(Physical DMG) Gloria selects 1 enemy within a cross-shaped range from herself, charging at them, dealing 120% DMG and knocking the enemy back by 2 tiles. If there is no [Flag Waving] aura on Gloria, the skill switches to [Sword - Gale].", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "1", "1" ] }, "rangeImage": "melee-unit-r-1-3-hr-1-1" }, { "name": "Love Wings", "type": "Trait", "desc": "Increases M.ATK by 15% and the range of [Healing Skills] by 1 tile." }, { "name": "Luxite Crossbow", "type": "Trait", "desc": "Changes Nungal's [physical DMG] dealt into [magical DMG). For each 1 tile between her and the target (Distance for adjacent tiles counts as 0), DMG increases by 3%, up to 30%. If Nungal does not move before attacking, increases the maximum range by 1 tile." }, { "name": "Luxite Gauntlet", "type": "Trait", "desc": "Nergal possesses [Block]. At the end of the turn, he gains [Shield Charge]. After performing a [block], he gains [Bayonet Charge]." }, { "name": "Luxite Shrapnel", "type": "Skill", "desc": "(Piercing DMG) Deals [Piercing DMG] equal to 10% of the target's HP to all enemies within 2 tiles around the target and inflicts 3 stacks of [Infection].", "rangeTags": [ "AoE", "Ground" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "4" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-8-4-eh-2-2" }, { "name": "M.DEF Command", "type": "Skill", "desc": "(Aura) Increases M.DEF by 30% for other allies within 2 tiles around the character." }, { "name": "Magic Suppression", "type": "Trait", "desc": "Magical DMG taken is decreased by 20%. Before taking Active Attacks launched by enemies within 3 tiles around the character from the [front or side], performs [Preempt], dealing [Piercing DMG] equal to 60% of M.DEF." }, { "name": "Maitha's Charge", "type": "Skill", "desc": "(Physical DMG) Maitha charges at 1 enemy within a cross-shaped range around her, dealing 130% DMG and knocking the target back by 2 tiles.", "rangeTags": [ "Melee", "Unit" ], "cost": 1, "cooldown": 5, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "1", "1" ] }, "rangeImage": "melee-unit-r-1-3-hr-1-1" }, { "name": "Maitha's Combo", "type": "Skill", "desc": "(Physical DMG) Maitha deals 20% DMG 1 time, 50% DMG 3 times, and she knocks the target back by 2 tiles.", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "cooldown": 4, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Maneuver", "type": "Skill", "desc": "(Passive) After initiating an Active Attack, the character can move again. The distance depends on the remaining Movement." }, { "name": "Mania Smash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 120% DMG. After attacking, gains 40% [Life Steal].", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Mark Illumination", "type": "Skill", "desc": "(Debuff) [Instant] Nergal inflicts [The Hanged Men's Mark], [{-}ATK II], and [Vulnerable IT] on all enemies in a straight line of 5 tiles in the target direction. The effects last for 2 turns.", "rangeTags": [ "Ground" ], "cooldown": 4, "rangeInfo": { "Range": [ "1", "5" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-r-1-5-hr-2-2-eh-2-2" }, { "name": "Marking Bullet (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. Nungal deals 85% physical DMG and inflicts [{-}Move I) and [The Hanged Men's Mark] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Marksman", "type": "Skill", "desc": "(Passive) All skills ignore [Obstinate]. Increases ATK by 12% and inflicts [{x}Assist] on the target after the attack." }, { "name": "Mask", "type": "Skill", "desc": "(Healing) Col dispels 2 debuffs, recovers 25% HP, and she gains [Invisibility] and [{+}Crit V] for 1 turn.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeImage": "unit" }, { "name": "Melee Archer", "type": "Skill", "desc": "(Passive) [Basic Attack] can target enemies adjacent tothe character. When attacking enemies adjacent to the character, ATK is increased by 15%." }, { "name": "Merciful Strike (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and increases the effect of the next healing skill by 15%.