// heatmap - High performance heatmap creation in C. // // The MIT License (MIT) // // Copyright (c) 2013 Lucas Beyer // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // package main import "flag" import "log" import "strconv" // same thing as MustParseHex but for float parsing func MustParseFloatZeroOne(s string) float64 { f, err := strconv.ParseFloat(s, 64) if err != nil { log.Fatalf("Invalid keypoint position: %v: %v\n", s, err.Error()) } if f < 0.0 || 1.0 < f { log.Fatalf("Invalid keypoint position: %v: keypoints must lie within 0.0 and 1.0\n", s) } return f } func main() { pname := flag.String("name", "unnamed", "The name of the colorscheme.") pw := flag.Uint64("w", 40, "Width of the pictures of the colorscheme.") ph := flag.Uint64("h", 1024, "Height (number of levels) of the colorscheme.") flag.Parse() if flag.NArg() < 2*2 || flag.NArg() % 2 != 0 { flag.Usage() log.Fatal("Need at least two gradient keypoints!") } keypoints := GradientTable{} for i := 0 ; i < flag.NArg() ; i += 2 { keypoints = append(keypoints, GradientTableEntry{MustParseHex(flag.Arg(i)), MustParseFloatZeroOne(flag.Arg(i+1))}) } CreateColorschemes(keypoints, *pname, int(*pw), int(*ph)) }