init 1: image dv scared body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_scared.png") ) image mi scared body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_scared.png") ) image us grin body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_grin.png") ) image mi happy body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_happy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_happy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_happy.png") ) image un serious body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_serious.png") ) image us surp2 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp2.png") ) image mt grin panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_grin.png") ) image dv sad body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_sad.png") ) image mt rage panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_rage.png") ) image dv guilty body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_guilty.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_guilty.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_guilty.png") ) image us dontlike body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_dontlike.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_dontlike.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_dontlike.png") ) image mi laugh body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_laugh.png") ) image sl tender body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_4_body.png",(0,0), "images/sprites/far/sl/sl_4_tender.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_4_body.png",(0,0), "images/sprites/far/sl/sl_4_tender.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_4_body.png",(0,0), "images/sprites/far/sl/sl_4_tender.png") ) image sl smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_smile.png") ) image us angry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_angry.png") ) image dv laugh body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_laugh.png") ) image un angry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_angry.png") ) image us upset body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_upset.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_upset.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_upset.png") ) image dv shy body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_3_body.png",(0,0), "images/sprites/far/dv/dv_3_shy.png") ) image mt sad body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_sad.png") ) image mt rage body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_rage.png") ) image mt angry panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_angry.png") ) image un smile2 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_smile2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_smile2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_smile2.png") ) image mt normal body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_normal.png") ) image un smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_smile.png") ) image us laugh body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_laugh.png") ) image sl scared body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_4_body.png",(0,0), "images/sprites/far/sl/sl_4_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_4_body.png",(0,0), "images/sprites/far/sl/sl_4_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_4_body.png",(0,0), "images/sprites/far/sl/sl_4_scared.png") ) image mi smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_smile.png") ) image un normal body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_normal.png") ) image us cry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_cry.png") ) image sl smile2 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_smile2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_smile2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_smile2.png") ) image mi cry_smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_cry_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_cry_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_cry_smile.png") ) image un scared body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_scared.png") ) image dv smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_smile.png") ) image mi cry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_cry.png") ) image mt grin body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_grin.png") ) image mt surprise body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_surprise.png") ) image sl serious body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_serious.png") ) image mt normal panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_normal.png") ) image dv shocked body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_shocked.png") ) image sl surprise body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_surprise.png") ) image mi sad body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_sad.png") ) image un smile3 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_smile3.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_smile3.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_smile3.png") ) image dv rage body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_5_body.png",(0,0), "images/sprites/far/dv/dv_5_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_5_body.png",(0,0), "images/sprites/far/dv/dv_5_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_5_body.png",(0,0), "images/sprites/far/dv/dv_5_rage.png") ) image un cry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_cry.png") ) image mi dontlike body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_dontlike.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_dontlike.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_dontlike.png") ) image un evil_smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_evil_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_evil_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_evil_smile.png") ) image us laugh2 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_laugh2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_laugh2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_laugh2.png") ) image sl shy body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_shy.png") ) image us surp3 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp3.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp3.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp3.png") ) image un grin body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_grin.png") ) image mt laugh panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_laugh.png") ) image mt surprise panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_surprise.png") ) image mt smile panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_smile.png") ) image dv normal body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_4_body.png",(0,0), "images/sprites/far/dv/dv_4_normal.png") ) image us calml body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_calml.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_calml.