[Interfaces] ClientRenderTargets001=0x01238568 EngineTraceClient004=0x0122b668 EngineTraceClientDecals004=0x0122b458 EventSystem001=0x0194c9c0 GameUI011=0x01f38540 ISoundC002=0x0122e788 RunGameEngine005=0x01d69548 ShaderSystem002=0x013a7120 VClient018=0x01959980 VClientEntityList003=0x01bf2ef8 VClientPrediction001=0x01f374f0 VCvarQuery001=0x0122c830 VDebugOverlay004=0x0122afe0 VENGINE_GAMEUIFUNCS_VERSION005=0x0122f748 VENGINE_LAUNCHER_API_VERSION004=0x01393850 VEngineModel016=0x01239490 VEngineRandom001=0x0122de78 VEngineRenderView013=0x0122d228 VGUI_System010=0x01f57c70 VMaterialSystemConfig004=0x01230da8 [Miscellaneous] TimeDateStamp=0x61d8bc65 CheckSum=0x2099e61 GameVersion=v3.0.3.60 NUM_ENT_ENTRIES=0x10000 cl_entitylist=0x1972ea8 LocalEntityHandle=0x1234038 LocalPlayer=0x1d22708 GlobalVars=0x130d100 NameList=0xba19040 ViewRender=0x7512c88 ViewMatrix=0x1b3bd0 ClientState=0x130d3f0 SignonState=0x130d488 LevelName=0x130d5a0 CWeaponX!m_flProjectileSpeed=0x1f18 CWeaponX!m_flProjectileScale=0x1f20 CPlayer!lastVisibleTime=0x1af4 CPlayer!crosshairTargetStartTime=0x1af8 CPlayer!lastCrosshairTargetTime=0x1afc CPlayer!lastFiredTime=0x1a04 CPlayer!pingValue=0x1bc4 CPlayer!lastVisibleTime=0x16e0 CPlayer!crosshairTargetStartTime=0x16e4 CPlayer!lastCrosshairTargetTime=0x16e8 CPlayer!armorType=0x44dc CPlayer!helmetType=0x44d8 [NetworkedStringTables] EffectDispatch=0x075123a8 ExtraParticleFilesTable=0x07511af0 ImpactEffectTableNames=0x07512ca8 Materials=0x07511ac8 Movies=0x07512c78 ParticleEffectNames=0x075123c0 ScriptNames=0x075115d8 SoundIDs=0x07510460 VguiScreen=0x07511ae0 WeaponNames=0x075123c8 localize=0x0750ecd0 [Buttons] in_attack=0x07512d50 in_backward=0x07512ce8 in_break=0x0ba19a68 in_camin=0x0be17db0 in_camout=0x0ba19d50 in_campitchdown=0x0ba19d00 in_campitchup=0x0be17e48 in_camyawleft=0x0ba19d88 in_camyawright=0x0ba19d30 in_commandermousemove=0x07512d08 in_dodge=0x07512de8 in_duck=0x0ba19a88 in_forward=0x07512cc0 in_graph=0x07512d60 in_jump=0x07512dc8 in_klook=0x0be17e20 in_left=0x0ba19d70 in_lookdown=0x0ba19d20 in_lookup=0x0ba19a78 in_melee=0x0be17e30 in_movedown=0x0ba19d98 in_moveleft=0x07512cb0 in_moveright=0x07512cd8 in_moveup=0x0be17e00 in_offhand0=0x0be17e10 in_offhand1=0x0ba19d60 in_offhand2=0x0ba19b28 in_offhand3=0x0ba19b08 in_offhand4=0x0ba19ab8 in_pause_menu=0x07512db8 in_ping=0x07512d20 in_reload=0x07512d70 in_right=0x0ba19d40 in_score=0x0ba19b38 in_scriptCommand3=0x0be17dd0 in_showscores=0x0ba19b38 in_speed=0x07512cf8 in_strafe=0x07512d88 in_toggle_duck=0x0be17de0 in_toggle_zoom=0x0be17dc0 in_use=0x0ba19b18 in_useAndReload=0x0ba19aa8 in_use_alt=0x0be17df0 in_use_long=0x0ba19a98 in_variableScopeToggle=0x07512da0 in_walk=0x0ba19ad8 in_weaponCycle=0x0ba19d10 in_weapon_discard=0x0ba19ac8 in_zoom=0x0ba19af8 [ClientClasses] CAI_BaseNPC=0x01246b58 CAmbientGeneric=0x01238a18 CBaseAnimating=0x01233138 CBaseAnimatingOverlay=0x01239a38 CBaseButton=0x012466f8 CBaseCombatCharacter=0x01235c48 CBaseEntity=0x01f3b048 CBaseGrenade=0x01393818 CBaseParticleEntity=0x01d65168 CBaseTempEntity=0x01246298 CBaseToggle=0x012443c8 CBaseTrigger=0x0130c1b8 CBaseVPhysicsTrigger=0x01247ba8 CBaseViewModel=0x01d047d8 CBoneFollower=0x01232ed8 CBreakableProp=0x01235748 CBreakableSurface=0x01238068 CCascadeLight=0x01235508 CColorCorrection=0x01245b98 CCrossbowBolt=0x01f252f8 CDeathBoxProp=0x01234618 CDynamicLight=0x01244f98 CDynamicProp=0x01245f58 CDynamicPropLightweight=0x01234758 CEntityBlocker=0x01d3bda8 CEntityDissolve=0x01239058 CEntityLinkPage=0x0130b9f8 CEnvDecoy=0x01d5fea0 CEnvWind=0x01234f78 CFirstPersonProxy=0x01f24538 CFuncBrush=0x012395d8 CFuncBrushLightweight=0x01236e18 CFuncMoveLinear=0x01236718 CGameRulesProxy=0x01d55bd0 CGlobalNonRewinding=0x01d0d098 CGrappleHook=0x01f26418 CHardPointEntity=0x0124a308 CHardPointFrontierEntity=0x0130b398 CHealthKit=0x01d65248 CImportantOnEntSound=0x0130c5f8 CInfoPlacementHelper=0x01d6bd18 CInfoTarget=0x01d523f0 CInfoTargetGravity=0x0138e2a8 CInfoTargetMinimap=0x01d06f98 CLootGrabber=0x01245038 CLootRoller=0x012479e8 CMissile=0x01f21e08 CMovieDisplay=0x01235ba8 CNPC_Drone=0x01236678 CNPC_Dropship=0x01236248 CNPC_SentryTurret=0x012349d8 CNPC_Titan=0x01238978 CParticleSystem=0x01238c98 CPhysicsProp=0x0123a338 CPlayer=0x01233818 CPlayerDecoy=0x01d65130 CPlayerTasklist=0x01d61348 CPlayerVehicle=0x0130b6f8 CPlayerWaypoint=0x01d612a0 CPointCamera=0x01238798 CPortal_PointPush=0x01d6be18 CPostProcessController=0x01234ed8 CPredictedFirstPersonProxy=0x01f22ac8 CProjectile=0x01f27dc8 CPropDoor=0x0139e418 CPropSurvival=0x01237358 CRopeKeyframe=0x01d5b458 CScriptMover=0x01d64610 CScriptMoverTrainNode=0x01d5b420 CScriptNetData=0x01d62418 CScriptNetDataGlobal=0x01d5fed8 CScriptNetDataGlobalNonRewind=0x01d64648 CScriptNetData_SNDC_DEATH_BOX=0x01d5af28 CScriptNetData_SNDC_GLOBAL=0x01d612d8 CScriptNetData_SNDC_GLOBAL_NON_REWIND=0x01d5aef0 CScriptNetData_SNDC_PLAYER_EXCLUSIVE=0x01d60cb0 CScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED=0x01d641c8 CScriptNetData_SNDC_PLAYER_GLOBAL=0x01d60b00 CScriptNetData_SNDC_TITAN_SOUL=0x01d61310 CScriptProp=0x01236cd8 CScriptTraceVolume=0x01f21148 CShieldProp=0x012346b8 CSkyCamera=0x01f3ac68 CStatueProp=0x01245498 CStatusEffectPlugin=0x01d623e0 CTEBreakModel=0x0130b798 CTEEffectDispatch=0x0124a268 CTEExplosion=0x0124a128 CTEGibEvent=0x0123a158 CTEParticleSystem=0x0130c418 CTEPhysicsProp=0x0130af58 CTEProjectileTrail=0x01f27fb8 CTEScriptParticleSystem=0x01d0cdb8 CTEScriptParticleSystemOnEntity=0x01d0c8d8 CTEScriptParticleSystemOnEntityWithPos=0x01d53d80 CTEShatterSurface=0x0130beb8 CTESoundDispatch=0x01248d48 CTeam=0x0130c558 CTitanSoul=0x01235fc8 CTriggerCylinderHeavy=0x01d60b38 CTriggerNoGrapple=0x01249ed8 CTriggerNoObjectPlacement=0x01247e48 CTriggerNoZipline=0x0130bc58 CTriggerOutOfBounds=0x0130ad18 CTriggerPlayerMovement=0x01d64378 CTriggerPointGravity=0x01d620f8 CTriggerSlip=0x01d60ce8 CTriggerUpdraft=0x0130b118 CTurret=0x01f25168 CVFogVolume=0x01234328 CVGuiScreen=0x0130c998 CVortexSphere=0x01f27368 CWaterLODControl=0x0130b658 CWeaponX=0x01f2e168 CWorld=0x0130c7b8 CZipline=0x01f39468 CZiplineEnd=0x01f368c8 DoorMover=0x01d5f188 ScriptMoverLightweight=0x01d64340 Titan_Cockpit=0x01d6c598 [ClientClass.Ids] CAI_BaseNPC=0 CAmbientGeneric=0 CBaseAnimating=0 CBaseAnimatingOverlay=0 CBaseButton=0 CBaseCombatCharacter=0 CBaseEntity=0 CBaseGrenade=0 CBaseParticleEntity=0 CBaseTempEntity=0 CBaseToggle=0 CBaseTrigger=0 CBaseVPhysicsTrigger=0 CBaseViewModel=0 CBoneFollower=0 CBreakableProp=0 CBreakableSurface=0 CCascadeLight=0 CColorCorrection=0 CCrossbowBolt=0 CDeathBoxProp=0 CDynamicLight=0 CDynamicProp=0 CDynamicPropLightweight=0 CEntityBlocker=0 CEntityDissolve=0 CEntityLinkPage=0 CEnvDecoy=0 CEnvWind=0 CFirstPersonProxy=0 CFuncBrush=0 CFuncBrushLightweight=0 CFuncMoveLinear=0 CGameRulesProxy=0 CGlobalNonRewinding=0 CGrappleHook=0 CHardPointEntity=0 CHardPointFrontierEntity=0 CHealthKit=0 CImportantOnEntSound=0 CInfoPlacementHelper=0 CInfoTarget=0 CInfoTargetGravity=0 CInfoTargetMinimap=0 CLootGrabber=0 CLootRoller=0 CMissile=0 CMovieDisplay=0 CNPC_Drone=0 CNPC_Dropship=0 CNPC_SentryTurret=0 CNPC_Titan=0 CParticleSystem=0 CPhysicsProp=0 CPlayer=0 CPlayerDecoy=0 CPlayerTasklist=0 CPlayerVehicle=0 CPlayerWaypoint=0 CPointCamera=0 CPortal_PointPush=0 CPostProcessController=0 CPredictedFirstPersonProxy=0 CProjectile=0 CPropDoor=0 CPropSurvival=0 CRopeKeyframe=0 CScriptMover=0 CScriptMoverTrainNode=0 CScriptNetData=0 CScriptNetDataGlobal=0 CScriptNetDataGlobalNonRewind=0 CScriptNetData_SNDC_DEATH_BOX=0 CScriptNetData_SNDC_GLOBAL=0 CScriptNetData_SNDC_GLOBAL_NON_REWIND=0 CScriptNetData_SNDC_PLAYER_EXCLUSIVE=0 CScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED=0 CScriptNetData_SNDC_PLAYER_GLOBAL=0 CScriptNetData_SNDC_TITAN_SOUL=0 CScriptProp=0 CScriptTraceVolume=0 CShieldProp=0 CSkyCamera=0 CStatueProp=0 CStatusEffectPlugin=0 CTEBreakModel=0 CTEEffectDispatch=0 CTEExplosion=0 CTEGibEvent=0 CTEParticleSystem=0 CTEPhysicsProp=0 CTEProjectileTrail=0 CTEScriptParticleSystem=0 CTEScriptParticleSystemOnEntity=0 CTEScriptParticleSystemOnEntityWithPos=0 CTEShatterSurface=0 CTESoundDispatch=0 CTeam=0 CTitanSoul=0 CTriggerCylinderHeavy=0 CTriggerNoGrapple=0 CTriggerNoObjectPlacement=0 CTriggerNoZipline=0 CTriggerOutOfBounds=0 CTriggerPlayerMovement=0 CTriggerPointGravity=0 CTriggerSlip=0 CTriggerUpdraft=0 CTurret=0 CVFogVolume=0 CVGuiScreen=0 CVortexSphere=0 CWaterLODControl=0 CWeaponX=0 CWorld=0 CZipline=0 CZiplineEnd=0 DoorMover=0 ScriptMoverLightweight=0 Titan_Cockpit=0 [ClientClass.Sizes] CAI_BaseNPC=0x1df0 CAmbientGeneric=0xad0 CBaseAnimating=0x1690 CBaseAnimatingOverlay=0x1a00 CBaseButton=0xaa0 CBaseCombatCharacter=0x1c30 CBaseEntity=0xa60 CBaseGrenade=0x2e50 CBaseParticleEntity=0xa60 CBaseTempEntity=0x28 CBaseToggle=0xa90 CBaseTrigger=0xaa0 CBaseVPhysicsTrigger=0xa70 CBaseViewModel=0x4fd0 CBoneFollower=0xa70 CBreakableProp=0x1690 CBreakableSurface=0xec0 CCascadeLight=0xbb0 CColorCorrection=0xbb0 CCrossbowBolt=0x2dc0 CDeathBoxProp=0x1710 CDynamicLight=0xa80 CDynamicProp=0x16d0 CDynamicPropLightweight=0x16d0 CEntityBlocker=0xa60 CEntityDissolve=0xa90 CEntityLinkPage=0x1270 CEnvDecoy=0x1690 CEnvWind=0xbe0 CFirstPersonProxy=0x1700 CFuncBrush=0xad0 CFuncBrushLightweight=0xad0 CFuncMoveLinear=0xa90 CGameRulesProxy=0xa60 CGlobalNonRewinding=0x1270 CGrappleHook=0x16a0 CHardPointEntity=0xaa0 CHardPointFrontierEntity=0xaa0 CHealthKit=0x1690 CImportantOnEntSound=0xa80 CInfoPlacementHelper=0xa80 CInfoTarget=0xa60 CInfoTargetGravity=0xa70 CInfoTargetMinimap=0xa60 CLootGrabber=0x16e0 CLootRoller=0x1700 CMissile=0x2f10 CMovieDisplay=0xbc0 CNPC_Drone=0x1e10 CNPC_Dropship=0x1e20 CNPC_SentryTurret=0x1e10 CNPC_Titan=0x1e90 CParticleSystem=0xb20 CPhysicsProp=0x16f0 CPlayer=0x46e0 CPlayerDecoy=0x1700 CPlayerTasklist=0xfb0 CPlayerVehicle=0x1d90 CPlayerWaypoint=0xd60 CPointCamera=0xb10 CPortal_PointPush=0xa80 CPostProcessController=0xa80 CPredictedFirstPersonProxy=0x1720 CProjectile=0x2d90 CPropDoor=0x1790 CPropSurvival=0x16c0 CRopeKeyframe=0xf40 CScriptMover=0x18c0 CScriptMoverTrainNode=0x1090 CScriptNetData=0xc70 CScriptNetDataGlobal=0xda0 CScriptNetDataGlobalNonRewind=0xda0 CScriptNetData_SNDC_DEATH_BOX=0xcc0 CScriptNetData_SNDC_GLOBAL=0xda0 CScriptNetData_SNDC_GLOBAL_NON_REWIND=0xda0 CScriptNetData_SNDC_PLAYER_EXCLUSIVE=0xd40 CScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED=0xdb0 CScriptNetData_SNDC_PLAYER_GLOBAL=0xd40 CScriptNetData_SNDC_TITAN_SOUL=0xcf0 CScriptProp=0x1770 CScriptTraceVolume=0xa90 CShieldProp=0x16e0 CSkyCamera=0xa60 CStatueProp=0x1720 CStatusEffectPlugin=0xaa0 CTEBreakModel=0x70 CTEEffectDispatch=0xd0 CTEExplosion=0x80 CTEGibEvent=0x38 CTEParticleSystem=0x38 CTEPhysicsProp=0x60 CTEProjectileTrail=0x58 CTEScriptParticleSystem=0x50 CTEScriptParticleSystemOnEntity=0x40 CTEScriptParticleSystemOnEntityWithPos=0x58 CTEShatterSurface=0x68 CTESoundDispatch=0x48 CTeam=0xbb0 CTitanSoul=0xde0 CTriggerCylinderHeavy=0xb90 CTriggerNoGrapple=0xaa0 CTriggerNoObjectPlacement=0xaa0 CTriggerNoZipline=0xaa0 CTriggerOutOfBounds=0xaa0 CTriggerPlayerMovement=0xab0 CTriggerPointGravity=0xac0 CTriggerSlip=0xac0 CTriggerUpdraft=0xaa0 CTurret=0x1ac0 CVFogVolume=0xaf0 CVGuiScreen=0xb10 CVortexSphere=0xab0 CWaterLODControl=0xa70 CWeaponX=0x6890 CWorld=0x1330 CZipline=0x1070 CZiplineEnd=0xa70 DoorMover=0x18d0 ScriptMoverLightweight=0x18d0 Titan_Cockpit=0x1890 [RecvTable.DT_AI_BaseNPC] statuseffectsdata_npc=0x0000 m_localOrigin=0x0004 m_hGroundEntity=0x0434 m_iHealth=0x0438 m_localAngles=0x0490 m_iMaxHealth=0x0578 m_lifeState=0x0798 m_inventory=0x1a30 m_fireteamSlotIndex=0x1c30 m_aiSprinting=0x1d9a m_aiNetworkFlags=0x1dbc m_isHologram=0x1dc0 m_title=0x1dc1 m_aiSettingsIndex=0x1de4 m_subclass=0x1de8 [RecvTable.DT_AI_BaseNPC_StatusEffects] m_statusEffectsTimedNPCNV=0x1c38 m_statusEffectsEndlessNPCNV=0x1c80 [RecvTable.DT_AmbientGeneric] m_radius=0x0a60 m_isEnabled=0x0a64 m_networkTableSoundID=0x0a70 m_networkedSegmentEndpointWorldSpace=0x0a78 m_hasPolylineSegments=0x0a84 [RecvTable.DT_AnimRelativeData] m_animInitialPos=0x0000 m_animInitialVel=0x000c m_animInitialRot=0x0018 m_animInitialCorrectPos=0x0028 m_animInitialCorrectRot=0x0034 m_animEntityToRefOffset=0x0044 m_animEntityToRefRotation=0x0050 m_animBlendBeginTime=0x0060 m_animBlendEndTime=0x0064 m_animScriptSequence=0x0068 m_animScriptModel=0x006c m_animIgnoreParentRot=0x0070 m_animMotionMode=0x0074 [RecvTable.DT_BaseAnimating] serveranimdata=0x0000 m_animPlaybackRate=0x0010 m_animFrozen=0x0014 m_animModelIndex=0x0018 m_nNewSequenceParity=0x0020 m_flPoseParameter=0x0024 m_bClientSideRagdoll=0x0084 m_vecForce=0x0088 m_flEstIkOffset=0x0094 m_passDamageToParent=0x07c4 m_animNetworkFlags=0x0a88 m_animActive=0x0a8c m_animCollisionEnabled=0x0a8f m_animRelativeToGroundEnabled=0x0a90 m_animPlantingEnabled=0x0a91 m_animRelativeData=0x0a94 m_syncingWithEntity=0x0b84 m_predictedAnimEventData=0x0b88 m_nRagdollImpactFXTableId=0x0bf4 m_flSkyScaleStartValue=0x0bf8 m_flSkyScaleEndValue=0x0bfc m_flSkyScaleStartTime=0x0c00 m_flSkyScaleEndTime=0x0c04 m_SequenceTransitioner=0x0c20 m_nSkin=0x0ea8 m_skinMod=0x0eac m_nBody=0x0eb0 m_camoIndex=0x0eb4 m_nForceBone=0x0ef0 m_bSequenceFinished=0x0f54 m_lockedAnimDeltaYaw=0x0f58 m_flModelScale=0x0f60 [RecvTable.DT_BaseAnimatingOverlay] overlay_vars=0x0000 m_animOverlayIsActive=0x0008 m_animOverlayStartTime=0x0014 m_animOverlayStartCycle=0x0038 m_animOverlayPlaybackRate=0x005c m_animOverlayModelIndex=0x0080 m_animOverlaySequence=0x00a4 m_animOverlayWeight=0x00c8 m_animOverlayOrder=0x00ec m_animOverlayAnimTime=0x0110 m_animOverlayFadeInDuration=0x0134 m_animOverlayFadeOutDuration=0x0158 [RecvTable.DT_BaseCombatCharacter] bcc_localdata=0x0000 m_weaponGettingSwitchedOut=0x0008 m_showActiveWeapon3p=0x0010 m_vecViewOffset.x=0x0038 m_vecViewOffset.y=0x003c m_vecViewOffset.z=0x0040 m_cloakEndTime=0x019c m_cloakFadeInEndTime=0x01a0 m_cloakFadeOutStartTime=0x01a4 m_cloakFadeInDuration=0x01a8 m_cloakFlickerAmount=0x01ac m_cloakFlickerEndTime=0x01b0 m_networkedFlags=0x03ec m_deathVelocity=0x0470 m_minimapData=0x0968 m_nameVisibilityFlags=0x09b8 m_lastFiredTime=0x1a04 m_lastFiredWeapon=0x1a08 m_raiseFromMeleeEndTime=0x1a0c m_sharedEnergyCount=0x1a10 m_sharedEnergyTotal=0x1a14 m_sharedEnergyLockoutThreshold=0x1a18 m_lastSharedEnergyRegenTime=0x1a1c m_sharedEnergyRegenRate=0x1a20 m_sharedEnergyRegenDelay=0x1a24 m_lastSharedEnergyTakeTime=0x1a28 m_selectedWeapons=0x1a88 m_latestPrimaryWeapons=0x1a8c m_latestPrimaryWeaponsIndexZeroOrOne=0x1a94 m_latestNonOffhandWeapons=0x1a9c m_lastCycleSlot=0x1aa4 m_weaponPermission=0x1aac