# D&D 5e Rules Reference This skill provides guidance on finding and using D&D 5e rules for campaign content creation. ## Quick Reference For most content creation tasks, agents should: 1. Use general D&D knowledge (training data includes extensive 5e coverage) 2. State mechanical assumptions explicitly so humans can verify 3. Prefer narrative-first design over mechanical precision ## When to Look Up Rules **Always verify:** - Exact spell effects and ranges - Monster stat blocks (CR, HP, AC, abilities) - Class features at specific levels - Magic item properties **Usually fine from memory:** - General combat flow (actions, bonus actions, reactions) - Advantage/disadvantage mechanics - Skill checks and DCs - Common conditions (prone, grappled, frightened) ## SRD Reference Sources ### Primary: D&D 5e SRD in Markdown The System Reference Document (SRD) contains the core rules released under Creative Commons CC-BY-4.0. **Best repository:** [OldManUmby/DND.SRD.Wiki](https://github.com/OldManUmby/DND.SRD.Wiki) - 362+ stars, actively maintained (updated January 2025) - Organized into folders: Classes, Spells, Monsters, Equipment, Gamemastering - Optimized for Obsidian.md but works as plain markdown - Contains SRD 5.1 with all errata through November 2018 **Alternative:** [ucffool/OGL-SRD5](https://github.com/ucffool/OGL-SRD5) - Searchable website at www.ogl-srd5.com - Also fully maintained in markdown ### SRD 5.2 (2024 Rules) Released April 2025, SRD 5.2 reflects the 2024 Player's Handbook revision: - 361 pages of updated rules - New class features (Fighter weapon mastery, Ranger spells at level 1, etc.) - 16 additional feats (Alert, Magic Initiate, Savage Attacker, etc.) - Updated backgrounds with ability score bonuses - Monster stat blocks from 2025 Monster Manual **Source:** [Official D&D Beyond SRD](https://www.dndbeyond.com/srd) **Markdown version:** [springbov/dndsrd5.2_markdown](https://github.com/springbov/dndsrd5.2_markdown) ### Quick Reference Cheat Sheets For session-time lookups (DCs, conditions, combat options): **Sly Flourish's Lazy 5e Cheat Sheet** - Single page covering: - Improvised statistics for objects/traps/hazards - Difficulty class descriptions - Deadly encounter benchmark - Area of effect guidelines - Condition descriptions - Random names Source: [slyflourish.com/revised_5e_cheat_sheet.html](https://slyflourish.com/revised_5e_cheat_sheet.html) **D&D Compendium Cheat Sheets** - Multiple formats: - Player's Actions and Effects QuickRef - Combat Cheat Sheet - Various presentation styles Source: [dnd-compendium.com/player-guides/cheat-sheets](https://www.dnd-compendium.com/player-guides/cheat-sheets) ## Rules Philosophy for Content Creation ### "Right Enough" Standard The goal is rules that enable fun roleplay, not perfect simulation. When designing content: 1. **Narrative coherence > mechanical precision** - A dragon's breath should feel terrifying even if we estimate the DC 2. **Player agency > strict rules** - If a creative solution could work, lean toward allowing it 3. **Consistency within campaign > RAW** - House rules that stick are better than looking up edge cases ### Common Agent Pitfalls From CLAUDE.md guidance on agent limitations with rules: > Training mixes up similar systems and homebrew. Exact modifiers and edge cases may be wrong. Always verify mechanical details against source material. Specific watch-outs: - Pathfinder 2e vs D&D 5e (different action economy) - D&D 5e 2014 vs 2024 rules (significant class changes) - Homebrew that got into training data - Video game adaptations (Baldur's Gate 3 has differences) ### Stating Assumptions When creating content with mechanical elements, be explicit: **Good:** > The trap triggers on a DC 15 Perception check to notice, DC 12 Dexterity save to avoid, dealing 2d6 piercing damage (appropriate for a level 3 party). **Bad:** > The trap is moderately difficult to detect and does some damage. ## Downloading SRD for Local Reference To add SRD content to this repository for agent reference: ```bash # Clone the SRD wiki (5.1) git clone https://github.com/OldManUmby/DND.SRD.Wiki.git references/srd-5.1 # Or just the specific folders you need # The full repo is ~10MB ``` Consider adding only the sections most relevant to your campaigns to keep the repo focused. ## See Also - `references/` - Local copies of rules excerpts (if downloaded) - `/resources/tools-and-generators.md` - Online tools for mechanics - Campaign-specific house rules in `campaigns//CLAUDE.md`