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_calml.png") ) image sl angry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_angry.png") ) image us shy body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_shy.png") ) image un cry_smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_cry_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_cry_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_cry_smile.png") ) image un shy body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_1_body.png",(0,0), "images/sprites/far/un/un_1_shy.png") ) image sl laugh body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_laugh.png") ) image mi rage body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_rage.png") ) image sl normal body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_1_body.png",(0,0), "images/sprites/far/sl/sl_1_normal.png") ) image us normal body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_normal.png") ) image sl happy body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_happy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_happy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_2_body.png",(0,0), "images/sprites/far/sl/sl_2_happy.png") ) image mt sad panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_panama.png",(0,0), "images/sprites/far/mt/mt_1_sad.png") ) image us shy2 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_shy2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_shy2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_shy2.png") ) image un surprise body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_surprise.png") ) image mi angry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_angry.png") ) image us sad body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_sad.png") ) image us smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_1_body.png",(0,0), "images/sprites/far/us/us_1_smile.png") ) image mi upset body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_upset.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_upset.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_upset.png") ) image mi grin body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_2_body.png",(0,0), "images/sprites/far/mi/mi_2_grin.png") ) image us cry2 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_cry2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_cry2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_cry2.png") ) image dv angry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_5_body.png",(0,0), "images/sprites/far/dv/dv_5_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_5_body.png",(0,0), "images/sprites/far/dv/dv_5_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_5_body.png",(0,0), "images/sprites/far/dv/dv_5_angry.png") ) image mt smile body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_1_body.png",(0,0), "images/sprites/far/mt/mt_1_smile.png") ) image mt laugh body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_laugh.png") ) image un laugh body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_laugh.png") ) image us surp1 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp1.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp1.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_3_body.png",(0,0), "images/sprites/far/us/us_3_surp1.png") ) image mt angry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_angry.png") ) image un angry2 body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_angry2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_angry2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_angry2.png") ) image mi shy body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_shy.png") ) image sl sad body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/sl/sl_3_body.png",(0,0), "images/sprites/far/sl/sl_3_sad.png") ) image un rage body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_3_body.png",(0,0), "images/sprites/far/un/un_3_rage.png") ) image mi normal body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_normal.png") ) image un sad body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_sad.png") ) image dv surprise body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_surprise.png") ) image mi shocked body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_shocked.png") ) image dv cry body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_1_body.png",(0,0), "images/sprites/far/dv/dv_1_cry.png") ) image us fear body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_fear.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_fear.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/us/us_2_body.png",(0,0), "images/sprites/far/us/us_2_fear.png") ) image mi serious body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_3_body.png",(0,0), "images/sprites/far/mi/mi_3_serious.png") ) image un shocked body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/un/un_2_body.png",(0,0), "images/sprites/far/un/un_2_shocked.png") ) image dv grin body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_2_body.png",(0,0), "images/sprites/far/dv/dv_2_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_2_body.png",(0,0), "images/sprites/far/dv/dv_2_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/dv/dv_2_body.png",(0,0), "images/sprites/far/dv/dv_2_grin.png") ) image mi surprise body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mi/mi_1_body.png",(0,0), "images/sprites/far/mi/mi_1_surprise.png") ) image dv scared body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_scared.png") ) image mi scared body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_scared.png") ) image us grin body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_grin.png") ) image mi happy body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_happy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_happy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_happy.png") ) image un serious body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_serious.png") ) image us surp2 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp2.png") ) image mt grin panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_grin.png") ) image dv sad body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_sad.png") ) image mt rage panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_rage.png") ) image dv guilty body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_guilty.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_guilty.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_guilty.png") ) image us dontlike body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_dontlike.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_dontlike.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_dontlike.png") ) image mi laugh body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_laugh.png") ) image sl tender body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_4_body.png",(0,0), "images/sprites/normal/sl/sl_4_tender.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_4_body.png",(0,0), "images/sprites/normal/sl/sl_4_tender.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_4_body.png",(0,0), "images/sprites/normal/sl/sl_4_tender.png") ) image sl smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_smile.png") ) image us angry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_angry.png") ) image dv laugh body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_laugh.png") ) image un angry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_angry.png") ) image us upset body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_upset.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_upset.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_upset.png") ) image dv shy body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_3_body.png",(0,0), "images/sprites/normal/dv/dv_3_shy.png") ) image mt sad body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_sad.png") ) image mt rage body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_rage.png") ) image mt angry panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_angry.png") ) image un smile2 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_smile2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_smile2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_smile2.png") ) image mt normal body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_normal.png") ) image un smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_smile.png") ) image us laugh body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_laugh.png") ) image sl scared body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_4_body.png",(0,0), "images/sprites/normal/sl/sl_4_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_4_body.png",(0,0), "images/sprites/normal/sl/sl_4_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_4_body.png",(0,0), "images/sprites/normal/sl/sl_4_scared.png") ) image mi smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_smile.png") ) image