m_weaponDelayEnableTime=0x1ab0 m_weaponDisabledInScript=0x1ab4 m_weaponDisabledFlags=0x1ad9 m_weaponTypeDisabledFlags=0x1adc m_weaponTypeDisabledRefCount=0x1ae0 m_weaponAmmoRegenDisabled=0x1ae9 m_weaponAmmoRegenDisabledRefCount=0x1aec m_hudInfo_visibilityTestAlwaysPasses=0x1af0 m_contextAction=0x1b04 m_phaseShiftType=0x1b30 m_phaseShiftTimeStart=0x1b34 m_phaseShiftTimeEnd=0x1b38 m_targetInfoIconName=0x1b84 m_targetInfoPingValue=0x1bc4 [RecvTable.DT_BaseEntity] movetype=0x0000 movecollide=0x0000 predictable_id=0x0000 HighlightSettings=0x0000 moveparent=0x001c m_parentAttachmentIndex=0x0024 m_fEffects=0x0044 m_usableType=0x0048 m_cellX=0x004c m_cellY=0x0050 m_clrRender=0x0050 m_cellZ=0x0054 m_clIntensity=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_bossPlayer=0x0124 m_shieldHealth=0x0170 m_shieldHealthMax=0x0174 m_networkedFlags=0x03ec m_visibilityFlags=0x0440 m_iTeamNum=0x0448 m_teamMemberIndex=0x0450 m_squadID=0x0454 m_grade=0x0458 m_ignorePredictedTriggerFlags=0x045c m_passThroughFlags=0x0464 m_passThroughThickness=0x0468 m_passThroughDirection=0x046c m_bIsSoundCodeControllerValueSet=0x047c m_flSoundCodeControllerValue=0x0480 m_localAngles=0x0490 m_hOwnerEntity=0x04a4 m_bRenderWithViewModels=0x04a8 m_nRenderFX=0x04a9 m_nRenderMode=0x04b9 m_Collision=0x04c0 m_CollisionGroup=0x0540 m_contents=0x0544 m_collideWithOwner=0x0548 m_iSignifierName=0x0580 m_iName=0x0589 m_scriptNameIndex=0x0690 m_instanceNameIndex=0x0694 m_holdUsePrompt=0x0718 m_pressUsePrompt=0x0720 m_phaseShiftFlags=0x07b8 m_baseTakeDamage=0x07bc m_invulnerableToDamageCount=0x07c0 m_attachmentLerpStartTime=0x0834 m_attachmentLerpEndTime=0x0838 m_attachmentLerpStartOrigin=0x083c m_attachmentLerpStartAngles=0x0848 m_parentAttachmentModel=0x0860 m_fadeDist=0x086c m_dissolveEffectEntityHandle=0x0918 m_usablePriority=0x0928 m_usableDistanceOverride=0x092c m_usableFOV=0x0930 m_usePromptSize=0x0934 m_spottedByTeams=0x0948 m_firstChildEntityLink=0x0a40 m_firstParentEntityLink=0x0a44 m_realmsBitMask=0x0a48 [RecvTable.DT_BaseGrenade] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_baseTakeDamage=0x07bc m_invulnerableToDamageCount=0x07c0 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 m_doesExplode=0x2d91 m_DmgRadius=0x2d94 m_grenadeStatusFlags=0x2db8 m_ziplineGrenadeExpectedEndPosition=0x2e28 [RecvTable.DT_BaseViewModel] overlay_vars=0x0000 m_animStartTime=0x0008 m_animOverlayIsActive=0x0008 m_animStartCycle=0x000c m_animPlaybackRate=0x0010 m_animFrozen=0x0014 m_animOverlayStartTime=0x0014 m_animModelIndex=0x0018 m_animSequence=0x001c m_nNewSequenceParity=0x0020 m_animOverlayStartCycle=0x0038 m_fEffects=0x0044 m_clrRender=0x0050 m_animOverlayPlaybackRate=0x005c m_nModelIndex=0x0064 m_animOverlayModelIndex=0x0080 m_animOverlaySequence=0x00a4 m_animOverlayWeight=0x00c8 m_animOverlayOrder=0x00ec m_animOverlayAnimTime=0x0110 m_animOverlayFadeInDuration=0x0134 m_animOverlayFadeOutDuration=0x0158 m_nRenderMode=0x04b9 m_nBody=0x0eb0 m_nResetEventsParity=0x0ebc m_bSequenceFinished=0x0f54 m_flModelScale=0x0f60 m_overlayEventParity=0x17a1 m_viewModelOwner=0x1a5c m_projectileIsVisible=0x1a60 m_bBlockEventLayer=0x1e40 m_isAdsTransition=0x1e41 m_hWeapon=0x1e44 m_tracerAttachments=0x1e48 m_tracerAttachmentsScoped=0x1e50 [RecvTable.DT_BoneFollower] m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_networkedFlags=0x03ec m_localAngles=0x0490 m_hOwnerEntity=0x04a4 m_Collision=0x04c0 m_CollisionGroup=0x0540 m_modelIndex=0x0a60 m_boneIndex=0x0a64 [RecvTable.DT_BreakableSurface] m_nNumWide=0x0a68 m_nNumHigh=0x0a6c m_flPanelWidth=0x0a70 m_flPanelHeight=0x0a74 m_vNormal=0x0a78 m_vUp=0x0a84 m_vCorner=0x0a9c m_bIsBroken=0x0aa8 m_nSurfaceType=0x0aac m_RawPanelBitVec=0x0ae8 [RecvTable.DT_CPropDoor] HighlightSettings=0x0000 m_fEffects=0x0044 m_usableType=0x0048 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_networkedFlags=0x03ec m_localAngles=0x0490 m_nSkin=0x0ea8 m_skinMod=0x0eac m_closedAngle=0x1700 m_angle=0x1704 m_startAngle=0x1708 m_startAngleVel=0x170c m_startMoveTime=0x1710 m_isLocked=0x1714 m_isFrozen=0x1715 m_oppositeDoor=0x1718 m_interactingPlayer=0x1768 m_interactingPlayerWantsOpen=0x176c [RecvTable.DT_CascadeLight] m_shadowDirection=0x0a60 m_envLightShadowDirection=0x0a78 m_bEnabled=0x0a8c m_bEnableShadows=0x0a8d m_LightColor=0x0a8f m_cloudMaskName=0x0a93 m_cloudOffset=0x0b98 m_cloudScale=0x0ba4 [RecvTable.DT_CollisionProperty] m_vecMins=0x0010 m_vecMaxs=0x001c m_usSolidFlags=0x0028 m_nSolidType=0x002c m_triggerBloat=0x002d m_collisionDetailLevel=0x002e m_nSurroundType=0x003c m_vecSpecifiedSurroundingMins=0x0048 m_vecSpecifiedSurroundingMaxs=0x0054 [RecvTable.DT_ColorCorrection] m_hOwnerEntity=0x04a4 m_localOrigin=0x0a60 m_MinFalloff=0x0a6c m_MaxFalloff=0x0a70 m_flFadeInDuration=0x0a74 m_flFadeOutDuration=0x0a78 m_flMaxWeight=0x0a7c m_flCurWeight=0x0a80 m_netLookupFilename=0x0a84 m_bEnabled=0x0b88 m_bMaster=0x0b89 m_bClientSide=0x0b8a m_bExclusive=0x0b8b [RecvTable.DT_CurrentData_LocalPlayer] m_viewConeAngleMin=0x0000 m_viewConeAngleMax=0x000c m_stepSmoothingOffset=0x0018 m_duckTransitionRemainderMsec=0x0024 m_vecPunchBase_Angle=0x0028 m_vecPunchBase_AngleVel=0x0034 m_vecPunchWeapon_Angle=0x0040 m_vecPunchWeapon_AngleVel=0x004c m_shieldChangeAmountPerSource=0x0058 m_pushedFixedPointOffset=0x0060 m_pushedFixedPointOffsetReplayCompensated=0x006c m_localGravityRotation=0x0084 [RecvTable.DT_CurrentData_Player] m_flHullHeight=0x0014 m_angEyeAngles.x=0x0018 m_angEyeAngles.y=0x001c m_traversalAnimProgress=0x0024 m_sprintTiltFrac=0x0028 m_ammoPoolCount=0x002c [RecvTable.DT_DeathBoxProp] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_fEffects=0x0044 m_usableType=0x0048 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_highlightFunctionBits=0x02c0 m_networkedFlags=0x03ec m_visibilityFlags=0x0440 m_iTeamNum=0x0448 m_localAngles=0x0490 m_hOwnerEntity=0x04a4 m_Collision=0x04c0 m_CollisionGroup=0x0540 m_iSignifierName=0x0580 m_iName=0x0589 m_holdUsePrompt=0x0718 m_pressUsePrompt=0x0720 m_lifeState=0x0798 m_scriptNetData=0x079c m_parentAttachmentModel=0x0860 m_fadeDist=0x086c m_usablePriority=0x0928 m_usableDistanceOverride=0x092c m_usableFOV=0x0930 m_usePromptSize=0x0934 m_firstChildEntityLink=0x0a40 m_firstParentEntityLink=0x0a44 m_realmsBitMask=0x0a48 m_bUseHitboxesForRenderBox=0x1691 m_bAnimateInStaticShadow=0x1692 m_wantsScopeHighlight=0x1693 m_customOwnerName=0x16d0 [RecvTable.DT_DoorMover] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_fEffects=0x0044 m_usableType=0x0048 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_vecAngVelocity=0x0128 m_networkedFlags=0x03ec m_vecVelocity=0x0484 m_localAngles=0x0490 m_Collision=0x04c0 m_CollisionGroup=0x0540 m_iSignifierName=0x0580 m_scriptNameIndex=0x0690 m_holdUsePrompt=0x0718 m_pressUsePrompt=0x0720 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 m_fadeDist=0x086c m_usablePriority=0x0928 m_usableDistanceOverride=0x092c m_usableFOV=0x0930 m_usePromptSize=0x0934 m_doorFlags=0x18c0 [RecvTable.DT_DynamicLight] m_Flags=0x0a60 m_LightStyle=0x0a61 m_Radius=0x0a64 m_Exponent=0x0a68 m_InnerAngle=0x0a6c m_OuterAngle=0x0a70 m_SpotRadius=0x0a74 [RecvTable.DT_DynamicProp] m_iTeamNum=0x0448 m_lifeState=0x0798 m_bUseHitboxesForRenderBox=0x1691 m_bAnimateInStaticShadow=0x1692 m_wantsScopeHighlight=0x1693 [RecvTable.DT_DynamicPropLightweight] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_fEffects=0x0044 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_networkedFlags=0x03ec m_visibilityFlags=0x0440 m_localAngles=0x0490 m_Collision=0x04c0 m_CollisionGroup=0x0540 m_parentAttachmentModel=0x0860 m_fadeDist=0x086c m_nSkin=0x0ea8 m_skinMod=0x0eac [RecvTable.DT_EffectData] m_vOrigin.x=0x0000 m_vOrigin.y=0x0004 m_vOrigin.z=0x0008 m_vStart.x=0x000c m_vStart.y=0x0010 m_vStart.z=0x0014 m_vNormal=0x0018 m_vAngles=0x0024 m_effectFlags=0x0030 m_effectEntHandle=0x0050 m_otherEntHandle=0x0054 m_flScale=0x0058 m_flMagnitude=0x005c m_flRadius=0x0060 m_nAttachmentIndex=0x0064 m_attachmentIndexForViewmodel=0x0068 m_nSurfaceProp=0x006c m_nDamageType=0x0070 m_nOtherEntIndex=0x0074 m_sharedInt32_A=0x007c m_sharedInt32_B=0x0080 m_iImpactEffectTableIndex=0x0084 m_nColor=0x0088 m_persistentWeaponEffect=0x009c m_iEffectName=0x00a0 [RecvTable.DT_EntityDissolve] m_flStartTime=0x0a68 m_flFadeStart=0x0a6c m_flFadeLength=0x0a70 m_nDissolveType=0x0a74 m_isLethal=0x0a78 [RecvTable.DT_EntityLinkPage] pageIndex=0x0a60 next=0x0a64 entity=0x0e64 [RecvTable.DT_EnvWindShared] m_flStartTime=0x0008 m_iWindSeed=0x000c m_iMinWind=0x0010 m_iMaxWind=0x0014 m_iMinGust=0x001c m_iMaxGust=0x0020 m_flMinGustDelay=0x0024 m_flMaxGustDelay=0x0028 m_flGustDuration=0x002c m_iGustDirChange=0x0030 m_iInitialWindDir=0x0070 m_flInitialWindSpeed=0x0074 [RecvTable.DT_FuncBrushLightweight] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_networkedFlags=0x03ec m_visibilityFlags=0x0440 m_localAngles=0x0490 m_Collision=0x04c0 m_CollisionGroup=0x0540 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 [RecvTable.DT_GlobalNonRewinding] m_playerObserver=0x0a60 m_playerMiscData=0x0e60 [RecvTable.DT_GrappleData] m_grapplePoints=0x0000 m_grappleVel=0x0008 m_grapplePoints[0]=0x0014 m_grapplePointCount=0x0044 m_grappleAttached=0x0048 m_grapplePulling=0x0049 m_grappleSwinging=0x004a m_grappleRetracting=0x004b m_grappleForcedRetracting=0x004c m_grappleGracePeriodFinished=0x004d m_grappleUsedPower=0x0050 m_grappleActivateTime=0x0054 m_grapplePullTime=0x0058 m_grappleAttachTime=0x005c m_grappleDetachTime=0x0060 m_grappleMeleeTarget=0x0064 m_grappleAutoAimTarget=0x0068 m_grappleHasGoodVelocity=0x006c m_grappleLastGoodVelocityTime=0x0070 m_grappleSwingDetachLowSpeed=0x0074 m_grappleSwingHoldTime=0x0078 [RecvTable.DT_GrappleHook] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_visibilityFlags=0x0440 m_localAngles=0x0490 m_hOwnerEntity=0x04a4 m_parentAttachmentHitbox=0x085c m_realmsBitMask=0x0a48 m_grappleZipline=0x1690 [RecvTable.DT_HardPointEntity] m_localOrigin=0x0004 m_iTeamNum=0x0448 m_minimapData=0x0968 m_state=0x0a64 m_estimatedCaptureTime=0x0a68 m_progressRefPoint=0x0a6c m_teamMilitiaAICount=0x0a70 m_teamIMCAICount=0x0a74 m_teamMilitiaPlayerCount=0x0a78 m_teamIMCPlayerCount=0x0a7c m_teamMilitiaPlayerTitanCount=0x0a80 m_teamIMCPlayerTitanCount=0x0a84 m_hardpointID=0x0a88 m_terminal=0x0a90 [RecvTable.DT_HighlightSettings] m_highlightParams=0x01b8 m_highlightFunctionBits=0x02c0 m_highlightTeamBits=0x0318 m_highlightServerFadeBases=0x0370 m_highlightServerFadeStartTimes=0x0378 m_highlightServerFadeEndTimes=0x0380 m_highlightServerContextID=0x03c0 [RecvTable.DT_ImportantOnEntSound] m_networkTableSoundID=0x0a60 m_hAttachedToEntity=0x0a64 m_beginTime=0x0a68 m_hSuppressedClient=0x0a6c m_milesSignal=0x0a70 [RecvTable.DT_InfoPlacementHelper] m_localOrigin=0x0004 moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_localAngles=0x0490 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 [RecvTable.DT_InfoTarget] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_iTeamNum=0x0448 m_bIsSoundCodeControllerValueSet=0x047c m_flSoundCodeControllerValue=0x0480 m_localAngles=0x0490 m_hOwnerEntity=0x04a4 m_iSignifierName=0x0580 m_iName=0x0589 m_scriptNameIndex=0x0690 m_instanceNameIndex=0x0694 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 m_firstChildEntityLink=0x0a40 m_firstParentEntityLink=0x0a44 [RecvTable.DT_Local] m_airMoveBlockPlanes=0x0000 m_iHideHUD=0x0014 m_superJumpsUsed=0x0018 m_jumpedOffRodeo=0x001c m_jumpPressTime=0x0020 m_prevJumpPressTime=0x0024 m_jetpackActivateTime=0x0028 m_jetpackDeactivateTime=0x002c m_flSuitPower=0x0030 m_flSuitJumpPower=0x0034 m_flSuitGrapplePower=0x0038 m_flFallVelocity=0x003c m_flStepSize=0x0040 m_airSlowMoFrac=0x0044 predictableFlags=0x0048 m_bitsActiveDevices=0x004c m_forceStance=0x0050 m_duckToggleOn=0x0054 m_bDrawViewmodel=0x0055 m_bAllowAutoMovement=0x0056 m_accelScale=0x0058 m_powerRegenRateScale=0x005c m_dodgePowerDelayScale=0x0060 m_hSkyCamera=0x0078 m_skybox3d.scale=0x007c m_skybox3d.useWorldFog=0x0080 m_skybox3d.fog.botAlt=0x0084 m_skybox3d.fog.topAlt=0x0088 m_skybox3d.fog.halfDistBot=0x008c m_skybox3d.fog.halfDistTop=0x0090 m_skybox3d.fog.distColorStr=0x0094 m_skybox3d.fog.dirColorStr=0x0098 m_skybox3d.fog.distOffset=0x009c m_skybox3d.fog.densityScale=0x00a0 m_skybox3d.fog.halfAngleDeg=0x00a4 m_skybox3d.fog.HDRColorScale=0x00a8 m_skybox3d.fog.distColor=0x00ac m_skybox3d.fog.dirColor=0x00b0 m_skybox3d.fog.direction=0x00b4 m_skybox3d.fog.enable=0x00c5 m_audio.localSound[0]=0x00cc m_audio.localSound[1]=0x00d8 m_audio.localSound[2]=0x00e4 m_audio.localSound[3]=0x00f0 m_audio.localSound[4]=0x00fc m_audio.localSound[5]=0x0108 m_audio.localSound[6]=0x0114 m_audio.localSound[7]=0x0120 m_audio.soundscapeIndex=0x012c m_audio.localBits=0x0130 m_audio.entIndex=0x0134 m_animNearZ=0x0150 lastAttacker=0x0154 attackedCount=0x0158 m_airMoveBlockPlanes[0]=0x0184 m_airMoveBlockPlaneTime=0x019c m_airMoveBlockPlaneCount=0x01a0 m_queuedMeleePressTime=0x01a4 m_queuedGrappleMeleeTime=0x01a8 m_disableMeleeUntilRelease=0x01ad m_meleePressTime=0x01b0 m_meleeDisabledCounter=0x01b4 m_meleeInputIndex=0x01b8 m_trackedChildProjectileCount=0x01bc m_oneHandedWeaponUsage=0x01c0 m_flCockpitEntryTime=0x01c4 m_ejectStartTime=0x01c8 m_disembarkStartTime=0x01cc m_hotDropImpactTime=0x01d0 m_outOfBoundsDeadTime=0x01d4 m_objectiveIndex=0x01d8 m_objectiveEntity=0x01dc m_objectiveEndTime=0x01e0 m_cinematicEventFlags=0x01e4 m_forcedDialogueOnly=0x01e8 m_titanBuildTime=0x01ec m_titanBubbleShieldTime=0x01f0 m_titanEmbarkEnabled=0x01f4 m_titanDisembarkEnabled=0x01f5 m_voicePackIndex=0x01f8 m_playerAnimStationaryGoalFeetYaw=0x01fc m_playerAnimJumping=0x0200 m_playerAnimJumpStartTime=0x0204 m_playerAnimFirstJumpFrame=0x0208 m_playerAnimDodging=0x0209 m_playerAnimJumpActivity=0x020c m_playerAnimLanding=0x0210 m_playerAnimShouldLand=0x0211 m_playerAnimLandStartTime=0x0214 m_playerAnimInAirWalk=0x0218 m_playerAnimPrevFrameSequenceMotionYaw=0x021c m_playerAnimMeleeParity=0x0220 m_playerAnimMeleeStartTime=0x0224 m_playerLocalGravityBlendStartRotation=0x0258 m_playerLocalGravityBlendEndRotation=0x0268 m_playerLocalGravityBlendEndDirection=0x0278 m_playerLocalGravityBlendStartTime=0x0284 m_playerLocalGravityBlendEndTime=0x0288 m_playerLocalGravityBlendStrength=0x028c m_playerLocalGravityStrength=0x0290 m_playerLocalGravityType=0x0294 m_playerLocalGravityPoint=0x0298 m_playerLocalGravityLineStart=0x02a4 m_playerLocalGravityLineEnd=0x02b0 m_playerLocalGravityEntity=0x02bc m_playerLocalGravityLineStartEntity=0x02c0 m_playerLocalGravityLineEndEntity=0x02c4 