gzdoom lscr.io/linuxserver/gzdoom https://github.com/orgs/linuxserver/packages/container/package/gzdoom Donations https://www.linuxserver.io/donate https://raw.githubusercontent.com/linuxserver/docker-templates/master/linuxserver.io/img/donate.png bridge false https://github.com/linuxserver/docker-gzdoom/issues/new/choose bash https://github.com/linuxserver/docker-gzdoom#application-setup https://github.com/linuxserver/docker-gzdoom#readme https://gzdoom.app/ GZDoom(https://gzdoom.app/) is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities. --shm-size=1gb https://[IP]:[PORT:3001] https://raw.githubusercontent.com/linuxserver/templates/main/unraid/gzdoom.xml https://raw.githubusercontent.com/linuxserver/docker-templates/master/linuxserver.io/img/gzdoom-logo.png This image is unprotected by default __**do not**__ expose it to the internet. Please read https://github.com/linuxserver/docker-gzdoom#security for more information. 2026-04-19 ### 2026-04-19 - Rebase to resolute. ### 2026-03-05 - Make Wayland default disable with PIXELFLUX_WAYLAND=false. ### 2025-12-28 - Add Wayland init logic. ### 2025-07-04 - Initial release.