un normal body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_normal.png") ) image us cry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_cry.png") ) image sl smile2 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_smile2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_smile2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_smile2.png") ) image mi cry_smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_cry_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_cry_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_cry_smile.png") ) image un scared body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_scared.png") ) image dv smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_smile.png") ) image mi cry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_cry.png") ) image mt grin body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_grin.png") ) image mt surprise body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_surprise.png") ) image sl serious body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_serious.png") ) image mt normal panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_normal.png") ) image dv shocked body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_shocked.png") ) image sl surprise body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_surprise.png") ) image mi sad body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_sad.png") ) image un smile3 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_smile3.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_smile3.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_smile3.png") ) image dv rage body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_5_body.png",(0,0), "images/sprites/normal/dv/dv_5_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_5_body.png",(0,0), "images/sprites/normal/dv/dv_5_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_5_body.png",(0,0), "images/sprites/normal/dv/dv_5_rage.png") ) image un cry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_cry.png") ) image mi dontlike body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_dontlike.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_dontlike.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_dontlike.png") ) image un evil_smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_evil_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_evil_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_evil_smile.png") ) image us laugh2 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_laugh2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_laugh2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_laugh2.png") ) image sl shy body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_shy.png") ) image us surp3 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp3.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp3.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp3.png") ) image un grin body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_grin.png") ) image mt laugh panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_laugh.png") ) image mt surprise panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_surprise.png") ) image mt smile panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_smile.png") ) image dv normal body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_4_body.png",(0,0), "images/sprites/normal/dv/dv_4_normal.png") ) image us calml body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_calml.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_calml.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_calml.png") ) image sl angry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_angry.png") ) image us shy body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_shy.png") ) image un cry_smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_cry_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_cry_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_cry_smile.png") ) image un shy body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_1_body.png",(0,0), "images/sprites/normal/un/un_1_shy.png") ) image sl laugh body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_laugh.png") ) image mi rage body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_rage.png") ) image sl normal body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_1_body.png",(0,0), "images/sprites/normal/sl/sl_1_normal.png") ) image us normal body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_normal.png") ) image sl happy body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_happy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_happy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_2_body.png",(0,0), "images/sprites/normal/sl/sl_2_happy.png") ) image mt sad panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_panama.png",(0,0), "images/sprites/normal/mt/mt_1_sad.png") ) image us shy2 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_shy2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_shy2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_shy2.png") ) image un surprise body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_surprise.png") ) image mi angry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_angry.png") ) image us sad body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_sad.png") ) image us smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_1_body.png",(0,0), "images/sprites/normal/us/us_1_smile.png") ) image mi upset body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_upset.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_upset.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_upset.png") ) image mi grin body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_2_body.png",(0,0), "images/sprites/normal/mi/mi_2_grin.png") ) image us cry2 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_cry2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_cry2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_cry2.png") ) image dv angry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_5_body.png",(0,0), "images/sprites/normal/dv/dv_5_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_5_body.png",(0,0), "images/sprites/normal/dv/dv_5_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_5_body.png",(0,0), "images/sprites/normal/dv/dv_5_angry.png") ) image mt smile body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_1_body.png",(0,0), "images/sprites/normal/mt/mt_1_smile.png") ) image mt laugh body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_laugh.png") ) image un laugh body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_laugh.png") ) image us surp1 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp1.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp1.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_3_body.png",(0,0), "images/sprites/normal/us/us_3_surp1.png") ) image mt angry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_angry.png") ) image un angry2 body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_angry2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_angry2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_angry2.png") ) image mi shy body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_shy.png") ) image sl sad body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/sl/sl_3_body.png",(0,0), "images/sprites/normal/sl/sl_3_sad.png") ) image un rage body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_3_body.png",(0,0), "images/sprites/normal/un/un_3_rage.png") ) image mi normal body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_normal.png") ) image un sad body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_sad.png") ) image dv surprise body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_surprise.png") ) image mi shocked body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_shocked.png") ) image dv cry body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_1_body.png",(0,0), "images/sprites/normal/dv/dv_1_cry.png") ) image us fear body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_fear.