function [ sparse_order, sparse_index ] = sparse_grid_mixed_index ( ... dim_num, level_max, rule, point_num, point_total_num, sparse_unique_index ) %*****************************************************************************80 % %% SPARSE_GRID_MIXED_INDEX indexes a sparse grid made from mixed 1D rules. % % Discussion: % % For each "unique" point in the sparse grid, we return its INDEX and ORDER. % % That is, for the I-th unique point P, we determine the product grid which % first generated this point, and we return in SPARSE_ORDER the orders of % the 1D rules in that grid, and in SPARSE_INDEX the component indexes in % those rules that generated this specific point. % % For instance, say P was first generated by a rule which was a 3D product % of a 9th order CC rule and a 15th order GL rule, and that to generate P, % we used the 7-th point of the CC rule and the 3rh point of the GL rule. % Then the SPARSE_ORDER information would be (9,15) and the SPARSE_INDEX % information would be (7,3). This, combined with the information in RULE, % is enough to regenerate the value of P. % % Licensing: % % This code is distributed under the GNU LGPL license. % % Modified: % % 05 March 2011 % % Author: % % John Burkardt % % Reference: % % Fabio Nobile, Raul Tempone, Clayton Webster, % A Sparse Grid Stochastic Collocation Method for Partial Differential % Equations with Random Input Data, % SIAM Journal on Numerical Analysis, % Volume 46, Number 5, 2008, pages 2309-2345. % % Parameters: % % Input, integer DIM_NUM, the spatial dimension. % % Input, integer LEVEL_MAX, the maximum value of LEVEL. % % Input, integer RULE(DIM_NUM), the rule in each dimension. % 1, "CC", Clenshaw Curtis, Closed Fully Nested rule. % 2, "F2", Fejer Type 2, Open Fully Nested rule. % 3, "GP", Gauss Patterson, Open Fully Nested rule. % 4, "GL", Gauss Legendre, Open Weakly Nested rule. % 5, "GH", Gauss Hermite, Open Weakly Nested rule. % 6, "GGH", Generalized Gauss Hermite, Open Weakly Nested rule. % 7, "LG", Gauss Laguerre, Open Non Nested rule. % 8, "GLG", Generalized Gauss Laguerre, Open Non Nested rule. % 9, "GJ", Gauss Jacobi, Open Non Nested rule. % 10, "GW", Golub Welsch, (presumed) Open Non Nested rule. % 11, "CC_SE", Clenshaw Curtis Slow Exponential, Closed Fully Nested rule. % 12, "F2_SE", Fejer Type 2 Slow Exponential, Closed Fully Nested rule. % 13, "GP_SE", Gauss Patterson Slow Exponential, Closed Fully Nested rule. % 14, "CC_ME", Clenshaw Curtis Moderate Exponential, Closed Fully Nested rule. % 15, "F2_ME", Fejer Type 2 Moderate Exponential, Closed Fully Nested rule. % 16, "GP_ME", Gauss Patterson Moderate Exponential, Closed Fully Nested rule. % 17, "CCN", Clenshaw Curtis Nested, Linear, Closed Fully Nested rule. % % Input, integer POINT_NUM, the number of unique points in the grid. % % Input, integer POINT_TOTAL_NUM, the total number of points in the grid. % % Input, integer SPARSE_UNIQUE_INDEX(POINT_TOTAL_NUM), associates each % point in the grid with its unique representative. % % Output, integer SPARSE_ORDER(DIM_NUM,POINT_NUM), lists, for each point, % the order of the 1D rules used in the grid that generated it. % % Output, integer SPARSE_INDEX(DIM_NUM,POINT_NUM), lists, for each point, % its index in each of the 1D rules in the grid that generated it. % The indices are 1-based. % % % Special cases. % if ( level_max < 0 ) sparse_order = []; sparse_index = []; return end if ( level_max == 0 ) sparse_order(1:dim_num,1) = 1; sparse_index(1:dim_num,1) = 1; return end sparse_order = zeros ( dim_num, point_num ); sparse_index = zeros ( dim_num, point_num ); point_count = 0; % % The outer loop generates values of LEVEL. % level_min = max ( 0, level_max + 1 - dim_num ); for level = level_min : level_max % % The middle loop generates a GRID, % based on the next partition that adds up to LEVEL. % level_1d = []; more_grids = 0; h = 0; t = 0; while ( 1 ) [ level_1d, more_grids, h, t ] = comp_next ( level, dim_num, level_1d, ... more_grids, h, t ); order_1d = level_to_order_default ( dim_num, level_1d, rule ); % % The inner loop generates a POINT of the GRID of the LEVEL. % point_index = []; more_points = 0; while ( 1 ) [ point_index, more_points ] = vec_colex_next3 ( dim_num, order_1d, point_index, ... more_points ); if ( ~more_points ) break end point_count = point_count + 1; point_unique = sparse_unique_index(point_count); sparse_order(1:dim_num,point_unique) = order_1d(1:dim_num); sparse_index(1:dim_num,point_unique) = point_index(1:dim_num); end if ( ~more_grids ) break end end end return end