# Changelog ## [0.9.2] - 2024-06-15 Quite a lot of bugs were fixed: - Added more documentation - #278: Fixed random dor in flowytown arena - #279: Fixed warnings at startup due to new python versions - #281: Fixed trainer name conflicts ## [0.9.1] - 2023-04-25 - Fixed a bug with fightmap not resozing - Did some reformating ## [0.9.0] - 2022-09-13 Quite a lot happened until this release: - Moved some NPCs out of the way - Fixed a small bug with `gen_wiki.py` on windows - Added new `first evolution` achievement - Added new Poketes (Pavous, Uberpavous, Kartmen, Kakraholt, Bablbam) - Volume settings with a funky new volumeslider - A new `--no_audio` commandline option to supress all audio - Stats for Poketes - Infos about the effect an attack has - The complete game is now resizable - Reduced stack traces This release now requires `scrap_engine` on v1.4.0 Many thanks to @ondrejmyska for your many contributions. ## [0.8.2] - 2022-08-05 Fixes a small bug in the representation of pokete on flathub. ## [0.8.1] - 2022-08-04 The distribution size was shrinked extremely compared to 0.8.0 - Made all wav files mp3s - Added new audio library and replaced playsound - Reduced the Appimage size - The first map got a bigger overhaul to make an entrance into the game easier ## [0.8.0] - 2022-07-25 - Added audio - Removed pynput as a dependency on windows - A lot of spelling and grammar fixes - Fixed Poketes not beeing freeable - Added some game ballancing - Trainers can now obtain more than one Pokete - Made run away random - Added remappable controls - Save location is now based on XDG dirs, no intervention needed - Added quick attacks using `yzcv` so the attackamenu can be skipped Many thanks to everybody who contributed to this release! ## [0.7.3] - 2022-06-20 Preparation release for flatpaks. Includes: - A svg image of the pokete logo - A metainfo.xml file for pokete ## [0.7.2] - 2022-06-08 Crucial bugfix related to natures and pokete dex. ## [0.7.1] - 2022-06-08 Just some small bugfixes. ## [0.7.0] - 2022-06-06 ### Under the hood - Massive code reorganisation - Added `PeriodicEventManager`, introducing a centralized approach to handling periodically occurring events - Enabled pipenv support ### Game design and behaviour - After all Poketes are dead, players are now transported back to the last visited Pokete center - Multiple Poketes in a fight are now automatically possible - NPCs are way smarter now and support multi-answer chats - Added achievements visible via a submenu - Added commandline options - Several new Poketes have been added: + [Voglus](wiki.md#voglus) + [Ratatat](wiki.md#ratatat) + [Crabbat](wiki.md#crabbat) + [Rustacean](wiki.md#rustacean) + [Saugh](wiki.md#saugh) + [Corcos day](wiki.md#corcos-day) + [Corcos night](wiki.md#corcos-night) + [Raupathor day](wiki.md#raupathor-day) + [Raupathor night](wiki.md#raupathor-night) + [Mothor](wiki.md#mothor) - Also the maps "Agrawos" and "Sunny Beach" have been added - Weather influencing effectivities has been added - Added notifications - Ingame time was added: + Day and Night active Poketes + A clock + Time stops after a certain period of idling - Treats and the Pokete-Care where added to make leveling easier - The game is now available as an AppImage - The newly added natures now influence a Poketes stats on an individual basis [This](https://lxgr-linux.github.io/posts/pokete_1/) article summarises the changes further. Again very special thanks to @MaFeLP for supporting me! ## [0.6.0] - 2021-11-09 What changed until this release? - Added [Diamondos](wiki.md#diamondos), [Dia stab](wiki.md#dia-stab), - [Dazzle](wiki.md#dazzle), [Dia spikes](wiki.md#dia-spikes) - Added [Megapois](wiki.md#megapois), [Poison thorn](wiki.md#poison-thorn) - Added [Dicko](wiki.md#dicko), [Lil nut](wiki.md#lil-nut) - Added [Mowcow](wiki.md#mowcow), [Supercow power](wiki.md#supercow-power) - Added [Wheeto](wiki.md#wheeto), [Special smell](wiki.md#special-smell) - Added Flowy Town, Mowcow Meadow, The Fields of Agrawos - Reformated files - Added Github pages, special thanks to MaFeLP - Added validation action - Made the savefile json - Added subtypes to better organise generic attacks - Added Devguide - Added modloader - Added .editorconfig - Added Pipfile and Pipfile.lock - Overhauled Roadmap - Added multipage wiki - Completely rewrote gen_wiki.py - Reformated, moved, outsourced, chnages a lot of code Again special thanks to MaFeLP ## [0.5.1] - 2021-09-19 Some minor changes due to API changes in scrap_engine v1.0.0. scrap_engine v1.0.0 is now required. ## [0.5.0] - 2021-09-10 What changed until this release? - Improve Help - Added CODENAME: Grey Edition - Now unvisited maps names are not displayed in Roadmap anymore - Added question when exiting - Added startuptime to savefile - Added Route 7 - Added coloured Minimap - Added [Spikes](wiki.md#spikes), [Bubble gun](wiki.md#bubble-gun), - [Flame throw](wiki.md#flame-throw), [Toe breaker](wiki.md#toe-breaker), [Wind blow](wiki.md#wind-blow), [Storm gust](wiki.md#storm-gust), [Rock smash](wiki.md#rock-smash) - Added [Dicki](wiki.md#dicki), [Dick energy](wiki.md#dick-energy), - [Ground hit](wiki.md#ground-hit), [Hiding](wiki.md#hiding) - Added [Schmetterling](wiki.md#Schmetterling), [Schmetter](wiki.md#schmetter) - Added abbility to learn a new attack very fifth level - Added second type - Added savable attacks - Added [Poison](wiki.md#types) Type - Added Learn Discs that can be used to teach new attack to Poketes - Added abilities - Added flying - scrap_engine v0.3.3 is now needed ## [0.4.1] - 2021-08-08 What changed until this release? - Added [EffectFreezing](wiki.md#freezing) - Added ice Poketes ([Cubl](wiki.md#cubl), [Spikl](wiki.md#spikl)) and attacks ([freeze](wiki.md#freeze), [Snow storm](wiki.md#snow-storm), [Sword of ice](wiki.md#sword-of-ice)) - Added some more new Poketes ([Confuso](wiki.md#confuso), [Poisopla](wiki.md#poisopla)) and attacks ([Confusion](wiki.md#confusion), [Posion spores](wiki.md#poison-spores), [Root slap](wiki.md#root-slap)) - Added shiny Poketes - Outsourced all map information to maps.py - Added version checking to warn about data loss when downgrading - Sorted the Poketes and attacks in the wiki by types - Fixed the effectivity of [EffectBurning](wiki.md#burning) - Fixed logic bug in most effects, so that some types are not affected by some effects - Added Pokete dex for the user to keep track of all Pokete 'races' they have ever caught regardless of wether or not the Poketes are in the deck or not - Cleaned up save file to be more readable for humans - Changed development flow ## [0.4.0] - 2021-08-01 What changed until this release? - Added confirmation for running away - Made playmap_1 way easier - Changed attack list to start with 1 and not 0 - Renamed attacs to attacks - Added several new attacks - Added several new moves (downgrade...) - Added Rock-ville - Added new mechanic that moves movemap to ensure all text fits on movemap - Fixed bug with exclamations out of movemap - Added support for more than one move per attack - Increased attack AP to avoid running back to the Pokete-center as often - Changed roadmap mechanism - Added effects - Added coloured output for OutP (scrap_engine >= v0.3.1 is now needed) - Fixed bug with saving in shops - Fixed bug with moves when confused - Outsourced general-use functions - Made some functions a class - Made some other quality of life changes ## [0.3.8] - 2021-07-07 What changed until this release? - Added coloured type tags and attack labels - Added ice type - Added about - Added a now Pokete - Made some minor fixes and changes ## [0.3.7] - 2021-06-30 What changed until this release? - Added trading with other players in the same network - Simplified some code ## [0.3.6] - 2021-06-28 What changed until this release? - scrap_engine 0.3.0 in now needed - Added initiative attribute for Poketes to determine which Pokete attacks first - Several minor fixed and additions ## [0.3.5] - 2021-06-25 What changed until this release? - Compatibility with scrap_engine 0.2.0 - Added validation for pokete_data - Added Intro ## [0.3.4] - 2021-06-21 What changed until this release? - Added Changelog.md - Added Route 6, bigmountain see and bigmountain cave - Improved wiki.md - Added Wolfiro - Added saving Poketeballs - Added some new attacks - Fixed some bugs ## [0.3.3] - 2021-06-15 What changed until this release? - Trainers are now more likely to use effective attacks - Added autosave - Added a proper settings system - Added undead type - Added some new Poketes and attacks - Added HowToPlay.md - Added trainer saving - Added Route 5 - Added confirmation texts when doing sensible stuff - Moved some stuff around - Fixed some bugs ## [0.3.2] - 2021-06-08 What changed until this release? - Added route 3 - Added route 4 - Added Deepest forest - minor fixes - Added pics - Fixed some values - Fixed some bugs with trainers ## [0.3.1] - 2021-06-04 What changed until this release? - Added Abandoned village - Added clampi - Added more NPCs - Added .desktop (MaFeLP) and logo - Made additions to the item system ## [0.3.0] - 2021-05-30 This is the first real release of Pokete, because at this point most of the key game mechanics are implemented and most stuff that's still missing is just game content.