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_fear.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/us/us_2_body.png",(0,0), "images/sprites/normal/us/us_2_fear.png") ) image mi serious body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_3_body.png",(0,0), "images/sprites/normal/mi/mi_3_serious.png") ) image un shocked body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/un/un_2_body.png",(0,0), "images/sprites/normal/un/un_2_shocked.png") ) image dv grin body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_2_body.png",(0,0), "images/sprites/normal/dv/dv_2_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_2_body.png",(0,0), "images/sprites/normal/dv/dv_2_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/dv/dv_2_body.png",(0,0), "images/sprites/normal/dv/dv_2_grin.png") ) image mi surprise body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mi/mi_1_body.png",(0,0), "images/sprites/normal/mi/mi_1_surprise.png") ) image dv scared body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_scared.png") ) image mi scared body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_scared.png") ) image us grin body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_grin.png") ) image mi happy body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_happy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_happy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_happy.png") ) image un serious body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_serious.png") ) image us surp2 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp2.png") ) image mt grin panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_grin.png") ) image dv sad body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_sad.png") ) image mt rage panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_rage.png") ) image dv guilty body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_guilty.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_guilty.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_guilty.png") ) image us dontlike body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_dontlike.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_dontlike.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_dontlike.png") ) image mi laugh body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_laugh.png") ) image sl tender body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_4_body.png",(0,0), "images/sprites/close/sl/sl_4_tender.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_4_body.png",(0,0), "images/sprites/close/sl/sl_4_tender.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_4_body.png",(0,0), "images/sprites/close/sl/sl_4_tender.png") ) image sl smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_smile.png") ) image us angry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_angry.png") ) image dv laugh body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_laugh.png") ) image un angry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_angry.png") ) image us upset body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_upset.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_upset.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_upset.png") ) image dv shy body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_3_body.png",(0,0), "images/sprites/close/dv/dv_3_shy.png") ) image mt sad body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_sad.png") ) image mt rage body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_rage.png") ) image mt angry panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_angry.png") ) image un smile2 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_smile2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_smile2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_smile2.png") ) image mt normal body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_normal.png") ) image un smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_smile.png") ) image us laugh body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_laugh.png") ) image sl scared body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_4_body.png",(0,0), "images/sprites/close/sl/sl_4_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_4_body.png",(0,0), "images/sprites/close/sl/sl_4_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_4_body.png",(0,0), "images/sprites/close/sl/sl_4_scared.png") ) image mi smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_smile.png") ) image un normal body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_normal.png") ) image us cry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_cry.png") ) image sl smile2 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_smile2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_smile2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_smile2.png") ) image mi cry_smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_cry_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_cry_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_cry_smile.png") ) image un scared body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_scared.png") ) image dv smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_smile.png") ) image mi cry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_cry.png") ) image mt grin body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_grin.png") ) image mt surprise body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_surprise.png") ) image sl serious body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_serious.png") ) image mt normal panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_normal.png") ) image dv shocked body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_shocked.png") ) image sl surprise body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_surprise.png") ) image mi sad body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_sad.png") ) image un smile3 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_smile3.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_smile3.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_smile3.png") ) image dv rage body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_5_body.png",(0,0), "images/sprites/close/dv/dv_5_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_5_body.png",(0,0), "images/sprites/close/dv/dv_5_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_5_body.png",(0,0), "images/sprites/close/dv/dv_5_rage.png") ) image un cry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_cry.png") ) image mi dontlike body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_dontlike.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_dontlike.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_dontlike.png") ) image un evil_smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_evil_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_evil_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_evil_smile.png") ) image us laugh2 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_laugh2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_laugh2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_laugh2.png") ) image sl shy body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_shy.png") ) image us surp3 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp3.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp3.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp3.png") ) image un grin body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_grin.png") ) image mt laugh panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_laugh.png") ) image mt surprise panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_surprise.png") ) image mt smile panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_smile.png") ) image dv normal body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_4_body.png",(0,0), "images/sprites/close/dv/dv_4_normal.png") ) image us calml body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_calml.