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The available log levels are defined in logging/LogLevel.h
FATAL
A message logged with the FATAL
log level will abort your program. FATAL
log messages cannot be disabled. If you have no log handlers configured when a FATAL
message is logged it will be printed to stderr, to ensure that your program does not abort silently.
DFATAL
The DFATAL
log level is similar to FATAL
, but only aborts your program in debug builds (if the NDEBUG
preprocessor macro was not defined at build time).
CRITICAL
CRITICAL
is intended for important error messages. It falls in between ERR
and FATAL
.
ERR
ERR
is intended for error messages. This category is named ERR
rather than ERROR
due to the fact that common Windows header files #define ERROR
as a preprocessor macro.
WARN
, aka WARNING
WARN
is intended for warning messages. WARNING
is accepted as an alternate name for WARN
.
INFO
INFO
is intended for informational messages.
DBG0
through DBG9
There are 10 numbered debug message categories, DBG0
, DBG1
, DBG2
, ..., DBG9
.
Note that DBG0
is a more important log level than DBG9
. The number next to the debug level can be thought of as its verbosity: the higher the debug level the more verbose it is. Setting a log category's level to DBG5
will enable log messages with levels DBG0
through DBG5
(as well as higher levels such as INFO
and above), while messages at level DBG6
through DBG9
will be disabled.
DEBUG
The DEBUG
category falls below DBG9
.
Setting a log category's level to DEBUG
will automatically enable all numbered DBG
levels.