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Mountain Tribes", "type": "Skill", "desc": "(Passive) When the character is [Unharmed], increases Movement by 1 tile. If the character attacks from [Highland] or moves from one tile to another with a height difference of more than 2 tiles, increases the DMG by 20%." }, { "name": "Moving Stance", "type": "Skill", "desc": "(Support) Removes [Sniping Stance] from Nungal and she gains [{+}SPD II] for 1 turn. Nungal can move again.", "rangeTags": [ "Unit" ], "rangeImage": "unit" }, { "name": "NRG Recovery", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, additionally recovers 1 NRG." }, { "name": "NRG Restoration", "type": "Skill", "desc": "(Passive) At the end of the turn, recovers an additional 1 NRG. If NRG is less than 1, recovers another 1 NRG." }, { "name": "NRG-Depleting Blow", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 130% DMG and depletes all of the target's NRG.", "rangeTags": [ "Melee", "Unit" ], "cost": 1, "cooldown": 4, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Offensive Assault", "type": "Skill", "desc": "(Passive) Increases ATK by 8% when attacking." }, { "name": "Offensive Stance", "type": "Skill", "desc": "(Support) [Instant]. Adds 40% of the character's P.DEF to P.ATK and takes 8% more DMG for 2 turns.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 1, "rangeImage": "unit" }, { "name": "Omen of Death", "type": "Skill", "desc": "(Passive) Gains [Feverish Beast] when a character is defeated in battle, lasting for 3 turns. Recovers 2 NRG when the character defeats an enemy." }, { "name": "Painful Cutting (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. Garcia deals 33% physical DMG 3 times. When used against an [Injured] target, Crit is increased by 25%.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Painkiller", "type": "Skill", "desc": "(Healing) [Instant] Heals the target for 20% HP and grants [Regeneration II] and [DMG Reduction III] for 3 turns.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "0", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-0-1-hr-2-2" }, { "name": "Parry", "type": "Skill", "desc": "(Passive) Before receiving a physical melee attack, turns to face the attacker and adds 20% of the character's P.ATK to P.DEF." }, { "name": "Path of Kingship", "type": "Trait", "desc": "Increases Dantalion's ATK and DEF by 5%. For every 1 character defeated in battle, he recovers 20% HP and 1 NRG." }, { "name": "Penetrating Arrow", "type": "Skill", "desc": "(Passive) After attacking, inflicts [{-}P.DEF II] on the target for 3 turns." }, { "name": "Perfect Assassin", "type": "Skill", "desc": "(Leader's Aura) For all \"Alacrity” allies in battle, increases ATK by 10%, DEF by 20%, Crit by 15%, and Crit DMG by 15%." }, { "name": "Perfect Shield", "type": "Skill", "desc": "(Passive) When [Unharmed], increases ATK and DEF by 10%." }, { "name": "Phantom Storm", "type": "Skill", "desc": "(Physical DMG) Deals 75% DMG to all enemies within a 3x4 area in the target direction and inflicts [{-}ATK I] and [{-}Move I], lasting for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 3, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-4-hr-2-2-eh-2-2" }, { "name": "Physical Reflection", "type": "Reaction", "desc": "(Reaction) When hit by an active Physical Attack, the DMG taken is decreased by 4%, and gains [Damage Reflect IT]." }, { "name": "Piercing Bash", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains [Armor Piercing].", "rangeTags": [ "Melee", "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Place Trap", "type": "Skill", "desc": "(Support) After placing a [Beast Trap], the character can move again by 2 tiles and inherit the remaining Movement.", "rangeTags": [ "Ground" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "2", "2" ] }, "rangeImage": "ground-r-1-2-hr-2-2" }, { "name": "Potential Burst", "type": "Skill", "desc": "(Support) Grants the target [ /A ATK II], [{+}P.DEFII],and [ /A M.DEF II]. Dispels all [Attribute Debuffs] from the target, granting immunity to these debuffs. All effects last for 2 turns.", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "0", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "unit-r-0-3-hr-5-3" }, { "name": "Powerful Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 110% Physical DMG.