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_calml.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_calml.png") ) image sl angry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_angry.png") ) image us shy body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_shy.png") ) image un cry_smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_cry_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_cry_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_cry_smile.png") ) image un shy body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_1_body.png",(0,0), "images/sprites/close/un/un_1_shy.png") ) image sl laugh body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_laugh.png") ) image mi rage body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_rage.png") ) image sl normal body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_1_body.png",(0,0), "images/sprites/close/sl/sl_1_normal.png") ) image us normal body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_normal.png") ) image sl happy body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_happy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_happy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_2_body.png",(0,0), "images/sprites/close/sl/sl_2_happy.png") ) image mt sad panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_panama.png",(0,0), "images/sprites/close/mt/mt_1_sad.png") ) image us shy2 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_shy2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_shy2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_shy2.png") ) image un surprise body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_surprise.png") ) image mi angry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_angry.png") ) image us sad body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_sad.png") ) image us smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_1_body.png",(0,0), "images/sprites/close/us/us_1_smile.png") ) image mi upset body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_upset.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_upset.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_upset.png") ) image mi grin body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_2_body.png",(0,0), "images/sprites/close/mi/mi_2_grin.png") ) image us cry2 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_cry2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_cry2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_cry2.png") ) image dv angry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_5_body.png",(0,0), "images/sprites/close/dv/dv_5_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_5_body.png",(0,0), "images/sprites/close/dv/dv_5_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_5_body.png",(0,0), "images/sprites/close/dv/dv_5_angry.png") ) image mt smile body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_1_body.png",(0,0), "images/sprites/close/mt/mt_1_smile.png") ) image mt laugh body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_laugh.png") ) image un laugh body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_laugh.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_laugh.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_laugh.png") ) image us surp1 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp1.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp1.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_3_body.png",(0,0), "images/sprites/close/us/us_3_surp1.png") ) image mt angry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_angry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_angry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_angry.png") ) image un angry2 body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_angry2.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_angry2.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_angry2.png") ) image mi shy body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_shy.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_shy.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_shy.png") ) image sl sad body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/sl/sl_3_body.png",(0,0), "images/sprites/close/sl/sl_3_sad.png") ) image un rage body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_rage.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_rage.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_3_body.png",(0,0), "images/sprites/close/un/un_3_rage.png") ) image mi normal body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_normal.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_normal.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_normal.png") ) image un sad body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_sad.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_sad.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_sad.png") ) image dv surprise body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_surprise.png") ) image mi shocked body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_shocked.png") ) image dv cry body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_cry.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_cry.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_1_body.png",(0,0), "images/sprites/close/dv/dv_1_cry.png") ) image us fear body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_fear.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_fear.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/us/us_2_body.png",(0,0), "images/sprites/close/us/us_2_fear.png") ) image mi serious body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_serious.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_serious.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_3_body.png",(0,0), "images/sprites/close/mi/mi_3_serious.png") ) image un shocked body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/un/un_2_body.png",(0,0), "images/sprites/close/un/un_2_shocked.png") ) image dv grin body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_2_body.png",(0,0), "images/sprites/close/dv/dv_2_grin.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_2_body.png",(0,0), "images/sprites/close/dv/dv_2_grin.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/dv/dv_2_body.png",(0,0), "images/sprites/close/dv/dv_2_grin.png") ) image mi surprise body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_surprise.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_surprise.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mi/mi_1_body.png",(0,0), "images/sprites/close/mi/mi_1_surprise.png") ) image pi normal far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/pi/pi_1_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/pi/pi_1_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/pi/pi_1_pioneer.png") ) image pi normal close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/pi/pi_1_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/pi/pi_1_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/pi/pi_1_pioneer.png") ) image pi smile far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/far/pi/pi_1_pioneer_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/far/pi/pi_1_pioneer_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/far/pi/pi_1_pioneer_smile.png") ) image pi smile close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/close/pi/pi_1_pioneer_smile.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/close/pi/pi_1_pioneer_smile.