[ { "id": "clerk", "image": "https://github.com/lilserf/botc-icons/blob/main/clerk.png?raw=true", "edition": "custom", "firstNight": 4, "firstNightReminder": "Show the role token of a Townsfolk in play.", "otherNight": 8, "otherNightReminder": "Show the role token of a Townsfolk in play, or signal that no remaining roles are in play.", "reminders": [ "Known" ], "remindersGlobal": [], "setup": false, "name": "Clerk", "team": "townsfolk", "ability": "Each night, you learn a new Townsfolk role that is in play, until none are left." }, { "id": "Almoner", "image": "https://github.com/lilserf/botc-icons/blob/main/almoner.png?raw=true", "edition": "custom", "firstNight": 5, "firstNightReminder": "Show the role token of an Outsider in play.", "otherNight": 9, "otherNightReminder": "Show the role token of a Outsider in play, or signal that no remaining roles are in play.", "reminders": [ "Known" ], "remindersGlobal": [], "setup": false, "name": "Almoner", "team": "townsfolk", "ability": "Each night, you learn a new Outsider role that is in play, until none are left." }, { "id": "urchin", "image": "https://github.com/lilserf/botc-icons/blob/main/urchin.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [ "Known" ], "remindersGlobal": [], "setup": false, "name": "Urchin", "team": "townsfolk", "ability": "(New) Once each day, you may privately ask the Storyteller if a certain player is a Minion." }, { "id": "undertaker2", "image": "https://github.com/bra1n/townsquare/blob/main/src/assets/icons/undertaker.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 11, "otherNightReminder": "If a player was executed today: Show that player's role token.", "reminders": [ "Executed" ], "remindersGlobal": [], "setup": false, "name": "Undertaker", "team": "townsfolk", "ability": "Each night*, you learn which role died by execution today." }, { "id": "dreamer2", "image": "https://github.com/bra1n/townsquare/blob/main/src/assets/icons/dreamer.png?raw=true", "edition": "custom", "firstNight": 7, "firstNightReminder": "The Dreamer points to a player. Show them one good and one evil role token; one of these is correct.", "otherNight": 12, "otherNightReminder": "The Dreamer points to a player. Show them one good and one evil role token; one of these is correct.", "reminders": [], "remindersGlobal": [], "setup": false, "name": "Dreamer", "team": "townsfolk", "ability": "Each night, choose a player (not yourself): you learn 1 good and 1 evil role, 1 of which is correct." }, { "id": "sinner", "image": "https://github.com/lilserf/botc-icons/blob/main/sinner.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [], "remindersGlobal": [], "setup": false, "name": "Sinner", "team": "townsfolk", "ability": "The first time you nominate, if that player is a Townsfolk, you are immediately executed." }, { "id": "martyr", "image": "https://github.com/lilserf/botc-icons/blob/main/martyr.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 2, "otherNightReminder": "Ask the Martyr if they want to use their ability. If so, they die, even if for some reason they could not, and no other characters can die tonight", "reminders": [ "Protection" ], "remindersGlobal": [], "setup": false, "name": "Martyr", "team": "townsfolk", "ability": "At night* you may choose to protect all other players from death. If you do, you die, even if for some reason you could not." }, { "id": "bailiff", "image": "https://github.com/lilserf/botc-icons/blob/main/bailiff.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [ "Protected" ], "remindersGlobal": [], "setup": false, "name": "Bailiff", "team": "townsfolk", "ability": "Any player you nominate cannot die until dawn, except by execution." }, { "id": "revenant", "image": "https://github.com/lilserf/botc-icons/blob/main/revenant.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [ "Died at night", "Chosen" ], "remindersGlobal": [], "setup": false, "name": "Revenant", "team": "townsfolk", "ability": "When you learn that you have died at night, publicly choose a player. If they are evil: They die." }, { "id": "confessor", "image": "https://github.com/lilserf/botc-icons/blob/main/confessor.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 13, "otherNightReminder": "If the Confessor was nominated yesterday: they learn the role of their nominator (but they are poisoned if that was the Demon).", "reminders": [ "Nominated" ], "remindersGlobal": [], "setup": false, "name": "Confessor", "team": "townsfolk", "ability": "Each night*, you learn the role of the player who nominated you yesterday. If you are nominated by the Demon, you are poisoned until dawn." }, { "id": "sawbones", "image": "https://github.com/lilserf/botc-icons/blob/main/sawbones.