m_playerFloatLookStartTime=0x02c8 m_playerFloatLookEndTime=0x02cc m_wallrunLatestFloorHeight=0x02d0 m_wallrunFromJetpack=0x02d4 m_groundNormal=0x02d8 m_continuousUseBlocked=0x02e4 m_useEnt=0x02e8 [RecvTable.DT_LocalPlayerExclusive] NearbyPushers=0x0000 m_localOrigin=0x0004 m_localOrigin.z=0x000c m_vecAbsVelocity=0x0140 m_vecBaseVelocity=0x0428 m_vecVelocity.x=0x0484 m_vecVelocity.y=0x0488 m_vecVelocity.z=0x048c m_flFriction=0x049c m_tethers=0x1bc8 m_lastUCmdSimulationTicks=0x1cc4 m_lastUCmdSimulationRemainderTime=0x1cc8 m_Local=0x1de8 m_currentFrameLocalPlayer=0x22a8 m_modInventory=0x25f4 m_consumableInventory=0x2674 m_fStickySprintMinTime=0x29c8 m_sprintStartedTime=0x29f0 m_sprintStartedFrac=0x29f4 m_sprintEndedTime=0x29f8 m_sprintEndedFrac=0x29fc m_stickySprintStartTime=0x2a00 m_upDirPredicted=0x2a70 m_lastWallRunStartPos=0x2a7c m_wallrunFrictionScale=0x2aa0 m_groundFrictionScale=0x2aa4 m_traversalBegin=0x2ae8 m_traversalMid=0x2af4 m_traversalEnd=0x2b00 m_traversalMidFrac=0x2b0c m_traversalForwardDir=0x2b10 m_traversalProgress=0x2b28 m_traversalStartTime=0x2b2c m_traversalHandAppearTime=0x2b30 m_traversalReleaseTime=0x2b34 m_traversalBlendOutStartTime=0x2b38 m_traversalBlendOutStartOffset=0x2b3c m_wallDangleJumpOffTime=0x2b54 m_wallDangleMayHangHere=0x2b58 m_wallDangleForceFallOff=0x2b59 m_wallDangleLastPushedForward=0x2b5a m_wallDangleDisableWeapon=0x2b5c m_gravityLiftActive=0x2b66 m_gravityLiftEnterTime=0x2b68 m_gravityLiftEjectTime=0x2b6c m_gravityLiftHoverTime=0x2b70 m_blackholeActive=0x2b8c m_slowMoEnabled=0x2c34 m_sliding=0x2c35 m_slideLongJumpAllowed=0x2c36 m_bIsStickySprinting=0x2c44 m_prevMoveYaw=0x2c48 m_sprintTiltVel=0x2c4c m_sprintTiltPoseParameter=0x2c50 m_sprintFracPoseParameter=0x2c54 m_ziplineAllowed=0x2dbc m_lastZipline=0x2dc4 m_lastZiplineDetachTime=0x2dc8 m_zipline=0x2dd8 m_ziplineViewOffsetPosition=0x2e48 m_ziplineViewOffsetVelocity=0x2e54 m_ziplineGrenadeEntity=0x2e60 m_sameZiplineCooldownTime=0x2e70 m_highSpeedViewmodelAnims=0x2e74 m_playAnimationType=0x2e78 m_detachGrappleOnPlayAnimationEnd=0x2e7c m_playAnimationNext=0x2e80 m_playAnimationEntityBlocker=0x2e88 m_playAnimationEntityBlockerDucking=0x2e8c m_boosting=0x2e94 m_activateBoost=0x2e95 m_repeatedBoost=0x2e96 m_boostMeter=0x2e98 m_jetpack=0x2e9c m_activateJetpack=0x2e9d m_jetpackAfterburner=0x2e9e m_gliding=0x2e9f m_glideMeter=0x2ea0 m_glideRechargeDelayAccumulator=0x2ea4 m_hovering=0x2ea8 m_lastJumpHeight=0x2eac m_touchingUpdraftTriggers=0x2eb0 m_touchingUpdraftTriggersCount=0x2ef0 m_touchingSlipTriggers=0x2ef4 m_touchingSlipTriggersCount=0x2f34 m_slipAirRestrictDirection=0x2f38 m_slipAirRestrictTime=0x2f44 m_replayImportantSounds_networkTableSoundID=0x3080 m_replayImportantSounds_beginTime=0x3090 m_viewConeActive=0x30cd m_viewConeParented=0x30ce m_viewConeParity=0x30d0 m_hConstraintEntity=0x336c m_vecConstraintCenter=0x3370 m_flConstraintRadius=0x337c m_flConstraintWidth=0x3380 m_flConstraintSpeedFactor=0x3384 m_bConstraintPastRadius=0x3388 m_iObserverMode=0x33dc m_hObserverTarget=0x33e8 m_observerModeStaticPosition=0x33f4 m_observerModeStaticAngles=0x3400 m_observerModeStaticFOVOverride=0x340c m_lastKillTime=0x3478 m_wallRunStartTime=0x349c m_wallRunClearTime=0x34a0 m_dodging=0x34b4 m_dodgingInAir=0x3522 m_airSpeed=0x353c m_airAcceleration=0x3540 m_timeShouldTryGivePlayerDoubleJump=0x3560 m_firstPersonProxy=0x3570 m_predictedFirstPersonProxy=0x3574 m_hardpointEntity=0x3584 m_petTitanMode=0x35bc m_hThirdPersonEnt=0x35c4 m_thirdPersonShoulderView=0x35c8 m_thirdPerson=0x362c m_playerLookTargetEntity=0x36f4 m_playerLookTargetOffset=0x36f8 m_viewConeLerpTime=0x3744 m_flLaggedMovementValue=0x3994 m_lastMoveInputTime=0x3998 m_ignoreEntityForMovementUntilNotTouching=0x399c m_lungeTargetEntity=0x3ee4 m_isLungingToPosition=0x3ee8 m_lungeTargetPosition=0x3eec m_lungeStartPositionOffset=0x3ef8 m_lungeEndPositionOffset=0x3f04 m_lungeStartTime=0x3f10 m_lungeEndTime=0x3f14 m_lungeCanFly=0x3f18 m_lungeLockPitch=0x3f19 m_lungeStartPitch=0x3f1c m_lungeSmoothTime=0x3f20 m_lungeMaxTime=0x3f24 m_lungeMaxEndSpeed=0x3f28 m_nearbyPusherCount=0x44a4 m_prepClimbPusher=0x44b4 m_pushAwayFromTopAcceleration=0x44b8 m_minimapTargetZoomScale=0x44c8 m_minimapTargetLerpTime=0x44cc m_playerScriptNetDataExclusive=0x44d4 m_pingOffset=0x44e0 m_skydiveForwardPoseValueVelocity=0x44fc m_skydiveForwardPoseValueCurrent=0x4504 m_skydiveSidePoseValueVelocity=0x4508 m_skydiveSidePoseValueCurrent=0x4510 m_skydiveYawVelocity=0x4514 m_skydiveIsNearLeviathan=0x4518 m_skydiveStartTime=0x4538 m_skydiveEndTime=0x453c m_skydiveAnticipateStartTime=0x4540 m_skydiveAnticipateEndTime=0x4544 m_skydiveDistanceToLand=0x4548 m_skydiveFreelookEnabled=0x455c m_skydiveFreelookLockedAngle=0x4560 m_skydiveFollowing=0x4574 m_skydiveUnfollowVelocity=0x4578 m_skydiveLeviathanHitPosition=0x4588 m_skydiveLeviathanHitNormal=0x4594 m_skydiveSlipVelocity=0x45a0 m_skydiveFromUpdraft=0x45ac m_skywardDeployStartPos=0x45b8 m_skywardDeployEndTime=0x45d0 m_skywardDeploySpeed=0x45d8 m_skywardOffsetSpeed=0x45f0 m_twitchRewardBits=0x4600 m_twitchDropsInitialized=0x4608 m_twitchDropsBits=0x4610 m_playerKnockBacks=0x4620 m_updraftCount=0x46a0 m_updraftStage=0x46a4 m_updraftEnterTime=0x46a8 m_updraftLeaveTime=0x46ac m_updraftMinShakeActivationHeight=0x46b0 m_updraftMaxShakeActivationHeight=0x46b4 m_updraftLiftActivationHeight=0x46b8 m_updraftLiftSpeed=0x46bc m_updraftLiftAcceleration=0x46c0 m_updraftLiftExitDuration=0x46c4 m_updraftSlowTime=0x46c8 m_armsModelIndex=0x46cc m_deathFieldIndex=0x46d0 [RecvTable.DT_LootGrabber] m_minimapData=0x0968 m_impactEffectColorID=0x16d0 m_lootBeingGrabbed=0x16d8 m_lootGrabDist=0x16dc [RecvTable.DT_MinimapBaseEntityData] visibilityDefaultFlag=0x0000 visibilityShowFlag=0x0020 flags=0x0040 zOrder=0x0044 customState=0x0048 objectScale=0x004c [RecvTable.DT_MovieDisplay] m_bEnabled=0x0a60 m_bLooping=0x0a61 m_szMovieFilename=0x0a63 m_szGroupName=0x0ae3 m_szExternalAudioFilename=0x0b63 m_bStretchToFill=0x0ba3 m_bLetterbox=0x0ba4 m_bPausesWithClient=0x0ba5 m_bForcedSlave=0x0ba6 m_bUseCustomUVs=0x0ba7 m_flUMin=0x0bac m_flUMax=0x0bb0 m_flVMin=0x0bb4 m_flVMax=0x0bb8 [RecvTable.DT_NPC_SentryTurret] m_turretState=0x1df0 m_killCount=0x1df4 m_titanKillCount=0x1df8 m_eyeAttach=0x1dfc m_controlPanel=0x1e00 [RecvTable.DT_NPC_Titan] m_decalIndex=0x0eb8 m_inventory=0x1a30 m_selectedOffhands=0x1a9e m_titanSoul=0x1b28 m_grappleHook=0x1df0 m_grapple=0x1df8 m_grappleActive=0x1e88 m_canStand=0x1e89 [RecvTable.DT_NearbyPushers] m_nearbyPushers=0x4354 [RecvTable.DT_OverlayVars] m_AnimOverlay=0x1698 m_AnimOverlayCount=0x1770 [RecvTable.DT_ParticleSystem] m_localOrigin=0x0004 moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_fEffects=0x0044 m_visibilityFlags=0x0440 m_iTeamNum=0x0448 m_localAngles=0x0490 m_hOwnerEntity=0x04a4 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 m_realmsBitMask=0x0a48 m_iEffectIndex=0x0a60 m_nStopType=0x0a64 m_bActive=0x0a69 m_bForceRenderAlways=0x0a6b m_flStartTime=0x0a6c m_bInSkybox=0x0a75 m_killForReplay=0x0a76 m_killIfOverLimit=0x0a77 m_vServerControlPoints=0x0a7c m_hControlPointEnts=0x0ab8 m_controlPointAttachTypes=0x0acc m_controlPoint1AttachmentIndex=0x0ae4 m_vServerControlPointColorIds=0x0af4 m_parentAttachType=0x0afc [RecvTable.DT_PhysicsProp] m_spawnflags=0x0094 m_bAwake=0x1698 m_ignoresCollisionWithCombatCharacters=0x1699 m_isRolling=0x169a m_networkTableRollSoundId=0x169c m_iPhysicsMode=0x16c8 m_fMass=0x16cc m_collisionMins=0x16d0 m_collisionMaxs=0x16dc [RecvTable.DT_Player] localdata=0x0000 teamshareddata=0x0000 connectionQualityIndex=0x0000 m_passives=0x0000 portalnonlocaldata=0x0000 m_vecAbsOrigin=0x0004 isLocalOriginLocal=0x0010 m_fFlags=0x0098 m_hGroundEntity=0x0434 m_iHealth=0x0438 m_flMaxspeed=0x043c m_jumpPadDebounceExpireTime=0x0460 m_iMaxHealth=0x0578 m_lifeState=0x0798 m_decalIndex=0x0eb8 m_overlayEventParity=0x17a1 m_inventory=0x1a30 m_selectedOffhands=0x1a9e m_selectedOffhandsPendingHybridAction=0x1aa1 m_titanSoul=0x1b28 m_bZooming=0x1c31 m_zoomToggleOnStartTime=0x1c34 m_zoomBaseFrac=0x1c38 m_zoomBaseTime=0x1c3c m_zoomFullStartTime=0x1c40 m_currentFramePlayer=0x20d8 pl=0x24f8 m_ammoPoolCapacity=0x257c m_hasBadReputation=0x2580 m_happyHourActive=0x2581 m_hardwareIcon=0x2588 m_hardware=0x2598 m_unspoofedHardware=0x2599 m_platformUserId=0x25a0 m_unSpoofedPlatformUserId=0x25a8 m_EadpUserId=0x25b0 m_crossPlayChat=0x25b8 m_crossPlayChatFriends=0x25b9 m_classModsActive=0x25c0 m_passives[ 0 ]=0x26f8 m_bleedoutState=0x2718 m_bleedoutStartTime=0x271c m_statusEffectsTimedPlayerNV=0x2720 m_statusEffectsEndlessPlayerNV=0x2810 m_damageComboLatestUpdateTime=0x28c4 m_damageComboStartHealth=0x28c8 m_gestureSequences=0x28cc m_gestureStartTimes=0x28ec m_gestureBlendInDuration=0x290c m_gestureBlendOutDuration=0x292c m_gestureFadeOutStartTime=0x294c m_gestureFadeOutDuration=0x296c m_gestureAutoKillBitfield=0x298c m_autoSprintForced=0x29d0 m_fIsSprinting=0x29d4 m_playerSettingForStickySprintForward=0x29e2 m_lastSprintPressTime=0x29e4 m_stickySprintForwardEnableTime=0x29e8 m_stickySprintForwardDisableTime=0x29ec m_damageImpulseNoDecelEndTime=0x2a04 m_playerVehicles=0x2a10 m_playerVehicleCount=0x2a18 m_playerVehicleDriven=0x2a1c m_playerVehicleUseTime=0x2a20 m_duckState=0x2a24 m_leanState=0x2a28 m_canStand=0x2a2d m_StandHullMin=0x2a30 m_StandHullMax=0x2a3c m_DuckHullMin=0x2a48 m_DuckHullMax=0x2a54 m_entitySyncingWithMe=0x2a60 m_upDir=0x2a64 m_traversalState=0x2ae0 m_traversalType=0x2ae4 m_traversalForwardDir=0x2b10 m_traversalRefPos=0x2b1c m_traversalYawDelta=0x2b48 m_traversalYawPoseParameter=0x2b4c m_wallClimbSetUp=0x2b64 m_wallHanging=0x2b65 m_grapple=0x2b90 m_grappleActive=0x2c20 m_turret=0x2c68 m_hViewModels=0x2c6c m_viewOffsetEntity=0x2c80 m_animViewEntity=0x2cc0 m_activeZipline=0x2dc0 m_ziplineValid3pWeaponLayerAnim=0x2dcc m_ziplineState=0x2dd0 m_ziplineGrenadeBeginStationEntity=0x2e64 m_ziplineGrenadeBeginStationAttachmentIndex=0x2e68 m_isPerformingBoostAction=0x2ea9 m_lastJumpPadTouched=0x2fa0 m_launchCount=0x2fa8 m_melee=0x30d8 m_useCredit=0x3110 m_playerFlags=0x3120 m_hasMic=0x3128 m_inPartyChat=0x3129 m_playerMoveSpeedScale=0x312c m_bShouldDrawPlayerWhileUsingViewEntity=0x3368 m_iSpawnParity=0x33d4 m_flDeathTime=0x347c m_lastDodgeTime=0x34b8 m_timeJetpackHeightActivateCheckPassed=0x34e0 m_grappleHook=0x3578 m_petTitan=0x357c m_xp=0x35a4 m_skill_mu=0x35ac m_bHasMatchAdminRole=0x35b0 m_ubEFNoInterpParity=0x3e98 m_hColorCorrectionCtrl=0x3e9c m_title=0x3ec0 m_Shared=0x41f0 m_pilotClassIndex=0x4244 m_pilotClassActivityModifier=0x4248 m_playerScriptNetDataGlobal=0x44d0 m_helmetType=0x44d8 m_armorType=0x44dc m_controllerModeActive=0x44e4 m_skydiveForwardPoseValueTarget=0x4500 m_skydiveSidePoseValueTarget=0x450c m_skydiveState=0x4534 m_skydiveDiveAngle=0x454c m_skydiveIsDiving=0x4550 m_skydiveSpeed=0x4554 m_skydiveStrafeAngle=0x4558 m_skydivePlayerPitch=0x456c m_skydivePlayerYaw=0x4570 m_skydiveFromSkywardLaunch=0x45ad m_skywardLaunchState=0x45b0 m_skywardLaunchSlowStartTime=0x45c4 m_skywardLaunchSlowEndTime=0x45c8 m_skywardLaunchFastEndTime=0x45cc m_skywardLaunchEndTime=0x45d4 m_skywardLaunchSlowSpeed=0x45dc m_skywardLaunchFastSpeed=0x45e0 m_skywardOffset=0x45e4 m_skywardLaunchInterrupted=0x45f4 m_skywardLaunchFollowing=0x45f5 [RecvTable.DT_PlayerDecoy] m_cloakEndTime=0x019c m_cloakFadeInEndTime=0x01a0 m_cloakFadeOutStartTime=0x01a4 m_cloakFadeInDuration=0x01a8 m_cloakFlickerAmount=0x01ac m_cloakFlickerEndTime=0x01b0 m_iHealth=0x0438 m_iMaxHealth=0x0578 m_nameVisibilityFlags=0x09b8 m_currentState=0x1690 m_decoyFlags=0x1694 m_lastPulseTime=0x169c m_currentClass=0x16a0 m_classModsActive=0x16a8 m_decoyVelocity=0x16b0 [RecvTable.DT_PlayerMelee_PlayerData] meleeAttackParity=0x0008 attackActive=0x000c attackRecoveryShouldBeQuick=0x000d isSprintAttack=0x000e attackStartTime=0x0010 attackHitEntity=0x0014 attackHitEntityTime=0x0018 attackLastHitNonWorldEntity=0x001c scriptedState=0x0020 pendingMeleePress=0x0024 lungeBoost=0x0028 [RecvTable.DT_PlayerTasklist] m_notifyTime=0x0a60 m_customInt=0x0a64 m_taskStatus=0x0a68 m_taskType=0x0a9c m_taskCountGoal=0x0ad0 m_taskCountNow=0x0b04 m_taskFlags=0x0b38 m_taskGameTimes=0x0b6c m_taskInts=0x0ba0 m_taskFloats=0x0bd4 m_taskEnts=0x0c08 m_taskStringA=0x0c3c m_taskStringB=0x0c7c m_taskStringC=0x0cbc m_taskStringD=0x0cfc m_taskStringE=0x0d3c m_taskStringF=0x0d7c m_taskStringG=0x0dbc m_taskStringH=0x0dfc m_taskStringI=0x0e3c m_taskStringJ=0x0e7c m_taskStringK=0x0ebc m_taskStringL=0x0efc m_taskStringM=0x0f3c [RecvTable.DT_PlayerTeamShared] m_healResources_healthTarget=0x2584 m_lastTimeDamagedByOtherPlayer=0x2f48 m_lastTimeDamagedByNPC=0x2f4c m_lastTimeDidDamageToOtherPlayer=0x2f50 m_lastTimeDidDamageToNPC=0x2f54 [RecvTable.DT_PlayerVehicle] vehicledriverdata=0x0000 vehiclenondriverdata=0x0000 m_vehiclePlayers=0x0000 m_vecViewOffset.x=0x0038 m_vecViewOffset.y=0x003c m_vecViewOffset.z=0x0040 m_iHealth=0x0438 m_localAngles=0x0490 m_iMaxHealth=0x0578 m_vehicleDriver=0x1a04 m_driverActivationTime=0x1a0c m_driverDeactivationTime=0x1a10 m_vehiclePlayers[0]=0x1a14 m_vehiclePlayerCount=0x1a24 m_vehicleActivated=0x1a28 m_blockDuckInput=0x1a29 m_vehicleFlags=0x1a2c m_vehicleType=0x1a30 m_vehicleLaunchTime=0x1a38 m_cameraVehicleMaxDist=0x1a40 m_cameraVehicleMaxVertDist=0x1a44 m_vehicleVelocity=0x1a48 m_vehicleGroundEntity=0x1a54 m_vehicleGroundNormal=0x1a58 m_hoverVehicleIsOnGround=0x1a84 m_hoverVehicleLastBoostTime=0x1b64 m_hoverVehicleIsParked=0x1b6d m_hoverVehicleIsMarkedAsDrivingForward=0x1b6e m_hoverVehicleStunTimeEnd=0x1b70 m_hoverVehicleThrottle=0x1b74 m_hoverVehicleBanking=0x1b7c m_hoverVehicleFrictionLastTime=0x1b80 m_hoverVehicleFrictionSurfPropOther=0x1b84 m_hoverVehicleFrictionNormal=0x1b88 m_hoverVehicleFrictionPos=0x1b94 m_hoverVehicleSeats=0x1bac m_abilityAttachmentEnts=0x1bd0 m_abilityAttachmentInts=0x1bd8 m_overrideVehicleAngles=0x1cbc m_overrideVehicleAnglesUntilTick=0x1cc8 m_pushingEnt=0x1cf0 m_materialDualColorMask=0x1d84 [RecvTable.DT_PlayerWaypoint] moveparent=0x001c m_parentAttachmentIndex=0x0024 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_networkedFlags=0x03ec m_visibilityFlags=0x0440 m_iTeamNum=0x0448 m_teamMemberIndex=0x0450 m_hOwnerEntity=0x04a4 m_iSignifierName=0x0580 m_parentAttachmentModel=0x0860 m_realmsBitMask=0x0a48 m_waypointType=0x0a60 m_waypointBitfield=0x0a64 m_waypointEnts=0x0a68 m_waypointVectors=0x0a88 m_waypointGameTimes=0x0ae8 m_waypointInts=0x0b08 m_waypointFloats=0x0b28 m_objectivePackedInt=0x0b48 m_waypointGroupName=0x0b4c m_waypointGroupFlags=0x0b6c m_waypointCustomType=0x0b70 