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/close/pi/pi_1_pioneer_smile.png") ) image mt scared panama pioneer far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_scared.png",(0,0), "images/sprites/far/mt/mt_3_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_scared.png",(0,0), "images/sprites/far/mt/mt_3_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_scared.png",(0,0), "images/sprites/far/mt/mt_3_pioneer.png") ) image mt scared pioneer far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_pioneer.png",(0,0), "images/sprites/far/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_pioneer.png",(0,0), "images/sprites/far/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_pioneer.png",(0,0), "images/sprites/far/mt/mt_3_scared.png") ) image mt scared panama pioneer = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png",(0,0), "images/sprites/normal/mt/mt_3_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png",(0,0), "images/sprites/normal/mt/mt_3_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png",(0,0), "images/sprites/normal/mt/mt_3_pioneer.png") ) image mt scared pioneer = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_pioneer.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_pioneer.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_pioneer.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png") ) image mt scared panama pioneer close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_scared.png",(0,0), "images/sprites/close/mt/mt_3_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_scared.png",(0,0), "images/sprites/close/mt/mt_3_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_scared.png",(0,0), "images/sprites/close/mt/mt_3_pioneer.png") ) image mt scared pioneer close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_pioneer.png",(0,0), "images/sprites/close/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_pioneer.png",(0,0), "images/sprites/close/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_pioneer.png",(0,0), "images/sprites/close/mt/mt_3_scared.png") ) image mt scared panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_panama.png",(0,0), "images/sprites/far/mt/mt_3_scared.png") ) image mt scared body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_3_body.png",(0,0), "images/sprites/far/mt/mt_3_scared.png") ) image mt scared panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_panama.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png") ) image mt scared body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_3_body.png",(0,0), "images/sprites/normal/mt/mt_3_scared.png") ) image mt scared panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_panama.png",(0,0), "images/sprites/close/mt/mt_3_scared.png") ) image mt scared body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_scared.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_scared.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_3_body.png",(0,0), "images/sprites/close/mt/mt_3_scared.png") ) image mt shocked pioneer = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png") ) image mt shocked panama pioneer far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_pioneer.png") ) image mt shocked panama swim far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_swim.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_swim.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_swim.png") ) image mt shocked pioneer far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_pioneer.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_pioneer.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_pioneer.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png") ) image mt shocked panama dress far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_dress.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_dress.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png",(0,0), "images/sprites/far/mt/mt_2_dress.png") ) image mt shocked swim far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_swim.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_swim.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_swim.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png") ) image mt shocked dress far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_dress.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_dress.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_dress.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png") ) image mt shocked panama pioneer = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png") ) image mt shocked panama swim = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_swim.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_swim.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_swim.png") ) image mt shocked pioneer = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_pioneer.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png") ) image mt shocked panama dress = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_dress.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_dress.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png",(0,0), "images/sprites/normal/mt/mt_2_dress.png") ) image mt shocked swim = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_swim.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_swim.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_swim.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png") ) image mt shocked dress = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_dress.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_dress.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_dress.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png") ) image mt shocked panama pioneer close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_pioneer.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_pioneer.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_pioneer.png") ) image mt shocked panama swim close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_swim.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_swim.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_swim.png") ) image mt shocked pioneer close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_pioneer.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_pioneer.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_pioneer.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png") ) image mt shocked panama dress close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_dress.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_dress.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png",(0,0), "images/sprites/close/mt/mt_2_dress.png") ) image mt shocked swim close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_swim.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_swim.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_swim.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png") ) image mt shocked dress close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_dress.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_dress.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_dress.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png") ) image mt shocked panama body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_panama.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png") ) image mt shocked body far = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((630,1080), (0,0), "images/sprites/far/mt/mt_2_body.png",(0,0), "images/sprites/far/mt/mt_2_shocked.png") ) image mt shocked panama body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_panama.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png") ) image mt shocked body = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((900,1080), (0,0), "images/sprites/normal/mt/mt_2_body.png",(0,0), "images/sprites/normal/mt/mt_2_shocked.png") ) image mt shocked panama body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_panama.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png") ) image mt shocked body close = ConditionSwitch( "persistent.sprite_time=='sunset'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.94, 0.82, 1.0) ), "persistent.sprite_time=='night'",im.MatrixColor( im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png"), im.matrix.tint(0.63, 0.78, 0.82) ), True,im.Composite((1050,1080), (0,0), "images/sprites/close/mt/mt_2_body.png",(0,0), "images/sprites/close/mt/mt_2_shocked.png") )