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 15, "otherNightReminder": "If the Sawbones has not used used their ability: The Sawbones may pick a Townsfolk role. If that role is not in play and there is a dead Good player, one of them is now alive and becomes that role.", "reminders": [ "Used" ], "remindersGlobal": [], "setup": false, "name": "Sawbones", "team": "townsfolk", "ability": "Once per game, at night*, you may pick a Townsfolk role. If that role is not in play, a dead good player is resurrected as that role (if possible)." }, { "id": "bloodhound", "image": "https://github.com/lilserf/botc-icons/blob/main/bloodhound.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 14, "otherNightReminder": "The Bloodhound picks a role besides the Bloodhound. If there is an alive player with that role and any of their alive neighbors are evil, signal Yes; otherwise, signal No.", "reminders": [ "Used" ], "remindersGlobal": [], "setup": false, "name": "Bloodhound", "team": "townsfolk", "ability": "(New) Each night*, choose a Townsfolk role besides Bloodhound. You learn if an alive evil player has an alive neighbor with that role." }, { "id": "sleuth", "image": "https://github.com/lilserf/botc-icons/blob/main/sleuth.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [ "Used" ], "remindersGlobal": [], "setup": false, "name": "Sleuth", "team": "townsfolk", "ability": "Once per game during the day, you may announce that you have solved the game. You must then guess a role for each alive player. If every guess is correct, your team wins." }, { "id": "berserker", "image": "https://github.com/lilserf/botc-icons/blob/main/berserker.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 7, "otherNightReminder": "If the Berserker did not nominate yesterday: The may die.", "reminders": [], "remindersGlobal": [], "setup": false, "name": "Berserker", "team": "outsider", "ability": "Each night*, if you didn't nominate yesterday, you might die." }, { "id": "lush", "image": "https://github.com/lilserf/botc-icons/blob/main/lush.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [ "Drunk" ], "remindersGlobal": [], "setup": false, "name": "Lush", "team": "outsider", "ability": "Any Townsfolk who vote for you are drunk until dawn, even if you die." }, { "id": "blighted", "image": "https://github.com/lilserf/botc-icons/blob/main/blighted.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0.25, "otherNightReminder": "If the Blighted was executed yesterday, wake a Townsfolk player and tell them they are now the Blighted.", "reminders": [ "Executed" ], "remindersGlobal": [], "setup": false, "name": "Blighted", "team": "outsider", "ability": "(New) If you are executed, a Townsfolk player's role changes to Blighted tonight." }, { "id": "drunk2", "image": "https://github.com/bra1n/townsquare/blob/main/src/assets/icons/drunk.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [], "remindersGlobal": [ "Drunk" ], "setup": true, "name": "Drunk", "team": "outsider", "ability": "You do not know you are the Drunk. You think you are a Townsfolk, but your ability malfunctions." }, { "id": "hecatomb", "image": "https://github.com/lilserf/botc-icons/blob/main/hecatomb.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 4, "otherNightReminder": "If the Hecatomb was executed yesterday: The Demon may act again.", "reminders": [ "Act Again" ], "remindersGlobal": [], "setup": true, "name": "Hecatomb", "team": "minion", "ability": "If you are executed, the Demon may act an additional time tonight. You may register as the Demon, even while dead. [+1 Outsider]" }, { "id": "sorcerer", "image": "https://github.com/lilserf/botc-icons/blob/main/sorcerer.