m_waypointStringA=0x0b90 m_waypointStringB=0x0bd0 m_waypointAssetA=0x0c18 m_waypointAssetB=0x0c98 [RecvTable.DT_PlayerZipline] m_ziplineReenableWeapons=0x0008 m_mountingZiplineDuration=0x000c m_mountingZiplineAlpha=0x0010 m_ziplineStartTime=0x0014 m_ziplineEndTime=0x0018 m_mountingZiplineSourcePosition=0x001c m_mountingZiplineSourceVelocity=0x0028 m_mountingZiplineTargetPosition=0x0034 m_ziplineUsePosition=0x004c m_slidingZiplineAlpha=0x0058 m_lastMoveDir2D=0x005c m_ziplineReverse=0x0068 [RecvTable.DT_Player_AnimViewEntityData] animViewEntityHandle=0x0000 animViewEntityAngleLerpInDuration=0x0004 animViewEntityOriginLerpInDuration=0x0008 animViewEntityLerpOutDuration=0x000c animViewEntityStabilizePlayerEyeAngles=0x0010 animViewEntityThirdPersonCameraParity=0x0014 animViewEntityThirdPersonCameraAttachment=0x0018 animViewEntityNumThirdPersonCameraAttachments=0x0030 animViewEntityThirdPersonCameraVisibilityChecks=0x0034 animViewEntityDrawPlayer=0x0035 fovTarget=0x0038 fovSmoothTime=0x003c animViewEntityParity=0x0048 [RecvTable.DT_PortalNonLocalPlayerExclusive] m_pusher=0x0028 m_originRelativeToPusher=0x002c m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_localOrigin.z=0x0060 m_sliding=0x2c35 [RecvTable.DT_PortalPointPush] m_bEnabled=0x0a60 m_flMagnitude=0x0a64 m_flRadius=0x0a68 m_flInnerRadius=0x0a6c m_flConeOfInfluence=0x0a70 [RecvTable.DT_PostProcessController] m_flPostProcessParameters=0x0a60 m_bMaster=0x0a78 [RecvTable.DT_PredictedAnimEventData] m_predictedAnimEventTimes=0x0008 m_predictedAnimEventIndices=0x0028 m_predictedAnimEventCount=0x0048 m_predictedAnimEventTarget=0x004c m_predictedAnimEventSequence=0x0050 m_predictedAnimEventModel=0x0054 m_predictedAnimEventsReadyToFireTime=0x0058 [RecvTable.DT_Projectile] m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_networkedFlags=0x03ec m_iTeamNum=0x0448 m_vecVelocity=0x0484 m_localAngles=0x0490 m_hOwnerEntity=0x04a4 m_CollisionGroup=0x0540 m_PredictableID=0x07cc m_realmsBitMask=0x0a48 m_weaponDataIsSet=0x1690 m_forceAdjustToGunBarrelDisabled=0x1691 m_weaponClassIndex=0x1694 m_destructionDistance=0x1698 m_passThroughDepthTotal=0x169c m_modBitfield=0x16a0 m_overrideMods=0x16a4 m_projectileTrailIndex=0x16a8 m_impactEffectTable=0x16ac m_reducedEffects=0x16b0 m_projectileCreationTimeServer=0x16b4 m_weaponSource=0x16b8 m_passThroughModCount=0x16bc m_passThroughPoints=0x16c0 m_preModdedTrailEffectIndices1p=0x16cc m_preModdedTrailEffectIndices3p=0x16d0 m_launchOrigin=0x16d4 [RecvTable.DT_PropSurvival] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_fEffects=0x0044 m_usableType=0x0048 m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_nModelIndex=0x0064 m_networkedFlags=0x03ec m_visibilityFlags=0x0440 m_localAngles=0x0490 m_Collision=0x04c0 m_CollisionGroup=0x0540 m_iSignifierName=0x0580 m_parentAttachmentModel=0x0860 m_usablePriority=0x0928 m_usableDistanceOverride=0x092c m_usableFOV=0x0930 m_usePromptSize=0x0934 m_realmsBitMask=0x0a48 m_nSkin=0x0ea8 m_skinMod=0x0eac m_nBody=0x0eb0 m_camoIndex=0x0eb4 m_ammoInClip=0x1694 m_customScriptInt=0x1698 m_survivalProperty=0x169c m_weaponNameIndex=0x16a4 m_modBitField=0x16a8 m_survivalPropFadeDist=0x16b0 [RecvTable.DT_RopeKeyframe] m_localOrigin=0x0004 moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_clrRender=0x0050 m_visibilityFlags=0x0440 m_hOwnerEntity=0x04a4 m_nRenderMode=0x04b9 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 m_fadeDist=0x086c m_ropeZiplineAutoDetachDistance=0x0a60 m_ziplineSagEnable=0x0a64 m_ziplineSagHeight=0x0a68 m_ziplineMoveSpeedScale=0x0b60 m_wiggleFadeStartTime=0x0b64 m_wiggleEndTime=0x0b68 m_wiggleMaxLen=0x0b6c m_wiggleMagnitude=0x0b70 m_wiggleSpeed=0x0b74 m_flScrollSpeed=0x0bac m_RopeFlags=0x0bb0 m_iRopeMaterialModelIndex=0x0bb4 m_nSegments=0x0e38 m_hStartPoint=0x0e3c m_hEndPoint=0x0e40 m_hPrevPoint=0x0e44 m_iStartAttachment=0x0e48 m_iEndAttachment=0x0e4a m_subdivStackCount=0x0e74 m_subdivSliceCount=0x0e78 m_ropeLength=0x0e7c m_constraintIterations=0x0e84 m_ropeDampening=0x0e88 m_Slack=0x0e8c m_TextureScale=0x0e90 m_TextureScale=0x0e90 m_fLockedPoints=0x0e94 m_lockDirectionCutoffLength=0x0e98 m_lockDirectionStrength=0x0e9c m_nChangeCount=0x0ea0 m_Width=0x0ea4 m_bConstrainBetweenEndpoints=0x0f38 [RecvTable.DT_ScriptMover] m_parentAttachmentType=0x0020 m_vecAngVelocity=0x0128 m_vecVelocity=0x0484 m_localAngles=0x0490 m_parentAttachmentHitbox=0x085c [RecvTable.DT_ScriptMoverLightweight] moveparent=0x001c m_parentAttachmentType=0x0020 m_parentAttachmentIndex=0x0024 m_fEffects=0x0044 m_moverNetworkCellX=0x004c m_moverNetworkCellY=0x0050 m_moverNetworkCellZ=0x0054 m_moverNetworkLocalOrigin=0x0058 m_nModelIndex=0x0064 m_moverNetworkAngularVelocity=0x0128 m_networkedFlags=0x03ec m_moverNetworkLinearVelocity=0x0484 m_moverNetworkLocalAngles=0x0490 m_scriptNameIndex=0x0690 m_parentAttachmentHitbox=0x085c m_parentAttachmentModel=0x0860 m_fadeDist=0x086c m_moveModeNonPhysics=0x17b4 m_moveModeIsLocal=0x17b8 m_moveToStartPos=0x17bc m_moveToEndPos=0x17c8 m_moveToTimeStart=0x17d4 m_moveToTimeEnd=0x17d8 m_moveToTimeEaseIn=0x17dc m_moveToTimeEaseOut=0x17e0 m_moveVelocity=0x17e4 m_moveGravity=0x17f0 m_trainStartTime=0x17fc m_trainStopTime=0x1800 m_trainStartDistance=0x1804 m_trainCurrentNode=0x1808 m_trainStopNode=0x180c m_trainInitialSpeed=0x1810 m_trainGoalSpeed=0x1814 m_trainAcceleration=0x1818 m_trainLastNode=0x181c m_trainLastDistance=0x1820 m_trainLastSpeed=0x1824 m_trainFollowMover=0x1828 m_trainFollowDistance=0x182c m_trainBreadcrumb=0x1830 m_trainBreadcrumbBegin=0x1850 m_trainBreadcrumbCount=0x1854 m_trainAutoRollStrength=0x1858 m_trainAutoRollLookAheadDistance=0x185c m_trainAutoRollMax=0x1860 m_trainSimulateBeforeMeEntity=0x1864 m_rotateModeNonPhysics=0x1868 m_rotateModeIsLocal=0x186c m_RotateToAnglesStart=0x1870 m_RotateToAnglesEnd=0x187c m_rotateToTimeStart=0x1888 m_rotateToTimeEnd=0x188c m_rotateToTimeEaseIn=0x1890 m_rotateToTimeEaseOut=0x1894 m_rotateAxis=0x1898 m_rotateSpeed=0x18a4 m_trainPitchMax=0x18a8 m_useNonPhysicsMoveInterpolation=0x18c4 [RecvTable.DT_ScriptMoverTrainNode] m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_scriptNameIndex=0x0690 m_firstChildEntityLink=0x0a40 m_firstParentEntityLink=0x0a44 m_numSmoothPoints=0x0a60 m_trainNodeMakeSmoothPointsParity=0x0a64 m_tangentType=0x0a68 m_perfectCircularRotation=0x0a6c [RecvTable.DT_ScriptNetData_SNDC_DEATH_BOX] m_bools=0x0000 m_ranges=0x0000 m_int32s=0x0000 m_times=0x0000 m_entities=0x0000 m_bools[0]=0x0c70 m_ranges[0]=0x0c74 m_int32s[0]=0x0c98 m_times[0]=0x0ca4 m_entities[0]=0x0cb0 [RecvTable.DT_ScriptNetData_SNDC_GLOBAL] m_bools=0x0000 m_ranges=0x0000 m_int32s=0x0000 m_times=0x0000 m_entities=0x0000 m_bools[0]=0x0c70 m_ranges[0]=0x0c82 m_int32s[0]=0x0cc8 m_times[0]=0x0cf0 m_entities[0]=0x0d58 [RecvTable.DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND] m_bools=0x0000 m_ranges=0x0000 m_int32s=0x0000 m_times=0x0000 m_entities=0x0000 m_bools[0]=0x0c70 m_ranges[0]=0x0c82 m_int32s[0]=0x0cc8 m_times[0]=0x0cf0 m_entities[0]=0x0d58 [RecvTable.DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE] m_bools=0x0000 m_ranges=0x0000 m_int32s=0x0000 m_times=0x0000 m_entities=0x0000 m_bools[0]=0x0c70 m_ranges[0]=0x0c8a m_int32s[0]=0x0cd0 m_times[0]=0x0ce8 m_entities[0]=0x0d10 [RecvTable.DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE_EXPANDED] m_bools=0x0000 m_ranges=0x0000 m_int32s=0x0000 m_times=0x0000 m_entities=0x0000 m_bools[0]=0x0c70 m_ranges[0]=0x0c8a m_int32s[0]=0x0d48 m_times[0]=0x0d60 m_entities[0]=0x0d88 [RecvTable.DT_ScriptNetData_SNDC_PLAYER_GLOBAL] m_bools=0x0000 m_ranges=0x0000 m_int32s=0x0000 m_times=0x0000 m_entities=0x0000 m_bools[0]=0x0c70 m_ranges[0]=0x0c82 m_int32s[0]=0x0cc8 m_times[0]=0x0d00 m_entities[0]=0x0d28 [RecvTable.DT_ScriptNetData_SNDC_TITAN_SOUL] m_bools=0x0000 m_ranges=0x0000 m_int32s=0x0000 m_times=0x0000 m_entities=0x0000 m_bools[0]=0x0c70 m_ranges[0]=0x0c7a m_int32s[0]=0x0ca0 m_times[0]=0x0cb0 m_entities[0]=0x0cd8 [RecvTable.DT_ScriptProp] m_cloakEndTime=0x019c m_cloakFadeInEndTime=0x01a0 m_cloakFadeOutStartTime=0x01a4 m_cloakFadeInDuration=0x01a8 m_cloakFlickerAmount=0x01ac m_cloakFlickerEndTime=0x01b0 m_networkedFlags=0x03ec m_iHealth=0x0438 m_iMaxHealth=0x0578 m_minimapData=0x0968 m_nameVisibilityFlags=0x09b8 m_title=0x16f0 m_footstepType=0x1710 m_renderColorFriendlyIsValid=0x1750 m_renderColorFriendly=0x1751 m_armorType=0x1758 m_scriptPropFlags=0x175c m_scriptPropSmartAmmoLockType=0x1760 [RecvTable.DT_ScriptTraceVolume] m_shapeType=0x0a60 m_sphereRadius=0x0a64 m_boxMins=0x0a68 m_boxMaxs=0x0a74 m_drawDebug=0x0a80 [RecvTable.DT_SequenceTransitioner] m_sequenceTransitionerLayers=0x0050 m_sequenceTransitionerLayerCount=0x01a0 [RecvTable.DT_SequenceTransitionerLayer] m_sequenceTransitionerLayerActive=0x0018 m_sequenceTransitionerLayerStartCycle=0x001c m_sequenceTransitionerLayerSequence=0x0020 m_sequenceTransitionerLayerPlaybackRate=0x0028 m_sequenceTransitionerLayerStartTime=0x002c m_sequenceTransitionerLayerFadeOutDuration=0x0030 [RecvTable.DT_SoundData] m_targetEnt=0x0000 m_soundID=0x0008 m_networkTableID=0x0010 m_soundIsStart=0x0014 m_seek=0x0018 [RecvTable.DT_StatueProp] m_hInitBaseAnimating=0x16f0 m_bShatter=0x16f4 m_nShatterFlags=0x16f8 m_vShatterPosition=0x16fc m_vShatterForce=0x1708 [RecvTable.DT_StatusEffectPlugin] m_hOwnerEntity=0x04a4 m_statusEffectsTimedPluginNV=0x0a60 m_statusEffectsEndlessPluginNV=0x0a78 [RecvTable.DT_TEBreakModel] m_vecOrigin=0x0028 m_angRotation.x=0x0034 m_angRotation.y=0x0038 m_angRotation.z=0x003c m_vecSize=0x0040 m_vecVelocity=0x004c m_nRandomization=0x0058 m_nModelIndex=0x005c m_nCount=0x0060 m_fTime=0x0064 m_nFlags=0x0068 [RecvTable.DT_TEExplosion] m_fScale=0x0038 m_nFrameRate=0x003c m_nFlags=0x0040 m_vecNormal=0x0044 m_chMaterialType=0x0050 m_nRadius=0x0054 m_nInnerRadius=0x0058 m_nMagnitude=0x005c m_impactEffectTableIndex=0x0060 m_surfaceProp=0x0064 m_owner=0x0068 m_victim=0x006c [RecvTable.DT_TEPhysicsProp] m_vecOrigin=0x0028 m_angRotation.x=0x0034 m_angRotation.y=0x0038 m_angRotation.z=0x003c m_vecVelocity=0x0040 m_nModelIndex=0x004c m_nSkin=0x0050 m_nFlags=0x0054 m_nEffects=0x0058 [RecvTable.DT_TEProjectileTrail] m_owner=0x0028 m_startPos=0x002c m_endPos=0x0038 m_weaponClassIndex=0x0044 m_modBitfield=0x0048 m_projectileTrailIndex=0x004c m_impactEffectTable=0x0050 [RecvTable.DT_TEScriptParticleSystem] m_effectIndex=0x0028 m_origin=0x002c m_angles=0x0038 m_controlPoint1=0x0044 [RecvTable.DT_TEScriptParticleSystemOnEntity] m_effectIndex=0x0028 m_ent=0x002c m_attachType=0x0030 m_attachmentIndex=0x0034 m_attachType2=0x0038 m_attachmentIndex2=0x003c [RecvTable.DT_TEShatterSurface] m_vecOrigin=0x0028 m_vecAngles=0x0034 m_vecForce=0x0040 m_vecForcePos=0x004c m_flWidth=0x0058 m_flHeight=0x005c m_flShardSize=0x0060 m_nSurfaceType=0x0064 [RecvTable.DT_Team] player_array_element=0x0000 "player_array"=0x0000 m_score=0x0a60 m_score2=0x0a64 m_kills=0x0a68 m_deaths=0x0a6c m_iRoundsWon=0x0a70 m_iTeamTeamNum=0x0a74 m_teamColor=0x0a78 m_szTeamname=0x0aa8 [RecvTable.DT_Tether] pos=0x0000 health=0x000c maxHealth=0x0010 strength=0x0014 healthDrainDelay=0x0018 healthDrainCutoffPct=0x001c healthDrainPerSec=0x0020 healthStretchDamageScale=0x0024 healthVelocityDamageScale=0x0028 radius=0x002c [RecvTable.DT_ThirdPersonView] m_thirdPersonEntViewOffset.x=0x0000 m_thirdPersonEntViewOffset.y=0x0004 m_thirdPersonEntViewOffset.z=0x0008 m_thirdPersonEntShouldViewAnglesFollowThirdPersonEnt=0x000c m_thirdPersonEntPitchIsFreelook=0x000d m_thirdPersonEntYawIsFreelook=0x000e m_thirdPersonEntUseFixedDist=0x000f m_thirdPersonEntFixedClientOnly=0x0010 m_thirdPersonEntPushedInByGeo=0x0011 m_thirdPersonEntDrawViewmodel=0x0012 m_thirdPersonEntEnableCameraLag=0x0013 m_thirdPersonEntFreezeLookControls=0x0014 m_thirdPersonEntBlendInTotalDuration=0x0018 m_thirdPersonEntBlendInEaseInDuration=0x001c m_thirdPersonEntBlendInEaseOutDuration=0x0020 m_thirdPersonEntBlendOutDuration=0x0024 m_thirdPersonEntFixedPitch=0x0028 m_thirdPersonEntFixedYaw=0x002c m_thirdPersonEntFixedDist=0x0030 m_thirdPersonEntFixedHeight=0x0034 m_thirdPersonEntFixedRight=0x0038 m_thirdPersonEntMinYaw=0x0050 m_thirdPersonEntMaxYaw=0x0054 m_thirdPersonEntMinPitch=0x0058 m_thirdPersonEntMaxPitch=0x005c m_thirdPersonEntSpringToCenterRate=0x0060 m_thirdPersonEntSpringToCenterDelay=0x0064 m_thirdPersonEntLookaheadLowerEntSpeed=0x0068 m_thirdPersonEntLookaheadUpperEntSpeed=0x006c m_thirdPersonEntLookaheadMaxAngle=0x0070 m_thirdPersonEntLookaheadLerpAheadRate=0x0074 m_thirdPersonEntLookaheadLerpToCenterRate=0x0078 [RecvTable.DT_TitanSoul] statuseffectsdata_soul=0x0000 m_bossPlayer=0x0124 m_shieldHealth=0x0170 m_shieldHealthMax=0x0174 m_networkedFlags=0x03ec m_titan=0x0a60 m_titanSoulScriptNetData=0x0a68 m_lastRodeoHitTime=0x0c00 m_nextCoreChargeAvailable=0x0c08 m_coreChargeExpireTime=0x0c10 m_coreChargeStartTime=0x0c18 m_coreUseDuration=0x0c1c m_damageComboLatestUpdateTime=0x0c20 m_damageComboStartHealth=0x0c24 m_stance=0x0dc8 m_doomed=0x0dcc m_playerSettingsNum=0x0dd0 m_invalidHealthBarEnt=0x0dd8 m_bEjecting=0x0dd9 m_isValidRodeoTarget=0x0dda [RecvTable.DT_TitanSoul_StatusEffects] m_statusEffectsTimedTitanSoulNV=0x0c28 m_statusEffectsEndlessTitanSoulNV=0x0d18 [RecvTable.DT_TriggerCylinderHeavy] m_triggerFilterMask=0x0aa0 m_radius=0x0aa8 m_aboveHeight=0x0aac m_belowHeight=0x0ab0 m_triggerType=0x0ab4 m_vertOverride=0x0ab8 m_launchPower=0x0abc m_punchSoftAmount=0x0ac0 m_punchHardAmount=0x0ac4 m_punchRandomBoost=0x0ac8 m_nextLaunchTime=0x0acc m_gravityCannonLaunched=0x0ad0 m_launchFlightTime=0x0ad4 m_launchDelayAmount=0x0ad8 m_enableDoubleJump=0x0adc m_gravityLiftUpSpeed=0x0ae0 m_gravityLiftMoveSpeed=0x0ae4 m_gravityLiftMoveAccel=0x0ae8 m_gravityLiftToCenterSpeed=0x0aec m_gravityLiftToCenterAccel=0x0af0 m_gravityLiftEjectUpSpeed=0x0af4 m_gravityLiftEjectForwardSpeed=0x0af8 m_gravityLiftMaxEjectTime=0x0afc m_gravityLiftMaxHoverTime=0x0b00 m_blackholeIsStrongPulling=0x0b04 m_blackholeStrongPullAddlSpeed=0x0b08 m_blackholeOuterPullSpeed=0x0b0c m_blackholeInnerPullSpeed=0x0b10 m_blackholeOuterMoveSpeed=0x0b14 m_blackholeInnerMoveSpeed=0x0b18 m_blackholeInnerRadius=0x0b1c m_teslaTrapFXVisible=0x0b20 m_teslaTrapBaseHeight=0x0b24 m_teslaTrapObstructedEndTime=0x0b2c m_teslaTrapStart=0x0b30 m_teslaTrapEnd=0x0b34 m_teslaTrapUp=0x0b38 m_launchDir=0x0b44 m_mortarRingSegementStart=0x0b58 m_mortarRingSegementEnd=0x0b5c [RecvTable.DT_TriggerPointGravity] m_pullOuterRadius=0x0aa0 m_pullInnerRadius=0x0aa4 m_reduceSpeedOuterRadius=0x0aa8 m_reduceSpeedInnerRadius=0x0aac m_pullAccel=0x0ab0 m_pullSpeed=0x0ab4 