--- name: Dev Server Manager description: Start, stop, and manage the Vite development server for the Babylon.js game. Use when the user wants to run the dev server, test the game, check if server is running, or troubleshoot server issues. --- # Dev Server Manager Manage the Vite development server for testing and development. ## Quick Start ### Start the development server ```bash cd /home/gianfiorenzo/Documents/vscode/babylon_fp npm run dev ``` The server will start on `http://localhost:5173` (or next available port). ### Check if server is running ```bash lsof -i :5173 || echo "Server not running on port 5173" ``` ### Stop the server (if running in background) ```bash pkill -f "vite" ``` ## Server Commands ### Start with specific port ```bash cd /home/gianfiorenzo/Documents/vscode/babylon_fp npm run dev -- --port 3000 ``` ### Start with host exposure (accessible on network) ```bash cd /home/gianfiorenzo/Documents/vscode/babylon_fp npm run dev -- --host ``` ### Preview production build ```bash cd /home/gianfiorenzo/Documents/vscode/babylon_fp npm run build npm run preview ``` ## Troubleshooting ### Port already in use ```bash # Find process using port 5173 lsof -i :5173 # Kill the process kill -9 ``` ### Clear Vite cache ```bash cd /home/gianfiorenzo/Documents/vscode/babylon_fp rm -rf node_modules/.vite npm run dev ``` ### Check for dependency issues ```bash cd /home/gianfiorenzo/Documents/vscode/babylon_fp npm install npm run dev ``` ## Testing Workflow 1. **Start server**: `npm run dev` 2. **Open browser**: Navigate to `http://localhost:5173` 3. **Test features**: Check map editor, NPC system, day/night cycle 4. **Watch console**: Browser console shows runtime errors 5. **Hot reload**: Changes auto-reload (no restart needed) ## Server Output Interpretation - **Local**: http://localhost:5173/ - Server URL - **Network**: Shows if accessible on local network - **ready in Xms**: Server startup time - **HMR update**: Hot module replacement working - **error**: Check the error message for details