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Powerful Shot", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 130% DMG. When the target is [Healthy], ATK increases by an additional 15%.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-3-hr-5-3" }, { "name": "Powerful Throw", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 150% DMG.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Precise Shot", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, inflicts [{x}Dodge] on the target, lasting for 1 turn.", "rangeTags": [ "Ranged", "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-3-hr-5-3" }, { "name": "Preempt", "type": "Reaction", "desc": "(Reaction) [Strike Back] when taking an active attack from [front or side], dealing 70% DMG to the attacker. The effect can be activated up to 1 time per round." }, { "name": "Protection of Darkness", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Before being hit by an active attack, for every [Debuff] on the attacker, decreases DMG taken by an additional 10%, up to 30%." }, { "name": "Protection of Light", "type": "Reaction", "desc": "(Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round." }, { "name": "Purify", "type": "Skill", "desc": "(Healing) [Instant]. Single-target healing. Heals 10% HP and dispels 3 [debuffs].", "rangeTags": [ "Unit" ], "cooldown": 3, "rangeInfo": { "Range": [ "0", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-0-1-hr-2-2" }, { "name": "Pursuit", "type": "Skill", "desc": "(Passive) When [Healthy], performs [Pursuit] after a basic attack, dealing 20% physical DMG and knocking the target back by 1 tile." }, { "name": "Quick Reload", "type": "Skill", "desc": "(Support) [Instant] Nungal recovers 3 NRG and reduces skill CD by 1 turn. For 3 turns, [Deadly Aim] does not need to prepare for 1 turn.", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeImage": "unit" }, { "name": "Rage", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [{+}DMG II] for 3 turns." }, { "name": "Raiding Strike", "type": "Trait", "desc": "Gains [Jump]. When attacking an [Injured] enemy, increases Crit by 20%." }, { "name": "Rapid Fire (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. Performs 2 consecutive attacks, each dealing 55% Physical DMG.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Regenerate", "type": "Skill", "desc": "(Passive) At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK." }, { "name": "Resolute Defense", "type": "Skill", "desc": "(Passive) When [Healthy], increases DEF by 20%." }, { "name": "Resolve", "type": "Skill", "desc": "(Passive) Immediately recovers 5% HP when the character is defeated. Can be activated up to 1 time per battle." }, { "name": "Resonance of Blood", "type": "Skill", "desc": "(Leader's Aura) For all \"Vlder\" allies in battle, increases ATK by 10%, DEF by 20%, and Movement by 1 tile." }, { "name": "Restraining Shot", "type": "Trait", "desc": "Increases P.ATK by 15%. Whenever the character deals DMG, there is a 70% chance to inflict 1 random (Level 2 Attribute Debuff] on the target for 2 turns." }, { "name": "Risky Move", "type": "Skill", "desc": "(Passive) P.ATK increases by 20% but P.DEF and M.DEF are decreased by 15%." }, { "name": "Rock-Climbing", "type": "Skill", "desc": "(Support) [Instant] Gains [ /A Move I], [Climb], and [Jump] for 2 turns.", "rangeTags": [ "Unit" ], "cooldown": 4, "rangeImage": "unit" }, { "name": "Run-Up", "type": "Skill", "desc": "(Passive) For each tile traversed before attacking, increases ATK by 3%, up to 15%." }, { "name": "Rupture Armor", "type": "Skill", "desc": "(Passive) Before a single-target attack, gains a 50% chance to inflict [{-}P.DEF II] on the target for 2 turns." }, { "name": "Sanction", "type": "Skill", "desc": "(Magical DMG) Single-target attack. Deals 150% DMG. After attacking, dispels 2 [buffs] on the target.