m_constantPullStregnth=0x0ab8 [RecvTable.DT_Turret] m_iHealth=0x0438 m_iMaxHealth=0x0578 m_overlayEventParity=0x17a1 m_settingsIndex=0x1a08 m_driver=0x1a38 m_forceAimPitch=0x1a60 m_forceAimYaw=0x1a64 m_driverDetachTime=0x1a68 m_driverState=0x1a6c m_turretWeapon=0x1a70 m_title=0x1a7c [RecvTable.DT_VFogVolume] m_absorption=0x0a90 m_scattering=0x0a9c m_emission=0x0aa8 m_phaseG=0x0ab4 m_edgeFade=0x0ab8 m_shapeType=0x0abc m_sunIntensity=0x0ac0 m_ambientIntensity=0x0ac4 m_ambientProbeOffset=0x0ac8 m_zNearFadeStart=0x0ad4 m_zNearFadeEnd=0x0ad8 m_zFarFadeStart=0x0adc m_zFarFadeEnd=0x0ae0 m_enabled=0x0ae4 [RecvTable.DT_VGuiScreen] m_flWidth=0x0a60 m_flHeight=0x0a64 m_nPanelName=0x0a70 m_nAttachmentIndex=0x0a8c m_nOverlayMaterial=0x0a90 m_fScreenFlags=0x0a94 m_hPlayerOwner=0x0af8 [RecvTable.DT_VehicleDriverExclusive] m_hoverVehicleHoverOffsetPrev=0x0000 m_localOrigin=0x0004 m_localOrigin.z=0x000c m_hoverVehicleHoverOffsetPrev[0]=0x1a68 m_hoverVehicleSmoothTilt=0x1b38 m_hoverVehicleSmoothTiltVelocity=0x1b44 m_hoverVehicleSmoothYaw=0x1b50 m_hoverVehicleSmoothYawVelocity=0x1b54 m_hoverVehicleLookAheadAcceleration=0x1b58 m_hoverVehicleDebugFlyMode=0x1b6c m_hoverVehiclePhysPush=0x1ba0 m_pushedFixedPointOffset=0x1cd8 [RecvTable.DT_VehicleNonDriverExclusive] m_cellX=0x004c m_cellY=0x0050 m_cellZ=0x0054 m_localOrigin=0x0058 m_localOrigin.z=0x0060 [RecvTable.DT_VortexSphere] m_spawnflags=0x0094 m_iHealth=0x0438 m_enabled=0x0a60 m_radius=0x0a64 m_height=0x0a68 m_bulletFov=0x0a6c m_bulletAbsorbedCount=0x0a70 m_projectileAbsorbedCount=0x0a74 m_ownerWeapon=0x0a78 m_vortexEffect=0x0a7c m_vortexLocalAngles=0x0a80 m_gunAttachment=0x0a90 [RecvTable.DT_WeaponInventory] weapons=0x0008 offhandWeapons=0x0030 activeWeapons=0x0068 [RecvTable.DT_WeaponInventoryActiveWeaponOnly] activeWeapons=0x0068 [RecvTable.DT_WeaponPlayerData] m_moveSpread=0x0008 m_spreadStartTime=0x000c m_spreadStartFracHip=0x0010 m_spreadStartFracADS=0x0014 m_kickSpreadHipfire=0x0018 m_kickSpreadADS=0x001c m_kickTime=0x0020 m_kickScaleBasePitch=0x0024 m_kickScaleBaseYaw=0x0028 m_kickPatternScaleBase=0x002c m_kickSpringHeatBaseTime=0x0030 m_kickSpringHeatBaseValue=0x0034 m_semiAutoTriggerHoldTime=0x0038 m_semiAutoTriggerDown=0x003c m_pendingTriggerPull=0x003d m_semiAutoNeedsRechamber=0x003e m_pendingReloadAttempt=0x003f m_offhandHybridNormalMode=0x0040 m_pendingoffhandHybridToss=0x0041 m_fastHolster=0x0042 m_didFirstDeploy=0x0043 m_shouldCatch=0x0044 m_clipModelIsHidden=0x0045 m_segmentedReloadEndSeqRequired=0x0046 m_reloadStartedEmpty=0x0047 m_segmentedAnimStartedOneHanded=0x0048 m_segmentedReloadCanRestartLoop=0x0049 m_segmentedReloadLoopFireLocked=0x004a m_realtimeModCmds=0x004b m_realtimeModCmdHead=0x0053 m_realtimeModCmdCount=0x0054 m_realtimeModCanADS=0x0055 m_customActivityAttachedModelIndex=0x0058 m_customActivityAttachedModelAttachmentIndex=0x005c m_fireRateLerp_startTime=0x0060 m_fireRateLerp_startFraction=0x0064 m_fireRateLerp_stopTime=0x0068 m_fireRateLerp_stopFraction=0x006c m_chargeAnimIndex=0x0070 m_chargeAnimIndexOld=0x0074 m_proScreen_owner=0x0078 m_proScreen_int0=0x007c m_proScreen_int1=0x0080 m_proScreen_int2=0x0084 m_proScreen_float0=0x0088 m_proScreen_float1=0x008c m_proScreen_float2=0x0090 m_reloadMilestone=0x0094 m_rechamberMilestone=0x0098 m_cooldownMilestone=0x009c m_prevSeqWeight=0x00a0 m_fullReloadStartTime=0x00a4 m_scriptTime0=0x00a8 m_scriptTime1=0x00ac m_scriptFlags0=0x00b0 m_scriptInt0=0x00b4 m_scriptInt1=0x00b6 m_curZoomFOV=0x00b8 m_targetZoomFOV=0x00bc m_zoomFOVLerpTime=0x00c0 m_zoomFOVLerpEndTime=0x00c4 m_latestDryfireTime=0x00c8 m_requestedAttackEndTime=0x00cc m_currentAltFireAnimIndex=0x00d0 m_legendaryModelIndex=0x00d4 m_charmModelIndex=0x00d8 m_charmAttachment=0x00dc m_charmScriptIndex=0x00e0 [RecvTable.DT_WeaponX] LocalWeaponData=0x0000 predictingClientOnly=0x0000 m_networkedFlags=0x03ec m_bClientSideAnimation=0x1044 m_weaponOwner=0x1690 m_worldModelIndexOverride=0x16a4 m_iWorldModelIndex=0x16a8 m_holsterModelIndex=0x16ac m_droppedModelIndex=0x16b0 m_nIdealSequence=0x16b4 m_IdealActivity=0x16b8 m_weaponActivity=0x16bc m_ActiveState=0x16c0 m_weapState=0x16d4 m_allowedToUse=0x16d8 m_discarded=0x16d9 m_forcedADS=0x16dc m_tossRelease=0x16e0 m_offhandSwitchSlot=0x16e4 m_energizeState=0x16e8 m_startEnergizingTime=0x16ec m_energizedEndTime=0x16f0 m_customActivity=0x16f4 m_customActivitySequence=0x16f8 m_customActivityOwner=0x16fc m_customActivityEndTime=0x1700 m_customActivityFlags=0x1704 m_playerData=0x1708 m_lastTossedGrenade=0x17f0 m_targetingLaserEnabledScript=0x17f4 m_needsReloadCheck=0x17f5 m_needsEmptyCycleCheck=0x17f6 m_skinOverride=0x17f8 m_skinOverrideIsValid=0x17fc m_chargeStartTime=0x1800 m_chargeEndTime=0x1804 m_lastChargeFrac=0x1808 m_sustainedDischargeEndTime=0x1830 m_sustainedLaserCurrentSpread=0x1834 m_sustainedDischargeIsInPrimaryAttack=0x1838 m_sustainedLaserNextRandomSeed=0x1839 m_modBitfieldFromPlayer=0x183c m_modBitfieldInternal=0x1840 m_modBitfieldCurrent=0x1844 m_curSharedEnergyCost=0x1848 m_grappleWeaponNeedsDryfire=0x184c m_sniperRangeDotDistance=0x1850 m_scriptFloat0=0x1854 m_shouldPlayIdleAnims=0x1858 m_scriptActivated=0x1859 m_isLoadoutPickup=0x185a m_utilityEnt=0x185c m_weaponNameIndex=0x1864 m_oaActiveOverride=0x1870 m_parentTurret=0x1874 [RecvTable.DT_WeaponX_LocalWeaponData] m_nNextThinkTick=0x0574 m_lastPrimaryAttackTime=0x1694 m_nextReadyTime=0x1698 m_nextPrimaryAttackTime=0x169c m_attackTimeThisFrame=0x16a0 m_ammoInClip=0x16c4 m_ammoInStockpile=0x16c8 m_lifetimeShots=0x16cc m_flTimeWeaponIdle=0x16d0 m_bInReload=0x16da [RecvTable.DT_WeaponX_PredictingClientOnly] m_lastRegenTime=0x180c m_cooldownEndTime=0x1810 m_stockPileWasDraining=0x1814 m_weaponIsCharging=0x1815 m_weaponChargeLevelIncreasedAnimPlaying=0x1816 m_lastChargeLevel=0x1818 m_chargeEnergyDepleteStepCounter=0x181c m_burstFireCount=0x1820 m_burstFireIndex=0x1824 m_shotIndexForSpread=0x1828 m_shotCount=0x182c m_animModelIndexPredictingClientOnly=0x1868 m_animSequencePredictingClientOnly=0x186c [RecvTable.DT_World] m_WorldMins=0x0a60 m_WorldMaxs=0x0a6c m_bStartDark=0x0a78 m_statusEffectsGenerationNV=0x0a8c m_worldFlags=0x0a94 m_timeshiftArmDeviceSkin=0x0a98 m_spTitanLoadoutUnlocks=0x0a9c m_deathFieldIsActive=0x0aa0 m_deathFieldOrigin=0x0ae0 m_deathFieldRadiusStart=0x0de0 m_deathFieldRadiusEnd=0x0ee0 m_deathFieldTimeStart=0x0fe0 m_deathFieldTimeEnd=0x10e0 m_teamRelationRulesForPVE=0x11e0 m_civilTeamsMaskA=0x11e8 m_civilTeamsMaskB=0x11f8 m_rabidTeamsMask=0x1210 [RecvTable.DT_Zipline] m_numZiplinePoints=0x0008 m_ziplinePositions=0x000c m_ziplinePhysics=0x0a60 m_ziplineMaterialIndex=0x0da8 m_prevZipline=0x0dac m_nextZipline=0x0db0 m_detachEndOnUse=0x0db4 m_dropToBottom=0x0db5 m_ziplineAutoDetachDistance=0x0db8 m_ziplineVerticalPushOffInDirectionX=0x0dbc m_ziplineVerticalPreserveVelocity=0x0dbd m_ziplineWidth=0x0dc0 m_ziplineEnabled=0x0dc4 m_ziplineRestPositions=0x0dc8 m_numZiplineRestPositions=0x0e88 m_ziplineFadeDist=0x0e8c m_ziplineSpeedScale=0x0e90 [RecvTable.DT_ZiplinePhysics] ziplinephysicsexclusive=0x0000 m_isInit=0x0008 m_ziplineType=0x000c m_ziplineStart=0x0010 m_ziplineEnd=0x001c m_springDistance=0x022c m_springDistanceScale=0x0230 m_outerZiplineEntity=0x0238 m_attachedEntities=0x0240 m_numAttachedEntities=0x0340 m_ziplineOwner=0x0344 [RecvTable.DT_ZiplinePhysicsExlusive] m_nodes=0x0028 m_numNodes=0x0228 m_remainingUnsimulatedTime=0x0234 [DataMap.CBaseGrenade] m_vecVelocity=0x0484 m_doesExplode=0x2d91 m_DmgRadius=0x2d94 m_grenadeCreationTime=0x2da4 m_grenadeCreationOrigin=0x2da8 m_useMaskAbility=0x2db4 m_grenadeStatusFlags=0x2db8 m_flDamage=0x2e40 m_hThrower=0x2e44 [DataMap.CBaseViewModel] m_currentFrame.modelIndex=0x00a8 m_currentFrame.animCycle=0x00c4 m_angAbsRotation=0x0134 m_vecAbsOrigin=0x014c m_localOrigin=0x0158 m_localAngles=0x0164 m_fEffects=0x0444 m_angNetworkAngles=0x0490 m_nBody=0x0eb0 m_nResetEventsParity=0x0ebc m_bSequenceFinished=0x0f54 m_currentFrameBaseAnimating.animStartTime=0x0f6c m_currentFrameBaseAnimating.animStartCycle=0x0f70 m_currentFrameBaseAnimating.animPlaybackRate=0x0f74 m_currentFrameBaseAnimating.animModelIndex=0x0f7c m_currentFrameBaseAnimating.animSequence=0x0f80 m_currentFrameBaseAnimating.animSequenceParity=0x0f84 m_currentFrameAnimatingOverlay.animOverlayIsActive=0x17d8 m_currentFrameAnimatingOverlay.animOverlayStartTime=0x17e4 m_currentFrameAnimatingOverlay.animOverlayStartCycle=0x1808 m_currentFrameAnimatingOverlay.animOverlayPlaybackRate=0x182c m_currentFrameAnimatingOverlay.animOverlayModelIndex=0x1850 m_currentFrameAnimatingOverlay.animOverlaySequence=0x1874 m_currentFrameAnimatingOverlay.animOverlayWeight=0x1898 m_currentFrameAnimatingOverlay.animOverlayAnimTime=0x18e0 m_currentFrameAnimatingOverlay.animOverlayFadeInDuration=0x1904 m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration=0x1928 m_currentFrameAnimatingOverlay.animOverlayCycle=0x194c m_viewModelOwner=0x1a5c m_projectileIsVisible=0x1a60 m_bBlockEventLayer=0x1e40 m_isAdsTransition=0x1e41 m_hWeapon=0x1e44 m_tracerAttachments=0x1e48 m_tracerAttachments=0x1e48 m_tracerAttachmentsScoped=0x1e50 m_tracerAttachmentsScoped=0x1e50 [DataMap.CCollisionProperty] m_vecMins=0x0010 m_vecMaxs=0x001c m_usSolidFlags=0x0028 m_nSolidType=0x002c m_triggerBloat=0x002d m_collisionDetailLevel=0x002e [DataMap.CGrappleHook] m_pMoveParent=0x0118 m_localOrigin=0x0158 m_localAngles=0x0164 m_visibilityFlags=0x0440 m_parentAttachmentType=0x0854 m_parentAttachmentIndex=0x0858 m_parentAttachmentHitbox=0x085c m_grappleZipline=0x1690 [DataMap.CPlayerShared] m_nPlayerCond=0x0008 [DataMap.CPlayerState] deadflag=0x006c [DataMap.CPredictedFirstPersonProxy] m_localOrigin=0x0158 m_localAngles=0x0164 m_vecVelocity=0x0484 m_angNetworkAngles=0x0490 m_SequenceTransitioner=0x0c20 m_camoIndex=0x0eb4 [DataMap.CRagdoll] m_ragdoll.listCount=0x0000 m_ragdoll.allowStretch=0x0004 m_ragdoll.list[0 + 0].originParentSpace=0x0008 m_ragdoll.list[0 + 0].pObject=0x0018 m_ragdoll.list[0 + 0].pConstraint=0x0020 m_ragdoll.list[0 + 0].parentIndex=0x0028 m_ragdoll.list[0 + 1].originParentSpace=0x0030 m_ragdoll.list[0 + 1].pObject=0x0040 m_ragdoll.list[0 + 1].pConstraint=0x0048 m_ragdoll.list[0 + 1].parentIndex=0x0050 m_ragdoll.list[0 + 2].originParentSpace=0x0058 m_ragdoll.list[0 + 2].pObject=0x0068 m_ragdoll.list[0 + 2].pConstraint=0x0070 m_ragdoll.list[0 + 2].parentIndex=0x0078 m_ragdoll.list[0 + 3].originParentSpace=0x0080 m_ragdoll.list[0 + 3].pObject=0x0090 m_ragdoll.list[0 + 3].pConstraint=0x0098 m_ragdoll.list[0 + 3].parentIndex=0x00a0 m_ragdoll.list[0 + 4].originParentSpace=0x00a8 m_ragdoll.list[0 + 4].pObject=0x00b8 m_ragdoll.list[0 + 4].pConstraint=0x00c0 m_ragdoll.list[0 + 4].parentIndex=0x00c8 m_ragdoll.list[0 + 5].originParentSpace=0x00d0 m_ragdoll.list[0 + 5].pObject=0x00e0 m_ragdoll.list[0 + 5].pConstraint=0x00e8 m_ragdoll.list[0 + 5].parentIndex=0x00f0 m_ragdoll.list[0 + 6].originParentSpace=0x00f8 m_ragdoll.list[0 + 6].pObject=0x0108 m_ragdoll.list[0 + 6].pConstraint=0x0110 m_ragdoll.list[0 + 6].parentIndex=0x0118 m_ragdoll.list[0 + 7].originParentSpace=0x0120 m_ragdoll.list[0 + 7].pObject=0x0130 m_ragdoll.list[0 + 7].pConstraint=0x0138 m_ragdoll.list[0 + 7].parentIndex=0x0140 m_ragdoll.list[8 + 0].originParentSpace=0x0148 m_ragdoll.list[8 + 0].pObject=0x0158 m_ragdoll.list[8 + 0].pConstraint=0x0160 m_ragdoll.list[8 + 0].parentIndex=0x0168 m_ragdoll.list[8 + 1].originParentSpace=0x0170 m_ragdoll.list[8 + 1].pObject=0x0180 m_ragdoll.list[8 + 1].pConstraint=0x0188 m_ragdoll.list[8 + 1].parentIndex=0x0190 m_ragdoll.list[8 + 2].originParentSpace=0x0198 m_ragdoll.list[8 + 2].pObject=0x01a8 m_ragdoll.list[8 + 2].pConstraint=0x01b0 m_ragdoll.list[8 + 2].parentIndex=0x01b8 m_ragdoll.list[8 + 3].originParentSpace=0x01c0 m_ragdoll.list[8 + 3].pObject=0x01d0 m_ragdoll.list[8 + 3].pConstraint=0x01d8 m_ragdoll.list[8 + 3].parentIndex=0x01e0 m_ragdoll.list[8 + 4].originParentSpace=0x01e8 m_ragdoll.list[8 + 4].pObject=0x01f8 m_ragdoll.list[8 + 4].pConstraint=0x0200 m_ragdoll.list[8 + 4].parentIndex=0x0208 m_ragdoll.list[8 + 5].originParentSpace=0x0210 m_ragdoll.list[8 + 5].pObject=0x0220 m_ragdoll.list[8 + 5].pConstraint=0x0228 m_ragdoll.list[8 + 5].parentIndex=0x0230 m_ragdoll.list[8 + 6].originParentSpace=0x0238 m_ragdoll.list[8 + 6].pObject=0x0248 m_ragdoll.list[8 + 6].pConstraint=0x0250 m_ragdoll.list[8 + 6].parentIndex=0x0258 m_ragdoll.list[8 + 7].originParentSpace=0x0260 m_ragdoll.list[8 + 7].pObject=0x0270 m_ragdoll.list[8 + 7].pConstraint=0x0278 m_ragdoll.list[8 + 7].parentIndex=0x0280 m_ragdoll.list[16 + 0].originParentSpace=0x0288 m_ragdoll.list[16 + 0].pObject=0x0298 m_ragdoll.list[16 + 0].pConstraint=0x02a0 m_ragdoll.list[16 + 0].parentIndex=0x02a8 m_ragdoll.list[16 + 1].originParentSpace=0x02b0 m_ragdoll.list[16 + 1].pObject=0x02c0 m_ragdoll.list[16 + 1].pConstraint=0x02c8 m_ragdoll.list[16 + 1].parentIndex=0x02d0 m_ragdoll.list[16 + 2].originParentSpace=0x02d8 m_ragdoll.list[16 + 2].pObject=0x02e8 m_ragdoll.list[16 + 2].pConstraint=0x02f0 m_ragdoll.list[16 + 2].parentIndex=0x02f8 m_ragdoll.list[16 + 3].originParentSpace=0x0300 m_ragdoll.list[16 + 3].pObject=0x0310 m_ragdoll.list[16 + 3].pConstraint=0x0318 m_ragdoll.list[16 + 3].parentIndex=0x0320 m_ragdoll.list[16 + 4].originParentSpace=0x0328 m_ragdoll.list[16 + 4].pObject=0x0338 m_ragdoll.list[16 + 4].pConstraint=0x0340 m_ragdoll.list[16 + 4].parentIndex=0x0348 m_ragdoll.list[16 + 5].originParentSpace=0x0350 m_ragdoll.list[16 + 5].pObject=0x0360 m_ragdoll.list[16 + 5].pConstraint=0x0368 m_ragdoll.list[16 + 5].parentIndex=0x0370 m_ragdoll.list[16 + 6].originParentSpace=0x0378 m_ragdoll.list[16 + 6].pObject=0x0388 m_ragdoll.list[16 + 6].pConstraint=0x0390 m_ragdoll.list[16 + 6].parentIndex=0x0398 m_ragdoll.list[16 + 7].originParentSpace=0x03a0 m_ragdoll.list[16 + 7].pObject=0x03b0 m_ragdoll.list[16 + 7].pConstraint=0x03b8 m_ragdoll.list[16 + 7].parentIndex=0x03c0 m_ragdoll.list[24 + 0].originParentSpace=0x03c8 m_ragdoll.list[24 + 0].pObject=0x03d8 m_ragdoll.list[24 + 0].pConstraint=0x03e0 m_ragdoll.list[24 + 0].parentIndex=0x03e8 m_ragdoll.list[24 + 1].originParentSpace=0x03f0 m_ragdoll.list[24 + 1].pObject=0x0400 m_ragdoll.list[24 + 1].pConstraint=0x0408 m_ragdoll.list[24 + 1].parentIndex=0x0410 m_ragdoll.list[24 + 2].originParentSpace=0x0418 m_ragdoll.list[24 + 2].pObject=0x0428 m_ragdoll.list[24 + 2].pConstraint=0x0430 m_ragdoll.list[24 + 2].parentIndex=0x0438 m_ragdoll.list[24 + 3].originParentSpace=0x0440 m_ragdoll.list[24 + 3].pObject=0x0450 m_ragdoll.list[24 + 3].pConstraint=0x0458 m_ragdoll.list[24 + 3].parentIndex=0x0460 