function x = daub16_transform_inverse ( n, y ) %*****************************************************************************80 % %% DAUB16_TRANSFORM_INVERSE inverts the DAUB16 transform of a vector. % % Licensing: % % This code is distributed under the GNU LGPL license. % % Modified: % % 30 July 2011 % % Author: % % John Burkardt % % Parameters: % % Input, integer N, the dimension of the vector. % N must be a power of 2 and at least 4. % % Input, real Y(N), the transformed vector. % % Output, real X(N), the original vector. % c = [ ... 5.441584224310400E-02; ... 3.128715909142999E-01; ... 6.756307362972898E-01; ... 5.853546836542067E-01; ... -1.582910525634930E-02; ... -2.840155429615469E-01; ... 4.724845739132827E-04; ... 1.287474266204784E-01; ... -1.736930100180754E-02; ... -4.408825393079475E-02; ... 1.398102791739828E-02; ... 8.746094047405776E-03; ... -4.870352993451574E-03; ... -3.917403733769470E-04; ... 6.754494064505693E-04; ... -1.174767841247695E-04 ]; p = 15; x(1:n,1) = y(1:n); m = 4; q = floor ( ( p - 1 ) / 2 ); while ( m <= n ) z(1:m,1) = 0.0; j = 1; mh = floor ( m / 2 ); for i = - q + 1 : mh - q for k = 0 : 2 : p - 1 i0 = i4_wrap ( i + k / 2, 1, mh ); i1 = i4_wrap ( i + mh + k / 2, mh + 1, m ); z(j,1) = z(j,1) + c(p-k) * x(i0) + c(k+2) * x(i1); z(j+1,1) = z(j+1,1) + c(p-k+1) * x(i0) - c(k+1) * x(i1); end j = j + 2; end x(1:m,1) = z(1:m); m = m * 2; end return end