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Scatter", "type": "Skill", "desc": "(Physical DMG) Deals 70% [AoE DMG] to all enemies within a 3x3 area in the target direction and inflicts [{-}MoveI], lasting for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-2-2-eh-2-2" }, { "name": "Scorching Attack (Magic)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 80% magical DMG and inflicts [Scorch] on the target for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Screw Off!", "type": "Reaction", "desc": "(Reaction) When Rawiyah is hit by an active attack, she performs a [Strike Back], dealing 70% physical DMG to the enemy. When she has [Tipsy], she knocks the enemy back by 2 tiles. This effect can be triggered up to 1 time per round." }, { "name": "Sealing Attack (Magic)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 80% magical DMG and inflicts [{x}Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Sealing Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and inflicts [{x}Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Sense of Purpose", "type": "Skill", "desc": "(Passive) When attacking enemies who have [The Hanged Men's Mark], increases Crit by 30% and Crit DMG by 30%. Additionally, recovers 1 NRG when landing a Crit Hit." }, { "name": "Shadow Gait", "type": "Skill", "desc": "(Support) [Instant] Teleports behind the enemy and steals 1 random [Attribute Buff] from the target.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-1-1-hr-2-2" }, { "name": "Shapeless Blade", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 150% DMG. If the character performs a [back attack], ignores [Assisting Cover].", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Shapeless Lupine Blade", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 150% DMG. When the target is [Injured], increases Crit and Crit DMG by an additional 15% and ignores [Assisting Cover].", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "cooldown": 4, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Sharpened Blade", "type": "Skill", "desc": "(Passive) When performing an active attack, DMG increases by 10%. When the character strikes back, DMG increases by 30%." }, { "name": "Shattering Arrow", "type": "Skill", "desc": "(Passive) [Basic Attack] ignores 40% of the target's DEF." }, { "name": "Shelter Advantage", "type": "Reaction", "desc": "(Reaction) Decreases the DMG taken by 40% if there is any [Item] within 1 tile around the character." }, { "name": "Shield", "type": "Skill", "desc": "(Passive) At the start of the battle, gains a [Physical Shield] with value equal to 15% of HP. This effect cannot be dispelled." }, { "name": "Shield Break", "type": "Skill", "desc": "(Passive) Increases ATK by 15% when attacking enemies with a [shield]." }, { "name": "Shield Break - Enhanced", "type": "Skill", "desc": "(Passive) Increases ATK by 30% and ignores 40% of the target's DEF when attacking enemies with a (Shield)." }, { "name": "Shield Break Shot", "type": "Skill", "desc": "(Physical DMG) Deals 135% DMG to an enemy within the cross-shaped range around the character. Gains [Shield Break IV] before attacking.", "rangeTags": [ "Ranged", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-3-hr-5-3" }, { "name": "Shield of Comrade", "type": "Trait", "desc": "Gains [Block]. When there are 2 or more allies within 2 tiles of the character, DEF increases by 35% and [block] chance increases to 100%." }, { "name": "Shield of Fortitude", "type": "Trait", "desc": "Gains [Block]. When attacked from the [front], the DMG taken is decreased by 15%, and the [block] chance is increased to 100%." }, { "name": "Shield of Raid", "type": "Trait", "desc": "Gains [Block]. When taking physical DMG for the first time from [front or side] enemies, gains a 100% chance to trigger [block], after which the character deals 15% more DMG." }, { "name": "Shield-Break Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and gains [Shield Break I] before attacking.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Shield-Break Attack (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and gains [Shield Break I] before attacking.