# Pokemon_Dash decompilation (USA) [![Code](https://bytematch.dev/liolu/pokemon-dash-decomp.svg?label=Code&measure=matched_code_percent)](https://bytematch.dev/liolu/pokemon-dash-decomp) [![Data](https://bytematch.dev/liolu/pokemon-dash-decomp.svg?label=Data&measure=matched_data_percent)](https://bytematch.dev/liolu/pokemon-dash-decomp) [![Functions](https://bytematch.dev/liolu/pokemon-dash-decomp.svg?label=Functions&measure=matched_functions)](https://bytematch.dev/liolu/pokemon-dash-decomp) Nintendo DS, game code `APDE`. Matching decompilation with Metrowerks mwccarm (compiler version still to be identified: `python tools/probe_compiler.py`). No game assets in this repository: see `extract/README.md`. ## Progress `████░░░░░░░░░░░░░░░░` **19.60%** of the code matched · data 97.22% · 1817/3280 functions | Part of the code | Files | Functions | Share of all code | |---|---|---|---| | Auto-matched (raw m2c output, to clean up) | 1684 | 1684/1684 | 16.06% | | Reused from other decompilations, not merged into files yet | 133 | 133/133 | 3.54% | | Game code: `src/data/` | 4315 | 0/0 | 0.00% | *Updated 2026-11-05 by `python tools/match.py progress` ([DS Decomp Studio](https://github.com/liolu/ds-decomp-studio)). A function counts only when it compiles to the exact same bytes and the ROM still rebuilds byte for byte.* ```shell python tools/configure.py usa ninja python tools/match.py status ``` Created from the rayman-rr template. See `AGENTS.md` for the rules.