// KRD_Refresh.js // // Copyright (C) 2019 kuroudo (くろうど) // This plugin is released under the MIT License. // https://opensource.org/licenses/mit-license.php /*: * @plugindesc Reduce Refresh. * @author kuroudo (くろうど) * */ /*:ja * @plugindesc 戦闘時のリフレッシュ処理を減らして動作を軽くします。 * @author kuroudo (くろうど) * */ (function() { 'use strict'; BattleManager.endTurn = function() { this._phase = 'turnEnd'; this._preemptive = false; this._surprise = false; this.allBattleMembers().forEach(function(battler) { battler.onTurnEnd(); // this.refreshStatus(); this._logWindow.displayAutoAffectedStatus(battler); this._logWindow.displayRegeneration(battler); }, this); if (this.isForcedTurn()) { this._turnForced = false; } }; //================================================ })();