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Shieldbreak Jab", "type": "Skill", "desc": "(Physical DMG) Deals 70% [AoE DMG] to all enemies within a 4-tile radius in the target direction and inflicts [{-}P.DEF II] for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "4" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-4-hr-2-2-eh-2-2" }, { "name": "Shooting Stars", "type": "Skill", "desc": "(Physical DMG) Deals 75% [AoE DMG] to all enemies within a 2-tile radius of the target and inflicts [{-}P.DEF II] for 2 turns.", "rangeTags": [ "AoE", "Unit" ], "cost": 2, "cooldown": 4, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-r-1-3-hr-8-8-eh-2-2" }, { "name": "Silencing Attack (Magic)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 80% magical DMG and inflicts [{x}Active Skills] on [Injured] targets before attacking, lasting for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Silencing Attack (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% physical DMG and inflicts [{x}Active Skills] on [Injured] targets before attacking, lasting for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Slash", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% Physical DMG.", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Sniper's Intuition", "type": "Reaction", "desc": "(Reaction) Decreases the [ranged DMG] taken by 20%. At the start of the turn, if the character is within the enemy's [threat range], gains [{+}Move II] for 1 turn. CD: 3 turns.", "cooldown": 3 }, { "name": "Sniping Stance", "type": "Skill", "desc": "(Support) [Instant] Nungal gains [Sniping Stance] and her skill switches to [Moving Stance].", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-eh-2-2" }, { "name": "Solemnity", "type": "Skill", "desc": "(Aura) Decreases ATK of all enemies within the character's 2-tile radius by 10%." }, { "name": "Soul Mate", "type": "Skill", "desc": "(Support) Grants all allies within 3 tiles around the character [Co-Attack] and [Co-Defense] for 3 turns. For \"Iria\" allies, the target count for [Co- Attack] and [Co-Defense] is additionally increased hv 1", "rangeTags": [ "Ground" ], "cost": 2, "cooldown": 2, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "ground-eh-2-2" }, { "name": "Spear of Fortitude", "type": "Trait", "desc": "When hit by melee attacks from the [front], takes 15% less DMG. When attacked, deals [Piercing DMG] to the attacker equal to 30% of the character's P.ATK." }, { "name": "Spear of Fragility", "type": "Trait", "desc": "When attacking an [Injured] enemy, increases P.ATK by 30%." }, { "name": "Spear of Unity", "type": "Trait", "desc": "Increases P.ATK and DEF by 25% when there are 2 or more allies within a 2-tile radius of the character." }, { "name": "Spiky Shield", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 10%. When receiving an active melee attack, performs a [Strike Back], dealing [Piercing DMG] to the attacker equal to 50% of the character's P.DEF." }, { "name": "Spinning Blade", "type": "Skill", "desc": "(Physical DMG) [Instant] Garcia selects 1 enemy within a cross-shaped range around her and drags them to her side, dealing 70% DMG and recovering 2 NRG when defeating any target.", "rangeTags": [ "Ranged", "Unit" ], "cost": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "2", "2" ] }, "rangeImage": "ranged-unit-r-1-3-hr-2-2" }, { "name": "Storm Counter", "type": "Reaction", "desc": "(Reaction) When attacked by an enemy from the [front or side], reduces DMG taken by 8% and performs [Strike Back], dealing 45% physical DMG to all enemies within 1 tile of the character. Can be activated up to 1 time per round." }, { "name": "Storm Sniping", "type": "Skill", "desc": "(Physical DMG) Deals 120% DMG to 1 enemy within a cross-shaped range around the character. For each tile between the character and the target (Distance for Adjacent Tiles counts as 0), deals 10% more DMG.", "rangeTags": [ "Ranged", "Unit" ], "cost": 4, "rangeInfo": { "Range": [ "1", "5" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-5-hr-5-3" }, { "name": "Storm