m_ragdoll.list[24 + 4].originParentSpace=0x0468 m_ragdoll.list[24 + 4].pObject=0x0478 m_ragdoll.list[24 + 4].pConstraint=0x0480 m_ragdoll.list[24 + 4].parentIndex=0x0488 m_ragdoll.list[24 + 5].originParentSpace=0x0490 m_ragdoll.list[24 + 5].pObject=0x04a0 m_ragdoll.list[24 + 5].pConstraint=0x04a8 m_ragdoll.list[24 + 5].parentIndex=0x04b0 m_ragdoll.list[24 + 6].originParentSpace=0x04b8 m_ragdoll.list[24 + 6].pObject=0x04c8 m_ragdoll.list[24 + 6].pConstraint=0x04d0 m_ragdoll.list[24 + 6].parentIndex=0x04d8 m_ragdoll.list[24 + 7].originParentSpace=0x04e0 m_ragdoll.list[24 + 7].pObject=0x04f0 m_ragdoll.list[24 + 7].pConstraint=0x04f8 m_ragdoll.list[24 + 7].parentIndex=0x0500 m_ragdoll.boneIndex=0x0508 [DataMap.CTurret] m_aimAngle=0x1a3c m_minConeAngle=0x1a48 m_maxConeAngle=0x1a54 [DataMap.CWeaponX] m_localOrigin=0x0158 m_nNextThinkTick=0x0574 m_SequenceTransitioner=0x0c20 m_weaponOwner=0x1690 m_lastPrimaryAttackTime=0x1694 m_nextReadyTime=0x1698 m_nextPrimaryAttackTime=0x169c m_attackTimeThisFrame=0x16a0 m_worldModelIndexOverride=0x16a4 m_iWorldModelIndex=0x16a8 m_holsterModelIndex=0x16ac m_droppedModelIndex=0x16b0 m_nIdealSequence=0x16b4 m_IdealActivity=0x16b8 m_weaponActivity=0x16bc m_ActiveState=0x16c0 m_ammoInClip=0x16c4 m_ammoInStockpile=0x16c8 m_lifetimeShots=0x16cc m_flTimeWeaponIdle=0x16d0 m_weapState=0x16d4 m_discarded=0x16d9 m_bInReload=0x16da m_tossRelease=0x16e0 m_offhandSwitchSlot=0x16e4 m_energizeState=0x16e8 m_startEnergizingTime=0x16ec m_energizedEndTime=0x16f0 m_customActivity=0x16f4 m_customActivitySequence=0x16f8 m_customActivityOwner=0x16fc m_customActivityEndTime=0x1700 m_customActivityFlags=0x1704 m_playerData=0x1708 m_targetingLaserEnabledScript=0x17f4 m_needsReloadCheck=0x17f5 m_needsEmptyCycleCheck=0x17f6 m_skinOverride=0x17f8 m_skinOverrideIsValid=0x17fc m_chargeStartTime=0x1800 m_chargeEndTime=0x1804 m_lastChargeFrac=0x1808 m_lastRegenTime=0x180c m_cooldownEndTime=0x1810 m_stockPileWasDraining=0x1814 m_weaponIsCharging=0x1815 m_weaponChargeLevelIncreasedAnimPlaying=0x1816 m_lastChargeLevel=0x1818 m_chargeEnergyDepleteStepCounter=0x181c m_burstFireCount=0x1820 m_burstFireIndex=0x1824 m_shotIndexForSpread=0x1828 m_shotCount=0x182c m_sustainedDischargeEndTime=0x1830 m_sustainedLaserCurrentSpread=0x1834 m_sustainedDischargeIsInPrimaryAttack=0x1838 m_sustainedLaserNextRandomSeed=0x1839 m_modBitfieldFromPlayer=0x183c m_modBitfieldInternal=0x1840 m_modBitfieldCurrent=0x1844 m_curSharedEnergyCost=0x1848 m_grappleWeaponNeedsDryfire=0x184c m_sniperRangeDotDistance=0x1850 m_scriptFloat0=0x1854 m_shouldPlayIdleAnims=0x1858 m_scriptActivated=0x1859 m_flNextEmptySoundTime=0x2da0 m_bRemoveable=0x2dc6 [DataMap.C_BaseAnimating] m_currentFrame.animCycle=0x00c4 m_animNetworkFlags=0x0a88 m_networkAnimActive=0x0a8c m_animActive=0x0a8e m_animCollisionEnabled=0x0a8f m_animRelativeToGroundEnabled=0x0a90 m_animPlantingEnabled=0x0a91 m_predictedAnimEventData=0x0b88 m_SequenceTransitioner=0x0c20 m_nSkin=0x0ea8 m_skinMod=0x0eac m_nBody=0x0eb0 m_nResetEventsParity=0x0ebc m_bSequenceFinished=0x0f54 m_bSequenceLooped=0x0f5c m_bSequenceLoops=0x0f5d m_bSequenceReadyForBreakout=0x0f5e m_flModelScale=0x0f60 m_currentFrameBaseAnimating.animStartTime=0x0f6c m_currentFrameBaseAnimating.animStartCycle=0x0f70 m_currentFrameBaseAnimating.animPlaybackRate=0x0f74 m_currentFrameBaseAnimating.animModelIndex=0x0f7c m_currentFrameBaseAnimating.animSequence=0x0f80 m_currentFrameBaseAnimating.animSequenceParity=0x0f84 m_currentFrameBaseAnimating.m_flPoseParameters=0x0f88 [DataMap.C_BaseAnimatingOverlay] m_AnimOverlay=0x1698 m_AnimOverlayCount=0x1770 m_currentFrameAnimatingOverlay.animOverlayIsActive=0x17d8 m_currentFrameAnimatingOverlay.animOverlayStartTime=0x17e4 m_currentFrameAnimatingOverlay.animOverlayStartCycle=0x1808 m_currentFrameAnimatingOverlay.animOverlayPlaybackRate=0x182c m_currentFrameAnimatingOverlay.animOverlayModelIndex=0x1850 m_currentFrameAnimatingOverlay.animOverlaySequence=0x1874 m_currentFrameAnimatingOverlay.animOverlayWeight=0x1898 m_currentFrameAnimatingOverlay.animOverlayOrder=0x18bc m_currentFrameAnimatingOverlay.animOverlayAnimTime=0x18e0 m_currentFrameAnimatingOverlay.animOverlayFadeInDuration=0x1904 m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration=0x1928 m_currentFrameAnimatingOverlay.animOverlayCycle=0x194c [DataMap.C_BaseCombatCharacter] m_currentFrame.weaponGettingSwitchedOut=0x00c8 m_currentFrame.showActiveWeapon3p=0x00d0 m_deathVelocity=0x0470 m_phaseShiftFlags=0x07b8 m_flNextAttack=0x1a00 m_lastFiredTime=0x1a04 m_lastFiredWeapon=0x1a08 m_raiseFromMeleeEndTime=0x1a0c m_sharedEnergyCount=0x1a10 m_sharedEnergyTotal=0x1a14 m_sharedEnergyLockoutThreshold=0x1a18 m_lastSharedEnergyRegenTime=0x1a1c m_sharedEnergyRegenRate=0x1a20 m_sharedEnergyRegenDelay=0x1a24 m_lastSharedEnergyTakeTime=0x1a28 m_inventory=0x1a30 m_selectedWeapons=0x1a88 m_latestPrimaryWeapons=0x1a8c m_latestPrimaryWeaponsIndexZeroOrOne=0x1a94 m_latestNonOffhandWeapons=0x1a9c m_selectedOffhands=0x1a9e m_selectedOffhandsPendingHybridAction=0x1aa1 m_lastCycleSlot=0x1aa4 m_latestMeleeWeapon=0x1aa8 m_weaponPermission=0x1aac m_weaponDelayEnableTime=0x1ab0 m_weaponDisabledInScript=0x1ab4 m_weaponDisabledFlags=0x1ad9 m_weaponTypeDisabledFlags=0x1adc m_weaponTypeDisabledRefCount=0x1ae0 m_weaponAmmoRegenDisabled=0x1ae9 m_weaponAmmoRegenDisabledRefCount=0x1aec m_hudInfo_visibilityTestAlwaysPasses=0x1af0 m_contextAction=0x1b04 m_phaseShiftType=0x1b30 m_phaseShiftTimeStart=0x1b34 m_phaseShiftTimeEnd=0x1b38 [DataMap.C_BaseEntity] m_iEFlags=0x0058 m_fFlags=0x0098 m_currentFrame.modelIndex=0x00a8 m_currentFrame.viewOffset=0x00b8 m_vecAngVelocity=0x0128 m_angAbsRotation=0x0134 m_vecAbsVelocity=0x0140 m_vecAbsOrigin=0x014c m_localOrigin=0x0158 m_localAngles=0x0164 m_flGravity=0x0420 m_flProxyRandomValue=0x0424 m_hGroundEntity=0x0434 m_flMaxspeed=0x043c m_visibilityFlags=0x0440 m_fEffects=0x0444 m_iTeamNum=0x0448 m_passThroughFlags=0x0464 m_passThroughThickness=0x0468 m_passThroughDirection=0x046c m_deathVelocity=0x0470 m_bIsSoundCodeControllerValueSet=0x047c m_flSoundCodeControllerValue=0x0480 m_vecVelocity=0x0484 m_angNetworkAngles=0x0490 m_flFriction=0x049c m_hOwnerEntity=0x04a4 m_bRenderWithViewModels=0x04a8 m_nRenderFX=0x04a9 m_nRenderMode=0x04b9 m_MoveType=0x04ba m_MoveCollide=0x04bb m_Collision=0x04c0 [DataMap.C_BaseEntity] m_ModelName=0x0030 m_fFlags=0x0098 m_angAbsRotation=0x0134 m_vecAbsOrigin=0x014c m_vecPrevAbsOrigin=0x0414 m_flGravity=0x0420 m_rgflCoordinateFrame=0x08d0 [DataMap.C_BreakableSurface] m_nPanelBits=0x0ce8 [DataMap.C_ClientRagdoll] m_clrRender=0x0050 m_nRenderFX=0x04a9 m_nRenderMode=0x04b9 m_pRagdoll=0x0be8 m_nSkin=0x0ea8 m_skinMod=0x0eac m_nBody=0x0eb0 m_bFadeOut=0x1690 m_bImportant=0x1691 m_flEffectTime=0x1694 m_iCurrentFriction=0x1698 m_iMinFriction=0x169c m_iMaxFriction=0x16a0 m_flFrictionModTime=0x16a4 m_flFrictionTime=0x16a8 m_iFrictionAnimState=0x16ac m_bReleaseRagdoll=0x16b0 m_bFadingOut=0x16b1 m_flScaleEnd=0x16b4 m_flScaleTimeStart=0x16dc m_flScaleTimeEnd=0x1704 [DataMap.C_CrossbowBolt] m_bounceCount=0x2d90 m_maxBounceCount=0x2d94 m_doesGrow=0x2d98 m_growStartSize=0x2d9c m_growStage1Tick=0x2da0 m_growStage1Size=0x2da4 m_growStage2Tick=0x2da8 m_growStage2Size=0x2dac m_growStageFinalTick=0x2db0 m_growStageFinalSize=0x2db4 [DataMap.C_DynamicProp] m_bClientSide=0x1690 [DataMap.C_EnvWindShared] m_flStartTime=0x0008 m_iWindSeed=0x000c m_iMinWind=0x0010 m_iMaxWind=0x0014 m_windRadius=0x0018 m_iMinGust=0x001c m_iMaxGust=0x0020 m_flMinGustDelay=0x0024 m_flMaxGustDelay=0x0028 m_flGustDuration=0x002c m_iGustDirChange=0x0030 m_location=0x0034 m_iszGustSound=0x0040 m_iWindDir=0x0044 m_flWindSpeed=0x0048 m_currentWindVector=0x004c m_CurrentSwayVector=0x0058 m_PrevSwayVector=0x0064 m_iInitialWindDir=0x0070 m_flInitialWindSpeed=0x0074 m_flVariationTime=0x0078 m_flSimTime=0x007c m_flSwitchTime=0x0080 m_flAveWindSpeed=0x0084 m_bGusting=0x0088 m_flWindAngleVariation=0x008c m_flWindSpeedVariation=0x0090 m_iEntIndex=0x0094 m_Stream=0x0098 m_WindVariationStream=0x00d0 m_WindAveQueue=0x0108 m_WindVariationQueue=0x0140 [DataMap.C_ExposureController] m_autoCompensation=0x0a60 m_autoForceValue=0x0a64 m_autoMin=0x0a68 m_autoMax=0x0a6c m_autoSpeed=0x0a70 m_minFadeTime=0x0a74 m_isDirectional=0x0a78 m_directionalHalfAngle=0x0a7c [DataMap.C_ExposureVolume] m_volumeTester=0x0a60 m_exposureTarget=0x0a68 m_exposureTargetName=0x0a70 m_exposurePriority=0x0a78 [DataMap.C_FogController] m_fogParams=0x0a60 m_fogAngles=0x0ac8 m_useAbsAngles=0x0ad4 [DataMap.C_FogVolume] m_volumeTester=0x0a60 m_fogTarget=0x0a68 m_fogTargetName=0x0a70 m_fogPriority=0x0a78 [DataMap.C_GlobalNonRewinding] m_playerObserver=0x0a60 m_playerMiscData=0x0e60 [DataMap.C_KnockBack] velocity=0x0008 beginTime=0x0014 endTime=0x0018 [DataMap.C_Missile] m_hasPlayedWhizby=0x2d90 m_whizByStart=0x2d94 m_whizBySoundName=0x2da0 m_homingSpeed=0x2de0 m_homingSpeedDodgingPlayer=0x2de4 m_launchDir=0x2de8 m_hSpecificTarget=0x2df4 m_targetOffset=0x2df8 m_targetPosition=0x2e04 m_useTargetPosition=0x2e10 m_postIgnitionSpeed=0x2e14 m_flGracePeriodEndsAt=0x2e18 m_pathSettingsInitialized=0x2e1c m_expandContractMissile=0x2e1d m_spiralMissile=0x2e1e m_spiralSettings=0x2e40 m_expandContractSettings=0x2eb0 m_lastThinkTime=0x2f08 m_explosionIgnoreEntity=0x2f0c [DataMap.C_NPC_SentryTurret] m_killCount=0x1df4 m_titanKillCount=0x1df8 [DataMap.C_NonRewindMiscData] m_nextRespawnTime=0x0000 m_musicPackAssigned=0x0004 [DataMap.C_ObserverMode] m_observerMode=0x0000 m_observerTarget=0x0004 [DataMap.C_ParticleSystem] m_bClientSide=0x0a68 m_bActive=0x0a69 m_warmUpTime=0x0a70 m_pauseAfterWarmup=0x0a74 m_bInSkybox=0x0a75 m_killForReplay=0x0a76 m_killIfOverLimit=0x0a77 [DataMap.C_Player] m_fFlags=0x0098 m_currentFrame.animCycle=0x00c4 m_pMoveParent=0x0118 m_vecAbsVelocity=0x0140 m_hGroundEntity=0x0434 m_flMaxspeed=0x043c m_jumpPadDebounceExpireTime=0x0460 m_vecVelocity=0x0484 m_flFriction=0x049c m_nNextThinkTick=0x0574 m_SequenceTransitioner=0x0c20 m_currentFrameBaseAnimating.animStartTime=0x0f6c m_currentFrameBaseAnimating.animStartCycle=0x0f70 m_currentFrameBaseAnimating.animPlaybackRate=0x0f74 m_currentFrameBaseAnimating.animSequence=0x0f80 m_currentFrameBaseAnimating.animSequenceParity=0x0f84 m_currentFrameBaseAnimating.m_flPoseParameters=0x0f88 m_bZooming=0x1c31 m_zoomToggleOnStartTime=0x1c34 m_zoomBaseFrac=0x1c38 m_zoomBaseTime=0x1c3c m_zoomFullStartTime=0x1c40 m_lastUCmdSimulationTicks=0x1cc4 m_lastUCmdSimulationRemainderTime=0x1cc8 m_Local=0x1de8 m_currentFramePlayer.timeBase=0x20d8 m_currentFramePlayer.statusEffectsTimedPlayerCUR=0x20e0 m_currentFramePlayer.statusEffectsEndlessPlayerCUR=0x21d0 m_currentFramePlayer.m_flHullHeight=0x2270 m_currentFramePlayer.m_traversalAnimProgress=0x2274 m_currentFramePlayer.m_sprintTiltFrac=0x2278 m_currentFramePlayer.m_ammoPoolCount=0x2288 m_currentFrameLocalPlayer.m_stepSmoothingOffset=0x2458 m_currentFrameLocalPlayer.m_duckTransitionRemainderMsec=0x2464 m_currentFrameLocalPlayer.m_vecPunchBase_Angle=0x2468 m_currentFrameLocalPlayer.m_vecPunchBase_AngleVel=0x2474 m_currentFrameLocalPlayer.m_vecPunchWeapon_Angle=0x2480 m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.x=0x248c m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.y=0x2490 m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.z=0x2494 m_currentFrameLocalPlayer.m_localGravityRotation=0x24d0 pl=0x24f8 m_ammoPoolCapacity=0x257c m_classModsActive=0x25c0 m_gestureSequences=0x28cc m_gestureStartTimes=0x28ec m_gestureBlendInDuration=0x290c m_gestureBlendOutDuration=0x292c m_gestureFadeOutStartTime=0x294c m_gestureFadeOutDuration=0x296c m_gestureAutoKillBitfield=0x298c m_afButtonLast=0x29a8 m_afButtonPressed=0x29ac m_afButtonReleased=0x29b0 m_nButtons=0x29b4 m_nImpulse=0x29b8 m_flPhysics=0x29bc m_flStepSoundTime=0x29c0 m_flTimeAllSuitDevicesOff=0x29c4 m_fStickySprintMinTime=0x29c8 m_bPlayedSprintStartEffects=0x29cc m_fIsSprinting=0x29d4 m_fIsWalking=0x29d5 m_lastSprintPressTime=0x29e4 m_stickySprintForwardEnableTime=0x29e8 m_stickySprintForwardDisableTime=0x29ec m_sprintStartedTime=0x29f0 m_sprintStartedFrac=0x29f4 m_sprintEndedTime=0x29f8 m_sprintEndedFrac=0x29fc m_stickySprintStartTime=0x2a00 m_damageImpulseNoDecelEndTime=0x2a04 m_duckState=0x2a24 m_leanState=0x2a28 m_doingHalfDuck=0x2a2c m_canStand=0x2a2d m_StandHullMin=0x2a30 m_StandHullMax=0x2a3c m_DuckHullMin=0x2a48 m_DuckHullMax=0x2a54 m_upDir=0x2a64 m_upDirPredicted=0x2a70 m_lastWallRunStartPos=0x2a7c m_wallRunCount=0x2a88 m_wallRunWeak=0x2a8c m_shouldBeOneHanded=0x2a8d m_oneHandFraction=0x2a90 m_animAimPitch=0x2a94 m_animAimYaw=0x2a98 m_wallRunPushAwayTime=0x2a9c m_wallrunRetryTime=0x2aa8 m_wallrunRetryPos=0x2aac m_wallrunRetryNormal=0x2ab8 m_wallHangTime=0x2adc m_traversalState=0x2ae0 m_traversalType=0x2ae4 m_traversalBegin=0x2ae8 m_traversalMid=0x2af4 m_traversalEnd=0x2b00 m_traversalMidFrac=0x2b0c m_traversalForwardDir=0x2b10 m_traversalRefPos=0x2b1c m_traversalProgress=0x2b28 m_traversalStartTime=0x2b2c m_traversalHandAppearTime=0x2b30 m_traversalReleaseTime=0x2b34 m_traversalBlendOutStartTime=0x2b38 m_traversalBlendOutStartOffset=0x2b3c m_traversalYawDelta=0x2b48 m_wallDangleJumpOffTime=0x2b54 m_wallDangleMayHangHere=0x2b58 m_wallDangleForceFallOff=0x2b59 m_wallDangleLastPushedForward=0x2b5a m_wallDangleDisableWeapon=0x2b5c m_wallDangleClimbProgressFloor=0x2b60 m_wallClimbSetUp=0x2b64 m_wallHanging=0x2b65 m_gravityLiftActive=0x2b66 m_gravityLiftEnterTime=0x2b68 m_gravityLiftEjectTime=0x2b6c m_gravityLiftHoverTime=0x2b70 m_gravityLiftLastOrigin=0x2b74 m_gravityLiftEjectVelocity=0x2b80 m_blackholeActive=0x2b8c m_grapple=0x2b90 m_grapple=0x2b90 m_grappleActive=0x2c20 m_grappleActive=0x2c20 m_grappleNeedWindowCheck=0x2c21 m_grappleNextWindowHint=0x2c24 m_slowMoEnabled=0x2c34 m_sliding=0x2c35 m_slideLongJumpAllowed=0x2c36 m_lastSlideTime=0x2c38 m_lastSlideBoost=0x2c3c m_gravityGrenadeStatusEffect=0x2c40 m_bIsStickySprinting=0x2c44 m_prevMoveYaw=0x2c48 m_sprintTiltVel=0x2c4c m_turret=0x2c68 m_hViewModels=0x2c6c m_viewOffsetEntity=0x2c80 m_activeZipline=0x2dc0 m_lastZipline=0x2dc4 m_lastZiplineDetachTime=0x2dc8 m_ziplineValid3pWeaponLayerAnim=0x2dcc m_ziplineState=0x2dd0 m_zipline=0x2dd8 m_ziplineViewOffsetPosition=0x2e48 m_ziplineViewOffsetVelocity=0x2e54 m_ziplineGrenadeEntity=0x2e60 m_ziplineGrenadeBeginStationEntity=0x2e64 m_ziplineGrenadeBeginStationAttachmentIndex=0x2e68 m_sameZiplineCooldownTime=0x2e70 m_playAnimationType=0x2e78 m_detachGrappleOnPlayAnimationEnd=0x2e7c m_playAnimationNext=0x2e80 m_boosting=0x2e94 m_activateBoost=0x2e95 