--- name: langgraph-fundamentals description: "INVOKE THIS SKILL when writing ANY LangGraph code. Covers StateGraph, state schemas, nodes, edges, Command, Send, invoke, streaming, and error handling." --- LangGraph models agent workflows as **directed graphs**: - **StateGraph**: Main class for building stateful graphs - **Nodes**: Functions that perform work and update state - **Edges**: Define execution order (static or conditional) - **START/END**: Special nodes marking entry and exit points - **State with Reducers**: Control how state updates are merged Graphs must be `compile()`d before execution. ### Designing a LangGraph application Follow these 5 steps when building a new graph: 1. **Map out discrete steps** — sketch a flowchart of your workflow. Each step becomes a node. 2. **Identify what each step does** — categorize nodes: LLM step, data step, action step, or user input step. For each, determine static context (prompt), dynamic context (from state), retry strategy, and desired outcome. 3. **Design your state** — state is shared memory for all nodes. Store raw data, format prompts on-demand inside nodes. 4. **Build your nodes** — implement each step as a function that takes state and returns partial updates. 5. **Wire it together** — connect nodes with edges, add conditional routing, compile with a checkpointer if needed. | Use LangGraph When | Use Alternatives When | |-------------------|----------------------| | Need fine-grained control over agent orchestration | Quick prototyping → LangChain agents | | Building complex workflows with branching/loops | Simple stateless workflows → LangChain direct | | Require human-in-the-loop, persistence | Batteries-included features → Deep Agents | --- ## State Management | Need | Solution | Example | |------|----------|---------| | Overwrite value | No reducer (default) | Simple fields like counters | | Append to list | Reducer (operator.add / concat) | Message history, logs | | Custom logic | Custom reducer function | Complex merging | --- ## Nodes Node functions return partial state updates. Signatures for configuration and runtime access differ by language; use the applicable implementation reference. --- ## Edges | Need | Edge Type | When to Use | |------|-----------|-------------| | Always go to same node | `add_edge()` | Fixed, deterministic flow | | Route based on state | `add_conditional_edges()` | Dynamic branching | | Update state AND route | `Command` | Combine logic in single node | | Fan-out to multiple nodes | `Send` | Parallel processing with dynamic inputs | --- ## Command Command combines state updates and routing in a single return value. Fields: - **`update`**: State updates to apply (like returning a dict from a node) - **`goto`**: Node name(s) to navigate to next - **`resume`**: Value to resume after `interrupt()` — see human-in-the-loop skill **Python**: Use `Command[Literal["node_a", "node_b"]]` as the return type annotation to declare valid goto destinations. **TypeScript**: Pass `{ ends: ["node_a", "node_b"] }` as the third argument to `addNode` to declare valid goto destinations. **Warning**: `Command` only adds **dynamic** edges — static edges defined with `add_edge` / `addEdge` still execute. If `node_a` returns `Command(goto="node_c")` and you also have `graph.add_edge("node_a", "node_b")`, **both** `node_b` and `node_c` will run. --- ## Send API Fan-out with `Send`: return `[Send("worker", {...})]` from a conditional edge to spawn parallel workers. Requires a reducer on the results field. --- ## Running Graphs: Invoke and Stream Call `graph.invoke(input, config)` to run a graph to completion and return the final state. | Mode | What it Streams | Use Case | |------|----------------|----------| | `values` | Full state after each step | Monitor complete state | | `updates` | State deltas | Track incremental updates | | `messages` | LLM tokens + metadata | Chat UIs | | `custom` | User-defined data | Progress indicators | --- ## Error Handling Match the error type to the right handler: | Error Type | Who Fixes | Strategy | Example | |---|---|---|---| | Transient (network, rate limits) | System | `RetryPolicy(max_attempts=3)` | `add_node(..., retry_policy=...)` | | LLM-recoverable (tool failures) | LLM | `ToolNode(tools, handle_tool_errors=True)` | Error returned as ToolMessage | | User-fixable (missing info) | Human | `interrupt({"message": ...})` | Collect missing data (see HITL skill) | | Unexpected | Developer | Let bubble up | `raise` | --- ## Core boundaries - Return partial state updates from nodes instead of mutating state directly. - Route loops through a named node; `START` is entry-only. - Define reducers for accumulated list fields; otherwise, the last write wins. - Account for static edges when using `Command` with `goto`, because both routes execute. ## Implementation references If writing, modifying, or debugging LangGraph code, determine the project's language from its existing files, then read the applicable reference before implementing: - For Python, read [references/python.md](references/python.md). - For TypeScript, read [references/typescript.md](references/typescript.md). Read both only when the task covers both languages. For conceptual questions that require no code, do not load either reference.