Trample", "type": "Reaction", "desc": "(Reaction) Before receiving a Melee Attack from the [front or side], deals 50% physical DMG to all enemies within 1 tile around the character. If having [Wind Armor], additionally inflicts [{-}DMG II] for 1 turn. Can be triggered up to 1 time per round." }, { "name": "Stormage", "type": "Trait", "desc": "After initiating an Active Attack, gains [Wind Armor). Effect: Increases DEF by 40%. After being attacked, gains [Windfury]). Effect: Increases ATK by 15%. All effects last for 2 turns." }, { "name": "Stormrage Strike", "type": "Skill", "desc": "(Physical DMG) Charges at 1 enemy withinacross-shaped range around the character, dealing 150% DMG. When having [Windfury], knocks the target back by 2 tiles.", "rangeTags": [ "Melee", "Unit" ], "cost": 3, "cooldown": 2, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "1", "1" ] }, "rangeImage": "melee-unit-r-1-3-hr-1-1" }, { "name": "Straight Shot (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% Physical DMG", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Straight Shot (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Deals 100% Physical DMG.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-2-3-hr-5-3" }, { "name": "Strength Activation", "type": "Reaction", "desc": "(Reaction) Increases the healing received by 10%. When receiving healing, gains [ 2A DMG II] for 1 turn." }, { "name": "Suppressive Blow", "type": "Skill", "desc": "(Physical DMG) Single-target attack. Deals 110% DMG and inflicts [{x}Reaction Skills], [{x}Active Skills], and [{x}Passive Skills], lasting for 2 turns.", "rangeTags": [ "Melee", "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Surefire Attack (Curved)", "type": "Basic Attack", "desc": "(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and inflicts [{x}Dodge] on the target for 1 turn.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "2", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-2-3-hr-8-6" }, { "name": "Survival Desire", "type": "Skill", "desc": "(Passive) When [Dying], increases Movement by 2 tiles." }, { "name": "Survival Master", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and [Environmental DMG] taken is decreased by 70%." }, { "name": "Survivalist", "type": "Skill", "desc": "(Passive) If the character is [Dying] after being attacked, recovers 25% HP. Can be activated up to 1 time per round." }, { "name": "Sweeping Bash", "type": "Skill", "desc": "(Physical DMG) Deals 80% DMG to all enemies within a 3x2 area in the target direction and inflicts [{-}P.DEF I], lasting for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "2", "2" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-2-hr-2-2-eh-2-2" }, { "name": "Sword - Full Moon", "type": "Skill", "desc": "(Physical DMG) Deals 90% AoE DMG to all enemies within 2 tiles of the character. If the target is [Injured], deals an additional 30% DMG. After casting the skill, gains [DMG Reduction II] for 2 turns. When having [Flag Waving] aura, the skill switches to [Longinus - Brilliance].", "rangeTags": [ "AoE", "Ground" ], "cost": 3, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-eh-2-2" }, { "name": "Sword - Gale", "type": "Skill", "desc": "(Physical DMG) Gloria selects 1 enemy within a cross-shaped range of herself, charging at them and dealing 120% DMG. For each tile Gloria moves, the DMG increases by 10%, up to 50% upon attack. If Gloria has a [Flag Waving] aura, the skill switches to [Longinus - Thrust].", "rangeTags": [ "Melee", "Unit" ], "cooldown": 4, "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "1", "1" ] }, "rangeImage": "melee-unit-r-1-2-hr-1-1" }, { "name": "Sword of Convallaria", "type": "Skill", "desc": "(Leader's Aura) For all \"Sword of Convallaria\" allies in battle, increases ATK by 10%, DEF by 20%, and DMG dealt by 8%, and decreases their DMG taken by 8%." }, { "name": "Sword of Justice (Melee)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. Gloria deals 100% Physical DMG. When she attacks from the [front], increases DMG dealt to 130%. When [Flag Waving] aura is activated, the skill switches to [Lance of