init start -- VERSION 1.1.0 -- local Monsters = {"Swampling", "Marsh Stalker", "Snake", "Water Buffalo"} local AmountToShoot = 3 local Players = { Consider = true, Distance = 20, SafeList = {"Bubble", "Eternal Oblivion"}, FloorDifference = 1 } local Rune = "Avalanche Rune" local MoveSpeed = 9 -- DO NOT EDIT BELOW -- if not ($fasthotkeys or isbinded({Rune, 'crosshair'})) then printerrorf('Rune "%s" is not set on Tibia hotkeys, please change settings and restart script', Rune) end setsetting('Settings/MouseMoveSpeed', tostring(MoveSpeed)) init end auto(100, 200) if not Players.Consider or paroundfloorignore(Players.Distance, Players.FloorDifference, unpack(Players.SafeList)) == 0 then local sqm = getarearunetile(not Players.Consider, unpack(Monsters)) if sqm.amount >= AmountToShoot then pausewalking(1000) useitemon(Rune, 0, sqm.tile) pausewalking(0) wait(2000) end end