QuickXDev --ver 3.3
=========
Powerful quick-cocos2d-x develop plugin for sublime text 2/3
CHINESEļ¼http://my.oschina.net/lonewolf/blog?catalog=412647
## Description
A quick-cocos2d-x develop plugin for sublime text 2/3.
##Features
* quick-cocos2d-x api completions support(framework and cocos2dx tolua)
* goto definition
* create new project
* run with player
* compile scripts
* user definition auto completion
* system api completions support (lua 5.1)
* some snippets,like if-else,if-elseif-else,while,comment,repeat-until....
* create new lua file with template
* lua biuld system
## Installation
1.Install via [Package Control](https://sublime.wbond.net/)
2.Download .zip source file, then unzip it,rename it with "QuickXDev",then clone "QuickXDev" folder into the SublimeText ```Packages``` directory. A restart of SublimeText might be nessecary to complete the install.
## Usage
###setting
```
{
"quick_cocos2dx_root": "/quick-cocos2d-x",
"author": "",
"compile_scripts_key": "encrypt_key"
}
```
you must set "quick_cocos2dx_root"
### goto definition
select a word then right click ->Goto Definition or press key ctrl+shift+g
* support framework (i.e. CCNodeExtend, display.newScene, newScene, display.CENTER)
* support cocos2dx (i.e. CCMoveBy, getWritablePath, CCMoveTo:create, create, kCCHTTPRequestMethodGET)
* support user definition
### Create New Project
right click a folder on the sidebar,select "Create New Project",enter the package name,then a new project will created.
### Run with player
right click "src" folder on the sidebar,select "Run With Player",the player will run with current project.
### Compile Scripts
right click "src" folder on the sidebar,select "Compile Scripts",enter the output file,then it will compile all scripts to the output file.
### User definition auto completion
right click "src" folder on the sidebar,select "Rebuild User Definition".
and when you save a lua file in sublime,it will auto build all user definition in the current file.