Justice].", "rangeTags": [ "Melee", "Unit" ], "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Take Arms!", "type": "Skill", "desc": "(Support) Other allies within 4 tiles of Edda restore 1 NRG. When she performs an [Assisting Attack], her DMG increases by 130%. Increases the maximum number of times the effect can be triggered per turn by 2. The effect lasts for 1 turn.", "rangeTags": [ "Unit" ], "cost": 3, "cooldown": 4, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-eh-2-2" }, { "name": "Target Weakness", "type": "Trait", "desc": "Deals 35% more DMG when attacking an enemy with a [debuff]." }, { "name": "Taste of Blood", "type": "Skill", "desc": "(Support) [Instant] Garcia recovers 30% HP, dispels 3 [Debuffs] on herself, and gains [Potential Burst], lasting for 1 turn.", "rangeTags": [ "Unit" ], "cost": 1, "cooldown": 4, "rangeImage": "unit" }, { "name": "Tearing Whirlwind", "type": "Skill", "desc": "(Physical DMG) Deals 90% [AoE DMG] to all enemies within 1 tile around the character and inflicts [{x}Healing Received] on them, lasting 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-eh-2-2" }, { "name": "Tenacious", "type": "Skill", "desc": "(Passive) When [Injured], increases ATK and DEF by 8%." }, { "name": "Tenacity", "type": "Reaction", "desc": "(Reaction) When hit by an active attack from a [Counter Role] character, the DMG taken is decreased by 25%." }, { "name": "Terminate", "type": "Skill", "desc": "(Passive) When attacking [Dying] enemies, increases ATK by 25%." }, { "name": "The Protected", "type": "Skill", "desc": "(Passive) The character gains 15% bonus ATK and 30% bonus DEF while not affected by any [debuff] and affected by at least 3 [buffs]." }, { "name": "Thorny Armor", "type": "Skill", "desc": "(Passive) Upon receiving Physical Attacks, deals [Piercing DMG] to the attacker equal to 50% of the character's P.DEF." }, { "name": "Thunderbolt Assault", "type": "Skill", "desc": "(Physical DMG) Deals 75% [AoE DMG] to all enemies within a 2-tile radius around the character and dispels 2 [buffs].", "rangeTags": [ "AoE", "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-eh-2-2" }, { "name": "Tiger Charge", "type": "Skill", "desc": "(Physical DMG) Selects 1 spot within a cross-shaped range around the character, charges to the location, and deals 60% [AoE DMG] to enemies within a 3x3 areain the target direction,", "rangeTags": [ "AoE", "Ground" ], "cost": 1, "cooldown": 5, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "1", "1" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-1-1-eh-2-2" }, { "name": "Toughness", "type": "Skill", "desc": "(Passive) Gains immunity to the effect of [Injured] and [Dying]." }, { "name": "Traceless Shadow", "type": "Skill", "desc": "(Support) Gains 1 [Dodge] for 1 turn. Upon a successful [dodge], teleports to the attacker's back, dealing 100% Physical DMG, and gains [dodge] again for 1 turn.", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 5, "rangeImage": "unit" }, { "name": "Tranquilizer", "type": "Skill", "desc": "(Support) [Instant] Inflicts [Sleep] on the target for 2 turns.", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 3, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "unit-r-1-1-hr-2-2" }, { "name": "Tropical Cyclone", "type": "Skill", "desc": "(Physical DMG) Rawiyah deals 140% DMG. For each [Debuff] the target has, DMG is increased by 10%, up to 50%, after which this skill switches to [Gale Breach].", "rangeTags": [ "Melee", "Unit" ], "cost": 2, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" }, { "name": "Try This!", "type": "Skill", "desc": "(Healing) Heals other allies within 3 tiles around the character, restoring 10% HP and 2 NRG.", "rangeTags": [ "Unit" ], "cost": 2, "cooldown": 4, "rangeInfo": { "Range": [ "0", "0" ], "Height Range": [ "8", "8" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "unit-r-0-0-hr-8-8-eh-2-2" }, { "name": "Unsheathe", "type": "Skill", "desc": "(Passive) Before initiating an active melee attack, deals magical DMG equal to 40% of P.ATK. If the target has a [Shield], inflicts [Vulnerable II] that lasts