--- name: GDScript File Manager description: Move, rename, or delete GDScript files with their .uid files for Godot projects. Use when reorganizing code, renaming scripts, or removing unused GDScript files. --- # GDScript File Manager Manage GDScript files (.gd) along with their corresponding .uid files. ## Core Principle Godot Engine auto-generates a `.uid` file for each resource. **Always handle .gd and .uid files together.** ## Operations ### Move Files ```bash # 1. Verify destination ls # 2. Move both files mv .gd .gd && mv .gd.uid .gd.uid # 3. Verify ls && ls ``` ### Rename Files ```bash # 1. Rename both files mv .gd .gd && mv .gd.uid .gd.uid # 2. Verify ls -la ``` ### Delete Files ```bash # 1. Verify target ls -la # 2. Delete both files rm .gd && rm .gd.uid # 3. Verify ls -la ``` ## Important Notes - Never manually create or edit .uid files - Godot manages them automatically - Always process both files together to avoid breaking project references - Verify files before operations using `ls` commands See [examples.md](examples.md) for detailed examples and troubleshooting.