# Cel Shaders that produce a faux cel-shaded look. These shaders work best with early 3D content with very low-res textures. ## AdvCartoon * Ported from guest's old Pete's OGL2 plugin shader, the user can specify the thickness of the cartoon-style black border and how muted the colors become. ## MMJ Cel Shader * MMJ revisited their old Pete's OGL2 plugin shader to bring it up to date and get it working with RetroArch, resulting in this shader, which is available in single- and multi-pass flavors. It works best with hardware-rendered cores running in >= 4x internal resolution scale. ## Comments ## External Links * [Slang Shaders](https://github.com/libretro/slang-shaders) * [GLSL Shaders](https://github.com/libretro/glsl-shaders) * [CG Shaders](https://github.com/libretro/common-shaders)