# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup github 1.0 PortGroup qmake5 1.0 # https://trac.macports.org/ticket/65293 use_xcode yes github.setup realnc qtads 3.3.0 v revision 1 github.tarball_from releases categories games platforms darwin license GPL-3+ maintainers nomaintainer distname ${github.project}-${github.version}-source description A multimedia TADS interactive fiction player. long_description QTads is a so called \"interpreter\" for games created with the Text \ Adventure Development System, or \"TADS\" for short, a C-like object \ oriented programming language for authoring Interactive Fiction \ (similar to the Infocom or Legend Entertainment games, like \"Zork\"). homepage https://realnc.github.io/qtads/ checksums rmd160 2a85fcc0c606a3cf81fec00eb953cfc93cdeab0f \ sha256 02d62f004adbcf1faaa24928b3575a771d289df0fea9a97705d3bc528d9164a1 \ size 6085960 use_xz yes # QTads does not use or link to OpenSSL directly. It merely uses Qt, for which OpenSSL is # optional and can be toggled off through a variant. license_noconflict openssl # Minimum requirements taken from qtads.pro : compiler.c_standard 2011 compiler.cxx_standard \ 2017 qt5.min_version 5.5 qt5.depends_component \ qtsvg depends_lib-append port:libsdl2 \ port:libsndfile \ port:mpg123 \ port:fluidsynth \ port:libvorbis destroot { move ${worksrcpath}/QTads.app ${destroot}${applications_dir} }