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 5, "otherNightReminder": "The Sorcerer may point to a player and then a role. If they are correct, that player dies. If they are incorrect, the Sorcerer dies.", "reminders": [ "Die" ], "remindersGlobal": [], "setup": false, "name": "Sorcerer", "team": "minion", "ability": "(New) Each night*, you may choose a player and a role. If that player has that role: they die. If not: you die." }, { "id": "provocateur", "image": "https://github.com/lilserf/botc-icons/blob/main/provocateur.png?raw=true", "edition": "custom", "firstNight": 9, "firstNightReminder": "The Provocateur points to one player, then another. The first player is then woken and told they are Mad about executing the second player.", "otherNight": 6, "otherNightReminder": "The Provocateur points to one player, then another. The first player is then woken and told they are Mad about executing the second player.", "reminders": [ "Mad", "Target" ], "remindersGlobal": [], "setup": false, "name": "Provocateur", "team": "minion", "ability": "Each night, choose two players. The first player must be Mad about executing the second player, or may be executed. You lose this ability if there are 4 or fewer alive players." }, { "id": "chemist", "image": "https://github.com/lilserf/botc-icons/blob/main/chemist.png?raw=true", "edition": "custom", "firstNight": 3, "firstNightReminder": "The Chemist points to a role. That role is poisoned (if in play).", "otherNight": 1, "otherNightReminder": "The Chemist points to a role. That role is poisoned (if in play).", "reminders": [ "Poisoned" ], "remindersGlobal": [], "setup": false, "name": "Chemist", "team": "minion", "ability": "Each night, choose a role. Any player with that role is poisoned until dusk." }, { "id": "asmodeus", "image": "https://github.com/lilserf/botc-icons/blob/main/asmodeus.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 3, "otherNightReminder": "Asmodeus may either point to a player, or pick three player+role combinations. In the first case, that player dies. In the second case, any correct matches die.", "reminders": [ "Die" ], "remindersGlobal": [], "setup": false, "name": "Asmodeus", "team": "demon", "ability": "Each night*, choose a player: they die. You may instead choose up to 3 player+role combinations: any correct combinations die." }, { "id": "xanatos", "image": "https://github.com/lilserf/botc-icons/blob/main/xanatos.png?raw=true", "edition": "custom", "firstNight": 10, "firstNightReminder": "Show the Grimoire to Xanatos for as long as they need.", "otherNight": 3, "otherNightReminder": "Show the Grimoire to Xanatos for as long as they need, who then picks a player: they die.", "reminders": [ "Die" ], "remindersGlobal": [], "setup": true, "name": "Xanatos", "team": "demon", "ability": "The first night, you may look at the Grimoire. Each night*, you may look at the the Grimoire, then choose a player: they die. [-1 Outsider]" }, { "id": "tsuchigumo", "image": "https://github.com/lilserf/botc-icons/blob/main/tsuchigumo.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 3, "otherNightReminder": "The Tsuchigumo picks a player: they die. They also pick an Outsider role: if the chosen player has that role, signal that the Tsuchigumo may pick again.", "reminders": [ "Die" ], "remindersGlobal": [], "setup": true, "name": "Tsuchigumo", "team": "demon", "ability": "(New) Every night*, choose a player and an Outsider role: That player dies, and if they were that role, the Tsuchigumo may act again. [+1 Outsider]" }, { "id": "keziah", "image": "https://github.com/lilserf/botc-icons/blob/main/keziah.png?raw=true", "edition": "custom", "firstNight": 0, "firstNightReminder": "", "otherNight": 3, "otherNightReminder": "Keziah picks a player: they die. Then, if no one was executed yesterday: Keziak may pick someone who was nominated yesterday. they die.", "reminders": [ "Die", "Nominated" ], "remindersGlobal": [], "setup": false, "name": "Keziah", "team": "demon", "ability": "(New) Each night*, choose a player: they die. Then, if no one was executed yesterday, you may choose a player who was nominated: they die." }, { "id": "apprentice" }, { "id": "scapegoat" }, { "id": "graverobber", "firstNight": 0, "firstNightReminder": "", "otherNight": 0.5, "otherNightReminder": "The Graverobber chooses a player. They gain that player's ability until this time tomorrow night.", "reminders": [], "remindersGlobal": [], "name": "Graverobber", "team": "traveler", "ability": "Each night, choose a dead player. You gain their ability until tomorrow night, but you are not told what it is." }, { "id": "fishmonger", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [], "remindersGlobal": [], "name": "Fishmonger", "team": "traveler", "ability": "During the night, you direct message players and they can direct message you." }, { "id": "weaponsmith", "firstNight": 0, "firstNightReminder": "", "otherNight": 0, "otherNightReminder": "", "reminders": [], "remindersGlobal": [], "name": "Weaponsmith", "team": "traveler", "ability": "When nominations open, pick any number of players. Their votes count double today." } ]