; Public IP address of the server IP=0.0.0.0 ; Custom files folder CUSTOM_FOLDER=custom_files ; Max players MAXPLAYERS=32 ; Server port for players to connect PORT=27015 ; Tickrate of the server (64 is MM, 128 is ESEA/Faceit) TICKRATE=128 ; Steam Web API key (required to play workshop maps): http://steamcommunity.com/dev/apikey API_KEY= ; Game server login token http://steamcommunity.com/dev/managegameservers STEAM_ACCOUNT= ; LAN server: 0 = public, 1 = private LAN=0 ; Password to join server: empty = no password SERVER_PASSWORD= ; RCON password RCON_PASSWORD=changeme ; Execute config on boot EXEC=on_boot.cfg