gzdoom
lscr.io/linuxserver/gzdoom
https://github.com/orgs/linuxserver/packages/container/package/gzdoom
Donations
https://www.linuxserver.io/donate
https://raw.githubusercontent.com/linuxserver/docker-templates/master/linuxserver.io/img/donate.png
bridge
false
https://github.com/linuxserver/docker-gzdoom/issues/new/choose
bash
https://github.com/linuxserver/docker-gzdoom#application-setup
https://github.com/linuxserver/docker-gzdoom#readme
https://gzdoom.app/
GZDoom(https://gzdoom.app/) is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
--shm-size=1gb
https://[IP]:[PORT:3001]
https://raw.githubusercontent.com/linuxserver/templates/main/unraid/gzdoom.xml
https://raw.githubusercontent.com/linuxserver/docker-templates/master/linuxserver.io/img/gzdoom-logo.png
This image is unprotected by default __**do not**__ expose it to the internet.
Please read https://github.com/linuxserver/docker-gzdoom#security for more information.
2026-04-19
### 2026-04-19
- Rebase to resolute.
### 2026-03-05
- Make Wayland default disable with PIXELFLUX_WAYLAND=false.
### 2025-12-28
- Add Wayland init logic.
### 2025-07-04
- Initial release.