function mbasis = basis_matrix_bezier ( ) %*****************************************************************************80 % %% BASIS_MATRIX_BEZIER sets up the cubic Bezier spline basis matrix. % % Discussion: % % This basis matrix assumes that the data points are stored as % ( P1, P2, P3, P4 ). P1 is the function value at T = 0, while % P2 is used to approximate the derivative at T = 0 by % dP/dt = 3 * ( P2 - P1 ). Similarly, P4 is the function value % at T = 1, and P3 is used to approximate the derivative at T = 1 % by dP/dT = 3 * ( P4 - P3 ). % % Licensing: % % This code is distributed under the GNU LGPL license. % % Modified: % % 13 February 2004 % % Author: % % John Burkardt % % Reference: % % Foley, van Dam, Feiner, Hughes, % Computer Graphics: Principles and Practice, % page 489. % % Parameters: % % Output, real MBASIS(4,4), the basis matrix. % mbasis(1,1) = -1.0; mbasis(1,2) = 3.0; mbasis(1,3) = -3.0; mbasis(1,4) = 1.0; mbasis(2,1) = 3.0; mbasis(2,2) = -6.0; mbasis(2,3) = 3.0; mbasis(2,4) = 0.0; mbasis(3,1) = -3.0; mbasis(3,2) = 3.0; mbasis(3,3) = 0.0; mbasis(3,4) = 0.0; mbasis(4,1) = 1.0; mbasis(4,2) = 0.0; mbasis(4,3) = 0.0; mbasis(4,4) = 0.0; return end