m_repeatedBoost=0x2e96 m_boostMeter=0x2e98 m_jetpack=0x2e9c m_activateJetpack=0x2e9d m_jetpackAfterburner=0x2e9e m_gliding=0x2e9f m_glideMeter=0x2ea0 m_glideRechargeDelayAccumulator=0x2ea4 m_hovering=0x2ea8 m_isPerformingBoostAction=0x2ea9 m_lastJumpHeight=0x2eac m_touchingUpdraftTriggers=0x2eb0 m_touchingUpdraftTriggersCount=0x2ef0 m_touchingSlipTriggers=0x2ef4 m_touchingSlipTriggersCount=0x2f34 m_slipAirRestrictDirection=0x2f38 m_slipAirRestrictTime=0x2f44 m_melee=0x30d8 m_useCredit=0x3110 m_wallRunStartTime=0x349c m_wallRunClearTime=0x34a0 m_onSlopeTime=0x34a4 m_lastWallNormal=0x34a8 m_dodging=0x34b4 m_lastDodgeTime=0x34b8 m_vecPreviouslyPredictedOrigin=0x34d0 m_flTimeLastTouchedWall=0x34dc m_timeJetpackHeightActivateCheckPassed=0x34e0 m_flTimeLastTouchedGround=0x34e4 m_flTimeLastJumped=0x34e8 m_flTimeLastJumpGraceTap=0x34ec m_flJumpGraceMultiTapFactor=0x34f0 m_jumpGraceTapCount=0x34f4 m_flTimeLastLanded=0x34f8 m_flLastLandFromHeight=0x34fc m_usePressedTime=0x3500 m_lastUseTime=0x3504 m_lastFakeFloorPos=0x3514 m_bHasJumpedSinceTouchedGround=0x3520 m_bDoMultiJumpPenalty=0x3521 m_dodgingInAir=0x3522 m_timeShouldTryGivePlayerDoubleJump=0x3560 m_activeViewmodelModifiers=0x3710 m_lastMoveInputTime=0x3998 m_ignoreEntityForMovementUntilNotTouching=0x399c m_gameMovementUtil.m_surfaceFriction=0x3e68 m_lungeTargetEntity=0x3ee4 m_isLungingToPosition=0x3ee8 m_lungeTargetPosition=0x3eec m_lungeStartPositionOffset=0x3ef8 m_lungeEndPositionOffset=0x3f04 m_lungeStartTime=0x3f10 m_lungeEndTime=0x3f14 m_lungeCanFly=0x3f18 m_lungeLockPitch=0x3f19 m_lungeStartPitch=0x3f1c m_lungeSmoothTime=0x3f20 m_lungeMaxTime=0x3f24 m_lungeMaxEndSpeed=0x3f28 m_vPrevGroundNormal=0x41e4 m_prepClimbPusher=0x44b4 m_pushAwayFromTopAcceleration=0x44b8 m_controllerModeActive=0x44e4 m_skydiveForwardPoseValueVelocity=0x44fc m_skydiveForwardPoseValueTarget=0x4500 m_skydiveForwardPoseValueCurrent=0x4504 m_skydiveSidePoseValueVelocity=0x4508 m_skydiveSidePoseValueTarget=0x450c m_skydiveSidePoseValueCurrent=0x4510 m_skydiveYawVelocity=0x4514 m_skydiveIsNearLeviathan=0x4518 m_skydiveState=0x4534 m_skydiveStartTime=0x4538 m_skydiveEndTime=0x453c m_skydiveAnticipateStartTime=0x4540 m_skydiveAnticipateEndTime=0x4544 m_skydiveDistanceToLand=0x4548 m_skydiveDiveAngle=0x454c m_skydiveIsDiving=0x4550 m_skydiveSpeed=0x4554 m_skydiveStrafeAngle=0x4558 m_skydiveFreelookEnabled=0x455c m_skydiveFreelookLockedAngle=0x4560 m_skydivePlayerPitch=0x456c m_skydivePlayerYaw=0x4570 m_skydiveFollowing=0x4574 m_skydiveUnfollowVelocity=0x4578 m_skydiveLeviathanHitPosition=0x4588 m_skydiveLeviathanHitNormal=0x4594 m_skydiveSlipVelocity=0x45a0 m_skydiveFromUpdraft=0x45ac m_skydiveFromSkywardLaunch=0x45ad m_skywardLaunchState=0x45b0 m_skywardDeployStartPos=0x45b8 m_skywardLaunchSlowStartTime=0x45c4 m_skywardLaunchSlowEndTime=0x45c8 m_skywardLaunchFastEndTime=0x45cc m_skywardDeployEndTime=0x45d0 m_skywardLaunchEndTime=0x45d4 m_skywardDeploySpeed=0x45d8 m_skywardLaunchSlowSpeed=0x45dc m_skywardLaunchFastSpeed=0x45e0 m_skywardOffset=0x45e4 m_skywardOffsetSpeed=0x45f0 m_skywardLaunchInterrupted=0x45f4 m_skywardLaunchFollowing=0x45f5 m_playerKnockBacks=0x4620 m_updraftCount=0x46a0 m_updraftStage=0x46a4 m_updraftEnterTime=0x46a8 m_updraftLeaveTime=0x46ac m_updraftMinShakeActivationHeight=0x46b0 m_updraftMaxShakeActivationHeight=0x46b4 m_updraftLiftActivationHeight=0x46b8 m_updraftLiftSpeed=0x46bc m_updraftLiftAcceleration=0x46c0 m_updraftLiftExitDuration=0x46c4 m_updraftSlowTime=0x46c8 [DataMap.C_PlayerLocalData] m_nStepside=0x0008 m_nOldButtons=0x000c m_nOldVehicleButtons=0x0010 m_iHideHUD=0x0014 m_superJumpsUsed=0x0018 m_jumpedOffRodeo=0x001c m_jumpPressTime=0x0020 m_prevJumpPressTime=0x0024 m_jetpackActivateTime=0x0028 m_jetpackDeactivateTime=0x002c m_flSuitPower=0x0030 m_flSuitJumpPower=0x0034 m_flSuitGrapplePower=0x0038 m_flFallVelocity=0x003c m_flStepSize=0x0040 m_airSlowMoFrac=0x0044 predictableFlags=0x0048 m_bitsActiveDevices=0x004c m_forceStance=0x0050 m_duckToggleOn=0x0054 m_bDrawViewmodel=0x0055 m_bAllowAutoMovement=0x0056 m_airMoveBlockPlanes=0x0184 m_airMoveBlockPlaneTime=0x019c m_airMoveBlockPlaneCount=0x01a0 m_queuedMeleePressTime=0x01a4 m_queuedGrappleMeleeTime=0x01a8 m_disableMeleeUntilRelease=0x01ad m_meleePressTime=0x01b0 m_meleeDisabledCounter=0x01b4 m_meleeInputIndex=0x01b8 m_oneHandedWeaponUsage=0x01c0 m_prevOneHandedWeaponUsage=0x01c1 m_titanEmbarkEnabled=0x01f4 m_titanDisembarkEnabled=0x01f5 m_playerAnimStationaryGoalFeetYaw=0x01fc m_playerAnimJumping=0x0200 m_playerAnimJumpStartTime=0x0204 m_playerAnimFirstJumpFrame=0x0208 m_playerAnimDodging=0x0209 m_playerAnimJumpActivity=0x020c m_playerAnimLanding=0x0210 m_playerAnimShouldLand=0x0211 m_playerAnimLandStartTime=0x0214 m_playerAnimInAirWalk=0x0218 m_playerAnimPrevFrameSequenceMotionYaw=0x021c m_playerAnimMeleeParity=0x0220 m_playerAnimMeleeStartTime=0x0224 m_playerLocalGravityToWorldTransform=0x0228 m_playerLocalGravityBlendStartRotation=0x0258 m_playerLocalGravityBlendEndRotation=0x0268 m_playerLocalGravityBlendEndDirection=0x0278 m_playerLocalGravityBlendStartTime=0x0284 m_playerLocalGravityBlendEndTime=0x0288 m_playerLocalGravityBlendStrength=0x028c m_playerLocalGravityStrength=0x0290 m_playerLocalGravityType=0x0294 m_playerLocalGravityPoint=0x0298 m_playerLocalGravityLineStart=0x02a4 m_playerLocalGravityLineEnd=0x02b0 m_playerLocalGravityEntity=0x02bc m_playerLocalGravityLineStartEntity=0x02c0 m_playerLocalGravityLineEndEntity=0x02c4 m_playerFloatLookStartTime=0x02c8 m_playerFloatLookEndTime=0x02cc m_wallrunLatestFloorHeight=0x02d0 m_wallrunFromJetpack=0x02d4 m_groundNormal=0x02d8 m_continuousUseBlocked=0x02e4 m_useEnt=0x02e8 [DataMap.C_PlayerVehicle] m_localOrigin=0x0158 m_SequenceTransitioner=0x0c20 m_vehicleDriver=0x1a04 m_vehicleActivated=0x1a28 m_blockDuckInput=0x1a29 m_vehicleLaunchTime=0x1a38 m_vehicleVelocity=0x1a48 m_vehicleGroundEntity=0x1a54 m_vehicleGroundNormal=0x1a58 m_vehicleGroundDist=0x1a64 m_hoverVehicleHoverOffsetPrev=0x1a68 m_hoverVehicleGroundAngles=0x1a78 m_hoverVehicleIsOnGround=0x1a84 m_hoverVehicleHoverSimulationIsAwake=0x1a86 m_hoverVehicleSmoothTilt=0x1b38 m_hoverVehicleSmoothTiltVelocity=0x1b44 m_hoverVehicleSmoothYaw=0x1b50 m_hoverVehicleSmoothYawVelocity=0x1b54 m_hoverVehicleLookAheadAcceleration=0x1b58 m_hoverVehicleLastBoostTime=0x1b64 m_hoverVehicleIsMarkedAsDrivingForward=0x1b6e m_hoverVehicleStunTimeEnd=0x1b70 m_hoverVehicleThrottle=0x1b74 m_hoverVehicleBanking=0x1b7c m_hoverVehicleFrictionLastTime=0x1b80 m_hoverVehicleFrictionSurfPropOther=0x1b84 m_hoverVehicleFrictionNormal=0x1b88 m_hoverVehicleFrictionPos=0x1b94 m_hoverVehiclePhysPush=0x1ba0 [DataMap.C_Projectile] m_weaponDataIsSet=0x1690 m_forceAdjustToGunBarrelDisabled=0x1691 m_weaponClassIndex=0x1694 m_destructionDistance=0x1698 m_passThroughDepthTotal=0x169c m_modBitfield=0x16a0 m_overrideMods=0x16a4 m_projectileTrailIndex=0x16a8 m_impactEffectTable=0x16ac m_reducedEffects=0x16b0 m_projectileCreationTimeServer=0x16b4 m_weaponSource=0x16b8 m_passThroughModCount=0x16bc m_passThroughPoints=0x16c0 m_preModdedTrailEffectIndices1p=0x16cc m_preModdedTrailEffectIndices3p=0x16d0 m_launchOrigin=0x16d4 m_wpnData=0x16e0 m_hWeaponFileInfo=0x16e8 m_weaponChargeLevel=0x16ec m_weaponChargeFraction=0x16f0 m_modVars=0x16f8 m_modVarsAreValid=0x2a20 m_launchVel=0x2a24 m_scriptCB=0x2a30 m_hasPlayedTrailEffect=0x2a58 m_projectileLifeTimeEndTick=0x2a5c m_projectileCreationTime=0x2a60 m_isVortexRefired=0x2a64 m_damageAliveOnly=0x2a65 m_usesPositionFunction=0x2a66 m_lastCollisionNormal=0x2a68 m_bounceIndex=0x2a74 m_randomInt=0x2a78 m_thrownByAI=0x2a7c m_perPolyRadius=0x2a80 m_posBeforePhysicsSimulate=0x2a88 m_hasIgnited=0x2a94 m_inLagCompensation=0x2a95 m_passEntities=0x2a98 m_projectileSpeed=0x2b00 m_wantStartTrailEffect=0x2b20 m_hasCalledPostDataUpdate=0x2b22 [DataMap.C_PropDoor] m_localOrigin=0x0158 m_localAngles=0x0164 m_nNextThinkTick=0x0574 m_angle=0x1704 m_startAngle=0x1708 m_startAngleVel=0x170c m_startMoveTime=0x1710 m_nextHitSoundTime=0x171c m_lastThinkTime=0x1720 m_interactingPlayer=0x1768 m_interactingPlayerWantsOpen=0x176c m_useDebounceEndTime=0x1770 m_prevAngle=0x1778 [DataMap.C_SequenceTransitioner] m_sequenceTransitionerLayers=0x0050 m_sequenceTransitionerLayerCount=0x01a0 [DataMap.C_SequenceTransitionerLayer] m_sequenceTransitionerLayerActive=0x0018 m_sequenceTransitionerLayerStartCycle=0x001c m_sequenceTransitionerLayerSequence=0x0020 m_weight=0x0024 m_sequenceTransitionerLayerPlaybackRate=0x0028 m_sequenceTransitionerLayerStartTime=0x002c m_sequenceTransitionerLayerFadeOutDuration=0x0030 [DataMap.C_Team] m_score=0x0a60 m_score2=0x0a64 m_kills=0x0a68 m_deaths=0x0a6c m_iRoundsWon=0x0a70 m_iTeamTeamNum=0x0a74 m_szTeamname=0x0aa8 [DataMap.C_TriggerCylinderHeavy] m_nextLaunchTime=0x0acc m_teslaTrapObstructedEndTime=0x0b2c [DataMap.C_VortexSphere] m_enabled=0x0a60 m_radius=0x0a64 m_height=0x0a68 m_bulletFov=0x0a6c m_bulletAbsorbedCount=0x0a70 m_projectileAbsorbedCount=0x0a74 m_ownerWeapon=0x0a78 m_vortexEffect=0x0a7c m_vortexLocalAngles=0x0a80 m_gunAttachment=0x0a90 m_listPrev=0x0a98 m_listNext=0x0aa0 [DataMap.C_WallrunCurve] width=0x0a70 height=0x0a74 [DataMap.C_WindowHint] normal=0x0a70 right=0x0a7c halfSize=0x0a88 halfSize[0]=0x0a88 halfSize[1]=0x0a8c [DataMap.C_Zipline] m_ziplinePhysics=0x0a60 m_detachEndOnUse=0x0db4 m_currentFrameZipline.numZiplinePoints=0x0ea0 m_currentFrameZipline.ziplinePositions=0x0ea4 m_currentFrameZipline.ziplinePreviousPositions=0x0f64 m_currentFrameZipline.ziplineDistances=0x1024 [DataMap.C_ZiplinePhysics] m_ziplineType=0x000c m_ziplineStart=0x0010 m_ziplineEnd=0x001c m_nodes=0x0028 m_numNodes=0x0228 m_springDistance=0x022c m_remainingUnsimulatedTime=0x0234 m_attachedEntities=0x0240 m_numAttachedEntities=0x0340 m_ziplineOwner=0x0344 [DataMap.C_ZiplinePhysicsAttachedEntity] entity=0x0008 attachAcceleration=0x000c attachTime=0x0018 [DataMap.C_ZiplinePhysicsNode] position=0x0008 prevPosition=0x0014 [DataMap.GrappleData] m_grappleVel=0x0008 m_grapplePoints=0x0014 m_grapplePointCount=0x0044 m_grappleAttached=0x0048 m_grapplePulling=0x0049 m_grappleSwinging=0x004a m_grappleRetracting=0x004b m_grappleForcedRetracting=0x004c m_grappleGracePeriodFinished=0x004d m_grappleUsedPower=0x0050 m_grappleActivateTime=0x0054 m_grapplePullTime=0x0058 m_grappleAttachTime=0x005c m_grappleDetachTime=0x0060 m_grappleMeleeTarget=0x0064 m_grappleAutoAimTarget=0x0068 m_grappleSwingDetachLowSpeed=0x0074 m_grappleSwingHoldTime=0x0078 [DataMap.MissilePathExpandContractSettings_Client] launchOutVec=0x0004 launchInVec=0x0010 launchOutTime=0x0028 launchInLerpTime=0x002c launchInTime=0x0030 launchStraightLerpTime=0x0034 endPos=0x003c applyRandSpread=0x0054 [DataMap.PlayerMelee_PlayerData] meleeAttackParity=0x0008 attackActive=0x000c attackRecoveryShouldBeQuick=0x000d isSprintAttack=0x000e attackStartTime=0x0010 attackHitEntity=0x0014 attackHitEntityTime=0x0018 attackLastHitNonWorldEntity=0x001c scriptedState=0x0020 pendingMeleePress=0x0024 lungeBoost=0x0028 [DataMap.PlayerZiplineData_Client] m_ziplineReenableWeapons=0x0008 m_mountingZiplineDuration=0x000c m_mountingZiplineAlpha=0x0010 m_ziplineStartTime=0x0014 m_ziplineEndTime=0x0018 m_mountingZiplineSourcePosition=0x001c m_mountingZiplineSourceVelocity=0x0028 m_mountingZiplineTargetPosition=0x0034 m_ziplineUsePosition=0x004c m_slidingZiplineAlpha=0x0058 m_lastMoveDir2D=0x005c m_ziplineReverse=0x0068 [DataMap.Player_ViewOffsetEntityData] viewOffsetEntityHandle=0x0008 lerpInDuration=0x000c lerpOutDuration=0x0010 stabilizePlayerEyeAngles=0x0014 [DataMap.PredictedAnimEventData] m_predictedAnimEventTimes=0x0008 m_predictedAnimEventIndices=0x0028 m_predictedAnimEventCount=0x0048 m_predictedAnimEventTarget=0x004c m_predictedAnimEventSequence=0x0050 m_predictedAnimEventModel=0x0054 m_predictedAnimEventsReadyToFireTime=0x0058 [DataMap.StatusEffectEndlessData] seComboVars=0x0008 [DataMap.StatusEffectTimedData] seComboVars=0x0008 seTimeEnd=0x000c seEaseOut=0x0010 [DataMap.WeaponInventory_Client] weapons=0x0008 activeWeapons=0x004c [DataMap.WeaponPlayerData] m_moveSpread=0x0008 m_spreadStartTime=0x000c m_spreadStartFracHip=0x0010 m_spreadStartFracADS=0x0014 m_kickSpreadHipfire=0x0018 m_kickSpreadADS=0x001c m_kickTime=0x0020 m_kickScaleBasePitch=0x0024 m_kickScaleBaseYaw=0x0028 m_kickPatternScaleBase=0x002c m_kickSpringHeatBaseTime=0x0030 m_kickSpringHeatBaseValue=0x0034 m_semiAutoTriggerHoldTime=0x0038 m_semiAutoTriggerDown=0x003c m_pendingTriggerPull=0x003d m_semiAutoNeedsRechamber=0x003e m_pendingReloadAttempt=0x003f m_offhandHybridNormalMode=0x0040 m_pendingoffhandHybridToss=0x0041 m_fastHolster=0x0042 m_didFirstDeploy=0x0043 m_shouldCatch=0x0044 m_clipModelIsHidden=0x0045 m_segmentedReloadEndSeqRequired=0x0046 m_reloadStartedEmpty=0x0047 m_segmentedAnimStartedOneHanded=0x0048 m_segmentedReloadCanRestartLoop=0x0049 m_segmentedReloadLoopFireLocked=0x004a m_realtimeModCmds=0x004b m_realtimeModCmdHead=0x0053 m_realtimeModCmdCount=0x0054 m_realtimeModCanADS=0x0055 m_customActivityAttachedModelIndex=0x0058 m_customActivityAttachedModelAttachmentIndex=0x005c m_fireRateLerp_startTime=0x0060 m_fireRateLerp_startFraction=0x0064 m_fireRateLerp_stopTime=0x0068 m_fireRateLerp_stopFraction=0x006c m_chargeAnimIndex=0x0070 m_chargeAnimIndexOld=0x0074 m_reloadMilestone=0x0094 m_rechamberMilestone=0x0098 m_cooldownMilestone=0x009c m_prevSeqWeight=0x00a0 m_fullReloadStartTime=0x00a4 m_scriptTime0=0x00a8 m_scriptTime1=0x00ac m_scriptFlags0=0x00b0 m_scriptInt0=0x00b4 m_scriptInt1=0x00b6 m_curZoomFOV=0x00b8 m_targetZoomFOV=0x00bc m_zoomFOVLerpTime=0x00c0 m_zoomFOVLerpEndTime=0x00c4 m_latestDryfireTime=0x00c8 m_requestedAttackEndTime=0x00cc m_currentAltFireAnimIndex=0x00d0 m_legendaryModelIndex=0x00d4 m_charmModelIndex=0x00d8 m_charmAttachment=0x00dc m_charmScriptIndex=0x00e0 [DataMap.fogplayerparamsstate_t] enable=0x0000 botAlt=0x0004 topAlt=0x0008 halfDistBot=0x000c halfDistTop=0x0010 distOffset=0x0014 densityScale=0x0018 halfAngleDeg=0x001c distColorStr=0x0020 dirColorStr=0x0024 HDRColorScale=0x0028 minFadeTime=0x002c forceOntoSky=0x0030 distColor=0x0031 dirColor=0x0035 vlParams.color=0x003c vlParams.distFalloff=0x0048 vlParams.intensity=0x004c vlParams.scatter=0x0050 vlParams.inShadowScatter=0x0054 direction=0x0058 id=0x0064 [ConVars] =0x01f5fdc0 Allow_auto_Party=0x0138fb40 AutoRejectInviteToPlay=0x01394720 AutoRejectNewRules=0x013947c0 BlendBonesMode=0x01229a00 Clubs_QueryPrefersFriend=0x0138a8b0 Communities_TextUseLocalName=0x013592b0 CrossPlay_user_optin=0x01357900 DigiCertGlobalRoot_usable=0x013944e0 