--- name: aqua-voice-malleability description: Adversarial malleability analysis of Aqua Voice Electron app with IPC injection, WebSocket interception, and braided monoidal skill interleaving version: 1.0.0 --- # Aqua Voice Malleability Skill Reverse engineering and adversarial analysis of Aqua Voice (v0.11.4) with neighborhood-aware braided monoidal interleaving for compositional security research. ## GF(3) Triad Placement This skill is **ERGODIC (0)**, forming triads with: ``` # Security Research Bundle shadow-goblin (-1) ⊗ aqua-voice-malleability (0) ⊗ gay-mcp (+1) = 0 ✓ [IPC Injection] keychain-secure (-1) ⊗ aqua-voice-malleability (0) ⊗ agent-o-rama (+1) = 0 ✓ [Token Extraction] polyglot-spi (-1) ⊗ aqua-voice-malleability (0) ⊗ pulse-mcp-stream (+1) = 0 ✓ [WebSocket Monitor] temporal-coalgebra (-1) ⊗ aqua-voice-malleability (0) ⊗ koopman-generator (+1) = 0 ✓ [Audio Stream Dynamics] three-match (-1) ⊗ aqua-voice-malleability (0) ⊗ gay-mcp (+1) = 0 ✓ [Pattern Matching] ``` ## Braided Monoidal Structure Skills interleave via **braiding morphisms** σ: A ⊗ B → B ⊗ A with crossing tracking: ``` σ_{A,B} A ⊗ B ────→ B ⊗ A ╲ ╱ ╲ ╱ (over-crossing) ╳ ╱ ╲ (under-crossing) ╱ ╲ ``` ### Neighborhood Awareness Each skill maintains awareness of its **left** and **right** neighbors in the current braid configuration: | Position | Skill | Trit | Neighbor Awareness | |----------|-------|------|-------------------| | Left | shadow-goblin | -1 | Observes IPC traffic | | Center | aqua-voice-malleability | 0 | Coordinates injection | | Right | gay-mcp | +1 | Colors output streams | ### Braid Group Generators ``` σ₁: (skill₁ ⊗ skill₂) ⊗ skill₃ → (skill₂ ⊗ skill₁) ⊗ skill₃ [swap left pair] σ₂: skill₁ ⊗ (skill₂ ⊗ skill₃) → skill₁ ⊗ (skill₃ ⊗ skill₂) [swap right pair] # Yang-Baxter equation (coherence): (σ₁ ⊗ id) ∘ (id ⊗ σ₁) ∘ (σ₁ ⊗ id) = (id ⊗ σ₁) ∘ (σ₁ ⊗ id) ∘ (id ⊗ σ₁) ``` ## Discovered Attack Surface ### Endpoints | Endpoint | Type | Purpose | Trit | |----------|------|---------|------| | `https://aqua-server.fly.dev` | REST | Main backend | +1 | | `wss://aqua-realtime.fly.dev` | WebSocket | Audio streaming | 0 | | `http://localhost:8969/stream` | Local | Debug stream | -1 | | `/users/devices/handshake/` | REST | Device registration | 0 | ### IPC Messages (50+ discovered) ```javascript // Core dictation (PLUS +1 - generative) push_to_talk_start_request push_to_talk_stop audio_chunk // Context awareness (ERGODIC 0 - transport) context_update mic_predict_request settings_sync // Authentication (MINUS -1 - validation) signed_in / signed_out token_set submit_correction ``` ### Telemetry Signatures ``` PostHog: phc_N50q2qpNMS9QjJe1gBOQekcPH0wO8x6ZerI95Xi6meO Sentry: o1143996.ingest.us.sentry.io ``` ## Adversarial Vectors ### Vector 1: IPC Injection (DevTools) ```javascript // Inject via Electron DevTools - no auth required const { ipcRenderer } = require('electron'); // Trigger transcription bypassing push-to-talk ipcRenderer.send('app', { type: 'push_to_talk_start_request' }); // Direct audio recording ipcRenderer.send('app', { type: 'start_audio_recording' }); ``` ### Vector 2: WebSocket Direct Connect ```python import websockets import asyncio async def custom_trigger(token: str): async with websockets.connect( 'wss://aqua-realtime.fly.dev', extra_headers={'Authorization': f'Bearer {token}'} ) as ws: # Send audio chunks directly await ws.send(audio_chunk_bytes) transcript = await ws.recv() ``` ### Vector 3: Chrome DevTools Protocol ```bash # Enable remote debugging open -a "Aqua Voice" --args --remote-debugging-port=9222 # Inject via CDP curl -X POST http://localhost:9222/json/send \ -d '{"method":"Runtime.evaluate","params":{ "expression":"window.electron.send(\"app\",{type:\"push_to_talk_start_request\"})" }}' ``` ## Braided Interleaving with Other Skills ### With `shadow-goblin` (Left Neighbor, -1) ```mermaid sequenceDiagram participant SG as shadow-goblin (-1) participant AVM as aqua-voice-malleability (0) participant GM as gay-mcp (+1) SG->>AVM: Observe IPC traffic AVM->>AVM: Inject modified message AVM->>GM: Color output stream GM->>SG: Trace colored derivation Note over SG,GM: GF(3) sum = -1 + 0 + 1 = 0 ✓ ``` ### With `keychain-secure` (Token Extraction) ```mermaid flowchart LR subgraph "Braided Triad" KS["keychain-secure (-1)"] AVM["aqua-voice-malleability (0)"] AO["agent-o-rama (+1)"] end KS -->|"extract token"| AVM AVM -->|"inject with token"| AO AO -->|"learn pattern"| KS style KS fill:#2626D8 style AVM fill:#26D826 style AO fill:#D82626 ``` ### With `temporal-coalgebra` (Stream Observation) The audio stream is observed coalgebraically: ```haskell -- Final coalgebra for audio stream observation data AudioStream = AudioStream { observe :: () -> (AudioChunk, AudioStream) } -- Bisimulation: two streams equivalent if same observations forever bisimilar :: AudioStream -> AudioStream -> Bool bisimilar s1 s2 = let (c1, s1') = observe s1 () (c2, s2') = observe s2 () in c1 == c2 && bisimilar s1' s2' ``` ## DuckDB Schema for Neighborhood Awareness ```sql CREATE TABLE braid_state ( id UUID PRIMARY KEY, skill_name VARCHAR NOT NULL, trit INTEGER CHECK (trit IN (-1, 0, 1)), left_neighbor VARCHAR, right_neighbor VARCHAR, crossing_history STRUCT( over_count INTEGER, under_count INTEGER, last_braid_op VARCHAR ), created_at TIMESTAMP DEFAULT now() ); CREATE TABLE ipc_intercepts ( id UUID PRIMARY KEY, message_type VARCHAR NOT NULL, payload JSON, source_skill VARCHAR, target_skill VARCHAR, trit INTEGER, timestamp TIMESTAMP DEFAULT now() ); -- Braiding operation log CREATE TABLE braid_operations ( id UUID PRIMARY KEY, generator VARCHAR CHECK (generator IN ('σ₁', 'σ₂', 'σ₁⁻¹', 'σ₂⁻¹')), skill_triple JSON, -- [left, center, right] pre_state JSON, post_state JSON, yang_baxter_verified BOOLEAN, timestamp TIMESTAMP DEFAULT now() ); ``` ## Python Integration ```python #!/usr/bin/env python3 """Aqua Voice Malleability with Braided Monoidal Awareness""" from dataclasses import dataclass from typing import Optional, Tuple import duckdb @dataclass class BraidedSkill: name: str trit: int # -1, 0, +1 left_neighbor: Optional['BraidedSkill'] = None right_neighbor: Optional['BraidedSkill'] = None def braid_over(self, other: 'BraidedSkill') -> Tuple['BraidedSkill', 'BraidedSkill']: """σ: self ⊗ other → other ⊗ self (self goes over)""" other.right_neighbor = self.right_neighbor self.left_neighbor = other.left_neighbor other.left_neighbor = self self.right_neighbor = other return (other, self) def gf3_sum(self) -> int: """Compute GF(3) sum of neighborhood""" total = self.trit if self.left_neighbor: total += self.left_neighbor.trit if self.right_neighbor: total += self.right_neighbor.trit return total % 3 class AquaVoiceMalleability(BraidedSkill): def __init__(self): super().__init__(name="aqua-voice-malleability", trit=0) self.endpoints = { "rest": "https://aqua-server.fly.dev", "ws": "wss://aqua-realtime.fly.dev", "local": "http://localhost:8969/stream" } self.ipc_messages = [ "push_to_talk_start_request", "audio_chunk", "context_update", "token_set" ] def inject_ipc(self, message_type: str, payload: dict) -> dict: """Inject IPC message with neighborhood awareness""" return { "type": message_type, "payload": payload, "source_trit": self.trit, "left_aware": self.left_neighbor.name if self.left_neighbor else None, "right_aware": self.right_neighbor.name if self.right_neighbor else None } # Create triad shadow = BraidedSkill("shadow-goblin", -1) aqua = AquaVoiceMalleability() gay = BraidedSkill("gay-mcp", +1) # Link neighborhood shadow.right_neighbor = aqua aqua.left_neighbor = shadow aqua.right_neighbor = gay gay.left_neighbor = aqua # Verify GF(3) conservation assert aqua.gf3_sum() == 0, "GF(3) violated!" ``` ## Usage ```bash # Load skill in triad just load-triad shadow-goblin aqua-voice-malleability gay-mcp # Inject IPC message python3 -c " from skills.aqua_voice_malleability import inject_via_devtools inject_via_devtools('push_to_talk_start_request') " # Monitor WebSocket with coloring just ws-monitor wss://aqua-realtime.fly.dev --color-by-trit ``` ## Security Research Ethics This skill is for **authorized security research only**: - Only analyze applications you own or have explicit permission to test - Report vulnerabilities responsibly to developers - Do not use for unauthorized access or data exfiltration - GF(3) conservation ensures traceable, auditable operations ## Scientific Skill Interleaving This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem: ### Graph Theory - **networkx** [○] via bicomodule - Universal graph hub ### Bibliography References - `general`: 734 citations in bib.duckdb ## SDF Interleaving This skill connects to **Software Design for Flexibility** (Hanson & Sussman, 2021): ### Primary Chapter: 10. Adventure Game Example **Concepts**: autonomous agent, game, synthesis ### GF(3) Balanced Triad ``` aqua-voice-malleability (−) + SDF.Ch10 (+) + [balancer] (○) = 0 ``` **Skill Trit**: -1 (MINUS - verification) ### Secondary Chapters - Ch5: Evaluation - Ch3: Variations on an Arithmetic Theme - Ch4: Pattern Matching ### Connection Pattern Adventure games synthesize techniques. This skill integrates multiple patterns. ## Cat# Integration This skill maps to **Cat# = Comod(P)** as a bicomodule in the equipment structure: ``` Trit: 0 (ERGODIC) Home: Prof Poly Op: ⊗ Kan Role: Adj Color: #26D826 ``` ### GF(3) Naturality The skill participates in triads satisfying: ``` (-1) + (0) + (+1) ≡ 0 (mod 3) ``` This ensures compositional coherence in the Cat# equipment structure.