for 2 turns before attacking. All the effects can be triggered up to 1 time per round." }, { "name": "Vantage Point", "type": "Skill", "desc": "(Passive) Increases ATK by 10% when attacking from the [Highland]." }, { "name": "Volunteer", "type": "Trait", "desc": "[AoE DMG] taken is decreased by 20%. If other allies within 6 tiles around the character are [Dying], increases Movement by 2 tiles and SPD by 150. At the start of the turn, the CD of all skills is decreased by 1 turn." }, { "name": "Vow of Justice", "type": "Skill", "desc": "(Leader's Aura) For all \"The Union\" allies in battle, ATK is increased by 10%, DEF is increased by 20%. When performing an active attack, DMG is increased by 12%. When being Struck Back, DMG taken is decreased by 24%." }, { "name": "Wall of Flame", "type": "Skill", "desc": "(Magical DMG) Selects 1 spot within a cross-shaped range around the character, deals 70% [AoE DMG] to all enemies in a horizontal row of 5 tiles, and changes the tiles into [burning]. The effect lasts for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "6" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-1-3-hr-8-6-eh-2-2" }, { "name": "Warm-Up", "type": "Skill", "desc": "(Passive) When on [Standby], gains [{+}Move I] and [Climb] for 1 turn." }, { "name": "Weak Spot Protection", "type": "Reaction", "desc": "(Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and the chance of taking critical hits is decreased by 30%." }, { "name": "Weakening Attack", "type": "Skill", "desc": "(Passive) After attacking, gains a 50% chance to inflict [{-}ATK II] on the target, lasting 2 turns." }, { "name": "Weapon Eroder", "type": "Skill", "desc": "(Piercing DMG) Single-target attack. Deals [Piercing DMG] equal to 30% of thetarget's HP and theninflicts [{-}ATK II] for 2 turns.", "rangeTags": [ "Ranged", "Unit" ], "cost": 1, "cooldown": 3, "rangeInfo": { "Range": [ "1", "3" ], "Height Range": [ "8", "6" ] }, "rangeImage": "ranged-unit-r-1-3-hr-8-6" }, { "name": "Whirlwind Axe", "type": "Skill", "desc": "(Physical DMG) Alexei deals 90% DMG to all enemies within 2 tiles around himself. Every enemy defeated by this skill reduces the CD of the [Trait] effect by 1 turn.", "rangeTags": [ "AoE", "Unit" ], "cost": 3, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-unit-eh-2-2" }, { "name": "White Sword (Ranged)", "type": "Basic Attack", "desc": "(Basic Attack) Single-target attack. Dantalion deals Magical DMG equal to 90% of his P.ATK.", "rangeTags": [ "Ranged", "Unit" ], "rangeInfo": { "Range": [ "1", "2" ], "Height Range": [ "5", "3" ] }, "rangeImage": "ranged-unit-r-1-2-hr-5-3" }, { "name": "Wild Howl", "type": "Skill", "desc": "(Piercing DMG) Alexei deals DMG equal to 40% of his M.ATK and inflicts [{-}Move II] and [{-}ATK III] to all enemies within a 3-tile radius of him, lasting for 2 turns.", "rangeTags": [ "AoE", "Ground" ], "cost": 1, "cooldown": 5, "rangeInfo": { "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-eh-2-2" }, { "name": "Will to Survive", "type": "Skill", "desc": "(Passive) If the character is [Dying] at the start of the turn, recovers 50% HP and 2 NRG. Effect CD: 2 turns.", "cooldown": 2 }, { "name": "Windwalking", "type": "Skill", "desc": "(Passive) Increases Crit DMG by 10%. The maximum range of [ranged skills] increases by 1 tile." }, { "name": "Wine Barrel Casting", "type": "Skill", "desc": "(Physical DMG) [Instant] Edda deals 20% DMG to all enemies within 1 tile of the target and changes the tiles into [Liquor].", "rangeTags": [ "AoE", "Ground" ], "cooldown": 4, "rangeInfo": { "Range": [ "2", "4" ], "Height Range": [ "8", "6" ], "Effect Height": [ "2", "2" ] }, "rangeImage": "aoe-ground-r-2-4-hr-8-6-eh-2-2" }, { "name": "Wipe Out", "type": "Skill", "desc": "(Physical DMG) Col deals 60% DMG 3 times. Before attacking, when there are no allies within a 2-tile radius, Col gains [Ignore Assist]. When defeating a target, she gains [Dodge], lasting for 1 turn.", "rangeTags": [ "Melee", "Unit" ], "cost": 4, "rangeInfo": { "Range": [ "1", "1" ], "Height Range": [ "2", "2" ] }, "rangeImage": "melee-unit-r-1-1-hr-2-2" } ]