# IMPORTANT: When changing this values, you need to disable and re-enable the plugin or restart Godot ## Command to execute when building for debug const DEBUG_CMD := "cargo build" ## Command to execute when exporting const RELEASE_CMD := "cargo build --release" ## The working directory for running the commands const CWD := "./rust" static func get_shell() -> String: match OS.get_name(): "Windows", "UWP": return "powershell" "Linux", "FreeBSD", "NetBSD", "OpenBSD", "BSD", "macOS": return "bash" _: return "N/A" # basically don't support mobile