DoorSoundPrefixDouble=0x01d1dad0 DoorSoundPrefixSingle=0x01d538d0 EADP_AcceptInvite_Check_isAcceptingInvite=0x019672f0 EADP_RTM_DELAY_QUERRY_SCRIPT_SECONDS=0x0196c2c0 EADP_RTM_DELAY_QUERRY_SECONDS=0x01394660 EADP_RTM_Enabled=0x013943a0 EADP_RTM_Productid=0x01394440 EADP_SEARCH_Enabled=0x0138aaa0 EADP_code_redemption_enabled=0x0138a130 EADP_code_redemption_hostname=0x0138a090 EADP_http_inbound_friend_invite_can_use_commentforname=0x0138a510 EADP_optin_datachange_throttle=0x0138ad40 EADP_search_accountname_count=0x0138ab40 EADP_search_use_starts_with=0x0138abe0 EADP_server_enviorment=0x0138f200 EADP_um_debug=0x0138ae80 EADP_um_dev_persistence_domain=0x0138afc0 EADP_um_enabled=0x0138b060 EADP_um_forceError=0x0138ade0 EADP_um_path=0x0138b100 EADP_um_promo_id=0x0138af20 EAPD_friends_invite_has_platform=0x0138a470 Invite_Flyout_Off=0x01357cc0 OriginAllowRebootClientAuthTokens=0x01390060 OriginRebootClientAuthTokens_Retryinterval=0x0138f7a0 ScriptDisallowedToUsePersistenceOnSP=0x01f22900 ScriptSaveAllowed=0x01f24730 StreamMicDisabled=0x012481a0 TLS_trust_cert=0x01394580 TalkIsStream=0x01248a60 TextDataFromCommunityOnlyInLobby=0x01d04150 VoiceDataFromCommunityOnlyInLobby=0x012498a0 VoiceNeedsReset=0x01248880 XLOG_DigiCertGlobalRoot_usable=0x01f36720 XLOG_TLS_hostname=0x01f369a0 XLOG_TLS_secure_conn=0x01f36e00 XLOG_TLS_trust_cert=0x01f36a40 XLOG_telemetry_buffer_sends_per_second=0x01f36c20 XLOG_telemetry_shortcircuit=0x01f36cc0 XLOG_telemetry_socket_recv_freq=0x01f36d60 XLOG_telemetry_socket_send_freq=0x01f367c0 XLOG_telemetry_streams=0x01f36900 adjustableCharacterBoostBias=0x013a6cc0 ai_titan_grapple_max_len=0x01f45600 airslowmo_enabled=0x01d56900 airslowmo_enter_time=0x01d4ca80 airslowmo_ground_immediate_end=0x01d518e0 airslowmo_leave_time=0x01d20650 airslowmo_scripted_speed=0x01d52790 airslowmo_when_hovering=0x01d56730 allow_chat_filter=0x01f3cef0 always_touch_triggers_cl=0x01f4fc60 animEvent_debug=0x0194f220 animEvent_debugEnt=0x01950820 animEvent_debug_cl=0x01950d40 anim_estimateVelocity=0x01f37b20 anim_playerMovementAngleMargin=0x01f38380 anim_player_ragdoll_fix=0x01f37c60 anim_print_transition_overflow=0x01d63680 anim_runGestureAnimEventsToCompletionOnReset_client=0x01f38240 anim_showstate=0x01f379e0 anim_showstatelog=0x01f37da0 anim_transitionsequences=0x01d66c70 anim_view_entity_third_person_camera_use_move_parent=0x01d6b240 anim_window_debug=0x01d4e360 announcement=0x0138e760 announcementImage=0x0138f020 announcementVersion=0x0138eb20 assetdownloads_desiredState=0x01358d10 assetdownloads_enabled=0x01358db0 assetdownloads_forceError=0x01358e50 assetdownloads_hostname=0x01358c70 async_serialize=0x01244a40 attachment_orthogonal_warnings=0x01950780 automantle_backoff_anim_maxfrac=0x01d50d40 automantle_cooldown=0x01d1dcb0 automantle_dangle_required_space=0x01d4ecf0 automantle_debug=0x01d206f0 automantle_disable_hang=0x01d57e50 automantle_enable=0x01d50380 automantle_forwarddist=0x01d52860 automantle_gun_enable_height=0x01d52280 automantle_height_above=0x01d3bf20 automantle_height_below=0x01d53a00 automantle_height_level=0x01d22fe0 automantle_jumpoff_anim_maxfrac=0x01d23560 automantle_jumpoff_duration=0x01d502e0 automantle_max_frac=0x01d55540 automantle_maxangle_push=0x01d4f100 automantle_maxangle_view=0x01d52580 automantle_min_frac=0x01d21350 automantle_mindist=0x01d236a0 automantle_rest_frac=0x01d521b0 automantle_rest_frac_below=0x01d23600 automantle_searchdist=0x01d57db0 automantle_trace_debug=0x01d1d730 automantle_view_correction_speed=0x01954ef0 automantle_view_high_yaw_max=0x01954d80 automantle_view_pitch_max=0x01955f00 automantle_view_pitch_min=0x019589f0 automantle_view_yaw_max=0x019540a0 automantle_wallrun_maxangle_view=0x01d51c30 baseanimatingoverlay_playbackRateThreshold=0x01d1d240 baselines_print=0x013588a0 battlepass_expansion_enabled=0x01f25df0 bhit_enable=0x01f40f10 bhit_reliable=0x01f447e0 bink_materials_enabled=0x0124a020 bink_preload_videopanel_movies=0x01d19530 boost_jetwash_prediction_factor=0x01958b30 bot_lagOut=0x013551c0 bot_num_exclusive_teams=0x01358080 budget_animatingEntities=0x0122dcd0 budget_animationOverlayEntities=0x0122ba80 budget_combatCharEntities=0x0122d080 budget_weaponEntities=0x0122b830 budget_ziplineEntities=0x0122d500 bug_reproNum=0x01f22840 build_nonmerged=0x0196e1f0 buildcubemaps_async=0x0122eb60 buildcubemaps_index=0x0122e2f0 buildcubemaps_pvs_start_early=0x0122c030 buildcubemaps_single_step=0x0122e600 building_cubemaps=0x0122d5a0 bulletPredictionDebug=0x01f4b1c0 bullet_trace_test_debug=0x01d62270 bullet_trace_test_enable=0x01d64890 c_dropship_ground_fx_dist_interval=0x01951720 c_dropship_ground_fx_time_interval=0x019505a0 c_dropship_rope_debug=0x01967250 c_dropship_rope_events=0x0196fd80 c_dropship_rope_magnitude=0x01cf30a0 c_dropship_rope_range=0x01965120 c_maxdistance=0x01d03450 c_maxpitch=0x01cffd30 c_maxyaw=0x01d11310 c_mindistance=0x01d05400 c_minpitch=0x01d08170 c_minyaw=0x01d0a010 c_orthoheight=0x01d0db10 c_orthowidth=0x01cff2b0 c_thirdpersonshoulderaimdistADS_110=0x01d12d90 c_thirdpersonshoulderaimdistADS_70=0x01d12e30 c_thirdpersonshoulderaimdistADS_90=0x01d12ed0 c_thirdpersonshoulderaimdist_110=0x01d13010 c_thirdpersonshoulderaimdist_70=0x01d130b0 c_thirdpersonshoulderaimdist_90=0x01d12f70 c_thirdpersonshoulderdist=0x01d103f0 c_thirdpersonshouldergetsviewpunch=0x01d12cf0 c_thirdpersonshoulderheight=0x01d131f0 c_thirdpersonshoulderoffset=0x01d13150 c_threadedAnimPostData=0x019503c0 cam_collision=0x01d046d0 cam_idealdelta=0x01d0b2f0 cam_idealdist=0x01d02070 cam_ideallag=0x01d0d9f0 cam_idealpitch=0x01d11690 cam_idealyaw=0x01d0d6b0 cam_pitchLock_feetRelative=0x01cff8f0 cam_pitchlock_on=0x01d05ba0 cam_pitchlock_period=0x01d0f490 cam_pitchlock_phase=0x01d02230 cam_pitchlock_pitchBase=0x01d0fd90 cam_pitchlock_pitchRange=0x01d02bc0 cam_pitchlock_pitchWiggleRoom=0x01cfefd0 cam_player_viewheight_scale=0x01d12bb0 cam_showangles=0x01d03310 cc_captiontrace=0x01d0f530 cc_global_norepeat=0x01d09140 cc_linger_time=0x01d12210 cc_max_duration=0x01d07530 cc_minvisibleitems=0x01d07a70 cc_predisplay_time=0x01d0b090 cc_rui=0x01d0f750 cc_text_size=0x01d05ee0 cc_timeshift_norepeat=0x01d03f90 chasecam_distanceMax_override=0x01951b60 chat_rules_MuteIsMute=0x01358ef0 chat_rules_log_details=0x01358f90 chatroom_console_ptt=0x01248ba0 chatroom_debug=0x01390400 chatroom_min_status_send_interval=0x01394040 chatroom_nameLength=0x01f39040 chatroom_namePaddingX=0x01f39e40 chatroom_nameWidth=0x01f39da0 chatroom_onlyWhenActive=0x01359850 chatroom_sendServerMutes=0x01393ba0 chatroom_useSlopSpace=0x01f399e0 chatroom_use_deprecated_isfriends=0x01393f00 chatroom_voiceMode=0x01393c40 chatroom_voiceMode=0x01f3a020 cheap_captions_fadetime=0x01d1a7b0 cheap_captions_test=0x01d19ef0 check_PSN_ByName_BlockList=0x01359170 chroma_enable=0x0124a160 cl_NotifyAllLevelAssetsLoaded_endframe=0x01953ec0 cl_RunClientConnectScripts_Before_ProcessOnDataChangedEvents=0x01cf4be0 cl_SetupAllBones=0x01950460 cl_ShowBoneSetupEnts=0x01966b10 cl_adjustTimeEntsPerJob=0x01353870 cl_aggregate_particles=0x01d1be50 cl_allowABSCalculationDuringSnapshotScriptCalls=0x01969620 cl_allowABSDuringSnapshotScriptCalls=0x019617a0 cl_allowAnimsToInterpolateBackward=0x0194f2c0 cl_always_draw_3p_player=0x01f225c0 cl_always_ragdoll_radius=0x01950bc0 cl_anglespeedkey=0x01d0fcf0 cl_anim_blend_transition_dist=0x01951680 cl_anim_detail_dist=0x0194fac0 cl_anim_face_dist=0x0194f980 cl_anim_sequence_transition_full_weight_optimization=0x01950180 cl_anim_sounds_seek=0x019517c0 cl_approx_footstep_origin=0x0194e4a0 cl_approx_tracer_origin=0x01d119f0 cl_async_bone_setup=0x01cfe5f0 cl_base_entity_effect_lock=0x01f4f9a0 cl_bones_incremental_blend=0x0194efa0 cl_bones_incremental_transform=0x0194f040 cl_bones_oldhack=0x01950de0 cl_bounds_show_errors=0x01d57340 cl_burninggibs=0x01d5f740 cl_chat_filter=0x01f3bdb0 cl_clock_correction=0x0122ec00 cl_clock_correction_ahead_correct_interval=0x0122d120 cl_clock_correction_behind_correct_interval=0x0122be20 cl_clock_correction_force_server_tick=0x0122d780 cl_cmdbackup=0x0130bc90 cl_configversion=0x0138d300 cl_configversion_dummy=0x0138cca0 cl_cull_weapon_fx=0x01f406a0 cl_dataBlockFragmentPL=0x012462d0 cl_deathhints_enabled=0x01f24b50 cl_debugClientEntities=0x01f4f440 cl_debug_deferred_trace=0x01d621d0 cl_debug_deferred_trace_overlay=0x01d64570 cl_debug_model_fx_sounds=0x01d0fb50 cl_decal_alwayswhite=0x01d20ef0 cl_decal_backoff=0x01d57780 cl_deferred_effects=0x01f22520 cl_deferred_trace_normal_priority=0x01d619a0 cl_demoviewoverride=0x0196f5f0 cl_disableClubTagForPrivateMatch=0x01954620 cl_disable_ragdolls=0x019515e0 cl_disable_splitscreen_cpu_level_cfgs_in_pip=0x01961700 cl_disconnectOnTooManySnapshotFrames=0x0124a3e0 cl_doNetworkAsserts=0x01f4c830 cl_doRecreateEnts=0x0124a340 cl_draw_player_model=0x01953940 cl_drawhud=0x01cf4f20 cl_drawmonitors=0x01d6cfd0 cl_ejectbrass=0x019508c0 cl_enable_remote_splitscreen=0x01d15210 cl_entCreateDeleteDebug=0x0124a840 cl_events_ignore_invalidate=0x01967630 cl_failremoteconnections=0x01245110 cl_fasttempentcollision=0x01d113b0 cl_flip_vis_bits=0x01f4f580 cl_flushentitypacket=0x0124a5c0 cl_footstep_event_max_dist=0x01950f20 cl_footstep_event_max_dist_titan=0x01950640 cl_forceAdjustTime=0x01352840 cl_fovScale=0x01395c50 cl_gib_allow=0x01395bb0 cl_gib_attack_dir_scale=0x01cf4010 cl_gib_lifetime=0x01959ff0 cl_idealpitchscale=0x01d16dd0 cl_ignorepackets=0x0130c1f0 cl_interp_all=0x01f4fd00 cl_interpolate=0x01352700 cl_interpolate=0x01f4f760 cl_interpolateSoAllAnimsLoop=0x0194f0e0 cl_interpolation_before_prediction=0x01cfd770 cl_ipgeo_country=0x01353a50 cl_isUnderAge=0x01247be0 cl_is_softened_locale=0x0130c450 cl_jiggle_bone_debug=0x01d680a0 cl_jiggle_bone_debug_pitch_constraints=0x01d67f60 cl_jiggle_bone_debug_yaw_constraints=0x01d68220 cl_jiggle_bone_invert=0x01d68000 cl_jiggle_bone_sanity=0x01d68140 cl_keepPersistentDataOnDisconnect=0x01352520 cl_lagcompensation=0x01d183b0 cl_language=0x0130d160 cl_leafsystemvis=0x01cfdc70 cl_lerpIfChildrenLerp=0x01f50f40 cl_liveapi_dir=0x0196f9c0 cl_liveapi_enabled=0x0196a760 cl_liveapi_pretty_print_log=0x019674d0 cl_liveapi_spectator_only=0x01967390 cl_loadBspFromServerInfo=0x01246550 cl_loadPostProcessShadersEarly=0x01239890 cl_loadStaticPropsInJob=0x01238e10 cl_matchmaking_timeout=0x01353690 cl_model_fx_gib_cull_front_dist=0x01d0d290 cl_model_fx_gib_cull_radius=0x01d0cdf0 cl_mouseenable=0x01d10090 cl_move_use_dt=0x0130cca0 cl_noTimeoutLocalHost=0x0130af90 cl_overrideEventTimes=0x0130d340 cl_parallelParticlePreDrawWork=0x01f21ae0 cl_parallel_clientside_animations=0x0194f360 cl_particle_batch_mode=0x01d67540 cl_particle_control_snap_dist=0x01d66f90 cl_particle_control_snap_mode=0x01d66ef0 cl_particle_fallback_base=0x013959d0 cl_particle_fallback_multiplier=0x01395cf0 cl_particle_limiter_display_killed=0x01d1acf0 cl_particle_limiter_hide_killable=0x01f55d00 cl_particle_limiter_max_particle_count=0x01d15aa0 cl_particle_limiter_max_system_count=0x01d15cd0 cl_particle_limiter_min_kill_distance=0x01d16ef0 cl_particle_limiter_overlay=0x01d1aa10 cl_particle_max_count=0x01d16740 cl_particle_sim_fallback_base_multiplier=0x01d1bdb0 cl_particle_sim_fallback_threshold_ms=0x01d14d10 cl_particle_snoozetime=0x01d196f0 cl_particles_show_bbox=0x01d17270 cl_particles_show_bbox_name=0x01d1b090 cl_particles_show_controlpoints=0x01d17cd0 cl_pclass=0x01d1c740 cl_pdump=0x01d19c70 cl_phys_maxticks=0x01d14e50 cl_phys_show_active=0x01d18270 cl_phys_timescale=0x01d18850 cl_physics_invalidate_ents=0x01d1b410 cl_physics_maxvelocity=0x01d1b670 cl_physicsshadowupdate_render=0x01d68910 cl_pitchspeed=0x01d10490 cl_playback_screenshots=0x0130cae0 cl_player_fullupdate_predicted_origin_fix=0x01956520 cl_postSnapshotTransitionBlockCount=0x0124a660 cl_preSnapshotTransitionBlockCount=0x01f50600 cl_precache_player_models=0x019565c0 cl_pred_error_verbose=0x01d67680 cl_pred_optimize=0x01d17590 cl_predict=0x0130c7f0 cl_predict_basetoggles=0x019597a0 cl_predict_cmdlimit=0x01d15030 cl_predict_error_icon_duration=0x01d1bc70 cl_predict_error_icon_show=0x01d167e0 cl_predict_error_icon_threshold_angle=0x01d1a170 cl_predict_error_icon_threshold_dist=0x01d155c0 cl_predict_motioncontrol=0x01d68660 cl_predict_viewangles=0x01d1cc60 cl_prediction_error_timestamps=0x01d15520 cl_predictionlist=0x01d19b90 cl_predictweapons=0x01d17630 cl_prevent_weapon_text_hints=0x01f3de10 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cl_skipAnimEventsOnProps=0x0194f180 cl_skipfastpath=0x01d1abb0 cl_smooth=0x019575d0 cl_smooth_debug=0x01957520 cl_smoothtime=0x01958470 cl_threaded_bone_setup=0x0194ef00 cl_update_visibility_for_non_predicted_local_player_always=0x01f50720 cl_updatedirty_async=0x01d3c930 cl_updatedirty_early=0x01967770 cl_updaterate_mp=0x0130d200 cl_upspeed=0x01d10350 cl_useFutureSnapForEvents=0x0130d2a0 cl_useLobbyTypeForChatroom=0x01352e60 cl_view_cone=0x01957e30 cl_view_cone_debug=0x01956840 cl_viewmodel_pre_animate=0x01cfe070 cl_warnAboutSoundsOnInvalidEntities=0x01d0e630 cl_yawspeed=0x01cff190 clampHostFrameTimeToOneTick_enable=0x01234b50 clearOnAnimChange=0x0194fa20 client_boostCount=0x01390ac0 client_deferredSnapshotScriptCalls=0x01d1cd00 clientport=0x01233c10 cloak_enabled=0x013a0590 cloak_pilotBrightenAdd=0x013a6540 cloak_pilotNoiseFactor=0x013a6040 cloak_pilotTint1=0x013a6180 cloak_pilotTint2=0x013a5d20 cloak_pilotTint3=0x013a5aa0 clock_bias_mp=0x0122daf0 clock_bias_sp=0x0122e9e0 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zipline_subdiv_slices_lod=0x01f4eca0 zipline_subdiv_stacks=0x01d09790 [ConCommands] +ability=0x01cff230 +ability_held=0x01d076f0 +attack=0x01d0b6e0 +backward=0x01d0f650 +break=0x01d08360 +camdistance=0x01d0b8b0 +camin=0x01d07770 +cammousemove=0x01d040d0 +camout=0x01d04650 +campitchdown=0x01d0f5d0 +campitchup=0x01cfeeb0 +camyawleft=0x01d083e0 +camyawright=0x01d06340 +commandermousemove=0x01d0a870 +csm_rot_x_neg=0x01959b50 +csm_rot_x_plus=0x0196a620 +csm_rot_y_neg=0x01967090 +csm_rot_y_plus=0x01969e80 +displayFullscreenMap=0x01d128a0 +dodge=0x01d05c40 +duck=0x01d10130 +forward=0x01cff470 +graph=0x01d0cb50 +jump=0x01d10eb0 +klook=0x01d0aa10 +left=0x01d0eee0 +lookdown=0x01d0ccd0 +lookup=0x01d0d8f0 +mat_texture_list=0x013520b0 +melee=0x01d106f0 +movedown=0x01d0cad0 +moveleft=0x01d074b0 +moveright=0x01cffb30 +moveup=0x01d05e60 +offhand0=0x01d11290 +offhand1=0x01d027b0 +offhand2=0x01d0fc70 +offhand3=0x01d0b5e0 +offhand4=0x01d0f6d0 +pause_menu=0x01d12920 +ping=0x01d09710 +posedebug=0x01d6bcb0 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